mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
-added simple dolphin-emu compatility, simply comment in the
#define DOLPHIN in the defines.h and compile
This commit is contained in:
parent
5a5fab8579
commit
944f784c0a
@ -52,3 +52,5 @@ postLoader"
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#define WIINNERTAG_URL "http://www.wiinnertag.com/wiinnertag_scripts/update_sign.php?key={KEY}&game_id={ID6}"
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#define WIINNERTAG_URL "http://www.wiinnertag.com/wiinnertag_scripts/update_sign.php?key={KEY}&game_id={ID6}"
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#define DUTAG_URL "http://tag.darkumbra.net/{KEY}.update={ID6}"
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#define DUTAG_URL "http://tag.darkumbra.net/{KEY}.update={ID6}"
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//#define DOLPHIN true
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@ -34,7 +34,12 @@
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#include "wbfs.h"
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#include "wbfs.h"
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#include "usbstorage.h"
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#include "usbstorage.h"
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#ifdef DOLPHIN
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#include <sdcard/wiisd_io.h>
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const DISC_INTERFACE __io_sdhc = __io_wiisd;
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#else
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extern const DISC_INTERFACE __io_sdhc;
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extern const DISC_INTERFACE __io_sdhc;
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#endif
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DeviceHandler * DeviceHandler::instance = NULL;
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DeviceHandler * DeviceHandler::instance = NULL;
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unsigned int DeviceHandler::watchdog_timeout = 10;
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unsigned int DeviceHandler::watchdog_timeout = 10;
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@ -37,6 +37,12 @@
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#include "ext2.h"
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#include "ext2.h"
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#include "wbfs.h"
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#include "wbfs.h"
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#include <sdcard/gcsd.h>
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#include <sdcard/gcsd.h>
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#ifdef DOLPHIN
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#include <sdcard/wiisd_io.h>
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const DISC_INTERFACE __io_sdhc = __io_wiisd;
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#else
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extern const DISC_INTERFACE __io_sdhc;
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#endif
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#define PARTITION_TYPE_DOS33_EXTENDED 0x05 /* DOS 3.3+ extended partition */
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#define PARTITION_TYPE_DOS33_EXTENDED 0x05 /* DOS 3.3+ extended partition */
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#define PARTITION_TYPE_WIN95_EXTENDED 0x0F /* Windows 95 extended partition */
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#define PARTITION_TYPE_WIN95_EXTENDED 0x0F /* Windows 95 extended partition */
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@ -45,8 +51,6 @@
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#define CACHE 32
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#define CACHE 32
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#define SECTORS 64
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#define SECTORS 64
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extern const DISC_INTERFACE __io_sdhc;
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extern u32 sector_size;
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extern u32 sector_size;
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static inline const char * PartFromType(int type)
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static inline const char * PartFromType(int type)
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@ -68,6 +68,7 @@ u32 IOSPATCH_AHBPROT()
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bool loadIOS(int ios, bool launch_game)
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bool loadIOS(int ios, bool launch_game)
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{
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{
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#ifndef DOLPHIN
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gprintf("Reloading into IOS %i from %i (AHBPROT: %u)...\n", ios, IOS_GetVersion(), HAVE_AHBPROT);
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gprintf("Reloading into IOS %i from %i (AHBPROT: %u)...\n", ios, IOS_GetVersion(), HAVE_AHBPROT);
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Close_Inputs();
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Close_Inputs();
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@ -90,4 +91,7 @@ bool loadIOS(int ios, bool launch_game)
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Open_Inputs();
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Open_Inputs();
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return iosOK;
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return iosOK;
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#else
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return true;
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#endif
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}
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}
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@ -63,6 +63,7 @@ int main(int argc, char **argv)
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else if (argv[i] != NULL && strcasestr(argv[i], "EMULATOR_MAGIC") != NULL)
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else if (argv[i] != NULL && strcasestr(argv[i], "EMULATOR_MAGIC") != NULL)
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Emulator_boot = true;
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Emulator_boot = true;
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}
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}
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#ifndef DOLPHIN
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// Load Custom IOS
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// Load Custom IOS
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gprintf("Loading cIOS: %d\n", mainIOS);
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gprintf("Loading cIOS: %d\n", mainIOS);
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bool iosOK = loadIOS(mainIOS, false);
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bool iosOK = loadIOS(mainIOS, false);
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@ -71,6 +72,9 @@ int main(int argc, char **argv)
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ISFS_Initialize();
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ISFS_Initialize();
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iosOK = iosOK && cIOSInfo::D2X(mainIOS, &mainIOSBase);
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iosOK = iosOK && cIOSInfo::D2X(mainIOS, &mainIOSBase);
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gprintf("Loaded cIOS: %u has base %u\n", mainIOS, mainIOSBase);
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gprintf("Loaded cIOS: %u has base %u\n", mainIOS, mainIOSBase);
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#else
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bool iosOK = true;
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#endif
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// Init
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// Init
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Sys_Init();
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Sys_Init();
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@ -81,7 +85,7 @@ int main(int argc, char **argv)
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while(ret == 1)
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while(ret == 1)
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{
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{
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Open_Inputs(); //(re)init wiimote
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Open_Inputs(); //(re)init wiimote
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#ifndef DOLPHIN
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bool deviceAvailable = false;
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bool deviceAvailable = false;
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u8 timeout = 0;
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u8 timeout = 0;
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while(!deviceAvailable && timeout++ != 20)
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while(!deviceAvailable && timeout++ != 20)
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@ -97,7 +101,11 @@ int main(int argc, char **argv)
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}
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}
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if(DeviceHandler::Instance()->IsInserted(SD))
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if(DeviceHandler::Instance()->IsInserted(SD))
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deviceAvailable = true;
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deviceAvailable = true;
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#else
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bool deviceAvailable = true;
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DeviceHandler::Instance()->MountAll();
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sleep(1);
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#endif
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bool dipOK = Disc_Init() >= 0;
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bool dipOK = Disc_Init() >= 0;
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mainMenu = new CMenu(vid);
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mainMenu = new CMenu(vid);
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@ -128,8 +136,9 @@ int main(int argc, char **argv)
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}
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}
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}
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}
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mainMenu->cleanup();
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mainMenu->cleanup();
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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ISFS_Deinitialize();
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#endif
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Sys_Exit();
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Sys_Exit();
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exit(1);
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exit(1);
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return 0;
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return 0;
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@ -16,8 +16,6 @@
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#include "loader/wbfs.h"
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#include "loader/wbfs.h"
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#include "wip.h"
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#include "wip.h"
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#include "channel_launcher.h"
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#include "channel_launcher.h"
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#include "devicemounter/sdhc.h"
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#include "devicemounter/usbstorage.h"
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#include "BannerWindow.hpp"
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#include "BannerWindow.hpp"
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#include <network.h>
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#include <network.h>
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@ -40,6 +38,11 @@
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#include "gc/gcdisc.hpp"
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#include "gc/gcdisc.hpp"
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#include "Gekko.h"
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#include "Gekko.h"
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#ifndef DOLPHIN
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#include "devicemounter/sdhc.h"
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#include "devicemounter/usbstorage.h"
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#endif
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extern const u8 btngamecfg_png[];
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extern const u8 btngamecfg_png[];
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extern const u8 btngamecfgs_png[];
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extern const u8 btngamecfgs_png[];
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extern const u8 stopkidon_png[];
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extern const u8 stopkidon_png[];
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@ -852,10 +855,11 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool DML)
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m_cat.save(true);
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m_cat.save(true);
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m_cfg.save(true);
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m_cfg.save(true);
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cleanup();
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cleanup();
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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ISFS_Deinitialize();
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USBStorage_Deinit();
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USBStorage_Deinit();
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SDHC_Init();
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SDHC_Init();
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#endif
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GC_SetVideoMode(DMLvideoMode, videoSetting);
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GC_SetVideoMode(DMLvideoMode, videoSetting);
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GC_SetLanguage(GClanguage);
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GC_SetLanguage(GClanguage);
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if(!m_devo_installed || strcasestr(path.c_str(), "boot.bin") != NULL)
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if(!m_devo_installed || strcasestr(path.c_str(), "boot.bin") != NULL)
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@ -892,9 +896,10 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
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AddBootArgument(filepath);
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AddBootArgument(filepath);
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for(u32 i = 0; i < arguments.size(); ++i)
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for(u32 i = 0; i < arguments.size(); ++i)
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AddBootArgument(arguments[i].c_str());
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AddBootArgument(arguments[i].c_str());
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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ISFS_Deinitialize();
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USBStorage_Deinit();
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USBStorage_Deinit();
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#endif
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//MEM2_clear();
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//MEM2_clear();
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BootHomebrew(title);
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BootHomebrew(title);
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}
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}
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@ -1105,8 +1110,9 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", id.c_str()));
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_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", id.c_str()));
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ocarina_load_code(cheatFile.get(), cheatSize);
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ocarina_load_code(cheatFile.get(), cheatSize);
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}
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}
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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ISFS_Deinitialize();
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#endif
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if(forwarder)
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if(forwarder)
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{
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{
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WII_Initialize();
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WII_Initialize();
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@ -1312,10 +1318,9 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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m_cat.save(true);
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m_cat.save(true);
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m_cfg.save(true);
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m_cfg.save(true);
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cleanup(); // wifi and sd gecko doesnt work anymore after cleanup
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cleanup(); // wifi and sd gecko doesnt work anymore after cleanup
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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ISFS_Deinitialize();
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bool iosLoaded = false;
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bool iosLoaded = false;
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if(!dvd || cIOSInfo::neek2o())
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if(!dvd || cIOSInfo::neek2o())
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{
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{
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int result = _loadIOS(gameIOS, userIOS, id);
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int result = _loadIOS(gameIOS, userIOS, id);
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@ -1324,6 +1329,9 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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if(result == LOAD_IOS_SUCCEEDED)
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if(result == LOAD_IOS_SUCCEEDED)
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iosLoaded = true;
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iosLoaded = true;
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}
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}
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#else
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bool iosLoaded = true;
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#endif
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if(!m_directLaunch)
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if(!m_directLaunch)
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{
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{
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if (rtrn != NULL && strlen(rtrn) == 4)
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if (rtrn != NULL && strlen(rtrn) == 4)
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@ -1385,11 +1393,11 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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return;
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return;
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}
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}
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}
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}
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#ifndef DOLPHIN
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USBStorage_Deinit();
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USBStorage_Deinit();
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if(currentPartition == 0)
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if(currentPartition == 0)
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SDHC_Init();
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SDHC_Init();
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#endif
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/* Find game partition offset */
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/* Find game partition offset */
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u64 offset;
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u64 offset;
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s32 ret = Disc_FindPartition(&offset);
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s32 ret = Disc_FindPartition(&offset);
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