-using force cIOS detection again, should fix problems with some

fucked up cIOS maps
-changed the AUTO IOS selection again, if the game doesnt need
IOS57 it will just use the currently loaded cIOS instead of a
IOS56 based one
This commit is contained in:
fix94.1 2012-07-20 12:30:18 +00:00
parent ef87b82320
commit 7aac10d1ec
3 changed files with 26 additions and 53 deletions

View File

@ -64,6 +64,16 @@ bool D2X(u8 ios, u8 *base)
iosinfo_t *info = GetInfo(ios);
if(!info)
return false;
if(info->magicword != 0x1ee7c105 /* Magic Word */
|| info->magicversion != 1 /* Magic Version */
|| info->version < 6 /* Version */
|| strncasecmp(info->name, "d2x", 3) != 0) /* Name */
{
MEM2_free(info);
return false;
}
*base = (u8)info->baseios;
MEM2_free(info);
return true;
@ -100,16 +110,6 @@ iosinfo_t *GetInfo(u8 ios)
return NULL;
iosinfo_t *iosinfo = (iosinfo_t *)buffer;
if(iosinfo->magicword != 0x1ee7c105 /* Magic Word */
|| iosinfo->magicversion != 1 /* Magic Version */
|| iosinfo->version < 6 /* Version */
|| strncasecmp(iosinfo->name, "d2x", 3) != 0) /* Name */
{
MEM2_free(buffer);
return NULL;
}
return iosinfo;
}
@ -121,6 +121,7 @@ int get_ios_type(u8 slot)
case 222:
case 223:
case 224:
case 225:
if(IOS_GetRevision() == 1)
return IOS_TYPE_KWIIRK;
else

View File

@ -277,6 +277,7 @@ void CMenu::init(void)
m_cfg.getInt("NAND", "partition", 0);
m_cfg.getBool("NAND", "disable", true);
_installed_cios.clear();
_load_installed_cioses();
snprintf(m_app_update_drive, sizeof(m_app_update_drive), "%s:/", drive);
@ -2303,51 +2304,22 @@ void CMenu::_load_installed_cioses()
gprintf("Loading cIOS map\n");
_installed_cios[0] = 1;
// Do sjizzle
u32 count;
u32 ret = ES_GetNumTitles(&count);
if(ret || !count)
for(u8 slot = 200; slot < 254; slot++)
{
gprintf("Cannot count...aaaah\n");
return;
}
static u64 title_list[256] ATTRIBUTE_ALIGN(32);
if(ES_GetTitles(title_list, count) > 0)
{
gprintf("Cannot get titles...\n");
return;
}
for(u32 i = 0; i < count; i++)
{
u32 tmd_size;
if(ES_GetStoredTMDSize(title_list[i], &tmd_size) > 0)
continue;
static u8 tmd_buf[MAX_SIGNED_TMD_SIZE] ATTRIBUTE_ALIGN(32);
signed_blob *s_tmd = (signed_blob *)tmd_buf;
if(ES_GetStoredTMD(title_list[i], s_tmd, tmd_size) > 0)
continue;
const tmd *t = (const tmd *)SIGNATURE_PAYLOAD(s_tmd);
u32 kind = t->title_id >> 32;
if(kind == 1)
{
u32 title_l = t->title_id & 0xFFFFFFFF;
if(title_l == 0 || title_l == 2 || title_l == 0x100 || title_l == 0x101 || title_l == 0xEC || title_l < 222)
continue;
u8 base = 1;
// We have an ios
u32 version = t->title_version;
if(tmd_buf[4] == 0 && (version < 100 || version == 0xFFFF || D2X(title_l, &base))) // Signature is empty
iosinfo_t *info = GetInfo(slot);
if(D2X(slot, &base))
{
// Probably an cios
gprintf("Found cIOS base %u in slot %u\n", base, title_l);
_installed_cios[title_l] = base;
gprintf("Found d2x base %u in slot %u\n", base, slot);
_installed_cios[slot] = base;
}
else if(info != NULL && !is_ios_type(IOS_TYPE_NO_CIOS, slot))
{
gprintf("Found cIOS in slot %u\n", slot);
_installed_cios[slot] = 1;
}
if(info != NULL)
MEM2_free(info);
}
}

View File

@ -941,7 +941,7 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id)
}
}
else if(gameIOS != 57)
gameIOS = 56;
gameIOS = mainIOS;
gprintf("Changed requested IOS to %d.\n", gameIOS);
// remap IOS to CIOS