Add a makefile for windows

This commit is contained in:
Maschell 2020-08-30 13:57:54 +02:00
parent e609c91266
commit 91d84b3d60
3 changed files with 142 additions and 3 deletions

1
.gitignore vendored
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@ -4,3 +4,4 @@ cmake-build-debug/
cmake/ cmake/
*.elf *.elf
*.rpx *.rpx
*.exe

140
Makefile.pc-win Normal file
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@ -0,0 +1,140 @@
#-------------------------------------------------------------------------------
.SUFFIXES:
#-------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
CXX := $(DEVKITPRO)/msys2/mingw64/bin/g++
C := $(DEVKITPRO)/msys2/mingw64/bin/gcc
PREFIX := $(DEVKITPRO)/msys2/mingw64/bin/
#-------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#-------------------------------------------------------------------------------
TARGET := SDL2_Playground
BUILD := build
SOURCES := src \
src/gui
DATA := data
INCLUDES := source
#-------------------------------------------------------------------------------
# options for code generation
#-------------------------------------------------------------------------------
+CFLAGS := -g -Wall -O2 -ffunction-sections `$(PREFIX)pkg-config --cflags SDL2_mixer SDL2_ttf SDL2_image` \
$(MACHDEP)
CFLAGS += $(INCLUDE)
CXXFLAGS := $(CFLAGS) -std=c++20
ASFLAGS := -g $(ARCH)
LDFLAGS = -g $(ARCH)
LIBS := `$(PREFIX)pkg-config --libs SDL2_mixer SDL2_ttf SDL2_image`
#-------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level
# containing include and lib
#-------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS)
#-------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#-------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#-------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#-------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#-------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#-------------------------------------------------------------------------------
export LD := $(CC)
#-------------------------------------------------------------------------------
else
#-------------------------------------------------------------------------------
export LD := $(CXX)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) clean all
#-------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.pc-win
#-------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).rpx $(TARGET).elf
#-------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#-------------------------------------------------------------------------------
# main targets
#-------------------------------------------------------------------------------
all : $(OUTPUT).exe
$(OUTPUT).exe : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
$(OUTPUT).exe:
@echo linking ... $(notdir $@)
@$(CXX) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ $(ERROR_FILTER)
%.o: %.cpp
@echo "$(notdir $<)"
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) -c $< -o $@ $(ERROR_FILTER)
clean:
rm -f $(OBJS) $(OBJ_NAME) $(MINIZIP_O)
-include $(DEPENDS)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------

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@ -14,9 +14,7 @@ pacman -S git mingw-w64-x86_64-toolchain mingw64/mingw-w64-x86_64-SDL2 mingw64/m
``` ```
``` ```
mkdir build && cd build make -f .\Makefile.pc-win
C:\devkitPro\msys2\mingw64\bin\cmake.exe -DSDL2_PATH=C:/devkitPro/msys2/mingw64 -Wno-dev -G "Unix Makefiles" -DCMAKE_CXX_COMPILER=C:/devkitPro/msys2/mingw64/bin/g++.exe DCMAKE_C_COMPILER=C:/devkitPro/msys2/mingw64/bin/gcc.exe ../
make
``` ```
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