WiiFlow_Lite/resources/wiiflow_game_booter/source/apploader.c

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#include <stdio.h>
#include <ogcsys.h>
#include <string.h>
#include <malloc.h>
#include "apploader.h"
#include "wdvd.h"
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#include "patchcode.h"
#include "videopatch.h"
#include "cios.h"
#include "fst.h"
#include "wip.h"
#include "gecko.h"
#include "memory.h"
#include "video_tinyload.h"
/* Apploader function pointers */
typedef int (*app_main)(void **dst, int *size, int *offset);
typedef void (*app_init)(void (*report)(const char *fmt, ...));
typedef void *(*app_final)();
typedef void (*app_entry)(void (**init)(void (*report)(const char *fmt, ...)), int (**main)(), void *(**final)());
/* pointers */
static u8 *appldr = (u8*)0x81200000;
static const char *GameID = (const char*)0x80000000;
/* Constants */
#define APPLDR_OFFSET 0x910
#define APPLDR_CODE 0x918
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
u32 returnTo, bool patchregion, u8 private_server, const char *server_addr, u8 deflicker, u8 bootType);
static void patch_NoDiscinDrive(void *buffer, u32 len);
static void Anti_002_fix(void *Address, int Size);
static bool Remove_001_Protection(void *Address, int Size);
static void PrinceOfPersiaPatch();
static void NewSuperMarioBrosPatch();
static void Patch_23400_and_MKWii_vulnerability();
bool hookpatched = false;
/* Thanks Tinyload */
static struct
{
char revision[16];
void *entry;
s32 size;
s32 trailersize;
s32 padding;
} apploader_hdr ATTRIBUTE_ALIGN(32);
u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo,
bool patchregion , u8 private_server, const char *server_addr, bool patchFix480p, u8 deflicker, u8 bootType)
{
//! Disable private server for games that still have official servers.
if (memcmp(GameID, "SC7", 3) == 0 || memcmp(GameID, "RJA", 3) == 0 ||
memcmp(GameID, "SM8", 3) == 0 || memcmp(GameID, "SZB", 3) == 0 || memcmp(GameID, "R9J", 3) == 0)
{
private_server = PRIVSERV_OFF; // Private server patching causes error 20100
}
PrinceOfPersiaPatch();
NewSuperMarioBrosPatch();
void *dst = NULL;
int len = 0;
int offset = 0;
u32 appldr_len;
s32 ret;
app_entry appldr_entry;
app_init appldr_init;
app_main appldr_main;
app_final appldr_final;
/* Read apploader header */
ret = WDVD_Read(&apploader_hdr, 0x20, APPLDR_OFFSET);
if(ret < 0)
return 0;
/* Calculate apploader length */
appldr_len = apploader_hdr.size + apploader_hdr.trailersize;
/* Read apploader code */
ret = WDVD_Read(appldr, appldr_len, APPLDR_CODE);
if(ret < 0)
return 0;
/* Flush into memory */
DCFlushRange(appldr, appldr_len);
ICInvalidateRange(appldr, appldr_len);
/* Set apploader entry function */
appldr_entry = apploader_hdr.entry;
/* Call apploader entry */
appldr_entry(&appldr_init, &appldr_main, &appldr_final);
/* Initialize apploader */
appldr_init(gprintf);
while(appldr_main(&dst, &len, &offset))
{
/* Read data from DVD */
WDVD_Read(dst, len, offset);
// if server is wiimmfi and game is mario kart wii don't patch private server here, do_new_wiimfi() patches it below.
if(private_server == PRIVSERV_WIIMMFI && memcmp("RMC", GameID, 3) == 0)
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion,
0, NULL, deflicker, bootType);
else
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion,
private_server, server_addr, deflicker, bootType);
DCFlushRange(dst, len);
ICInvalidateRange(dst, len);
prog(20);
}
free_wip();
if(hooktype != 0 && hookpatched)
ocarina_do_code();
if(patchFix480p)
PatchFix480p();
//! If we're NOT on Wiimmfi, patch the known RCE vulnerability in MKWii.
//! Wiimmfi will handle that on its own through the update payload.
//! This will also patch error 23400 for a couple games that still have official servers.
if(private_server != PRIVSERV_WIIMMFI)
Patch_23400_and_MKWii_vulnerability();
else //wiimmfi patch
{
if(memcmp("RMC", GameID, 3) != 0)// This isn't MKWii, perform the patch for other games.
do_new_wiimmfi_nonMKWii();
else // This is MKWii, perform the known patch from 2018.
do_new_wiimmfi();
}
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/* Set entry point from apploader */
return (u32)appldr_final();
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}
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
u32 returnTo, bool patchregion , u8 private_server, const char *serverAddr, u8 deflicker, u8 bootType)
{
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u8 vfilter_off[7] = {0, 0, 21, 22, 21, 0, 0};
u8 vfilter_low[7] = {4, 4, 16, 16, 16, 4, 4};
u8 vfilter_medium[7] = {4, 8, 12, 16, 12, 8, 4};
u8 vfilter_high[7] = {8, 8, 10, 12, 10, 8, 8};
do_wip_code((u8 *)dst, len);
Remove_001_Protection(dst, len);
if(CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision < 13)
Anti_002_fix(dst, len);
if((CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision < 13) || CurrentIOS.Type == IOS_TYPE_HERMES)
patch_NoDiscinDrive(dst, len);
patchVideoModes(dst, len, vidMode, vmode, patchVidModes, bootType);
if(debuggerselect == 2)
Patch_fwrite(dst, len);
if(hooktype != 0 && hookpatched == false)
hookpatched = dogamehooks(dst, len, false);
if(patchVidModes > 0)
PatchVideoSneek(dst, len);
if(vipatch)
vidolpatcher(dst, len);
if(configbytes[0] != 0xCD)
langpatcher(dst, len);
if(countryString)
PatchCountryStrings(dst, len); // Country Patch by WiiPower
if(aspectRatio != -1)
PatchAspectRatio(dst, len, aspectRatio);
if(returnTo)
PatchReturnTo(dst, len, returnTo);
if(patchregion)
PatchRegion(dst, len);
if(private_server)
PrivateServerPatcher(dst, len, private_server, serverAddr);
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if(deflicker == DEFLICKER_ON_LOW)
{
patch_vfilters(dst, len, vfilter_low);
patch_vfilters_rogue(dst, len, vfilter_low);
}
else if(deflicker == DEFLICKER_ON_MEDIUM)
{
patch_vfilters(dst, len, vfilter_medium);
patch_vfilters_rogue(dst, len, vfilter_medium);
}
else if(deflicker == DEFLICKER_ON_HIGH)
{
patch_vfilters(dst, len, vfilter_high);
patch_vfilters_rogue(dst, len, vfilter_high);
}
else if(deflicker != DEFLICKER_NORMAL) // Either safe or extended
{
patch_vfilters(dst, len, vfilter_off);
patch_vfilters_rogue(dst, len, vfilter_off);
// This might break fade and brightness effects
if (deflicker == DEFLICKER_OFF_EXTENDED)
deflicker_patch(dst, len);
}
}
static void patch_NoDiscinDrive(void *buffer, u32 len)
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{
static const u8 oldcode[] = {0x54, 0x60, 0xF7, 0xFF, 0x40, 0x82, 0x00, 0x0C, 0x54, 0x60, 0x07, 0xFF, 0x41, 0x82, 0x00, 0x0C};
static const u8 newcode[] = {0x54, 0x60, 0xF7, 0xFF, 0x40, 0x82, 0x00, 0x0C, 0x54, 0x60, 0x07, 0xFF, 0x48, 0x00, 0x00, 0x0C};
u32 n;
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/* Patch cover register */
for(n = 0; n < len - sizeof oldcode; n += 4) // n is not 4 aligned here, so you can get an out of buffer thing
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{
if (memcmp(buffer + n, (void *)oldcode, sizeof oldcode) == 0)
memcpy(buffer + n, (void *)newcode, sizeof newcode);
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}
}
static void Anti_002_fix(void *Address, int Size)
{
static const u8 SearchPattern[] = {0x2C, 0x00, 0x00, 0x00, 0x48, 0x00, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00};
static const u8 PatchData[] = {0x2C, 0x00, 0x00, 0x00, 0x40, 0x82, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00};
void *Addr = Address;
void *Addr_end = Address + Size;
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while(Addr <= Addr_end - sizeof SearchPattern)
{
if(memcmp(Addr, SearchPattern, sizeof SearchPattern) == 0)
memcpy(Addr, PatchData, sizeof PatchData);
Addr += 4;
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}
}
static void PrinceOfPersiaPatch()
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{
if(memcmp("SPX", GameID, 3) != 0 && memcmp("RPW", GameID, 3) != 0)
return;
WIP_Code CodeList[5];
CodeList[0].offset = 0x007AAC6A;
CodeList[0].srcaddress = 0x7A6B6F6A;
CodeList[0].dstaddress = 0x6F6A7A6B;
CodeList[1].offset = 0x007AAC75;
CodeList[1].srcaddress = 0x7C7A6939;
CodeList[1].dstaddress = 0x69397C7A;
CodeList[2].offset = 0x007AAC82;
CodeList[2].srcaddress = 0x7376686B;
CodeList[2].dstaddress = 0x686B7376;
CodeList[3].offset = 0x007AAC92;
CodeList[3].srcaddress = 0x80717570;
CodeList[3].dstaddress = 0x75708071;
CodeList[4].offset = 0x007AAC9D;
CodeList[4].srcaddress = 0x82806F3F;
CodeList[4].dstaddress = 0x6F3F8280;
set_wip_list(CodeList, 5);
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}
static void NewSuperMarioBrosPatch()
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{
WIP_Code CodeList[3];
if(memcmp("SMNE01", GameID, 6) == 0)
{
CodeList[0].offset = 0x001AB610;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CED53;
CodeList[1].srcaddress = 0xDA000000;
CodeList[1].dstaddress = 0x71000000;
CodeList[2].offset = 0x001CED6B;
CodeList[2].srcaddress = 0xDA000000;
CodeList[2].dstaddress = 0x71000000;
set_wip_list(CodeList, 3);
}
else if(memcmp("SMNP01", GameID, 6) == 0)
{
CodeList[0].offset = 0x001AB750;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CEE90;
CodeList[1].srcaddress = 0x38A000DA;
CodeList[1].dstaddress = 0x38A00071;
CodeList[2].offset = 0x001CEEA8;
CodeList[2].srcaddress = 0x388000DA;
CodeList[2].dstaddress = 0x38800071;
set_wip_list(CodeList, 3);
}
else if(memcmp("SMNJ01", GameID, 6) == 0)
{
CodeList[0].offset = 0x001AB420;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CEB63;
CodeList[1].srcaddress = 0xDA000000;
CodeList[1].dstaddress = 0x71000000;
CodeList[2].offset = 0x001CEB7B;
CodeList[2].srcaddress = 0xDA000000;
CodeList[2].dstaddress = 0x71000000;
set_wip_list(CodeList, 3);
}
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}
static bool Remove_001_Protection(void *Address, int Size)
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{
static const u8 SearchPattern[] = {0x40, 0x82, 0x00, 0x0C, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18};
static const u8 PatchData[] = {0x40, 0x82, 0x00, 0x04, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18};
u8 *Addr_end = Address + Size;
u8 *Addr;
for(Addr = Address; Addr <= Addr_end - sizeof SearchPattern; Addr += 4)
{
if(memcmp(Addr, SearchPattern, sizeof SearchPattern) == 0)
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{
memcpy(Addr, PatchData, sizeof PatchData);
return true;
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}
}
return false;
}
static void Patch_23400_and_MKWii_vulnerability()
{
// Thanks to Seeky for the MKWii gecko codes
// Thanks to InvoxiPlayGames for the gecko codes for the 23400 fix.
// Reimplemented by Leseratte without the need for a code handler.
u32 * patch_addr = 0;
char * patched = 0;
// Patch error 23400 for CoD (Black Ops, Reflex, MW3) and Rock Band 3 / The Beatles
if (memcmp(GameID, "SC7", 3) == 0)
{
gprintf("Patching error 23400 for game %s\n", GameID);
*(u32 *)0x8023c954 = 0x41414141;
}
else if (memcmp(GameID, "RJA", 3) == 0)
{
gprintf("Patching error 23400 for game %s\n", GameID);
*(u32 *)0x801b838c = 0x41414141;
}
else if (memcmp(GameID, "SM8", 3) == 0)
{
gprintf("Patching error 23400 for game %s\n", GameID);
*(u32 *)0x80238c74 = 0x41414141;
}
else if (memcmp(GameID, "SZB", 3) == 0)
{
gprintf("Patching error 23400 for game %s\n", GameID);
*(u32 *)0x808e3b20 = 0x41414141;
}
else if (memcmp(GameID, "R9J", 3) == 0)
{
gprintf("Patching error 23400 for game %s\n", GameID);
*(u32 *)0x808d6934 = 0x41414141;
}
// Patch RCE vulnerability in MKWii.
else if (memcmp(GameID, "RMC", 3) == 0)
{
switch (GameID[3]) {
case 'P':
patched = (char *)0x80276054;
patch_addr = (u32 *)0x8089a194;
break;
case 'E':
patched = (char *)0x80271d14;
patch_addr = (u32 *)0x80895ac4;
break;
case 'J':
patched = (char *)0x802759f4;
patch_addr = (u32 *)0x808992f4;
break;
case 'K':
patched = (char *)0x80263E34;
patch_addr = (u32 *)0x808885cc;
break;
default:
gprintf("NOT patching RCE vulnerability due to invalid game ID: %s\n", GameID);
return;
}
if (*patched != '*')
{
gprintf("Game is already Wiimmfi-patched, don't apply the RCE fix\n");
}
else
{
gprintf("Patching RCE vulnerability for game ID %s\n", GameID);
for (int i = 0; i < 7; i++)
*patch_addr++ = 0xff;
}
}
}