WiiFlow_Lite/source/channel/nand.hpp

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#ifndef _NAND_H_
#define _NAND_H_
#include <gccore.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <iostream>
#include <string>
#include "loader/disc.h"
#define WII_NAND 0
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#define EMU_SD 1
#define EMU_USB 2
#define DOWNLOADED_CHANNELS 0x00010001
#define SYSTEM_CHANNELS 0x00010002
#define RF_NEWS_CHANNEL 0x48414741
#define RF_FORECAST_CHANNEL 0x48414641
#define SYSCONFPATH "/shared2/sys/SYSCONF"
#define MIIPATH "/shared2/menu/FaceLib/RFL_DB.dat"
#define TXTPATH "/title/00000001/00000002/data/setting.txt"
#define SMTMDPATH "/title/00000001/00000002/content/title.tmd"
#define TSYSCONFPATH "/sys/wiiflow.reg"
#define TTXTPATH "/tmp/setting.txt"
#define BLOCK 2048
typedef void (*dump_callback_t)(int dumpstat, int dumpprog, int filestat, int fileprog, int files, int folders, const char *tmess, void *user_data);
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/* 'NAND Device' structure */
typedef struct nandDevice
{
const char *Name;
u32 Mode;
u32 Mount;
u32 Unmount;
} NandDevice;
typedef struct _config_header
{
u8 magic[4];
u16 ncnt;
u16 noff[];
} config_header;
typedef struct _namelist
{
char name[ISFS_MAXPATH];
int type;
} namelist;
typedef struct _uid
{
u64 TitleID;
u16 padding;
u16 uid;
} ATTRIBUTE_PACKED uid;
using std::string;
using std::min;
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class Nand
{
public:
void Init();
/* Prototypes */
void SetNANDEmu(u32 partition);
s32 Enable_Emu();
s32 Disable_Emu();
bool EmulationEnabled(void);
void Set_Partition(u32 partition) { Partition = partition; };
void Set_FullMode(bool fullmode) { FullMode = fullmode ? 0x100 : 0; };// 00000001 00000000
void Set_RCMode(bool rcmode) { FullMode = rcmode ? 0x40 : 0; };//00000000 01000000
void Set_SSMode(bool ssmode) { FullMode = ssmode ? 0x60 : 0; };//00000000 01100000
void Patch_AHB();
void Init_ISFS();
void DeInit_ISFS();
const char *Get_NandPath(void) { return NandPath; };
u32 Get_Partition(void) { return Partition; };
u64 *GetChannels(u32 *count);
u8 *GetTMD(u64 title, u32 *size);
u8 *GetEmuFile(const char *path, u32 *size, s32 len = -1);
void SetPaths(const char *emuPath, const char *currentPart);
const char *GetPath(void) { return FullNANDPath; };
void CreatePath(const char *path, ...);
void CreateTitleTMD(dir_discHdr *hdr);
s32 CreateConfig();
s32 PreNandCfg(bool miis, bool realconfig);
bool Do_Region_Change(string id, bool realnand);
s32 FlashToNAND(const char *source, const char *dest, dump_callback_t i_dumper, void *i_data);
s32 DoNandDump(const char *source, const char *dest, dump_callback_t i_dumper, void *i_data);
s32 CalcFlashSize(const char *source, dump_callback_t i_dumper, void *i_data);
s32 CalcDumpSpace(const char *source, dump_callback_t i_dumper, void *i_data);
void ResetCounters(void);
private:
enum GameRegion
{
JAP = 0,
USA,
EUR,
KOR,
ASN,
LTN,
UNK,
ALL,
};
/* Prototypes */
s32 Nand_Mount(NandDevice *Device);
s32 Nand_Unmount(NandDevice *Device);
s32 Nand_Enable(NandDevice *Device);
s32 Nand_Disable(void);
void PatchAHB(void);
bool ISFS_Check(void);
void __Dec_Enc_TB(void);
void __configshifttxt(char *str);
void __GetNameList(const char *source, namelist **entries, int *count);
u32 __GetSystemMenuRegion(void);
s32 __configclose(void);
s32 __configread(void);
s32 __configwrite(bool realnand);
u32 __configsetbyte(const char *item, u8 val);
u32 __configsetbigarray(const char *item, void *val, u32 size);
u32 __configsetsetting(const char *item, const char *val);
void __NANDify(char *str);
void __FATify(char *dst, const char *src);
s32 __Unescaped2x(const char *path);
s32 __FlashNandFile(const char *source, const char *dest);
s32 __FlashNandFolder(const char *source, const char *dest);
s32 __DumpNandFile(const char *source, const char *dest);
s32 __DumpNandFolder(const char *source, const char *dest);
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int __makedir(char *newdir);
u32 MountedDevice;
u32 EmuDevice;
u32 NandSize;
u32 NandDone;
u32 FileDone;
u32 FilesDone;
u32 FoldersDone;
bool fake;
bool showprogress;
bool isfs_inited;
void *data;
dump_callback_t dumper;
u32 Partition ATTRIBUTE_ALIGN(32);
u32 FullMode ATTRIBUTE_ALIGN(32);
char NandPath[32] ATTRIBUTE_ALIGN(32);
char FullNANDPath[64] ATTRIBUTE_ALIGN(32);
char cfgpath[1024];
char settxtpath[1024];
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};
extern Nand NandHandle;
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#endif