2012-05-05 22:07:54 +02:00
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#include "menu.hpp"
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#include <string.h>
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#include <gccore.h>
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2012-10-13 00:25:22 +02:00
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#include <cmath>
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2012-05-05 22:07:54 +02:00
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2012-10-13 00:25:22 +02:00
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u8 m_max_plugins = 0;
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u8 Plugin_curPage = 1;
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u8 Plugin_Pages = 1;
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2012-05-05 22:07:54 +02:00
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2012-05-05 23:36:30 +02:00
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// Plugin menu
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2012-09-13 16:54:17 +02:00
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s16 m_pluginLblPage;
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s16 m_pluginBtnPageM;
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s16 m_pluginBtnPageP;
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s16 m_pluginBtnBack;
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s16 m_pluginLblTitle;
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2022-11-29 22:39:12 +01:00
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s16 m_pluginBtnAll;
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2012-09-13 16:54:17 +02:00
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s16 m_pluginLblUser[4];
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2012-12-28 15:19:40 +01:00
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TexData m_pluginBg;
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2012-05-05 23:36:30 +02:00
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2012-05-05 22:07:54 +02:00
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void CMenu::_hidePluginSettings(bool instant)
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{
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m_btnMgr.hide(m_pluginLblTitle, instant);
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m_btnMgr.hide(m_pluginBtnBack, instant);
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m_btnMgr.hide(m_pluginLblPage, instant);
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m_btnMgr.hide(m_pluginBtnPageM, instant);
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m_btnMgr.hide(m_pluginBtnPageP, instant);
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2022-11-29 22:39:12 +01:00
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m_btnMgr.hide(m_pluginBtnAll, instant);
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2012-07-05 15:15:23 +02:00
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for(u8 i = 0; i < ARRAY_SIZE(m_pluginLblUser); ++i)
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2012-09-13 16:54:17 +02:00
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if(m_pluginLblUser[i] != -1)
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2012-05-05 22:07:54 +02:00
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m_btnMgr.hide(m_pluginLblUser[i], instant);
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2016-11-07 16:06:00 +01:00
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2022-11-29 22:39:12 +01:00
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for(u8 i = 1; i < 11; ++i)
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2012-05-05 22:07:54 +02:00
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{
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2022-10-18 22:15:54 +02:00
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m_btnMgr.hide(m_checkboxLblTxt[i]);
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m_btnMgr.hide(m_checkboxBtn[i]);
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2012-05-05 22:07:54 +02:00
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}
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}
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void CMenu::_showPluginSettings(void)
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{
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_setBg(m_pluginBg, m_pluginBg);
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2012-07-05 15:15:23 +02:00
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for(u8 i = 0; i < ARRAY_SIZE(m_pluginLblUser); ++i)
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2012-09-13 16:54:17 +02:00
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if(m_pluginLblUser[i] != -1)
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2012-05-05 22:07:54 +02:00
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m_btnMgr.show(m_pluginLblUser[i]);
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2016-11-07 16:06:00 +01:00
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2012-05-05 22:07:54 +02:00
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m_btnMgr.show(m_pluginLblTitle);
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m_btnMgr.show(m_pluginBtnBack);
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2022-11-29 22:39:12 +01:00
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m_btnMgr.show(m_pluginBtnAll);
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2012-05-05 22:07:54 +02:00
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_updatePluginCheckboxes();
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}
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2012-10-04 16:35:08 +02:00
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void CMenu::_updatePluginText(void)
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{
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u32 IteratorHelp = (Plugin_curPage - 1) * 10;
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for(u8 i = 1; i < min(IteratorHelp+10, (u32)m_max_plugins)-IteratorHelp+1; i++)
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2022-10-18 22:15:54 +02:00
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m_btnMgr.setText(m_checkboxLblTxt[i], m_plugin.GetPluginName(i+IteratorHelp-1));
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2012-10-04 16:35:08 +02:00
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}
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2012-05-05 22:07:54 +02:00
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void CMenu::_updatePluginCheckboxes(void)
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{
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2012-05-05 23:36:30 +02:00
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if(m_max_plugins > 10)
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2012-05-05 22:07:54 +02:00
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{
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2012-10-04 16:35:08 +02:00
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m_btnMgr.setText(m_pluginLblPage, wfmt(L"%i / %i", Plugin_curPage, Plugin_Pages));
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2012-05-05 22:07:54 +02:00
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m_btnMgr.show(m_pluginLblPage);
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m_btnMgr.show(m_pluginBtnPageM);
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m_btnMgr.show(m_pluginBtnPageP);
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}
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2022-11-29 22:39:12 +01:00
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for(int i = 1; i < 11; ++i)
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2012-05-05 22:07:54 +02:00
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{
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2022-10-18 22:15:54 +02:00
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m_btnMgr.hide(m_checkboxBtn[i]);// instant?
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m_btnMgr.hide(m_checkboxLblTxt[i]);
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2012-05-05 22:07:54 +02:00
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}
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2020-07-17 22:23:42 +02:00
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const vector<bool> &EnabledPlugins = m_plugin.GetEnabledPlugins(&enabledPluginsCount);
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2012-10-04 16:35:08 +02:00
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/* ALL Button */
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2022-11-29 22:39:12 +01:00
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if(enabledPluginsCount == 0)
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m_btnMgr.setText(m_pluginBtnAll, _t("cfgpl2", L"Set All"));
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2012-05-05 22:07:54 +02:00
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else
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2022-11-29 22:39:12 +01:00
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m_btnMgr.setText(m_pluginBtnAll, _t("cfgpl3", L"Clear All"));
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2012-10-04 16:35:08 +02:00
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/* Single Plugins */
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u32 IteratorHelp = (Plugin_curPage - 1) * 10;
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for(u8 i = 1; i < min(IteratorHelp+10, (u32)m_max_plugins)-IteratorHelp+1; ++i)
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2012-05-05 22:07:54 +02:00
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{
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2016-12-01 01:05:39 +01:00
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if(m_current_view == COVERFLOW_PLUGIN && (EnabledPlugins.size() == 0 || EnabledPlugins.at(i+IteratorHelp-1) == true))
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2022-10-18 22:15:54 +02:00
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m_btnMgr.setBtnTexture(m_checkboxBtn[i], theme.checkboxon, theme.checkboxons, false);
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2012-10-04 16:35:08 +02:00
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else
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2022-10-18 22:15:54 +02:00
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m_btnMgr.setBtnTexture(m_checkboxBtn[i], theme.checkboxoff, theme.checkboxoffs, false);
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m_btnMgr.show(m_checkboxBtn[i]);
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m_btnMgr.show(m_checkboxLblTxt[i]);
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2012-05-05 22:07:54 +02:00
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}
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}
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void CMenu::_PluginSettings()
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{
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2012-10-13 00:25:22 +02:00
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u8 i = 0;
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while(m_plugin.PluginExist(i)) i++;
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Plugin_Pages = static_cast<int>(ceil(static_cast<float>(i)/static_cast<float>(10)));
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m_max_plugins = i;
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2020-07-17 22:23:42 +02:00
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if(Plugin_Pages == 0)// Only use Plugin Settings if Plugins are found
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2012-10-13 00:25:22 +02:00
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return;
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2012-05-05 22:07:54 +02:00
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SetupInput();
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Plugin_curPage = 1;
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_showPluginSettings();
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2012-10-04 16:35:08 +02:00
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_updatePluginText();
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2012-09-09 20:35:15 +02:00
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while(!m_exit)
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2012-05-05 22:07:54 +02:00
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{
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_mainLoopCommon();
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- PHASE 2 (finally!)
- New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow.
- coverflow is the normal coverflow.
- shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them.
- sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64.
- smallflow is used if smallbox is set for homebrew and sourceflow.
- no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic#
- each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want.
- adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu.
- other minor code changes here and there.
- remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes.
2016-05-11 19:58:36 +02:00
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if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_pluginBtnBack)))
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2012-05-05 22:07:54 +02:00
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{
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break;
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}
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else if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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if((BTN_MINUS_PRESSED || BTN_LEFT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_pluginBtnPageM)))
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{
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2012-10-04 16:35:08 +02:00
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Plugin_curPage--;
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if(Plugin_curPage == 0) Plugin_curPage = Plugin_Pages;
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2012-05-05 22:07:54 +02:00
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if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
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m_btnMgr.click(m_pluginBtnPageM);
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_updatePluginCheckboxes();
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2012-10-04 16:35:08 +02:00
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_updatePluginText();
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2012-05-05 22:07:54 +02:00
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}
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else if(((BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED)) || (BTN_A_PRESSED && m_btnMgr.selected(m_pluginBtnPageP)))
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{
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2012-10-04 16:35:08 +02:00
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Plugin_curPage++;
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if(Plugin_curPage > Plugin_Pages) Plugin_curPage = 1;
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2012-05-05 22:07:54 +02:00
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if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
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m_btnMgr.click(m_pluginBtnPageP);
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_updatePluginCheckboxes();
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2012-10-04 16:35:08 +02:00
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_updatePluginText();
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2012-05-05 22:07:54 +02:00
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}
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if(BTN_A_PRESSED)
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{
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2022-11-29 22:39:12 +01:00
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if(m_btnMgr.selected(m_pluginBtnAll))
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2012-05-05 22:07:54 +02:00
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{
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2022-11-29 22:39:12 +01:00
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// if all clear then set(2) them else clear(1) them all
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for(u8 j = 0; m_plugin.PluginExist(j); j++)
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m_plugin.SetEnablePlugin(j, (enabledPluginsCount == 0) ? 2 : 1);
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_updatePluginCheckboxes();
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}
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else
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{
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u32 IteratorHelp = (Plugin_curPage - 1) * 10;
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for(u8 i = 1; i < min(IteratorHelp+10, (u32)m_max_plugins)-IteratorHelp+1; ++i)
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2012-05-05 22:07:54 +02:00
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{
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2022-11-29 22:39:12 +01:00
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if(m_btnMgr.selected(m_checkboxBtn[i]))
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2016-12-01 01:05:39 +01:00
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{
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2022-11-29 22:39:12 +01:00
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m_refreshGameList = true;
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2020-07-17 22:23:42 +02:00
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m_plugin.SetEnablePlugin(i+IteratorHelp-1);// switch plugin from off to on or vice versa
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2022-11-29 22:39:12 +01:00
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_updatePluginCheckboxes();
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m_btnMgr.setSelected(m_checkboxBtn[i]);
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break;
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}
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2012-05-05 22:07:54 +02:00
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}
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}
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}
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}
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_hidePluginSettings();
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2020-09-01 01:23:52 +02:00
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2023-03-26 00:26:31 +01:00
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int channels_type = m_cfg.getInt(CHANNEL_DOMAIN, "channels_type");
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u8 first = 1;
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2020-07-17 22:23:42 +02:00
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string enabledMagics;
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2020-09-01 01:23:52 +02:00
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enabledPluginsCount = 0;
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2020-07-17 22:23:42 +02:00
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for(u8 i = 0; m_plugin.PluginExist(i); i++)
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{
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if(m_plugin.GetEnabledStatus(i))
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{
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2020-09-01 01:23:52 +02:00
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enabledPluginsCount++;
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2020-07-17 22:23:42 +02:00
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string magic = sfmt("%08x", m_plugin.GetPluginMagic(i));
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2020-09-01 01:23:52 +02:00
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if(enabledPluginsCount == 1)
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2020-07-17 22:23:42 +02:00
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enabledMagics = magic;
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else
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enabledMagics.append(',' + magic);
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2020-09-01 01:23:52 +02:00
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2023-03-26 00:26:31 +01:00
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if(magic == ENAND_PMAGIC || magic == NAND_PMAGIC)
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{
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if(first)
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{
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first--;
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channels_type = 0;
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}
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if(magic == ENAND_PMAGIC)
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channels_type |= CHANNELS_EMU;
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else if(magic == NAND_PMAGIC)
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channels_type |= CHANNELS_REAL;
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}
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2020-07-17 22:23:42 +02:00
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}
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}
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m_cfg.setString(PLUGIN_DOMAIN, "enabled_plugins", enabledMagics);
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2016-12-01 01:05:39 +01:00
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if(m_refreshGameList && enabledPluginsCount > 0)
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-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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{
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2016-12-01 01:05:39 +01:00
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m_cfg.setUInt("GENERAL", "sources", m_current_view);
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2017-05-15 19:50:24 +02:00
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m_catStartPage = 1;
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2019-02-08 01:54:32 +01:00
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m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", channels_type);
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-updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-05 01:44:13 +02:00
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}
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2016-12-01 01:05:39 +01:00
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else
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m_current_view = m_cfg.getUInt("GENERAL", "sources");
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2012-05-05 22:07:54 +02:00
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}
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2012-11-03 20:16:03 +01:00
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void CMenu::_initPluginSettingsMenu()
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2012-05-05 22:07:54 +02:00
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{
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2012-11-03 20:16:03 +01:00
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_addUserLabels(m_pluginLblUser, ARRAY_SIZE(m_pluginLblUser), "PLUGIN");
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m_pluginBg = _texture("PLUGIN/BG", "texture", theme.bg, false);
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2018-12-28 01:47:00 +01:00
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m_pluginLblTitle = _addLabel("PLUGIN/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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2013-11-04 20:46:23 +01:00
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m_pluginBtnBack = _addButton("PLUGIN/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
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m_pluginLblPage = _addLabel("PLUGIN/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_pluginBtnPageM = _addPicButton("PLUGIN/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
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m_pluginBtnPageP = _addPicButton("PLUGIN/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48);
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2022-11-29 22:39:12 +01:00
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m_pluginBtnAll = _addButton("PLUGIN/ALL_BTN", theme.btnFont, L"", 230, 400, 180, 48, theme.btnFontColor);
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2022-10-18 22:15:54 +02:00
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2012-07-29 00:38:46 +02:00
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_setHideAnim(m_pluginLblTitle, "PLUGIN/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_pluginLblPage, "PLUGIN/PAGE_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_pluginBtnPageM, "PLUGIN/PAGE_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_pluginBtnPageP, "PLUGIN/PAGE_PLUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_pluginBtnBack, "PLUGIN/BACK_BTN", 0, 0, 1.f, -1.f);
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2022-11-29 22:39:12 +01:00
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_setHideAnim(m_pluginBtnAll, "PLUGIN/ALL_BTN", 0, 0, 1.f, -1.f);
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2022-10-18 22:15:54 +02:00
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2012-05-05 22:07:54 +02:00
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_hidePluginSettings(true);
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_textPluginSettings();
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}
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void CMenu::_textPluginSettings(void)
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{
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2012-05-06 15:55:56 +02:00
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m_btnMgr.setText(m_pluginLblTitle, _t("cfgpl1", L"Select Plugins"));
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m_btnMgr.setText(m_pluginBtnBack, _t("cd1", L"Back"));
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2012-05-05 22:07:54 +02:00
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}
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