WiiFlow_Lite/source/gc/fileOps.c

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/*////////////////////////////////////////////////////////////////////////////////////////
fsop contains coomprensive set of function for file and folder handling
en exposed s_fsop fsop structure can be used by callback to update operation status
////////////////////////////////////////////////////////////////////////////////////////*/
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <math.h>
#include <ogcsys.h>
#include <ogc/lwp_watchdog.h>
#include <dirent.h>
#include <unistd.h>
#include <sys/statvfs.h>
#include "fileOps.h"
#include "memory/mem2.hpp"
#include "utils.h"
#include "gecko.h"
#define SET(a, b) a = b; DCFlushRange(&a, sizeof(a));
#define STACKSIZE 8192
static u8 *buff = NULL;
static FILE *fs = NULL, *ft = NULL;
static u32 bytes;
static u32 block = 32768;
static u32 blockIdx = 0;
static u32 blockInfo[2] = {0,0};
static u32 blockReady = 0;
static u32 stopThread;
static u64 folderSize = 0;
// return false if the file doesn't exist
bool fsop_GetFileSizeBytes (char *path, size_t *filesize) // for me stats st_size report always 0 :(
{
FILE *f;
size_t size = 0;
f = fopen(path, "rb");
if (!f)
{
if (filesize) *filesize = size;
return false;
}
//Get file size
fseek( f, 0, SEEK_END);
size = ftell(f);
if (filesize) *filesize = size;
SAFE_CLOSE(f);
return true;
}
/*
Recursive fsop_GetFolderBytes
*/
u64 fsop_GetFolderBytes (char *source)
{
DIR *pdir;
struct dirent *pent;
char newSource[300];
u64 bytes = 0;
pdir = opendir(source);
while ((pent=readdir(pdir)) != NULL)
{
// Skip it
if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
continue;
sprintf (newSource, "%s/%s", source, pent->d_name);
// If it is a folder... recurse...
if (fsop_DirExist (newSource))
{
bytes += fsop_GetFolderBytes (newSource);
}
else // It is a file !
{
size_t s;
fsop_GetFileSizeBytes (newSource, &s);
bytes += s;
}
}
closedir(pdir);
return bytes;
}
u32 fsop_GetFolderKb (char *source)
{
u32 ret = (u32) round ((double)fsop_GetFolderBytes (source) / 1000.0);
return ret;
}
u32 fsop_GetFreeSpaceKb (char *path) // Return free kb on the device passed
{
struct statvfs s;
statvfs(path, &s);
u32 ret = (u32)round( ((double)s.f_bfree / 1000.0) * s.f_bsize);
return ret ;
}
bool fsop_DirExist (char *path)
{
DIR *dir;
dir=opendir(path);
if (dir)
{
closedir(dir);
return true;
}
return false;
}
static void *thread_CopyFileReader (void *arg)
{
u32 rb;
stopThread = 0;
DCFlushRange(&stopThread, sizeof(stopThread));
do
{
SET (rb, fread(&buff[blockIdx*block], 1, block, fs ));
SET (blockInfo[blockIdx], rb);
SET (blockReady, 1);
while (blockReady && !stopThread) usleep(1);
}
while (stopThread == 0);
stopThread = -1;
DCFlushRange(&stopThread, sizeof(stopThread));
return 0;
}
bool fsop_CopyFile (char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
gprintf("Creating file: %s\n",target);
int err = 0;
u32 size;
u32 rb,wb;
fs = fopen(source, "rb");
if (!fs)
{
return false;
}
ft = fopen(target, "wt");
if (!ft)
{
SAFE_CLOSE(fs);
return false;
}
//Get file size
fseek (fs, 0, SEEK_END);
size = ftell(fs);
if (size == 0)
{
SAFE_CLOSE(fs);
SAFE_CLOSE(ft);
return true;
}
// Return to beginning....
fseek(fs, 0, SEEK_SET);
u8 * threadStack = NULL;
lwp_t hthread = LWP_THREAD_NULL;
buff = MEM2_alloc(block*2);
blockIdx = 0;
blockReady = 0;
blockInfo[0] = 0;
blockInfo[1] = 0;
threadStack = MEM2_alloc(STACKSIZE);
LWP_CreateThread (&hthread, thread_CopyFileReader, NULL, threadStack, STACKSIZE, 30);
while (stopThread != 0)
usleep (5);
u32 bi;
do
{
while (!blockReady) usleep (1); // Let's wait for incoming block from the thread
bi = blockIdx;
// let's th thread to read the next buff
SET (blockIdx, 1 - blockIdx);
SET (blockReady, 0);
rb = blockInfo[bi];
// write current block
wb = fwrite(&buff[bi*block], 1, rb, ft);
if (wb != wb) err = 1;
if (rb == 0) err = 1;
bytes += rb;
if (spinner)
spinner(bytes, folderSize, spinner_data);
}
while (bytes < size && err == 0);
stopThread = 1;
DCFlushRange(&stopThread, sizeof(stopThread));
while (stopThread != -1)
usleep (5);
LWP_JoinThread(hthread, NULL);
MEM2_free(threadStack);
stopThread = 1;
DCFlushRange(&stopThread, sizeof(stopThread));
SAFE_CLOSE(fs);
SAFE_CLOSE(ft);
MEM2_free(buff);
if (err)
{
unlink (target);
return false;
}
return true;
}
/*
Recursive copyfolder
*/
static bool doCopyFolder (char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
DIR *pdir;
struct dirent *pent;
char newSource[300], newTarget[300];
bool ret = true;
// If target folder doesn't exist, create it !
if (!fsop_DirExist(target))
{
gprintf("Creating directory: %s\n",target);
makedir(target);
}
pdir = opendir(source);
while ((pent=readdir(pdir)) != NULL && ret == true)
{
// Skip it
if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
continue;
sprintf (newSource, "%s/%s", source, pent->d_name);
sprintf (newTarget, "%s/%s", target, pent->d_name);
// If it is a folder... recurse...
if (fsop_DirExist(newSource))
{
ret = doCopyFolder(newSource, newTarget, spinner, spinner_data);
}
else // It is a file !
{
ret = fsop_CopyFile(newSource, newTarget, spinner, spinner_data);
}
}
closedir(pdir);
return ret;
}
bool fsop_CopyFolder (char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
gprintf("DML game USB->SD job started!\n");
bytes = 0;
folderSize = fsop_GetFolderBytes(source);
return doCopyFolder(source, target, spinner, spinner_data);
}
void fsop_deleteFolder(char *source)
{
DIR *pdir;
struct dirent *pent;
char newSource[300];
pdir = opendir(source);
while ((pent=readdir(pdir)) != NULL)
{
// Skip it
if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
continue;
sprintf (newSource, "%s/%s", source, pent->d_name);
// If it is a folder... recurse...
if (fsop_DirExist(newSource))
{
fsop_deleteFolder(newSource);
}
else // It is a file !
{
gprintf("Deleting file: %s\n",newSource);
remove(newSource);
}
}
closedir(pdir);
gprintf("Deleting directory: %s\n",source);
unlink(source);
}