mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-added some more cleanup code to the external loader to fix up even more random crashes on wii game bootup
This commit is contained in:
parent
d7aed43333
commit
92b17333ef
@ -18,8 +18,8 @@ ASFLAGS = -D_LANGUAGE_ASSEMBLY -DHW_RVL
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TARGET_LINKED = boot.elf
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TARGET = extldr.bin
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CFILES = string.c sync.c usbgecko.c main.c
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OBJS = crt0.o string.o sync.o usbgecko.o main.o
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CFILES = string.c ios.c utils.c cache.c usbgecko.c main.c
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OBJS = crt0.o string.o ios.o utils.o cache.o usbgecko.o main.o
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DEPDIR = .deps
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39
resources/extldr/cache.c
Normal file
39
resources/extldr/cache.c
Normal file
@ -0,0 +1,39 @@
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/*
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TinyLoad - a simple region free (original) game launcher in 4k
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# This code is licensed to you under the terms of the GNU GPL, version 2;
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# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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*/
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/* This code comes from the Twilight Hack */
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// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
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// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
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#include "types.h"
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void sync_before_read(void *p, u32 len)
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{
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u32 a, b;
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a = (u32)p & ~0x1f;
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b = ((u32)p + len + 0x1f) & ~0x1f;
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for ( ; a < b; a += 32)
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asm("dcbi 0,%0" : : "b"(a) : "memory");
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asm("sync ; isync");
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}
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void sync_after_write(const void *p, u32 len)
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{
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u32 a, b;
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a = (u32)p & ~0x1f;
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b = ((u32)p + len + 0x1f) & ~0x1f;
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for ( ; a < b; a += 32)
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asm("dcbf 0,%0" : : "b"(a));
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asm("sync ; isync");
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}
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21
resources/extldr/cache.h
Normal file
21
resources/extldr/cache.h
Normal file
@ -0,0 +1,21 @@
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/*
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TinyLoad - a simple region free (original) game launcher in 4k
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# This code is licensed to you under the terms of the GNU GPL, version 2;
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# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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*/
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/* This code comes from the Twilight Hack */
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// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
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// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
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#ifndef __CACHE_H__
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#define __CACHE_H__
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#include "types.h"
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void sync_before_read(void *p, u32 len);
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void sync_after_write(const void *p, u32 len);
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#endif
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292
resources/extldr/ios.c
Normal file
292
resources/extldr/ios.c
Normal file
@ -0,0 +1,292 @@
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/*
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TinyLoad - a simple region free (original) game launcher in 4k
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# This code is licensed to you under the terms of the GNU GPL, version 2;
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# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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*/
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/* This code comes from HBC's stub which was based on the Twilight Hack code */
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// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
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// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
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// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
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#include "ios.h"
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#include "cache.h"
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#include "utils.h"
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#define virt_to_phys(x) ((u32*)(((u32)(x))&0x3FFFFFFF))
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#define phys_to_virt(x) ((u32*)(((u32)(x))|0x80000000))
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// Low-level IPC access.
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static inline u32 iread32(u32 addr)
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{
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u32 x;
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asm volatile("lwz %0,0(%1) ; sync ; isync" : "=r"(x) : "b"(0xc0000000 | addr));
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return x;
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}
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static inline void iwrite32(u32 addr, u32 x)
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{
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asm volatile("stw %0,0(%1) ; eieio" : : "r"(x), "b"(0xc0000000 | addr));
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}
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static u32 _ipc_read(u32 reg) __attribute__((noinline));
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static void _ipc_write(u32 reg, u32 value) __attribute__((noinline));
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static void ipc_bell(u32 w) __attribute__((noinline));
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// inline the 4*, don't inline the 0x0d0 stuff. yes, this saves a few bytes.
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static u32 _ipc_read(u32 reg)
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{
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return iread32(0x0d000000 + reg);
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}
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static void _ipc_write(u32 reg, u32 value)
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{
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iwrite32(0x0d000000 + reg, value);
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}
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static inline u32 ipc_read(u32 reg)
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{
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return _ipc_read(4*reg);
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}
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static inline void ipc_write(u32 reg, u32 value)
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{
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_ipc_write(4*reg, value);
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}
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static void ipc_bell(u32 w)
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{
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ipc_write(1, w);
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}
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static void ios_delay(void) __attribute__((noinline));
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static void ios_delay(void)
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{
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usleep(500);
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}
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static void ipc_wait_ack(void)
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{
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while(!(ipc_read(1) & 0x2))
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;
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ios_delay();
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}
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static void ipc_wait_reply(void)
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{
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while(!(ipc_read(1) & 0x4))
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;
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ios_delay();
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}
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static u32 ipc_wait(void)
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{
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u32 ret;
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while(!((ret = ipc_read(1)) & 0x6))
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;
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ios_delay();
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return ret;
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}
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// Mid-level IPC access.
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struct ipc {
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u32 cmd;
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int result;
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int fd;
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u32 arg[5];
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u32 user[8];
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};
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static struct ipc ipc ALIGNED(64);
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static void ipc_send_request(void)
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{
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sync_after_write(&ipc, 0x40);
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ipc_write(0, (u32)virt_to_phys(&ipc));
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ipc_bell(1);
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ipc_wait_ack();
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ipc_bell(2);
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}
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static int ipc_send_twoack(void)
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{
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sync_after_write(&ipc, 0x40);
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ios_delay();
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ipc_write(0, (u32)virt_to_phys(&ipc));
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ipc_bell(1);
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if(ipc_wait() & 4)
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return 0;
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ipc_bell(2);
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if(ipc_wait() & 4)
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return 0;
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ipc_bell(2);
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ipc_bell(8);
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return 1;
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}
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static void ipc_recv_reply(void)
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{
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for (;;)
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{
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u32 reply;
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ipc_wait_reply();
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reply = ipc_read(2);
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ipc_bell(4);
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ipc_bell(8);
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if (((u32*)reply) == virt_to_phys(&ipc))
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break;
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}
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sync_before_read(&ipc, 0x40);
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}
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// High-level IPC access.
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void ios_cleanup()
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{
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int loops = 0xA;
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do
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{
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if ((ipc_read(1) & 0x22) == 0x22)
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{
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ipc_write(1, (ipc_read(1)&~0x30) | 2);
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}
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if ((ipc_read(1) & 0x14) == 0x14)
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{
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ipc_read(2);
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ipc_write(1, (ipc_read(1)&~0x30) | 4);
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ipc_write(12, 0x4000);
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ipc_write(1, (ipc_read(1)&~0x30) | 8);
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}
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ipc_write(12, 0x4000);
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usleep(1000);
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loops--;
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} while(loops != 0);
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int fd;
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for (fd = 0; fd != 31; fd++)
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{
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ios_close(fd);
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}
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}
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int ios_open(const char *filename, u32 mode)
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{
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sync_after_write((void*)filename, 0x20);
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ipc.cmd = 1;
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ipc.fd = 0;
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ipc.arg[0] = (u32)virt_to_phys(filename);
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ipc.arg[1] = mode;
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ipc_send_request();
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ipc_recv_reply();
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return ipc.result;
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}
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int ios_close(int fd)
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{
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ipc.cmd = 2;
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ipc.fd = fd;
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ipc_send_request();
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ipc_recv_reply();
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return ipc.result;
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}
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static void ios_std(int fd, int cmd)
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{
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ipc.cmd = cmd;
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ipc.fd = fd;
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ipc_send_request();
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ipc_recv_reply();
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}
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int ios_read(int fd, void *buf, u32 size)
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{
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ipc.arg[0] = (u32)virt_to_phys(buf);
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ipc.arg[1] = size;
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ios_std(fd, 3);
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sync_before_read(buf, size);
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return ipc.result;
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}
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int _ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec, int reboot)
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{
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u32 i;
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for (i = 0; i < in_count + out_count; i++)
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{
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if (vec[i].data)
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{
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sync_after_write(vec[i].data, vec[i].len);
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vec[i].data = (void *)virt_to_phys(vec[i].data);
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}
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}
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sync_after_write(vec, (in_count + out_count) * sizeof *vec);
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ipc.cmd = 7;
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ipc.fd = fd;
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ipc.arg[0] = n;
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ipc.arg[1] = in_count;
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ipc.arg[2] = out_count;
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ipc.arg[3] = (u32)virt_to_phys(vec);
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if(reboot)
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{
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if(ipc_send_twoack())
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return 0;
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}
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else
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ipc_send_request();
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ipc_recv_reply();
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for(i = in_count; i < in_count + out_count; i++)
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{
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if (vec[i].data)
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{
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vec[i].data = phys_to_virt((u32)vec[i].data);
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sync_before_read(vec[i].data, vec[i].len);
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}
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}
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if(reboot && (ipc.result >= 0))
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return -100;
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return ipc.result;
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}
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int ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec)
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{
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return _ios_ioctlv(fd, n, in_count, out_count, vec, 0);
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}
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int ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec)
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{
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return _ios_ioctlv(fd, n, in_count, out_count, vec, 1);
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}
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28
resources/extldr/ios.h
Normal file
28
resources/extldr/ios.h
Normal file
@ -0,0 +1,28 @@
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/*
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TinyLoad - a simple region free (original) game launcher in 4k
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# This code is licensed to you under the terms of the GNU GPL, version 2;
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# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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*/
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#ifndef __IOS_H__
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#define __IOS_H__
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// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
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#include "types.h"
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struct ioctlv {
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void *data;
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u32 len;
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};
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void ios_cleanup(void);
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int ios_open(const char *filename, u32 mode);
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int ios_close(int fd);
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int ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
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int ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
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int ios_read(int fd, void *buf, u32 size);
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#endif
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@ -1,16 +1,23 @@
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#include "types.h"
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#include "string.h"
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#include "sync.h"
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#include "cache.h"
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#include "ios.h"
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#include "usbgecko.h"
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typedef void (*entrypoint) (void);
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static entrypoint exeEntryPoint = (entrypoint)0x80A80000;
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static unsigned char *start = (unsigned char*)0x80A80000;
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static unsigned char *buffer = (unsigned char*)0x90110000;
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u8 *start = (u8*)0x80A80000;
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u8 *buffer = (u8*)0x90110000;
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void _main(void)
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{
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usbgecko_init();
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ios_cleanup(); //hopefully that wont disable any features
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gprintf("Copying External Booter...\n");
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_memcpy(start, buffer, 0xF0000); //960kb safe copying of booter
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sync_before_exec(start, 0xF0000);
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sync_after_write(start, 0xF0000);
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gprintf("Done! Jumping to Entrypoint...\n");
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exeEntryPoint();
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asm volatile (
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"lis %r3, start@h\n"
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"ori %r3, %r3, start@l\n"
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"lwz %r3, 0(%r3)\n"
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"mtlr %r3\n"
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"blr\n"
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);
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}
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@ -1,23 +1,23 @@
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// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
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// This code is licensed to you under the terms of the GNU GPL, version 2;
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// see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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void * _memset(void *b, int c, unsigned int len)
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#include "types.h"
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void * _memset(void *b, u8 c, u32 len)
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{
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unsigned int i;
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u32 i;
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for (i = 0; i < len; i++)
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((unsigned char *)b)[i] = c;
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((u8*)b)[i] = c;
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return b;
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}
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void * _memcpy(void *dst, const void *src, unsigned int len)
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void * _memcpy(void *dst, const void *src, u32 len)
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{
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unsigned int i;
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u32 i;
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for (i = 0; i < len; i++)
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((unsigned char *)dst)[i] = ((unsigned char *)src)[i];
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((u8*)dst)[i] = ((u8*)src)[i];
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return dst;
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}
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|
@ -1,7 +1,7 @@
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#ifndef STRING_H_
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#define STRING_H_
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void * _memcpy(void *dst, const void *src, unsigned int len);
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void * _memset(void *b, int c, unsigned int len);
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void * _memcpy(void *dst, const void *src, u32 len);
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void * _memset(void *b, u8 c, u32 len);
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#endif
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||||
|
@ -1,16 +0,0 @@
|
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// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
// This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
// see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
|
||||
void sync_before_exec(const void *p, unsigned int len)
|
||||
{
|
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unsigned int a, b;
|
||||
|
||||
a = (unsigned int)p & ~0x1f;
|
||||
b = ((unsigned int)p + len + 0x1f) & ~0x1f;
|
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|
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for ( ; a < b; a += 32)
|
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asm("dcbst 0,%0 ; sync ; icbi 0,%0" : : "b"(a));
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||||
|
||||
asm("sync ; isync");
|
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}
|
@ -1,6 +0,0 @@
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#ifndef __SYNC_H_
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||||
#define __SYNC_H_
|
||||
|
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void sync_before_exec(const void *p, unsigned int len);
|
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|
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#endif
|
23
resources/extldr/types.h
Normal file
23
resources/extldr/types.h
Normal file
@ -0,0 +1,23 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#ifndef __TYPES_H__
|
||||
#define __TYPES_H__
|
||||
|
||||
typedef unsigned char u8;
|
||||
typedef unsigned short u16;
|
||||
typedef unsigned int u32;
|
||||
typedef unsigned long long u64;
|
||||
typedef volatile unsigned int vu32;
|
||||
#define NULL ((void *)0)
|
||||
|
||||
#define ALIGNED(n) __attribute__((aligned(n)))
|
||||
|
||||
#endif
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "exi.h"
|
||||
#include "usbgecko.h"
|
||||
|
||||
#include "types.h"
|
||||
#define USBGECKO_CMD_IDENTIFY 0x90000000
|
||||
#define USBGECKO_IDENTIFY_RESPONSE 0x04700000
|
||||
#define USBGECKO_CMD_TX_STATUS 0xc0000000
|
||||
@ -10,38 +10,33 @@
|
||||
#define USBGECKO_CMD_RECEIVE 0xa0000000
|
||||
#define USBGECKO_CMD_TRANSMIT(ch) (0xb0000000 | ((ch) << 20))
|
||||
|
||||
/* We're poking registers; so ensure any access is volatile! */
|
||||
typedef volatile unsigned int vuint32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
|
||||
static int usb_gecko_channel = -1;
|
||||
|
||||
static uint32_t
|
||||
usbgecko_transaction(int ch, uint32_t data)
|
||||
static u32 usbgecko_transaction(int ch, u32 data)
|
||||
{
|
||||
volatile void* exi_base = (volatile void*)EXI_ADDR(ch);
|
||||
|
||||
/* 5.9.1.2: Selecting a specific EXI device: select the USB Gecko device */
|
||||
*(vuint32_t*)(exi_base + EXI_CSR) = EXI_CSR_CLK_32MHZ | EXI_CSR_CS(1);
|
||||
*(vu32*)(exi_base + EXI_CSR) = EXI_CSR_CLK_32MHZ | EXI_CSR_CS(1);
|
||||
|
||||
/* 5.9.1.4: Perform IMM operation: setup data */
|
||||
*(vuint32_t*)(exi_base + EXI_DATA) = data;
|
||||
*(vu32*)(exi_base + EXI_DATA) = data;
|
||||
|
||||
/* 5.9.1.4: Perform IMM operation: schedule read/write; 2 bytes; start now */
|
||||
*(vuint32_t*)(exi_base + EXI_CR) = EXI_CR_TLEN_2 | EXI_CR_RW_RW | EXI_CR_TSTART;
|
||||
*(vu32*)(exi_base + EXI_CR) = EXI_CR_TLEN_2 | EXI_CR_RW_RW | EXI_CR_TSTART;
|
||||
|
||||
/* 5.9.1.4: Perform IMM operation: Wait until transfer is completed */
|
||||
while (1) {
|
||||
if ((*(vuint32_t*)(exi_base + EXI_CR) & EXI_CR_TSTART) == 0)
|
||||
if ((*(vu32*)(exi_base + EXI_CR) & EXI_CR_TSTART) == 0)
|
||||
break;
|
||||
/* XXX barrier */
|
||||
}
|
||||
|
||||
/* 5.9.1.4: Fetch the data */
|
||||
data = *(vuint32_t*)(exi_base + EXI_DATA);
|
||||
data = *(vu32*)(exi_base + EXI_DATA);
|
||||
|
||||
/* 5.9.1.3: Deselecting EXI devices */
|
||||
*(vuint32_t*)(exi_base + EXI_CSR) = 0;
|
||||
*(vu32*)(exi_base + EXI_CSR) = 0;
|
||||
|
||||
return data;
|
||||
}
|
||||
@ -80,7 +75,7 @@ void usbgecko_init()
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < 2; i++) {
|
||||
uint32_t d = usbgecko_transaction(i, USBGECKO_CMD_IDENTIFY);
|
||||
u32 d = usbgecko_transaction(i, USBGECKO_CMD_IDENTIFY);
|
||||
if (d != USBGECKO_IDENTIFY_RESPONSE)
|
||||
continue;
|
||||
usb_gecko_channel = i;
|
||||
|
30
resources/extldr/utils.c
Normal file
30
resources/extldr/utils.c
Normal file
@ -0,0 +1,30 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
/* This code comes from HBC's stub which was based on geckoloader and the Twilight Hack code */
|
||||
/* Some of these routines are from public domain sources */
|
||||
// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#include "types.h"
|
||||
#include "utils.h"
|
||||
|
||||
static u32 get_time(void)
|
||||
{
|
||||
u32 x;
|
||||
|
||||
asm volatile("mftb %0" : "=r"(x));
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
void usleep(u32 us)
|
||||
{
|
||||
u32 _start = get_time();
|
||||
while ((get_time() - _start) < (91*us)) ;
|
||||
}
|
17
resources/extldr/utils.h
Normal file
17
resources/extldr/utils.h
Normal file
@ -0,0 +1,17 @@
|
||||
/*
|
||||
TinyLoad - a simple region free (original) game launcher in 4k
|
||||
|
||||
# This code is licensed to you under the terms of the GNU GPL, version 2;
|
||||
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
|
||||
*/
|
||||
|
||||
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
|
||||
|
||||
#ifndef __UTILS_H__
|
||||
#define __UTILS_H__
|
||||
|
||||
#include "types.h"
|
||||
|
||||
void usleep(u32 us);
|
||||
|
||||
#endif
|
@ -152,6 +152,7 @@ void JumpToEntry(entry EntryPoint)
|
||||
u32 level = IRQ_Disable();
|
||||
__IOS_ShutdownSubsystems();
|
||||
__exception_closeall();
|
||||
__lwp_thread_closeall(); //dont like it but whatever
|
||||
asm volatile (
|
||||
"lis %r3, AppEntrypoint@h\n"
|
||||
"ori %r3, %r3, AppEntrypoint@l\n"
|
||||
|
Loading…
Reference in New Issue
Block a user