mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 02:41:55 +01:00
-added new DIOS-MIOS widescreen patch
-updated english.ini -updated german.ini
This commit is contained in:
parent
55e174b512
commit
89404ce0e2
@ -19,7 +19,7 @@
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// DIOS-MIOS
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DML_CFG *DMLCfg = NULL;
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void DML_New_SetOptions(const char *GamePath, char *CheatPath, char *NewCheatPath, bool cheats, bool debugger, u8 NMM, u8 nodisc, u8 DMLvideoMode, u8 videoSetting, bool new_dm_cfg)
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void DML_New_SetOptions(const char *GamePath, char *CheatPath, char *NewCheatPath, bool cheats, bool debugger, u8 NMM, u8 nodisc, u8 DMLvideoMode, u8 videoSetting, bool widescreen, bool new_dm_cfg)
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{
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gprintf("Wiiflow GC: Launch game '%s' through memory (new method)\n", GamePath);
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@ -73,7 +73,14 @@ void DML_New_SetOptions(const char *GamePath, char *CheatPath, char *NewCheatPat
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if(NMM > 1)
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DMLCfg->Config |= DML_CFG_NMM_DEBUG;
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if(nodisc > 0)
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DMLCfg->Config |= DML_CFG_NODISC;
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{
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if(new_dm_cfg)
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DMLCfg->Config |= DML_CFG_NODISC_CFG2;
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else
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DMLCfg->Config |= DML_CFG_NODISC_CFG1;
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}
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if(widescreen && new_dm_cfg)
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DMLCfg->Config |= DML_CFG_FORCE_WIDE;
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if(DMLvideoMode > 3)
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DMLCfg->VideoMode |= DML_VID_PROG_PATCH;
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@ -28,9 +28,12 @@ enum dmlconfig
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DML_CFG_CHEAT_PATH = (1<<6),
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DML_CFG_ACTIVITY_LED= (1<<7),
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DML_CFG_PADHOOK = (1<<8),
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DML_CFG_NODISC = (1<<9),
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DML_CFG_NODISC_CFG1 = (1<<9),
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DML_CFG_FORCE_WIDE = (1<<9), //v2
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DML_CFG_BOOT_DISC = (1<<10),
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DML_CFG_BOOT_DOL = (1<<11),
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DML_CFG_BOOT_DOL = (1<<11), //v1
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DML_CFG_BOOT_DISC2 = (1<<11), //v2
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DML_CFG_NODISC_CFG2 = (1<<12),
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};
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enum dmlvideomode
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@ -46,7 +49,7 @@ enum dmlvideomode
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DML_VID_PROG_PATCH = (1<<4),
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};
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void DML_New_SetOptions(const char *GamePath, char *CheatPath, char *NewCheatPath, bool cheats, bool debugger, u8 NMM, u8 nodisc, u8 DMLvideoMode, u8 videoSetting, bool new_dm_cfg);
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void DML_New_SetOptions(const char *GamePath, char *CheatPath, char *NewCheatPath, bool cheats, bool debugger, u8 NMM, u8 nodisc, u8 DMLvideoMode, u8 videoSetting, bool widescreen, bool new_dm_cfg);
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void DML_Old_SetOptions(char *GamePath, char *CheatPath, char *NewCheatPath, bool cheats);
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void DML_New_SetBootDiscOption(bool new_dm_cfg);
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void DML_New_WriteOptions();
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@ -114,7 +114,7 @@ int main(int argc, char **argv)
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if(!iosOK)
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{
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mainMenu->terror("errboot1", L"d2x cIOSs rev6 or later are required!\ncIOSs 249 base 56 and 250 base 57 are enough for all your games.\nMore cIOSs could make wiiflow unstable!");
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mainMenu->terror("errboot1", L"No cIOS found!\ncIOS d2x 249 base 56 and 250 base 57 are enough for all your games.");
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break;
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}
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else if(!deviceAvailable)
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@ -467,6 +467,9 @@ private:
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u16 m_gameSettingsLblDevoMemcardEmu;
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u16 m_gameSettingsBtnDevoMemcardEmu;
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u16 m_gameSettingsLblDM_Widescreen;
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u16 m_gameSettingsBtnDM_Widescreen;
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u16 m_gameSettingsLblGCLoader;
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u16 m_gameSettingsLblGCLoader_Val;
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u16 m_gameSettingsBtnGCLoader_P;
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@ -52,6 +52,8 @@ void CMenu::_hideGameSettings(bool instant)
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m_btnMgr.hide(m_gameSettingsBtnNoDVD_M, instant);
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m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu, instant);
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m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu, instant);
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m_btnMgr.hide(m_gameSettingsLblDM_Widescreen, instant);
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m_btnMgr.hide(m_gameSettingsBtnDM_Widescreen, instant);
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m_btnMgr.hide(m_gameSettingsLblGCLoader, instant);
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m_btnMgr.hide(m_gameSettingsLblGCLoader_Val, instant);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_P, instant);
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@ -158,6 +160,11 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.show(m_gameSettingsLblGClanguageVal);
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m_btnMgr.show(m_gameSettingsBtnGClanguageP);
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m_btnMgr.show(m_gameSettingsBtnGClanguageM);
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m_btnMgr.show(m_gameSettingsLblGCLoader);
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m_btnMgr.show(m_gameSettingsLblGCLoader_Val);
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m_btnMgr.show(m_gameSettingsBtnGCLoader_P);
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m_btnMgr.show(m_gameSettingsBtnGCLoader_M);
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}
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else
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{
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@ -190,6 +197,11 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.hide(m_gameSettingsLblDMLVideo);
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m_btnMgr.hide(m_gameSettingsBtnDMLVideoP);
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m_btnMgr.hide(m_gameSettingsBtnDMLVideoM);
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m_btnMgr.hide(m_gameSettingsLblGCLoader);
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m_btnMgr.hide(m_gameSettingsLblGCLoader_Val);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_P);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_M);
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}
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else
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{
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@ -286,10 +298,8 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.show(m_gameSettingsLblDevoMemcardEmu);
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m_btnMgr.show(m_gameSettingsBtnDevoMemcardEmu);
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m_btnMgr.show(m_gameSettingsLblGCLoader);
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m_btnMgr.show(m_gameSettingsLblGCLoader_Val);
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m_btnMgr.show(m_gameSettingsBtnGCLoader_P);
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m_btnMgr.show(m_gameSettingsBtnGCLoader_M);
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m_btnMgr.show(m_gameSettingsLblDM_Widescreen);
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m_btnMgr.show(m_gameSettingsBtnDM_Widescreen);
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}
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}
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else
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@ -327,10 +337,8 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu);
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m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu);
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m_btnMgr.hide(m_gameSettingsLblGCLoader);
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m_btnMgr.hide(m_gameSettingsLblGCLoader_Val);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_P);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_M);
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m_btnMgr.hide(m_gameSettingsLblDM_Widescreen);
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m_btnMgr.hide(m_gameSettingsBtnDM_Widescreen);
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}
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}
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if (m_gameSettingsPage == 4)
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@ -403,6 +411,7 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat")));
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if(m_cf.getHdr()->type == TYPE_GC_GAME)
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{
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m_btnMgr.setText(m_gameSettingsBtnDM_Widescreen, _optBoolToString(m_gcfg2.getOptBool(id, "dm_widescreen", 0)));
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m_btnMgr.setText(m_gameSettingsBtnDevoMemcardEmu, _optBoolToString(m_gcfg2.getOptBool(id, "devo_memcard_emu", 0)));
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i = min((u32)m_gcfg2.getInt(id, "dml_video_mode", 0), ARRAY_SIZE(CMenu::_DMLvideoModes) - 1u);
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m_btnMgr.setText(m_gameSettingsLblDMLVideo, _t(CMenu::_DMLvideoModes[i].id, CMenu::_DMLvideoModes[i].text));
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@ -558,6 +567,15 @@ void CMenu::_gameSettings(void)
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m_gcfg2.setBool(id, "devo_memcard_emu", true);
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_showGameSettings();
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}
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else if(m_btnMgr.selected(m_gameSettingsBtnDM_Widescreen))
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{
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bool booloption = m_gcfg2.getBool(id, "dm_widescreen");
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if(booloption != false)
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m_gcfg2.remove(id, "dm_widescreen");
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else
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m_gcfg2.setBool(id, "dm_widescreen", true);
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_showGameSettings();
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}
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else if (m_btnMgr.selected(m_gameSettingsBtnLanguageP) || m_btnMgr.selected(m_gameSettingsBtnLanguageM))
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{
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s8 direction = m_btnMgr.selected(m_gameSettingsBtnLanguageP) ? 1 : -1;
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@ -760,7 +778,7 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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m_gameSettingsLblCheat = _addLabel(theme, "GAME_SETTINGS/CHEAT", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnCheat = _addButton(theme, "GAME_SETTINGS/CHEAT_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
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// Page 3
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m_gameSettingsLblCountryPatch = _addLabel(theme, "GAME_SETTINGS/COUNTRY_PATCH", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnCountryPatch = _addButton(theme, "GAME_SETTINGS/COUNTRY_PATCH_BTN", theme.btnFont, L"", 330, 130, 270, 56, theme.btnFontColor);
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@ -797,6 +815,9 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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m_gameSettingsBtnGCLoader_M = _addPicButton(theme, "GAME_SETTINGS/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 310, 56, 56);
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m_gameSettingsBtnGCLoader_P = _addPicButton(theme, "GAME_SETTINGS/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 310, 56, 56);
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m_gameSettingsLblDM_Widescreen = _addLabel(theme, "GAME_SETTINGS/DM_WIDESCREEN", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnDM_Widescreen = _addButton(theme, "GAME_SETTINGS/DM_WIDESCREEN_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
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//Page 4
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m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 330, 130, 240, 56, theme.btnFontColor);
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@ -884,6 +905,8 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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_setHideAnim(m_gameSettingsBtnNoDVD_M, "GAME_SETTINGS/NO_DVD_PATCH_MINUS", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblDM_Widescreen, "GAME_SETTINGS/DM_WIDESCREEN", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnDM_Widescreen, "GAME_SETTINGS/DM_WIDESCREEN_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblGCLoader, "GAME_SETTINGS/GC_LOADER", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblGCLoader_Val, "GAME_SETTINGS/GC_LOADER_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnGCLoader_P, "GAME_SETTINGS/GC_LOADER_PLUS", 200, 0, 1.f, 0.f);
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@ -945,4 +968,5 @@ void CMenu::_textGameSettings(void)
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m_btnMgr.setText(m_gameSettingsBtnFlashSave, _t("cfgg33", L"Flash"));
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m_btnMgr.setText(m_gameSettingsLblDevoMemcardEmu, _t("cfgg34", L"Devolution Memcard Emulator"));
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m_btnMgr.setText(m_gameSettingsLblGCLoader, _t("cfgg35", L"GameCube Loader"));
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m_btnMgr.setText(m_gameSettingsLblDM_Widescreen, _t("cfgg36", L"DM Widescreen Patch"));
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}
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@ -832,6 +832,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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nodisc = (nodisc == 0) ? m_cfg.getInt("DML", "no_disc_patch", 0) : nodisc-1;
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bool cheats = m_gcfg2.testOptBool(id, "cheat", m_cfg.getBool("DML", "cheat", false));
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bool DML_debug = m_gcfg2.getBool(id, "debugger", false);
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bool DM_Widescreen = m_gcfg2.getBool(id, "dm_widescreen", false);
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if(cheats)
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{
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snprintf(CheatPath, sizeof(CheatPath), "%s/%s", m_cheatDir.c_str(), fmt("%s.gct", id.c_str()));
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@ -846,7 +847,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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else
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newPath = &path[path.find_first_of(":/")+1];
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if(m_new_dml)
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DML_New_SetOptions(newPath.c_str(), CheatPath, NewCheatPath, cheats, DML_debug, NMM, nodisc, videoMode, videoSetting, m_new_dm_cfg);
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DML_New_SetOptions(newPath.c_str(), CheatPath, NewCheatPath, cheats, DML_debug, NMM, nodisc, videoMode, videoSetting, DM_Widescreen, m_new_dm_cfg);
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else
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DML_Old_SetOptions((char*)path.c_str(), CheatPath, NewCheatPath, cheats);
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@ -950,7 +951,7 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id)
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{
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if(_installed_cios.size() <= 0)
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{
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error(sfmt("errgame2", L"No cios found!"));
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error(sfmt("errgame2", L"No cIOS found!"));
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Sys_LoadMenu();
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}
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u8 IOS[3];
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@ -975,10 +976,7 @@ int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id)
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}
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}
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if(!found)
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{
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error(sfmt("errgame3", L"Couldn't find a cIOS using base %i, or 56/57", IOS[0]));
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return LOAD_IOS_FAILED;
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}
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}
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if(gameIOS != mainIOS)
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@ -80,6 +80,7 @@ cfgg32=Flash Save to NAND
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cfgg33=Flash
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cfgg34=Devolution Memcard Emulator
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cfgg35=GameCube Loader
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cfgg36=DM Widescreen Patch
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cfgg4=Patch country strings
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cfgg5=Ocarina
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cfgg7=Vipatch
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@ -184,12 +185,11 @@ DMLpal=PAL 576i
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DMLpal60=PAL 480i
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DMLprog=NTSC 480p
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DMLprogP=PAL 480p
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errboot1=d2x cIOSs rev6 or later are required!\ncIOSs 249 base 56 and 250 base 57 are enough for all your games.\nMore cIOSs could make wiiflow unstable!
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errboot1=No cIOS found!\ncIOS d2x 249 base 56 and 250 base 57 are enough for all your games.
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errboot2=Could not find a device to save configuration files on!
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errboot3=Could not initialize the DIP module!
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errgame1=Cannot find the game with ID: %s
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errgame2=No cios found!
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errgame3=Couldn't find a cIOS using base %i, or 56/57
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errgame2=No cIOS found!
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errgame4=Couldn't load IOS %i
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errgame5=Enabling emu failed!
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errgame6=Enabling emu after reload failed!
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@ -73,13 +73,14 @@ cfgg26=IOS Reload Block deaktivieren
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cfgg27=Seitenverhältnis erzwingen
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cfgg28=NMM
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cfgg29=Keine DVD Patch
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cfgg3=Sprache
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cfgg30=Entpacke Speicherstand
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cfgg31=Entpacken
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cfgg32=Installiere Speicherstand
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cfgg33=Installieren
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cfgg34=Devolution Memcard Emulator
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cfgg35=GameCube Loader
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cfgg3=Sprache
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cfgg36=DM Breitbild Patch
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cfgg4=Länder-Strings patchen
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cfgg5=Ocarina
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cfgg7=Video patchen
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@ -184,6 +185,18 @@ DMLntsc=NTSC 480i
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DMLpal60=PAL 480i
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DMLprog=NTSC 480p
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DMLprogP=PAL 480p
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errboot1=Kein cIOS gefunden!\ncIOS d2x 249 Basis 56 und 250 Basis 57 genügen für die meisten Spiele.
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errboot2=Kein Speichermedium zum Speichern der Konfiguration gefunden!
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errboot3=Konnte DIP Modul nicht initialisieren!
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errgame1=Konnte folgendes Spiel mit dieser ID nicht finden: %s
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errgame2=Kein cIOS gefunden!
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errgame4=Konnte IOS %i nicht laden!
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errgame5=Emulator konnte nicht aktiviert werden!
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errgame6=Emulator konnte nicht nach IOS Reload aktiviert werden!
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errgame7=WDVDGetCoverStatus fehlgeschlagen!
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errgame8=Bitte lege eine Spiel Disk ein.
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errgame9=Dies is keine Wii oder GameCube Disk.
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errgame10=Set USB fehlgeschlagen: %d
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exit_to=Zurück zu
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gameinfo1=Entwickler: %s
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gameinfo2=Herausgeber: %s
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