mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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29 lines
696 B
C
29 lines
696 B
C
/*
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TinyLoad - a simple region free (original) game launcher in 4k
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# This code is licensed to you under the terms of the GNU GPL, version 2;
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# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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*/
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#ifndef __IOS_H__
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#define __IOS_H__
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// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
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#include "types.h"
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struct ioctlv {
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void *data;
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u32 len;
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};
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void ios_cleanup(void);
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int ios_open(const char *filename, u32 mode);
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int ios_close(int fd);
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int ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
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int ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
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int ios_read(int fd, void *buf, u32 size);
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#endif
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