- fix for channels video modes broken in 5.5.0

- now always use coverfolder for plugins
- v5.5.1
This commit is contained in:
Fledge68 2022-01-14 15:10:56 -06:00
parent 8b2bacf223
commit 105a1bc623
11 changed files with 99 additions and 114 deletions

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@ -97,24 +97,24 @@ int main()
Hermes_shadow_mload();
}
prog(20);
Disc_Open(normalCFG.GameBootType);
Disc_Open(normalCFG.GameBootType);// sets Disc_ID
u32 offset = 0;
Disc_FindPartition(&offset);
WDVD_OpenPartition(offset, &GameIOS);
Disc_SetLowMem();
if(normalCFG.vidMode == 5)
normalCFG.patchVidMode = 1; //progressive mode requires this
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);// requires Disc_ID[3]
AppEntrypoint = Apploader_Run(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio,
normalCFG.returnTo, normalCFG.patchregion, normalCFG.private_server, normalCFG.server_addr, normalCFG.patchFix480p, normalCFG.deflicker, normalCFG.BootType);
WDVD_Close();
}
else if(normalCFG.BootType == TYPE_CHANNEL)
{
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
ISFS_Initialize();
AppEntrypoint = LoadChannel(normalCFG.title, normalCFG.use_dol, &GameIOS);
AppEntrypoint = LoadChannel(normalCFG.title, normalCFG.use_dol, &GameIOS);// sets Disc_ID
ISFS_Deinitialize();
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);// requires Disc_ID[3]
PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio,
normalCFG.returnTo, normalCFG.private_server, normalCFG.server_addr, normalCFG.patchFix480p, normalCFG.deflicker, normalCFG.BootType);
}

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@ -1,6 +1,6 @@
#define APP_NAME "WiiFlow WFL"
#define APP_VERSION "5.5.0"
#define APP_VERSION "5.5.1"
#define APP_DATA_DIR "wiiflow"
#define APPS_DIR "apps/wiiflow"

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@ -125,7 +125,7 @@ bool PartitionHandle::Mount(int pos, const char *name, bool forceFAT)
if(valid(pos))
UnMount(pos);
if(!name)
if(!name || strlen(name) > 8)
return false;
if(pos >= (int)MountNameList.size())
@ -133,9 +133,8 @@ bool PartitionHandle::Mount(int pos, const char *name, bool forceFAT)
MountNameList[pos] = name;
char DeviceSyn[10];
memcpy(DeviceSyn, name, 8);
strcpy(DeviceSyn, name);
strcat(DeviceSyn, ":");
DeviceSyn[9] = '\0';
//! Some stupid partition manager think they don't need to edit the freaken MBR.
//! So we need to check the first 64 sectors and see if some partition is there.

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@ -204,7 +204,6 @@ CCoverFlow::CCoverFlow(void)
m_compressTextures = true;
m_compressCache = false;
m_deletePicsAfterCaching = false;
m_pluginCacheFolders = false;
m_box = true;
m_smallBox = false;
m_useHQcover = false;
@ -263,10 +262,9 @@ CCoverFlow::~CCoverFlow(void)
LWP_MutexDestroy(m_mutex);
}
void CCoverFlow::setCachePath(const char *path, bool pluginCacheFolders)
void CCoverFlow::setCachePath(const char *path)
{
m_cachePath = path;
m_pluginCacheFolders = pluginCacheFolders;
}
void CCoverFlow::setTextureQuality(float lodBias, int aniso, bool edgeLOD)
@ -2769,7 +2767,7 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
strncpy(wfcTitle, fmt("%s", getFilenameId(m_items[i].hdr)), sizeof(wfcTitle) - 1);
/* get coverfolder for plugins, sourceflow, and homebrew */
if(m_items[i].hdr->type == TYPE_PLUGIN && m_pluginCacheFolders)
if(m_items[i].hdr->type == TYPE_PLUGIN)
wfcCoverDir = m_plugin.GetCoverFolderName(m_items[i].hdr->settings[0]);
if(m_items[i].hdr->type == TYPE_SOURCE)
wfcCoverDir = "sourceflow";
@ -2782,7 +2780,17 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
if(m_smallBox)
strncpy(full_path, fmt("%s/%s/%s_small.wfc", m_cachePath.c_str(), wfcCoverDir, wfcTitle), MAX_FAT_PATH);
else
{
strncpy(full_path, fmt("%s/%s/%s.wfc", m_cachePath.c_str(), wfcCoverDir, wfcTitle), MAX_FAT_PATH);
/*if(!fsop_FileExist(full_path))
{
if(strrchr(wfcTitle, '.') != NULL)
{
*strrchr(wfcTitle, '.') = '\0';
strncpy(full_path, fmt("%s/%s/%s.wfc", m_cachePath.c_str(), wfcCoverDir, wfcTitle), MAX_FAT_PATH);
}
}*/
}
}
else
{

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@ -126,7 +126,7 @@ public:
void stopSound(void);
//
void applySettings(void);
void setCachePath(const char *path, bool pluginCacheFolders);
void setCachePath(const char *path);
bool fullCoverCached(const char *wfcPath);
bool cacheCoverBuffer(const char *wfcPath, const u8 *png, bool full);
bool cacheCoverFile(const char *wfcPath, const char *coverPath, bool full);
@ -289,7 +289,6 @@ private:
bool m_compressCache;
std::string m_cachePath;
bool m_deletePicsAfterCaching;
bool m_pluginCacheFolders;
bool m_mirrorBlur;
float m_mirrorAlpha;
float m_txtMirrorAlpha;

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@ -670,7 +670,7 @@ void CMenu::_loadCFCfg()
const char *domain = "_COVERFLOW";
//gprintf("Preparing to load sounds from %s\n", m_themeDataDir.c_str());
CoverFlow.setCachePath(m_cacheDir.c_str(), m_cfg.getBool(PLUGIN_DOMAIN, "subfolder_cache", true));
CoverFlow.setCachePath(m_cacheDir.c_str());
CoverFlow.setBufferSize(m_cfg.getInt("GENERAL", "cover_buffer", 20));
// Coverflow Sounds
CoverFlow.setSounds(
@ -2633,7 +2633,7 @@ bool CMenu::_loadPluginList()
void CMenu::_stopSounds(void)
{
// Fade out sounds
int fade_rate = m_cfg.getInt("GENERAL", "music_fade_rate", 8);
int fade_rate = 20;
if(!MusicPlayer.IsStopped())
{
@ -2885,14 +2885,14 @@ const char *CMenu::getBoxPath(const dir_discHdr *element)
{
if(element->type == TYPE_PLUGIN)
{
const char *tempname = element->path;
if(strchr(element->path, '/') != NULL)
tempname = strrchr(element->path, '/') + 1;
const char *filename = fmt("%s", element->path);
if(strchr(filename, '/') != NULL)
{
filename = fmt("%s", strrchr(element->path, '/') + 1);
}
const char *coverFolder = m_plugin.GetCoverFolderName(element->settings[0]);
if(strlen(coverFolder) > 0)
return fmt("%s/%s/%s.png", m_boxPicDir.c_str(), coverFolder, tempname);
else
return fmt("%s/%s.png", m_boxPicDir.c_str(), tempname);
return fmt("%s/%s/%s.png", m_boxPicDir.c_str(), coverFolder, filename);
}
else if(element->type == TYPE_HOMEBREW)// use folder name for the png name
return fmt("%s/homebrew/%s.png", m_boxPicDir.c_str(), strrchr(element->path, '/') + 1);

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@ -41,7 +41,7 @@ void CMenu::_extractBnr(const dir_discHdr *hdr)
void CMenu::_setCurrentItem(const dir_discHdr *hdr)
{
const char *title = CoverFlow.getFilenameId(hdr);
const char *fn_id = CoverFlow.getFilenameId(hdr);
if(m_current_view == COVERFLOW_PLUGIN)
{
if(hdr->type == TYPE_PLUGIN)
@ -60,11 +60,11 @@ void CMenu::_setCurrentItem(const dir_discHdr *hdr)
strncpy(m_plugin.PluginMagicWord, "48425257", 9);
}
m_cfg.setString(PLUGIN_DOMAIN, "cur_magic", m_plugin.PluginMagicWord);
m_cfg.setString("plugin_item", m_plugin.PluginMagicWord, title);
m_cfg.setString("plugin_item", m_plugin.PluginMagicWord, fn_id);
}
else
{
m_cfg.setString(_domainFromView(), "current_item", title);
m_cfg.setString(_domainFromView(), "current_item", fn_id);
if(m_source_cnt > 1)
m_cfg.setInt("MULTI", "current_item_type", hdr->type);
}
@ -100,16 +100,16 @@ void CMenu::_hideGame(bool instant)
void CMenu::_showGame(void)
{
const dir_discHdr *GameHdr = CoverFlow.getHdr();
const char *coverDir = NULL;
const char *FanartPath = NULL;
if(GameHdr->type == TYPE_PLUGIN)
coverDir = m_plugin.GetCoverFolderName(GameHdr->settings[0]);
if(coverDir == NULL || strlen(coverDir) == 0)
FanartPath = fmt("%s", m_fanartDir.c_str());
/* set fanart path */
if(GameHdr->type == TYPE_PLUGIN)
FanartPath = fmt("%s/%s", m_fanartDir.c_str(), m_plugin.GetCoverFolderName(GameHdr->settings[0]));
else
FanartPath = fmt("%s/%s", m_fanartDir.c_str(), coverDir);
if(m_fa.load(m_cfg, FanartPath, CoverFlow.getHdr()))
FanartPath = fmt("%s", m_fanartDir.c_str());
/* Load fanart config if available */
if(m_fa.load(m_cfg, FanartPath, GameHdr))
{
const TexData *bg = NULL;
const TexData *bglq = NULL;
@ -117,7 +117,7 @@ void CMenu::_showGame(void)
_setBg(*bg, *bglq);
CoverFlow.hideCover();
}
else
else // no fanart config so we show the cover and game menu background
{
CoverFlow.showCover();
if(customBg)
@ -143,57 +143,39 @@ void CMenu::_cleanupVideo()
movie.DeInit();
}
static const char *getVideoPath(const string &videoDir, const char *videoId)
{
const char *coverDir = NULL;
const char *videoPath = NULL;
if(CoverFlow.getHdr()->type == TYPE_PLUGIN)
coverDir = m_plugin.GetCoverFolderName(CoverFlow.getHdr()->settings[0]);
if(coverDir == NULL || strlen(coverDir) == 0)
videoPath = fmt("%s/%s", videoDir.c_str(), videoId);
else
videoPath = fmt("%s/%s/%s", videoDir.c_str(), coverDir, videoId);
return videoPath;
}
static const char *getVideoDefaultPath(const string &videoDir)
{
//strncpy(m_plugin.PluginMagicWord, fmt("%08x", CoverFlow.getHdr()->settings[0]), 8);
const char *videoPath = fmt("%s/%s", videoDir.c_str(), m_plugin.PluginMagicWord);
return videoPath;
}
bool CMenu::_startVideo()
{
const dir_discHdr *GameHdr = CoverFlow.getHdr();
const char *videoPath = NULL;
const char *THP_Path = NULL;
const char *videoId = NULL;
char curId3[4];
memset(curId3, 0, 4);
if(!NoGameID(GameHdr->type))
{ //id3
memcpy(curId3, GameHdr->id, 3);
videoId = curId3;
}
else
videoId = CoverFlow.getFilenameId(GameHdr);//title.ext
//dev:/wiiflow/trailers/{coverfolder}/title.ext.thp or dev:/wiiflow/trailers/id3.thp
const char *videoPath = getVideoPath(m_videoDir, videoId);
const char *THP_Path = fmt("%s.thp", videoPath);
if(!fsop_FileExist(THP_Path))
{
if(GameHdr->type == TYPE_PLUGIN)
{
//dev:/wiiflow/trailers/magic#.thp
videoPath = getVideoDefaultPath(m_videoDir);
const char *fn = CoverFlow.getFilenameId(GameHdr);//title.ext
const char *coverDir = m_plugin.GetCoverFolderName(GameHdr->settings[0]);
videoPath = fmt("%s/%s/%s", m_videoDir.c_str(), coverDir, fn);
THP_Path = fmt("%s.thp", videoPath);
if(!fsop_FileExist(THP_Path))
{
if(strrchr(videoPath, '.') != NULL)
{
*strrchr(videoPath, '.') = '\0';
THP_Path = fmt("%s.thp", videoPath);
}
else if(!NoGameID(GameHdr->type))
if(!fsop_FileExist(THP_Path))//default video for all games of this plugin
{
//id6
videoPath = getVideoPath(m_videoDir, GameHdr->id);
videoPath = fmt("%s/%s", m_videoDir.c_str(), m_plugin.PluginMagicWord);// use magic number as the filename
THP_Path = fmt("%s.thp", videoPath);
}
}
}
else
{
videoPath = fmt("%s/%s.3", m_videoDir.c_str(), GameHdr->id);// try id3 first
THP_Path = fmt("%s.thp", videoPath);
if(!fsop_FileExist(THP_Path))
{
videoPath = fmt("%s/%s", m_videoDir.c_str(), GameHdr->id);
THP_Path = fmt("%s.thp", videoPath);
}
}
@ -880,27 +862,31 @@ void * CMenu::_gameSoundThread(void *obj)
char cached_banner[256];
cached_banner[255] = '\0';
/* plugin individual game sound */
char game_sound[256];
game_sound[255] = '\0';
const dir_discHdr *GameHdr = CoverFlow.getHdr();
if(GameHdr->type == TYPE_PLUGIN)
{
const char *coverDir = NULL;
coverDir = m_plugin.GetCoverFolderName(GameHdr->settings[0]);
char game_sound[256];
game_sound[255] = '\0';
char fileNameFull[128];
fileNameFull[127] = '\0';
char fileName[128];
fileName[127] = '\0';
if(coverDir == NULL || strlen(coverDir) == 0)
{
strncpy(custom_banner, fmt("%s/%s.bnr", m->m_customBnrDir.c_str(), CoverFlow.getFilenameId(GameHdr)), 255);
strncpy(game_sound, fmt("%s/gamesounds/%s", m->m_dataDir.c_str(), CoverFlow.getFilenameId(GameHdr)), 251);//save for .ext
}
else
{
strncpy(custom_banner, fmt("%s/%s/%s.bnr", m->m_customBnrDir.c_str(), coverDir, CoverFlow.getFilenameId(GameHdr)), 255);
strncpy(game_sound, fmt("%s/gamesounds/%s/%s", m->m_dataDir.c_str(), coverDir, CoverFlow.getFilenameId(GameHdr)), 251);
}
strncpy(fileNameFull, CoverFlow.getFilenameId(GameHdr), sizeof(fileNameFull) - 1);
strcpy(fileName, fileNameFull);
if(strrchr(fileName, '.') != NULL)
*strrchr(fileName, '.') = '\0';// remove .ext
const char *coverDir = m_plugin.GetCoverFolderName(GameHdr->settings[0]);
strncpy(custom_banner, fmt("%s/%s/%s.bnr", m->m_customBnrDir.c_str(), coverDir, fileNameFull), sizeof(custom_banner) - 1);
if(!fsop_FileExist(custom_banner))
strncpy(custom_banner, fmt("%s/%s/%s.bnr", m->m_customBnrDir.c_str(), coverDir, fileName), sizeof(custom_banner) - 1);
strncpy(game_sound, fmt("%s/gamesounds/%s/%s", m->m_dataDir.c_str(), coverDir, fileNameFull), sizeof(game_sound) - 1);
if(!fsop_FileExist(game_sound))
strncpy(game_sound, fmt("%s/gamesounds/%s/%s", m->m_dataDir.c_str(), coverDir, fileName), sizeof(game_sound) - 1);
/* get plugin rom custom banner */
fsop_GetFileSizeBytes(custom_banner, &custom_bnr_size);
@ -916,17 +902,16 @@ void * CMenu::_gameSoundThread(void *obj)
/* if no banner try getting snap shot */
if((custom_bnr_size == 0 || custom_bnr_file == NULL) && m->m_platform.loaded())
{
gprintf("trying to get snapshot\n");
//gprintf("trying to get snapshot\n");
m_banner.DeleteBanner();
char GameID[7];
GameID[6] = '\0';
char platformName[264];
char platformName[16];
const char *TMP_Char = NULL;
GameTDB gametdb;
strncpy(m_plugin.PluginMagicWord, fmt("%08x", GameHdr->settings[0]), 8);
snprintf(platformName, sizeof(platformName), "%s", m->m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str());
strcpy(GameID, GameHdr->id);
snprintf(platformName, sizeof(platformName), "%s", m->m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").c_str());
strcpy(GameID, GameHdr->id);// GameHdr->id is null terminated
if(strlen(platformName) != 0 && strcasecmp(GameID, "PLUGIN") != 0)
{
@ -949,8 +934,8 @@ void * CMenu::_gameSoundThread(void *obj)
else
{
char title[64];
wcstombs(title, GameHdr->title, 63);
title[63] = '\0';
wcstombs(title, GameHdr->title, sizeof(title) - 1);
ShortName = title;
}
@ -1009,11 +994,7 @@ void * CMenu::_gameSoundThread(void *obj)
TexHandle.Cleanup(m->m_game_snap);
TexHandle.Cleanup(m->m_game_overlay);
}
}
if(custom_bnr_size == 0 || custom_bnr_file == NULL)
{
/* try to get plugin rom gamesound or just the default plugin gamesound */
m_banner.DeleteBanner();
bool found = false;
if(fsop_FileExist(fmt("%s.mp3", game_sound)))
{
@ -1040,9 +1021,6 @@ void * CMenu::_gameSoundThread(void *obj)
m->m_gameSound.Load(m_plugin.GetBannerSound(GameHdr->settings[0]), m_plugin.GetBannerSoundSize());
if(m->m_gameSound.IsLoaded())
m->m_gamesound_changed = true;
}
if(custom_bnr_size == 0 || custom_bnr_file == NULL)// no custom banner so we are done. exit sound thread.
{
m->m_soundThrdBusy = false;
return NULL;
}

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@ -524,7 +524,6 @@ int CMenu::_sfCacheCoversNeeded()// for sourceflow
int CMenu::_cacheCovers()
{
CoverFlow.stopCoverLoader(true);
bool m_pluginCacheFolders = m_cfg.getBool(PLUGIN_DOMAIN, "subfolder_cache", true);
char coverPath[MAX_FAT_PATH];//1024
char wfcPath[MAX_FAT_PATH+20];
@ -574,7 +573,7 @@ int CMenu::_cacheCovers()
}
/* get cache folder path */
if(hdr->type == TYPE_PLUGIN && m_pluginCacheFolders)
if(hdr->type == TYPE_PLUGIN)
snprintf(cachePath, sizeof(cachePath), "%s/%s", m_cacheDir.c_str(), m_plugin.GetCoverFolderName(hdr->settings[0]));
else if(m_sourceflow)
snprintf(cachePath, sizeof(cachePath), "%s/sourceflow", m_cacheDir.c_str());

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@ -70,14 +70,13 @@ void Plugin::init(const string& m_pluginsDir)
continue;
m_plugin_cfg.load(iniFile->c_str());
if(m_plugin_cfg.loaded() && Plugins.size() < 255)// max plugins count = 255
{
m_plugin.AddPlugin(m_plugin_cfg, *iniFile);
}
m_plugin_cfg.unload();
}
}
std::sort(Plugins.begin(), Plugins.end(), PluginOptions_cmp);
}
}
void Plugin::Cleanup()
{
@ -87,11 +86,14 @@ void Plugin::Cleanup()
void Plugin::AddPlugin(Config &plugin, const string &iniPath)
{
PluginOptions NewPlugin;
string magic = plugin.getString(PLUGIN, "magic", "");
if(magic.empty())// no magic number don't add to list.
return;
NewPlugin.path = iniPath;
NewPlugin.DolName = plugin.getString(PLUGIN, "dolFile");
NewPlugin.coverFolder = plugin.getString(PLUGIN, "coverFolder");
NewPlugin.magic = strtoul(plugin.getString(PLUGIN, "magic").c_str(), NULL, 16);
NewPlugin.caseColor = strtoul(plugin.getString(PLUGIN, "coverColor").c_str(), NULL, 16);
NewPlugin.coverFolder = plugin.getString(PLUGIN, "coverFolder", magic);// no coverfolder use magic as folder name
NewPlugin.magic = strtoul(magic.c_str(), NULL, 16);
NewPlugin.caseColor = strtoul(plugin.getString(PLUGIN, "coverColor", "000000").c_str(), NULL, 16);
NewPlugin.romPartition = plugin.getInt(PLUGIN, "rompartition", -1);
NewPlugin.romDir = plugin.getString(PLUGIN, "romDir");
NewPlugin.fileTypes = plugin.getString(PLUGIN, "fileTypes");