88 lines
2.4 KiB
C++
88 lines
2.4 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2015 Dimok
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#include <SDL2/SDL_image.h>
|
|
#include <iostream>
|
|
#include "GuiImage.h"
|
|
#include "../CVideo.h"
|
|
#include "../logger.h"
|
|
|
|
GuiImage::GuiImage(const std::string& path) {
|
|
imgSurface = IMG_Load( path.c_str() );
|
|
|
|
this->width = imgSurface->w;
|
|
this->height = imgSurface->h;
|
|
}
|
|
|
|
/**
|
|
* Destructor for the GuiImage class.
|
|
*/
|
|
GuiImage::~GuiImage() {
|
|
if(imgSurface){
|
|
SDL_FreeSurface(imgSurface);
|
|
imgSurface = NULL;
|
|
}
|
|
if(texture){
|
|
SDL_DestroyTexture(texture);
|
|
texture = NULL;
|
|
}
|
|
}
|
|
|
|
void GuiImage::process(){
|
|
auto res = this->getAngle() + 1;
|
|
if(res > 360){
|
|
res =0;
|
|
}
|
|
|
|
setAngle(res);
|
|
|
|
}
|
|
|
|
void GuiImage::draw(CVideo *pVideo) {
|
|
if (!this->isVisible()) {
|
|
return;
|
|
}
|
|
|
|
if(texture == NULL){
|
|
SDL_Surface * optimizedSurface = SDL_ConvertSurfaceFormat( imgSurface, pVideo->getPixelFormat(), 0 );
|
|
if(optimizedSurface != NULL){
|
|
SDL_FreeSurface(imgSurface);
|
|
imgSurface = optimizedSurface;
|
|
DEBUG_FUNCTION_LINE("Optimized surface");
|
|
}
|
|
texture = SDL_CreateTextureFromSurface(pVideo->getRenderer(), imgSurface);
|
|
}
|
|
|
|
float currScaleX = getScaleX();
|
|
float currScaleY = getScaleY();
|
|
|
|
SDL_Rect rect;
|
|
rect.x = getLeft();
|
|
rect.y = getTop();
|
|
rect.w = currScaleX * getWidth();
|
|
rect.h = currScaleY * getHeight();
|
|
|
|
|
|
// copy the texture to the rendering context
|
|
if(getAngle() == 0){
|
|
SDL_RenderCopy(pVideo->getRenderer(), texture, NULL, &rect);
|
|
}else{
|
|
SDL_RenderCopyEx(pVideo->getRenderer(), texture, NULL, &rect, getAngle(), NULL, SDL_FLIP_NONE);
|
|
}
|
|
|
|
|
|
}
|