.. |
channel
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-fixed emu nand was not enabled in all cases now, also removed
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2012-06-21 14:53:20 +00:00 |
cheats
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
config
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-fixed codedump if no separator in string found
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2012-06-15 10:45:57 +00:00 |
devicemounter
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-horribly cleaned up and simplified the whole game list loading
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2012-06-16 17:03:23 +00:00 |
gc
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-fixed displaying help files with themes
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2012-06-21 14:35:18 +00:00 |
gecko
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-lets use libogc svn r4902 again, sure the new libogc got some
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2012-06-14 15:27:57 +00:00 |
gui
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-added a few missing +1 in name generation, may produced some "//"
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2012-06-17 11:23:55 +00:00 |
homebrew
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-added check for homebrew if the wiiflow loader channel is
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2012-05-27 16:37:52 +00:00 |
list
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-more powerful detection if gamecube game is installed on
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2012-06-17 10:22:00 +00:00 |
loader
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-give JoostinOnline the feeling of being some good coder AKA
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2012-06-20 16:45:25 +00:00 |
memory
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-changed a few things in mem2 memory management again (hopefully
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2012-06-20 11:44:55 +00:00 |
menu
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-I forgot, background music is fragile, fixed yet again
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2012-06-21 17:37:21 +00:00 |
music
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-moved sounds to mem1 (overjoy, play around with them in mem2 and
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2012-06-20 12:45:53 +00:00 |
network
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-code cleanup and correction, should print more debug messages
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2012-05-12 16:03:14 +00:00 |
plugin
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-added correct crc32 generation of 7z files
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2012-06-17 13:34:20 +00:00 |
unzip
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-code cleanup, removed six (!) unneeded source files
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2012-06-07 18:18:21 +00:00 |
wstringEx
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
btnmap.h
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-updated button mapping and names for wiiflow input
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2012-05-26 09:43:59 +00:00 |
defines.h
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-updated english help file that source menu now opens with
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2012-06-21 13:08:58 +00:00 |
fonts.h
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-various menu and font fixes
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2012-02-10 18:45:42 +00:00 |
lockMutex.hpp
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
main.cpp
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-lets use libogc svn r4902 again, sure the new libogc got some
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2012-06-14 15:27:57 +00:00 |
types.h
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-horribly cleaned up and simplified the whole game list loading
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2012-06-16 17:03:23 +00:00 |