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-added wiimote image for 6 player games
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BIN
data/images/wiimote6.png
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BIN
data/images/wiimote6.png
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After Width: | Height: | Size: 1.6 KiB |
@ -21,6 +21,7 @@ extern const u8 wiimote1_png[];
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extern const u8 wiimote2_png[];
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extern const u8 wiimote2_png[];
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extern const u8 wiimote3_png[];
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extern const u8 wiimote3_png[];
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extern const u8 wiimote4_png[];
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extern const u8 wiimote4_png[];
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extern const u8 wiimote6_png[];
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extern const u8 wiimote8_png[];
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extern const u8 wiimote8_png[];
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extern const u8 guitar_png[];
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extern const u8 guitar_png[];
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@ -470,6 +471,8 @@ void CMenu::_textGameInfo(void)
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m_controlsreq[x].fromPNG(wiimote3_png);
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m_controlsreq[x].fromPNG(wiimote3_png);
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else if (players == 4)
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else if (players == 4)
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m_controlsreq[x].fromPNG(wiimote4_png);
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m_controlsreq[x].fromPNG(wiimote4_png);
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else if (players == 6)
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m_controlsreq[x].fromPNG(wiimote6_png);
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else if (players == 8)
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else if (players == 8)
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m_controlsreq[x].fromPNG(wiimote8_png);
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m_controlsreq[x].fromPNG(wiimote8_png);
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