-updated wiiflow code for new libogc git

-added proper pal 480p patch in DML games, if you
want to use new DML v1.0, set your games to either PAL 480p
for PAL games or NTSC 480p for NTSC games, also in the 
wiiflow.ini make sure you set dmlr52+ to no in wiiflow.ini
This commit is contained in:
fix94.1 2012-04-21 20:32:31 +00:00
parent e4df9ddf82
commit 889a42adee
2 changed files with 2 additions and 36 deletions

View File

@ -58,7 +58,7 @@ void GC_SetVideoMode(u8 videomode)
rmode = &TVNtsc480Prog;
else if(videomode == 5)
{
rmode = &TVNtsc480Prog; //TVEurgb60Hz480Prog codedumps
rmode = &TVEurgb60Hz480Prog;
memflag = 5;
}

View File

@ -113,40 +113,6 @@ GXRModeObj TVPal528ProgUnknown =
};
GXRModeObj TVMpal480Prog =
{
10, // viDisplayMode
640, // fbWidth
480, // efbHeight
480, // xfbHeight
(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
(VI_MAX_HEIGHT_NTSC - 480)/2, // viYOrigin
640, // viWidth
480, // viHeight
VI_XFBMODE_SF, // xFBmode
GX_FALSE, // field_rendering
GX_FALSE, // aa
// sample points arranged in increasing Y order
{
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
{6,6},{6,6},{6,6}, // pix 1
{6,6},{6,6},{6,6}, // pix 2
{6,6},{6,6},{6,6} // pix 3
},
// vertical filter[7], 1/64 units, 6 bits each
{
0, // line n-1
0, // line n-1
21, // line n
22, // line n
21, // line n
0, // line n+1
0 // line n+1
}
};
static const GXRModeObj *g_vidmodes[] = {
&TVNtsc480Int,
&TVNtsc480IntDf,
@ -213,7 +179,7 @@ static GXRModeObj* PAL2NTSC[]={
&TVPal524IntAa, &TVNtsc480IntAa,
&TVPal528Int, &TVNtsc480IntAa,
&TVPal528IntDf, &TVNtsc480IntDf,
&TVPal574IntDfScale, &TVNtsc480IntDf,
&TVPal576IntDfScale, &TVNtsc480IntDf,
&TVEurgb60Hz240Ds, &TVNtsc240Ds,
&TVEurgb60Hz240DsAa, &TVNtsc240DsAa,
&TVEurgb60Hz240Int, &TVNtsc240Int,