mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
-auto reload to cIOS on disc game boot for backup disc support
-cleaned up this and that
This commit is contained in:
parent
14b0db2dc1
commit
65abbfbb4b
@ -108,7 +108,8 @@ s32 Nand::Nand_Mount(NandDevice *Device)
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s32 Nand::Nand_Unmount(NandDevice *Device)
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{
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s32 fd = IOS_Open("fat", 0);
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if (fd < 0) return fd;
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if(fd < 0)
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return fd;
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s32 ret = IOS_Ioctlv(fd, Device->Unmount, 0, 0, NULL);
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IOS_Close(fd);
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@ -120,7 +121,7 @@ s32 Nand::Nand_Enable(NandDevice *Device)
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{
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gprintf("Enabling NAND Emulator\n");
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s32 fd = IOS_Open("/dev/fs", 0);
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if (fd < 0)
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if(fd < 0)
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return fd;
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int NandPathlen = strlen(NandPath) + 1;
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@ -33,12 +33,6 @@ u32 appentrypoint;
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static u32 *buffer = (u32 *)0x93000000;
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static u8 *diskid = (u8 *)0x80000000;
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s32 Disc_Init(void)
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{
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/* Init DVD subsystem */
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return WDVD_Init();
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}
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s32 Disc_Open(bool boot_disc)
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{
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/* Reset drive */
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@ -94,7 +94,6 @@ extern "C" {
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#endif /* __cplusplus */
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/* Prototypes */
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s32 Disc_Init(void);
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s32 Disc_Open(bool);
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s32 Disc_Wait(void);
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s32 Disc_SetUSB(const u8 *id, bool frag);
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@ -19,6 +19,7 @@
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#include "external_booter.hpp"
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#include "cios.h"
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#include "fst.h"
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#include "wdvd.h"
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#include "channel/nand.hpp"
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#include "devicemounter/sdhc.h"
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#include "devicemounter/usbstorage.h"
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@ -98,6 +99,7 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
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SDHC_Close();
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#endif
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Nand::Instance()->DeInit_ISFS(true); //cIOS loves magic :P
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WDVD_Close(); //We init that in the booter anyways
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memcpy(EXECUTE_ADDR, wii_game_booter_dol, wii_game_booter_dol_size);
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DCFlushRange(EXECUTE_ADDR, wii_game_booter_dol_size);
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@ -12,7 +12,7 @@
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#include "gui/video.hpp"
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#include "gui/text.hpp"
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#include "homebrew/homebrew.h"
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#include "loader/disc.h"
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#include "loader/wdvd.h"
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#include "loader/alt_ios.h"
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#include "loader/sys.h"
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#include "loader/wbfs.h"
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@ -104,7 +104,7 @@ int main(int argc, char **argv)
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#endif
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DeviceHandler::Instance()->MountAll();
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vid.waitMessage(0.15f);
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bool dipOK = Disc_Init() >= 0;
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bool dipOK = WDVD_Init() >= 0;
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mainMenu = new CMenu(vid);
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Open_Inputs();
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@ -136,6 +136,8 @@ int main(int argc, char **argv)
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mainMenu->cleanup();
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DeviceHandler::Instance()->UnMountAll();
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Nand::Instance()->DeInit_ISFS();
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WDVD_Close();
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Sys_Exit();
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exit(1);
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return 0;
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@ -2097,7 +2097,7 @@ bool CMenu::_loadChannelList(void)
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Nand::Instance()->Disable_Emu();
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if(!disable_emu)
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{
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if(CurrentIOS.Type == IOS_TYPE_NORMAL_IOS)
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if(CurrentIOS.Version != mainIOS)
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{
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loadIOS(mainIOS, true);
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Open_Inputs();
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@ -868,11 +868,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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DML_Old_SetOptions(newPath.c_str());
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if(!nodisc || !m_new_dml)
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{
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WDVD_Init();
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WDVD_StopMotor();
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WDVD_Close();
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}
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}
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else if(loader == 2 || (loader == 0 && m_devo_installed && strcasestr(path.c_str(), "boot.bin") == NULL))
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{
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@ -907,17 +903,19 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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SDHC_Close();
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#endif
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Nand::Instance()->DeInit_ISFS();
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if(loader == 2)
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{
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writeStub();
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DEVO_Boot();
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}
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else
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WDVD_Close();
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if(loader == 1 || disc)
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{
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DML_New_WriteOptions();
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WII_Initialize();
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WII_LaunchTitle(0x100000100LL);
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}
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else if(loader == 2)
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{
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writeStub();
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DEVO_Boot();
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}
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Sys_LoadMenu();
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}
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@ -943,6 +941,8 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
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SDHC_Close();
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#endif
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Nand::Instance()->DeInit_ISFS();
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WDVD_Close();
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writeStub();
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BootHomebrew();
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}
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@ -1153,6 +1153,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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if(forwarder)
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{
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Nand::Instance()->DeInit_ISFS();
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WDVD_Close();
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WII_Initialize();
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if(WII_LaunchTitle(gameTitle) < 0)
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Sys_LoadMenu();
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@ -1186,23 +1187,26 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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{
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u32 cover = 0;
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#ifndef DOLPHIN
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Disc_Init();
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if(!neek2o())
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{
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Disc_SetUSB(NULL, false);
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if (WDVD_GetCoverStatus(&cover) < 0)
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if(WDVD_GetCoverStatus(&cover) < 0)
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{
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error(_t("errgame7", L"WDVDGetCoverStatus Failed!"));
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if (BTN_B_PRESSED) return;
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}
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if (!(cover & 0x2))
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if(!(cover & 0x2))
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{
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error(_t("errgame8", L"Please insert a game disc."));
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do {
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do
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{
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WDVD_GetCoverStatus(&cover);
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if (BTN_B_PRESSED) return;
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if(BTN_B_PRESSED)
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return;
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} while(!(cover & 0x2));
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}
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if(CurrentIOS.Version != mainIOS)
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loadIOS(mainIOS, true);
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}
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#endif
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/* Open Disc */
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@ -288,26 +288,22 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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}
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m_thrdStop = false;
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m_thrdMessageAdded = false;
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while (true)
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while(true)
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{
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_mainLoopCommon(false, m_thrdWorking);
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if ((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
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{
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if((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
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break;
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}
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else if (BTN_UP_PRESSED)
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else if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if (BTN_DOWN_PRESSED)
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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if (BTN_A_PRESSED && !m_thrdWorking)
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{
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if (m_btnMgr.selected(m_wbfsBtnBack))
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if(BTN_A_PRESSED && !m_thrdWorking)
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{
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if(m_btnMgr.selected(m_wbfsBtnBack))
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break;
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}
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else if (m_btnMgr.selected(m_wbfsBtnGo))
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else if(m_btnMgr.selected(m_wbfsBtnGo))
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{
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switch (op)
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switch(op)
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{
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case CMenu::WO_ADD_GAME:
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m_btnMgr.show(m_wbfsPBar);
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@ -317,7 +313,6 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_btnMgr.show(m_wbfsLblMessage);
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m_btnMgr.setText(m_wbfsLblMessage, L"");
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Disc_SetUSB(NULL, false);
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Disc_Init();
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if (Disc_Wait() < 0)
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{
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error(_t("wbfsoperr1", L"Disc_Wait failed"));
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@ -447,12 +442,12 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_GCcopyGame, (void *)this, 0, 8 * 1024, 64);
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break;
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}
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if (out)
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if(out)
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break;
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}
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}
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if (m_thrdMessageAdded)
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if(m_thrdMessageAdded)
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{
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LockMutex lock(m_mutex);
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m_thrdMessageAdded = false;
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@ -460,13 +455,10 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage);
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m_btnMgr.setProgress(m_wbfsPBar, m_thrdProgress);
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m_btnMgr.setText(m_wbfsLblMessage, wfmt( L"%i%%", (int)(m_thrdProgress * 100.f)));
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if (!m_thrdWorking)
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if(!m_thrdWorking)
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{
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if(op == CMenu::WO_ADD_GAME)
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{
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WDVD_StopMotor();
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WDVD_Close();
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}
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m_btnMgr.show(m_wbfsBtnBack);
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}
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}
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