2012-06-14 17:27:57 +02:00
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2012-01-21 21:57:41 +01:00
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#ifndef _SYS_H_
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#define _SYS_H_
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#include "utils.h"
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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2012-12-07 23:40:16 +01:00
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#define HBC_LULZ 0x000100014c554c5aULL
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2012-01-21 21:57:41 +01:00
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#define HBC_108 0x00010001af1bf516ULL
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#define HBC_JODI 0x0001000148415858ULL
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#define HBC_HAXX 0x000100014a4f4449ULL
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2012-05-27 18:37:52 +02:00
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#define RETURN_CHANNEL 0x0001000857494948ULL
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#define SYSTEM_MENU 0x0000000100000002ULL
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2012-01-21 21:57:41 +01:00
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2012-08-22 21:09:21 +02:00
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enum
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{
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PRIILOADER_DEF = 0,
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EXIT_TO_MENU,
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EXIT_TO_HBC,
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EXIT_TO_PRIILOADER,
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EXIT_TO_DISABLE,
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EXIT_TO_BOOTMII,
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2012-09-10 00:38:42 +02:00
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EXIT_TO_WFNK2O,
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EXIT_TO_SMNK2O,
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2012-09-09 20:35:15 +02:00
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BUTTON_CALLBACK,
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2012-12-07 23:40:16 +01:00
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WIIFLOW_DEF,
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2012-08-22 21:09:21 +02:00
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};
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2012-01-21 21:57:41 +01:00
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2012-05-19 14:29:24 +02:00
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/* Prototypes */
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void Sys_Init(void);
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2012-09-20 18:09:32 +02:00
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bool Sys_DolphinMode(void);
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2013-12-21 18:02:36 +01:00
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bool Sys_HW_Access(void);
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2012-05-19 14:29:24 +02:00
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bool Sys_Exiting(void);
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void Sys_Exit(void);
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void Sys_ExitTo(int);
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2012-08-26 14:05:04 +02:00
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int Sys_GetExitTo(void);
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void Sys_SetNeekPath(const char*);
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2012-05-19 14:29:24 +02:00
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void Open_Inputs(void);
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void Close_Inputs(void);
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2012-01-21 21:57:41 +01:00
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2012-08-25 17:10:57 +02:00
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bool AHBRPOT_Patched(void);
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2013-12-18 19:33:40 +01:00
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bool IsOnWiiU(void);
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2012-11-17 18:30:24 +01:00
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/* All our extern C stuff */
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2012-08-24 00:29:15 +02:00
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extern void __exception_setreload(int t);
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extern int mainIOS;
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2012-08-24 20:01:40 +02:00
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extern bool useMainIOS;
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2012-12-22 17:47:02 +01:00
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extern volatile bool NANDemuView;
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2012-12-22 21:57:23 +01:00
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extern volatile bool networkInit;
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2012-11-17 18:30:24 +01:00
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extern u8 currentPartition;
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2013-02-14 22:30:48 +01:00
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extern u8 currentPort;
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2013-02-07 13:25:39 +01:00
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extern char wii_games_dir[];
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2012-08-24 00:29:15 +02:00
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2012-01-21 21:57:41 +01:00
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif
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