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Ryujinx-ChocolArm64
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Ryujinx-ChocolArm64
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Translation
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VarType.cs
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Split main project into core,graphics and chocolarm4 subproject (#29)
2018-02-20 21:09:23 +01:00
namespace
ChocolArm64.Translation
{
Misc. CPU optimizations (#575) * Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0 * Refactoring * Add a config entry to enable or disable the reg load/store opt. * Remove unnecessary register state stores for calls when the callee is know * Rename IoType to VarType * Enable tier 0 while fixing some perf issues related to tier 0 * Small tweak -- Compile before adding to the cache, to avoid lags * Add required config entry
2019-02-28 03:03:31 +01:00
enum
VarType
Split main project into core,graphics and chocolarm4 subproject (#29)
2018-02-20 21:09:23 +01:00
{
Arg
,
Flag
,
Int
,
Vector
}
}
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