SysCheck-ModMii-Edition/source/thread.c
2013-10-29 18:20:39 +00:00

51 lines
1.3 KiB
C

#include <stdlib.h>
#include <unistd.h>
#include <ogc/lwp_watchdog.h>
#include <ogc/lwp.h>
#include "thread.h"
#include "gui.h"
#define STACKSIZE (1024 * 64) // 64KB of dedicated memory for thread
#define PRIORITY 50 // Medium-ish (0-127 accepted)
lwp_t Cog_Thread;
u8 stack[STACKSIZE] ATTRIBUTE_ALIGN (32);
vu8 done = 0;
void * DrawCogThread(void *arg) {
while(!done) { // Keep the thread running until done != 0
GRRLIB_DrawImg(0, 0, tex_ScreenBuf, 0, 1, 1, HEX_WHITE);
if (CheckTime(Last_Cog_Turn, 25)) {
Cog_Num++;
if (Cog_Num > 4) Cog_Num = 0;
Last_Cog_Turn = gettick();
}
GRRLIB_DrawImg(220, 150, tex_Cogs_png[Cog_Num], 0, 1, 1, HEX_WHITE);
GRRLIB_Render();
}
return NULL;
}
inline void InitThread(void) {
memset (&stack, 0, STACKSIZE);
LWP_CreateThread (&Cog_Thread, DrawCogThread, NULL, stack, STACKSIZE, PRIORITY);
usleep(200);
}
inline s32 PauseThread(void) {
if(LWP_ThreadIsSuspended(Cog_Thread) == LWP_ALREADY_SUSPENDED) return LWP_ALREADY_SUSPENDED;
return LWP_SuspendThread(Cog_Thread);
}
inline s32 ResumeThread(void) {
if(LWP_ThreadIsSuspended(Cog_Thread) == LWP_NOT_SUSPENDED) return LWP_NOT_SUSPENDED;
return LWP_ResumeThread(Cog_Thread);
}
// Have yet to test this
inline s32 StopThread(void) {
done = 1;
ResumeThread();
return LWP_JoinThread(Cog_Thread, NULL);
}