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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 19:01:56 +01:00
- fixed 2 minor theme related issues. so now any new wfl themes will work properly.
- added goto home menu and press '1' to save the current theme.ini with all the new theme btns and labels. note - all old unused btns and labels in theme.ini are not erased and are still there. switch to the default theme and save - it will contain all current new ones and no old ones. then use it to determine which ones need to be removed.
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@ -871,8 +871,8 @@ void CMenu::_initGameSettingsMenu()
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_setHideAnim(m_gameSettingsLblDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsLblDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsBtnDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblWidescreen, "GAME_SETTINGS/DM_WIDESCREEN", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsLblWidescreen, "GAME_SETTINGS/WIDESCREEN", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsBtnWidescreen, "GAME_SETTINGS/DM_WIDESCREEN_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnWidescreen, "GAME_SETTINGS/WIDESCREEN_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblArcade, "GAME_SETTINGS/ARCADE", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsLblArcade, "GAME_SETTINGS/ARCADE", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsBtnArcade, "GAME_SETTINGS/ARCADE_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnArcade, "GAME_SETTINGS/ARCADE_BTN", -50, 0, 1.f, 0.f);
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@ -181,8 +181,8 @@ void CMenu::_initCfgSrc(void)
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_setHideAnim(m_cfgsrcLblSmallbox, "CFG_SRC/SF_SMALLBOX", -50, 0, -2.f, 0.f);
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_setHideAnim(m_cfgsrcLblSmallbox, "CFG_SRC/SF_SMALLBOX", -50, 0, -2.f, 0.f);
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_setHideAnim(m_cfgsrcBtnSmallbox, "CFG_SRC/SF_SMALLBOX_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_cfgsrcBtnSmallbox, "CFG_SRC/SF_SMALLBOX_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_cfgsrcLblBoxMode, "CFG_SRC/SF_BOX_MODE", -50, 0, -2.f, 0.f);
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_setHideAnim(m_cfgsrcLblBoxMode, "CFG_SRC/SF_BOXMODE", -50, 0, -2.f, 0.f);
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_setHideAnim(m_cfgsrcBtnBoxMode, "CFG_SRC/SF_BOX_MODE_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_cfgsrcBtnBoxMode, "CFG_SRC/SF_BOXMODE_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_cfgsrcLblAdjustCF, "CFG_SRC/SF_ADJUSTCF", -50, 0, -2.f, 0.f);
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_setHideAnim(m_cfgsrcLblAdjustCF, "CFG_SRC/SF_ADJUSTCF", -50, 0, -2.f, 0.f);
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_setHideAnim(m_cfgsrcBtnAdjustCF, "CFG_SRC/SF_ADJUSTCF_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_cfgsrcBtnAdjustCF, "CFG_SRC/SF_ADJUSTCF_BTN", -50, 0, 1.f, 0.f);
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@ -61,6 +61,13 @@ bool CMenu::_Home(void)
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m_btnMgr.up();
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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m_btnMgr.down();
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else if(BTN_1_PRESSED)
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{
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m_theme.save();
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_hideHome();
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error(_t("savedtheme", L"Theme config saved!"));
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_showHome();
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}
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else if(BTN_A_PRESSED)
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else if(BTN_A_PRESSED)
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{
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{
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if(m_btnMgr.selected(m_homeBtnSettings))//actually help guide btn
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if(m_btnMgr.selected(m_homeBtnSettings))//actually help guide btn
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@ -7,14 +7,14 @@
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<short_description>USB Loader app</short_description>
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<short_description>USB Loader app</short_description>
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<long_description>
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<long_description>
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WiiFlow Lite is a app for loading games from a USB Device, SD card, or an actual Disc.
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WiiFlow Lite is a app for loading games from a USB Device, SD card, or an actual Disc.
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It dispays your games in a coverflow with 3D full box covers.
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It dispays your games in a coverflow with 3D full box covers.
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Key features:
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Key features:
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* Emulated NAND support
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* Emulated NAND support
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* Plugin system for emu apps
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* Plugin system for emu apps
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* Devolution support
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* Devolution support
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* Nintendont support
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* Nintendont support
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* Neek2o support
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* Neek2o support
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</long_description>
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</long_description>
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<no_ios_reload/>
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<no_ios_reload/>
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</app>
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</app>
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@ -379,6 +379,7 @@ SavePart=Game save
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SavePartG=Game save
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SavePartG=Game save
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SaveReg=Regionswitch
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SaveReg=Regionswitch
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SaveRegG=Regionswitch
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SaveRegG=Regionswitch
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savedtheme=Theme config saved!
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snes=Super Nintendo
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snes=Super Nintendo
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stup1=Select Source
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stup1=Select Source
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stup2=** DISABLED **
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stup2=** DISABLED **
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