mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-26 03:41:55 +01:00
-cleaned up booter code
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parent
1f5d72f2a4
commit
1b0f97393f
@ -44,6 +44,8 @@ u32 vmode_reg = 0;
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static u8 Tmd_Buffer[0x49e4 + 0x1C] ALIGNED(32);
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static u8 Tmd_Buffer[0x49e4 + 0x1C] ALIGNED(32);
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extern void __exception_closeall();
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extern void __exception_closeall();
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entry_point p_entry;
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void __Disc_SetLowMem()
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void __Disc_SetLowMem()
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{
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{
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/* Setup low memory */
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/* Setup low memory */
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@ -351,8 +353,6 @@ s32 Disc_IsGC(void)
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s32 Disc_BootPartition()
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s32 Disc_BootPartition()
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{
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{
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free_wip();
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if (hooktype != 0)
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if (hooktype != 0)
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ocarina_do_code();
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ocarina_do_code();
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@ -364,15 +364,12 @@ s32 Disc_BootPartition()
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/* Shutdown IOS subsystems */
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/* Shutdown IOS subsystems */
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u32 level = IRQ_Disable();
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u32 level = IRQ_Disable();
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__dsp_shutdown();
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__IOS_ShutdownSubsystems();
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__IOS_ShutdownSubsystems();
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__exception_closeall();
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__exception_closeall();
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/* Originally from tueidj - taken from NeoGamma (thx) */
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/* Originally from tueidj - taken from NeoGamma (thx) */
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*(vu32*)0xCC003024 = 1;
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*(vu32*)0xCC003024 = 1;
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gprintf("Jumping to entry point\n");
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if (hooktype != 0)
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if (hooktype != 0)
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{
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{
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asm volatile (
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asm volatile (
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@ -403,28 +400,9 @@ s32 Disc_BootPartition()
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return 0;
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return 0;
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}
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}
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s32 Disc_WiiBoot(u32 AppEntryPoint)
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void RunApploader(u64 offset, u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, int aspectRatio)
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{
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{
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appentrypoint = AppEntryPoint;
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WDVD_OpenPartition(offset, 0, 0, 0, Tmd_Buffer);
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/* Boot partition */
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return Disc_BootPartition();
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}
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u32 RunApploader(u64 offset, u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, bool disableIOSreload, int aspectRatio)
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{
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gprintf("Running Apploader...\n");
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entry_point p_entry;
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if (disableIOSreload)
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IOSReloadBlock(IOS_GetVersion(), false);
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else
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IOSReloadBlock(IOS_GetVersion(), true);
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s32 ret = WDVD_OpenPartition(offset, 0, 0, 0, Tmd_Buffer);
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if (ret < 0)
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return ret;
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/* Setup low memory */;
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/* Setup low memory */;
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__Disc_SetLowMem();
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__Disc_SetLowMem();
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@ -433,9 +411,7 @@ u32 RunApploader(u64 offset, u8 vidMode, bool vipatch, bool countryString, u8 pa
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__Disc_SelectVMode(vidMode, 0);
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__Disc_SelectVMode(vidMode, 0);
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/* Run apploader */
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/* Run apploader */
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ret = Apploader_Run(&p_entry, vidMode, vmode, vipatch, countryString, patchVidMode, aspectRatio);
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Apploader_Run(&p_entry, vidMode, vmode, vipatch, countryString, patchVidMode, aspectRatio);
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if (ret < 0)
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return ret;
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return (u32)p_entry;
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appentrypoint = (u32)p_entry;
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}
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}
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@ -96,10 +96,9 @@ s32 Disc_Type(bool);
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s32 Disc_IsWii(void);
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s32 Disc_IsWii(void);
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s32 Disc_IsGC(void);
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s32 Disc_IsGC(void);
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s32 Disc_BootPartition();
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s32 Disc_BootPartition();
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s32 Disc_WiiBoot(u32);
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s32 Disc_FindPartition(u64 *outbuf);
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s32 Disc_FindPartition(u64 *outbuf);
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u32 RunApploader(u64 offset, u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, bool disableIOSreload, int aspectRatio);
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void RunApploader(u64 offset, u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, int aspectRatio);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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@ -1278,6 +1278,11 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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}
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}
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}
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}
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if (disableIOSreload)
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IOSReloadBlock(IOS_GetVersion(), false);
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else
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IOSReloadBlock(IOS_GetVersion(), true);
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while(net_get_status() == -EBUSY)
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while(net_get_status() == -EBUSY)
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usleep(100);
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usleep(100);
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@ -1288,22 +1293,17 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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if(currentPartition == 0)
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if(currentPartition == 0)
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SDHC_Init();
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SDHC_Init();
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// clear mem1 main
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u32 size = (u32)0x80A00000 - (u32)0x80004000;
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memset((void*)0x80004000, 0, size);
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DCFlushRange((void*)0x80004000, size);
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gprintf("Booting game\n");
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gprintf("Booting game\n");
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usleep(100 * 1000);
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/* Find game partition offset */
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/* Find game partition offset */
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u64 offset;
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u64 offset;
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Disc_FindPartition(&offset);
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Disc_FindPartition(&offset);
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u32 AppEntryPoint = RunApploader(offset, videoMode, vipatch, countryPatch, patchVidMode, disableIOSreload, aspectRatio);
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RunApploader(offset, videoMode, vipatch, countryPatch, patchVidMode, aspectRatio);
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gprintf("\n\nEntry Point is: 0x%08x\n", AppEntryPoint);
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DeviceHandler::DestroyInstance();
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DeviceHandler::DestroyInstance();
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USBStorage_Deinit();
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USBStorage_Deinit();
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if (Disc_WiiBoot(AppEntryPoint) < 0)
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free_wip();
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Sys_LoadMenu();
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Disc_BootPartition();
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}
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}
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void CMenu::_initGameMenu(CMenu::SThemeData &theme)
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void CMenu::_initGameMenu(CMenu::SThemeData &theme)
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@ -1438,7 +1438,7 @@ void CMenu::_playGameSound(void)
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CheckGameSoundThread();
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CheckGameSoundThread();
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if(!gameSoundThreadStack.get())
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if(!gameSoundThreadStack.get())
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gameSoundThreadStack = smartMem2Alloc(gameSoundThreadStackSize);
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gameSoundThreadStack = smartMem1Alloc(gameSoundThreadStackSize);
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LWP_CreateThread(&m_gameSoundThread, (void *(*)(void *))CMenu::_gameSoundThread, (void *)this, gameSoundThreadStack.get(), gameSoundThreadStackSize, 60);
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LWP_CreateThread(&m_gameSoundThread, (void *(*)(void *))CMenu::_gameSoundThread, (void *)this, gameSoundThreadStack.get(), gameSoundThreadStackSize, 60);
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}
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}
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