2012-05-12 16:03:14 +00:00
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2012-12-27 17:01:04 +00:00
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#include <string.h>
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2012-01-21 20:57:41 +00:00
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#include "gcard.h"
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#include "http.h"
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2012-08-05 13:48:15 +00:00
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#include "loader/utils.h"
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2012-12-08 16:17:35 +00:00
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#include "gecko/gecko.hpp"
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2012-12-27 17:01:04 +00:00
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#include "memory/mem2.hpp"
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2012-01-21 20:57:41 +00:00
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#define MAX_URL_SIZE 178 // 128 + 48 + 6
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struct provider
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{
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char url[128];
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char key[48];
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};
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struct provider *providers = NULL;
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int amount_of_providers = 0;
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u8 register_card_provider(const char *url, const char *key)
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{
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2012-12-27 20:22:40 +00:00
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if(strlen(url) > 0 && strlen(key) > 0 && strstr(url, "{KEY}") != NULL && strstr(url, "{ID6}") != NULL)
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2012-01-21 20:57:41 +00:00
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{
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2012-12-27 17:01:04 +00:00
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providers = (struct provider*)MEM2_realloc(providers, (amount_of_providers + 1) * sizeof(struct provider));
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2012-01-21 20:57:41 +00:00
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memset(&providers[amount_of_providers], 0, sizeof(struct provider));
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2012-12-27 20:22:40 +00:00
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strncpy(providers[amount_of_providers].url, url, 128);
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strncpy(providers[amount_of_providers].key, key, 48);
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2012-01-21 20:57:41 +00:00
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amount_of_providers++;
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2012-02-18 13:51:55 +00:00
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gprintf("Gamercard provider is valid!\n");
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2012-01-21 20:57:41 +00:00
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return 0;
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}
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2012-02-18 13:51:55 +00:00
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gprintf("Gamertag provider is NOT valid!\n");
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2012-01-21 20:57:41 +00:00
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return -1;
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}
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u8 has_enabled_providers()
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{
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2012-02-24 21:08:24 +00:00
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if (amount_of_providers != 0 && providers != NULL)
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return 1;
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2012-01-21 20:57:41 +00:00
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return 0;
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}
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void add_game_to_card(const char *gameid)
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{
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int i;
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2012-02-23 19:08:34 +00:00
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2012-12-27 17:01:04 +00:00
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char *url = (char *)MEM2_alloc(MAX_URL_SIZE); // Too much memory, but only like 10 bytes
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2014-05-25 20:54:39 +00:00
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memset(url, 0, MAX_URL_SIZE);
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2012-02-23 19:08:34 +00:00
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2012-12-27 17:01:04 +00:00
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for(i = 0; i < amount_of_providers && providers != NULL; i++)
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2012-01-21 20:57:41 +00:00
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{
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2012-12-27 20:22:40 +00:00
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strcpy(url, providers[i].url);
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str_replace(url, "{KEY}", providers[i].key, MAX_URL_SIZE);
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2012-12-27 17:01:04 +00:00
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str_replace(url, "{ID6}", gameid, MAX_URL_SIZE);
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gprintf("Gamertag URL:\n%s\n", url);
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2018-06-06 11:32:45 +00:00
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downloadfile(url);
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2012-01-21 20:57:41 +00:00
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}
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2012-12-27 17:01:04 +00:00
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MEM2_free(url);
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2012-12-27 20:22:40 +00:00
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}
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