Ryujinx-SDL/include
Ethan Lee f7d82e5616 hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends.
This is currently supported on Linux and macOS. iOS and Android are not
supported at all, Windows support could be added with some changes to the libusb
backend. The Visual Studio and Xcode projects do not use this feature.

Based on Valve Software's hid.cpp, written in collaboration with Andrew Eikum.
2019-07-31 12:20:55 -04:00
..
begin_code.h Fixed bug 4641 - clang and clang-cl builds on windows create -Wpragma-pack warnings 2019-06-10 08:46:20 -07:00
close_code.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_assert.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_atomic.h Fixed memory barrier macro check so it isn't quite so fragile 2019-06-30 23:58:31 -07:00
SDL_audio.h Fixed bug 3894 - Fuzzing crashes for SDL_LoadWAV 2019-06-08 19:02:42 -07:00
SDL_bits.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_blendmode.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_clipboard.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_android.h Initial Android OpenSL ES implementation, contributed by ANTA 2019-01-12 12:18:44 -08:00
SDL_config_iphoneos.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_macosx.h macOS: fix atomics using deprecated functions instead of compiler intrinsics, when SDL is built with the Xcode project. 2019-07-27 14:08:51 -03:00
SDL_config_minimal.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_os2.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_pandora.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_psp.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_windows.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_winrt.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config_wiz.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_config.h.cmake hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends. 2019-07-31 12:20:55 -04:00
SDL_config.h.in hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends. 2019-07-31 12:20:55 -04:00
SDL_copying.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_cpuinfo.h define __ARM_NEON for Windows only if _M_ARM or _M_ARM64 is defined. fixes Visual Studio builds. 2019-06-25 11:47:02 +03:00
SDL_egl.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_endian.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_error.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_events.h Make sure we haven't changed the size of the SDL_Event structure and broken binary compatibility. 2019-06-18 06:53:32 -07:00
SDL_filesystem.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_gamecontroller.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_gesture.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_haptic.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_hints.h Rolling back GameCube HIDAPI support 2019-06-19 15:54:21 -07:00
SDL_joystick.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_keyboard.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_keycode.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_loadso.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_log.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_main.h Fixed building with C++ 2019-03-19 10:59:41 -07:00
SDL_messagebox.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_mouse.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_mutex.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_name.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_opengl_glext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengl.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_opengles2_gl2.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_opengles.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_pixels.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_platform.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_power.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_quit.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_rect.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_render.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_revision.h revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
SDL_rwops.h Fixed bug 4526 - replace SDL_RW* macros with functions for using in bindings 2019-06-08 17:43:23 -07:00
SDL_scancode.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_sensor.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_shape.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_stdinc.h Fix bug 4746 - introduce SDL_zeroa macro. 2019-07-31 01:22:02 +03:00
SDL_surface.h Rename surface aligned memory flag to SDL_SIMD_ALIGNED 2019-02-04 08:34:24 +01:00
SDL_system.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_syswm.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_assert.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_common.h test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
SDL_test_compare.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_crc32.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_font.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_fuzzer.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_harness.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_images.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_log.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_md5.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_memory.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test_random.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_test.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_thread.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_timer.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_touch.h Add hint SDL_HINT_MOUSE_TOUCH_EVENTS for mouse events to generate touch events 2019-04-04 16:51:50 +02:00
SDL_types.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_version.h Updated version to 2.0.10 2019-06-17 10:13:28 -07:00
SDL_video.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_vulkan.h Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically 2019-06-11 18:13:46 -07:00
SDL.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00