mirror of
https://github.com/Maschell/SDL2_Playground.git
synced 2024-11-23 13:19:16 +01:00
2.1 KiB
2.1 KiB
Building
With CMake
Make sure you have installed build-essential make git cmake libsdl2-ttf-dev libsdl2-image-dev libsdl2-mixer-dev libsdl2-dev
. Then you can do:
# Build the filelist.h
bash ./filelist.sh
#
mkdir build && cd build && cmake .. && make
Via docker:
# Build the docker image
docker build . -f .\Dockerfile.pc -t sdl2_playground-builder-pc
# Build filelist.h
docker run -it --rm -v ${PWD}:/project sdl2_playground-builder-pc bash -c "cd .. && bash filelist.sh"
# Generate the makefile
docker run -it --rm -v ${PWD}:/project sdl2_playground-builder-pc cmake ..
# build!
docker run -it --rm -v ${PWD}:/project sdl2_playground-builder-pc make
# The result will be in ${PWD}/cmake-build
Windows binaries
Windows with devkitPros version of msys2
Setup mingw:
- Add the mingw64 repository to
/etc/pacman.conf
.
[mingw64]
Server = https://repo.msys2.org/mingw/x86_64
- Install packages (List taken from here)
pacman -Syu
pacman -S git mingw-w64-x86_64-toolchain mingw64/mingw-w64-x86_64-SDL2 mingw64/mingw-w64-x86_64-SDL2_mixer mingw64/mingw-w64-x86_64-SDL2_image mingw64/mingw-w64-x86_64-SDL2_ttf mingw64/mingw-w64-x86_64-SDL2_net mingw64/mingw-w64-x86_64-cmake make
-
Set the environment variable
MINGW64_PREFIX
toC:/devkitPro/msys2/mingw64/bin/
-
Build!
make -f .\Makefile.pc-win
Windows with docker
docker build . -f .\Dockerfile.pc-win -t sdl2_playground-builder-pc-win
docker run -it --rm -v ${PWD}:/project sdl2_playground-builder-pc-win make -f .\Makefile.pc-win -j16
Wii U binaries
With docker
docker build . -f .\Dockerfile.wiiu -t sdl2_playground-builder-wiiu
docker run -it --rm -v ${PWD}:/project sdl2_playground-builder-wiiu make -f .\Makefile.wiiu -j16
With local installation
Install the following packages via devkitPros pacman:
(dkp)pacman -S devkitPPC wut-tools wut wiiu-portlibs wiiu-sdl2-libs
Build via:
make -f Makefile.wiiu