WiiFlow_Lite/source/sicksaxis-wrapper/sicksaxis-wrapper.h

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// A simple wrapper for libsicksaxis, to make it resemble WPAD/PAD more closely.
// Written by daxtsu/thedax. I'm releasing this code into the public domain, so do whatever you want with it.
#ifndef _DS3WRAPPER_H_
#define _DS3WRAPPER_H_
//#include <gctypes.h>
struct ss_device;
enum
{
DS3_BUTTON_PS = 1,
DS3_BUTTON_START = 2,
DS3_BUTTON_SELECT = 4,
DS3_BUTTON_TRIANGLE = 8,
DS3_BUTTON_CIRCLE = 16,
DS3_BUTTON_CROSS = 32,
DS3_BUTTON_SQUARE = 64,
DS3_BUTTON_UP = 128,
DS3_BUTTON_RIGHT = 256,
DS3_BUTTON_DOWN = 512,
DS3_BUTTON_LEFT = 1024,
DS3_BUTTON_L1 = 2048,
DS3_BUTTON_L2 = 4096,
DS3_BUTTON_L3 = 8192,
DS3_BUTTON_R1 = 16384,
DS3_BUTTON_R2 = 32768,
DS3_BUTTON_R3 = 65536,
};
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
typedef struct ss_device DS3;
bool DS3_Init();
void DS3_Rumble();
void DS3_Cleanup();
unsigned int DS3_ButtonsDown();
void DS3_ScanPads();
int DS3_StickX();
int DS3_SubStickX();
int DS3_StickY();
int DS3_SubStickY();
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif