Ryujinx-SDL/src/render/direct3d12
Sam Lantinga d744aafb05 Added support for simulated vsync in the renderer
This kicks in if the platform doesn't support vsync directly, or if the present fails for some reason (e.g. minimized on some platforms)

Fixes https://github.com/libsdl-org/SDL/issues/5134
2022-09-16 07:44:40 -07:00
..
SDL_render_d3d12_xbox.cpp Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL_render_d3d12_xbox.h Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL_render_d3d12.c Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
SDL_shaders_d3d12_xboxone.cpp Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL_shaders_d3d12_xboxseries.cpp Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL_shaders_d3d12.c Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL_shaders_d3d12.h Add support for SDL_render_d3d12.c to compile in C++ mode 2022-06-26 15:35:18 -07:00