mirror of
https://github.com/wiiu-env/ScreenshotWUPS.git
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Support games that use VPADGetButtonProcMode (e.g. Zelda TP HD)
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a466b2f40f
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@ -11,6 +11,8 @@
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#include <vpad/input.h>
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#include <vpad/input.h>
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#include <wups.h>
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#include <wups.h>
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extern "C" uint32_t VPADGetButtonProcMode(uint32_t);
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DECL_FUNCTION(int32_t, VPADRead, VPADChan chan, VPADStatus *buffer, uint32_t buffer_size, VPADReadError *error) {
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DECL_FUNCTION(int32_t, VPADRead, VPADChan chan, VPADStatus *buffer, uint32_t buffer_size, VPADReadError *error) {
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VPADReadError real_error;
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VPADReadError real_error;
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@ -18,7 +20,13 @@ DECL_FUNCTION(int32_t, VPADRead, VPADChan chan, VPADStatus *buffer, uint32_t buf
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if (gEnabled && (gTakeScreenshotTV == SCREENSHOT_STATE_READY || gTakeScreenshotDRC == SCREENSHOT_STATE_READY)) {
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if (gEnabled && (gTakeScreenshotTV == SCREENSHOT_STATE_READY || gTakeScreenshotDRC == SCREENSHOT_STATE_READY)) {
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if (result > 0 && real_error == VPAD_READ_SUCCESS) {
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if (result > 0 && real_error == VPAD_READ_SUCCESS) {
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if (((buffer[0].trigger & 0x000FFFFF) == gButtonCombo)) {
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uint32_t end = 1;
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// Fix games like TP HD
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if (VPADGetButtonProcMode(chan) == 1) {
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end = result;
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}
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for (uint32_t i = 0; i < end; i++) {
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if (((buffer[i].trigger & 0x000FFFFF) == gButtonCombo)) {
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if (!OSIsHomeButtonMenuEnabled()) {
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if (!OSIsHomeButtonMenuEnabled()) {
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DEBUG_FUNCTION_LINE("Screenshots are disabled");
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DEBUG_FUNCTION_LINE("Screenshots are disabled");
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} else {
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} else {
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@ -36,6 +44,8 @@ DECL_FUNCTION(int32_t, VPADRead, VPADChan chan, VPADStatus *buffer, uint32_t buf
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}
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}
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OSMemoryBarrier();
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OSMemoryBarrier();
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}
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}
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break;
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}
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}
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}
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}
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}
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}
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}
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