SDL2_Playground/Makefile.pc-win

198 lines
6.1 KiB
Makefile

#-------------------------------------------------------------------------------
.SUFFIXES:
#-------------------------------------------------------------------------------
ifeq ($(strip $(MINGW64_PREFIX)),)
$(error "Please set MINGW64_PREFIX in your environment. export MINGW64_PREFIX=<path to>/mingw64/bin/")
endif
CXX := $(MINGW64_PREFIX)g++
C := $(MINGW64_PREFIX)gcc
OBJCOPY := $(MINGW64_PREFIX)objcopy
LD := $(MINGW64_PREFIX)ld
PREFIX := $(MINGW64_PREFIX)
ifeq ($(strip $(CONFIG_PREFIX)),)
PKG-CONFIG := $(PREFIX)pkg-config
else
PKG-CONFIG := $(CONFIG_PREFIX)pkg-config
endif
#-------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#-------------------------------------------------------------------------------
TARGET := SDL2_Playground
BUILD := build-pc-win
SOURCES := src \
src/gui \
src/fs \
src/input \
src/menu \
src/resources \
src/system \
src/system/video \
src/utils
DATA := data \
data/images \
data/sounds \
data/fonts
INCLUDES := source
#-------------------------------------------------------------------------------
# options for code generation
#-------------------------------------------------------------------------------
CFLAGS := -g -Wall -O2 -ffunction-sections `$(PKG-CONFIG) --cflags SDL2_mixer SDL2_ttf SDL2_image` \
$(MACHDEP)
CFLAGS += $(INCLUDE)
ifeq ($(strip $(EXTRA_CFLAGS)),)
else
CFLAGS += $(EXTRA_CFLAGS)
endif
CXXFLAGS := $(CFLAGS) -std=c++17
ASFLAGS := -g $(ARCH)
LDFLAGS = -g $(ARCH)
LIBS := `$(PKG-CONFIG) --libs SDL2_mixer SDL2_ttf SDL2_image`
ifeq ($(strip $(EXTRA_LDFLAGS)),)
else
LDFLAGS += $(EXTRA_LDFLAGS)
endif
#-------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level
# containing include and lib
#-------------------------------------------------------------------------------
LIBDIRS :=
#-------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#-------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#-------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
FILELIST := $(shell bash ./filelist.sh)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#-------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#-------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#-------------------------------------------------------------------------------
export LD := $(CC)
#-------------------------------------------------------------------------------
else
#-------------------------------------------------------------------------------
export LD := $(CXX)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) clean all
#-------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.pc-win
#-------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).exe
#-------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#-------------------------------------------------------------------------------
# main targets
#-------------------------------------------------------------------------------
all : $(OUTPUT).exe
$(OUTPUT).exe : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
$(OUTPUT).exe:
@echo linking ... $(notdir $@)
@$(CXX) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ $(ERROR_FILTER)
%.o: %.cpp
@echo "$(notdir $<)"
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) -c $< -o $@ $(ERROR_FILTER)
%.png.o %.png.h : %.png
@echo $(notdir $<)
@$(bin2o)
%.jpg.o %.jpg.h : %.jpg
@echo $(notdir $<)
@$(bin2o)
%.ogg.o %.ogg.h : %.ogg
@echo $(notdir $<)
@$(bin2o)
%.mp3.o %.mp3.h : %.mp3
@echo $(notdir $<)
@$(bin2o)
%.ttf.o %.ttf.h : %.ttf
@echo $(notdir $<)
@$(bin2o)
define bin2o
@$(LD) -r -b binary $< -o $(<F).o
@$(OBJCOPY) $(<F).o --redefine-sym _binary_`(echo $< | tr . _| tr / _)`_start=`(echo $(<F) | tr . _)`
@$(OBJCOPY) $(<F).o --redefine-sym _binary_`(echo $< | tr . _| tr / _)`_end=`(echo $(<F) | tr . _)`_end
echo "#pragma once \n\
#include <stddef.h> \n\
#include <stdint.h> \n\
\n\
extern const uint8_t `(echo $(<F) | tr . _)`[]; \n\
extern const uint8_t `(echo $(<F) | tr . _)`_end[]; \n\
static const size_t `(echo $(<F) | tr . _)`_size=`(stat -c %s $<)`;" > `(echo $(<F) | tr . _)`.h
endef
-include $(DEPENDS)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------