Ryujinx-GtkSharp/generator/GenBase.cs

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// GtkSharp.Generation.GenBase.cs - The Generatable base class.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2002 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.IO;
using System.Xml;
public abstract class GenBase {
private XmlElement ns;
private XmlElement elem;
protected GenBase (XmlElement ns, XmlElement elem)
{
this.ns = ns;
this.elem = elem;
}
public string CName {
get {
return elem.GetAttribute ("cname");
}
}
public XmlElement Elem {
get {
return elem;
}
}
public string LibraryName {
get {
return ns.GetAttribute ("library");
}
}
public string Name {
get {
return elem.GetAttribute ("name");
}
}
public string NS {
get {
return ns.GetAttribute ("name");
}
}
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public XmlElement NSElem {
get {
return ns;
}
}
public string QualifiedName {
get {
return NS + "." + Name;
}
}
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public void AppendCustom (StreamWriter sw, string custom_dir)
{
char sep = Path.DirectorySeparatorChar;
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string custom = custom_dir + sep + Name + ".custom";
if (File.Exists(custom)) {
sw.WriteLine ("#region Customized extensions");
sw.WriteLine ("#line 1 \"" + Name + ".custom\"");
FileStream custstream = new FileStream(custom, FileMode.Open, FileAccess.Read);
StreamReader sr = new StreamReader(custstream);
sw.WriteLine (sr.ReadToEnd ());
sw.WriteLine ("#endregion");
sr.Close ();
}
}
}
}