Ryujinx-GtkSharp/doc/en/Gtk/TextCharPredicate.xml

32 lines
1.3 KiB
XML
Raw Normal View History

<Type Name="TextCharPredicate" FullName="Gtk.TextCharPredicate">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed delegate bool TextCharPredicate (char ch);" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A delegate to be run over each character of a text buffer.</summary>
<remarks>Used by <see cref="Gtk.TextIter.ForwardFindChar" /> and <see cref="Gtk.TextIter.BackwardFindChar" />. Generally, it's a search function of some sort.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.ICloneable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Runtime.Serialization.ISerializable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members />
<Parameters>
<Parameter Name="ch" Type="System.String" />
</Parameters>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
</Type>