mirror of
https://github.com/wiiu-env/SwipSwapMe.git
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83 lines
3.4 KiB
Markdown
83 lines
3.4 KiB
Markdown
# SwipSwapMe Plugin
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This little plugin can be used to swap the TV and GamePad screen and offers different audio modes.
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**When this plugin is enabled, the audio output of your Wii U is forced to stereo**
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## Installation
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(`[ENVIRONMENT]` is a placeholder for the actual environment name.)
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1. Copy the file `swipswapme.wps` into `sd:/wiiu/environments/[ENVIRONMENT]/plugins`.
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2. Requires the [WiiUPluginLoaderBackend](https://github.com/wiiu-env/WiiUPluginLoaderBackend) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`.
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3. Requires the [MemoryMappingModule](https://github.com/wiiu-env/MemoryMappingModule) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`.
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4. Requires the [NotificationModule](https://github.com/wiiu-env/NotificationModule) in `sd:/wiiu/environments/[ENVIRONMENT]/modules`.
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## Usage
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Press a button combo (default is the GamePad's TV button) on the GamePad, Pro Controller or Classic Controller to take swap the screens.
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Via the plugin config menu (press L, DPAD Down and Minus on the GamePad, Pro Controller or Classic Controller) you can configure the plugin. The available options are the following:
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- **Settings**:
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- Plugin enabled: (Default is true)
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- Enables or disables the SwipSwapMe plugin. **Forces the audio output to stereo when enabled.**
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- Show notifications: (Default is true)
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- Displays notifications when swapping the screens or changing the audio mode.
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- Swap screens: (Default is false)
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- Swaps the TV and GamePad screen when set to true.
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- Audio mode: (Default is "Sound matches screen")
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- Sets the audio mode. See "Audio modes" for more details.
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- **Button combos**
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- Enable swap screen button combo: (Default is true)
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- Determines if the screen can be swapped with a button combo.
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- Swap screen: (Default is the "TV" button)
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- Button combo to swap the TV and GamePad screen.
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- Enable change audio mode button combo: (Default is false)
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- Determines if the audio mode can be changed via a button combo.
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- Change audio: (Default is "left stick button"/L3)
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- Button combo to change the audio mode.
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#### Audio Modes
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SwipSwapme does not only allow you to swap the screen, it also offers multiple audio modes:
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- **Normal**
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- The audio output is not touched at all.
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- **Swap TV and GamePad sound**
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- Swaps the audio output of the TV and GamePad regardless of the screen swapping.
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- **Sound matches screen**
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- Swaps the audio output of the TV and GamePad if the screen are swapped as well.
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- **Combine TV and GamePad sound**
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- Outputs the TV and GamePad sound on both.
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- **Left: TV; Right: GamePad**
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- Outputs the TV sound on the left speaker, and the GamePad sound on the right speaker.
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## Building
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For building you need:
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- [wups](https://github.com/wiiu-env/WiiUPluginSystem)
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- [wut](https://github.com/devkitPro/wut)
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- [libnotifications](https://github.com/wiiu-env/libnotifications)
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- [libmappedmemory](https://github.com/wiiu-env/libmappedmemory)
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## Building using the Dockerfile
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It's possible to use a docker image for building. This way you don't need anything installed on your host system.
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```
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# Build docker image (only needed once
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docker build . -t swipswapme-builder
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# make
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docker run -it --rm -v ${PWD}:/project swipswapme-builder make
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# make clean
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docker run -it --rm -v ${PWD}:/project swipswapme-builder make clean
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```
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## Format the code via docker
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`docker run --rm -v ${PWD}:/src ghcr.io/wiiu-env/clang-format:13.0.0-2 -r ./src -i`
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