Ryujinx-SDL/test
Ryan C. Gordon 8e855f2fbc Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops.
This allows an app to know when a set of drops are coming in a grouping of
some sort (for example, a user selected multiple files and dropped them all
on the window with a single drag), and when that set is complete.

This also adds a window ID to the drop events, so the app can determine to
which window a given drop was delivered. For application-level drops (for
example, you launched an app by dropping a file on its icon), the window ID
will be zero.
2016-01-05 01:42:00 -05:00
..
emscripten Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
nacl Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
shapes Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
acinclude.m4 Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
aclocal.m4 Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
autogen.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
axis.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
button.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
checkkeys.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
configure Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
configure.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
controllermap.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
controllermap.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
COPYING Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
gcc-fat.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
icon.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
loopwave.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
loopwavequeue.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Makefile.in Added SDL_GetDisplayUsableBounds(). 2016-01-04 23:52:40 -05:00
moose.dat Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
picture.xbm Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
README Fixed outdated information in README for test programs. 2015-12-07 21:43:16 +01:00
relative_mode.markdown Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sample.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sample.wav Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testatomic.c Remove almost all instances of "volatile" keyword. 2016-01-03 06:50:50 -05:00
testaudiohotplug.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testaudioinfo.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testautomation_audio.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_clipboard.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_events.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_hints.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_keyboard.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_main.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_mouse.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_pixels.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_platform.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_rect.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_render.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_rwops.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_sdltest.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_stdlib.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_suites.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_surface.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_syswm.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_timer.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testautomation_video.c Fixed freeing uninitialized pointers on failure cleanup in tests. 2015-10-07 21:16:59 +02:00
testautomation.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testbounds.c Added SDL_GetDisplayUsableBounds(). 2016-01-04 23:52:40 -05:00
testdisplayinfo.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testdraw2.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testdrawchessboard.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testdropfile.c Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops. 2016-01-05 01:42:00 -05:00
testerror.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testfile.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testfilesystem.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testgamecontroller.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testgesture.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testgl2.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testgles2.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testgles.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testhaptic.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testhittesting.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testhotplug.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testiconv.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testime.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testintersections.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testjoystick.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testkeys.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testloadso.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testlock.c Remove almost all instances of "volatile" keyword. 2016-01-03 06:50:50 -05:00
testmessage.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testmultiaudio.c Remove almost all instances of "volatile" keyword. 2016-01-03 06:50:50 -05:00
testnative.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testnative.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testnativecocoa.m Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testnativew32.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testnativex11.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testoverlay2.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testplatform.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testpower.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testrelative.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testrendercopyex.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testrendertarget.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testresample.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testrumble.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testscale.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testsem.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testshader.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testshape.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testsprite2.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testspriteminimal.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
teststreaming.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testthread.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testtimer.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testver.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testviewport.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
testwm2.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
torturethread.c Remove almost all instances of "volatile" keyword. 2016-01-03 06:50:50 -05:00
utf8.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00

These are test programs for the SDL library:

	checkkeys	Watch the key events to check the keyboard
	loopwave	Audio test -- loop playing a WAV file
	loopwavequeue	Audio test -- loop playing a WAV file with SDL_QueueAudio
	testaudioinfo	Lists audio device capabilities
	testerror	Tests multi-threaded error handling
	testfile	Tests RWops layer
	testgl2		A very simple example of using OpenGL with SDL
	testiconv	Tests international string conversion
	testjoystick	List joysticks and watch joystick events
	testkeys	List the available keyboard keys
	testloadso	Tests the loadable library layer
	testlock	Hacked up test of multi-threading and locking
	testmultiaudio	Tests using several audio devices
	testoverlay2	Tests the overlay flickering/scaling during playback.
	testplatform	Tests types, endianness and cpu capabilities
	testsem		Tests SDL's semaphore implementation
	testshape	Tests shaped windows
	testsprite2	Example of fast sprite movement on the screen
	testthread	Hacked up test of multi-threading
	testtimer	Test the timer facilities
	testver		Check the version and dynamic loading and endianness
	testwm2		Test window manager -- title, icon, events
	torturethread	Simple test for thread creation/destruction
	controllermap   Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

     From the album The Living Proof
     Publisher: 5 Guys Named Will
     Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

    https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

    http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!