WiiFlow_Lite/source/menu/menu_home.cpp

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#include "menu.hpp"
#include "svnrev.h"
u32 m_homeLblTitle;
u32 m_homeBtnSettings;
u32 m_homeBtnReloadCache;
u32 m_homeBtnUpdate;
u32 m_homeBtnAbout;
u32 m_homeBtnExit;
STexture m_homeBg;
bool CMenu::_Home(void)
{
bool exit = false;
SetupInput();
_showHome();
string prevTheme = m_cfg.getString("GENERAL", "theme", "default");
while(1)
{
_mainLoopCommon();
if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_homeBtnSettings))
{
_hideHome();
_config(1);
if(prevTheme != m_cfg.getString("GENERAL", "theme") || m_reload == true)
{
exit = true;
m_reload = true;
break;
}
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnReloadCache))
{
m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
UpdateCache(m_current_view);
LoadView();
break;
}
else if(m_btnMgr.selected(m_homeBtnUpdate) && !m_locked)
{
m_cf.stopCoverLoader(true);
_hideHome();
_system();
remove(m_ver.c_str());
if(m_exit)
{
_launchHomebrew(m_dol.c_str(), m_homebrewArgs);
break;
}
_showHome();
m_cf.startCoverLoader();
}
else if(m_btnMgr.selected(m_homeBtnAbout))
{
_hideHome();
_about();
if(m_exit)
break;
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnExit))
{
exitHandler();
exit = true;
break;
}
}
else if(BTN_B_PRESSED)
{
break;
}
else if(BTN_HOME_PRESSED)
{
exitHandler();
exit = true;
break;
}
}
_hideHome();
return exit;
}
void CMenu::_showHome(void)
{
_setBg(m_homeBg, m_homeBg);
m_btnMgr.show(m_homeLblTitle);
m_btnMgr.show(m_homeBtnSettings);
m_btnMgr.show(m_homeBtnReloadCache);
m_btnMgr.show(m_homeBtnUpdate);
m_btnMgr.show(m_homeBtnAbout);
m_btnMgr.show(m_homeBtnExit);
}
void CMenu::_hideHome(bool instant)
{
m_btnMgr.hide(m_homeLblTitle, instant);
m_btnMgr.hide(m_homeBtnSettings, instant);
m_btnMgr.hide(m_homeBtnReloadCache, instant);
m_btnMgr.hide(m_homeBtnUpdate, instant);
m_btnMgr.hide(m_homeBtnAbout, instant);
m_btnMgr.hide(m_homeBtnExit, instant);
}
void CMenu::_initHomeMenu(CMenu::SThemeData &theme)
{
STexture emptyTex;
m_homeBg = _texture(theme.texSet, "HOME/BG", "texture", theme.bg);
m_homeLblTitle = _addTitle(theme, "HOME/TITLE", theme.titleFont, L"", 20, 30, 600, 75, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
_setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 100, 0.f, 0.f);
m_homeBtnSettings = _addButton(theme, "HOME/SETTINGS", theme.btnFont, L"", 220, 120, 200, 56, theme.btnFontColor);
m_homeBtnReloadCache = _addButton(theme, "HOME/RELOAD_CACHE", theme.btnFont, L"", 220, 180, 200, 56, theme.btnFontColor);
m_homeBtnUpdate = _addButton(theme, "HOME/UPDATE", theme.btnFont, L"", 220, 240, 200, 56, theme.btnFontColor);
m_homeBtnAbout = _addButton(theme, "HOME/ABOUT", theme.btnFont, L"", 220, 300, 200, 56, theme.btnFontColor);
m_homeBtnExit = _addButton(theme, "HOME/EXIT", theme.btnFont, L"", 220, 360, 200, 56, theme.btnFontColor);
_setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", 0, 0, -2.f, 0.f);
_setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 0, 0, -2.f, 0.f);
_setHideAnim(m_homeBtnUpdate, "HOME/UPDATE", 0, 0, -2.f, 0.f);
_setHideAnim(m_homeBtnAbout, "HOME/ABOUT", 0, 0, -2.f, 0.f);
_setHideAnim(m_homeBtnExit, "HOME/EXIT", 0, 0, -2.f, 0.f);
_textHome();
_hideHome(true);
}
void CMenu::_textHome(void)
{
m_btnMgr.setText(m_homeLblTitle, wfmt(_fmt("appname", L"%s (%s-r%s)"), APP_NAME, APP_VERSION, SVN_REV), false);
m_btnMgr.setText(m_homeBtnSettings, _t("home1", L"Settings"));
m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache"));
m_btnMgr.setText(m_homeBtnUpdate, _t("home3", L"Update"));
m_btnMgr.setText(m_homeBtnAbout, _t("home4", L"About"));
m_btnMgr.setText(m_homeBtnExit, _t("home5", L"Exit"));
}