mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
- OCD cleanup.
This commit is contained in:
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7f269c9406
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out/boot.dol
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out/boot.dol
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Before Width: | Height: | Size: 4.3 MiB After Width: | Height: | Size: 4.3 MiB |
@ -37,8 +37,8 @@ extern const u32 camera_wav_size;
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CMenu mainMenu;
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u8 CMenu::downloadStack[8192] ATTRIBUTE_ALIGN(32);
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const u32 CMenu::downloadStackSize = 8192;
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//u8 CMenu::downloadStack[8192] ATTRIBUTE_ALIGN(32);
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//const u32 CMenu::downloadStackSize = 8192;
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CMenu::CMenu()
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{
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@ -46,8 +46,6 @@ CMenu::CMenu()
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m_thrdWorking = false;
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m_thrdStop = false;
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m_thrdProgress = 0.f;
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m_thrdStep = 0.f;
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m_thrdStepLen = 0.f;
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m_locked = false;
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m_favorites = false;
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m_thrdNetwork = false;
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@ -2612,20 +2610,6 @@ void CMenu::_stopSounds(void)
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m_gameSound.Stop();
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}
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bool CMenu::_loadFile(u8 * &buffer, u32 &size, const char *path, const char *file)
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{
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u32 fileSize = 0;
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u8 *fileBuf = fsop_ReadFile(file == NULL ? path : fmt("%s/%s", path, file), &fileSize);
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if(fileBuf == NULL)
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return false;
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if(buffer != NULL)
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MEM2_free(buffer);
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buffer = fileBuf;
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size = fileSize;
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return true;
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}
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/* wiiflow creates a map<u8, u8> _installed_cios list for slots 200 to 253 and slot 0
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the first u8 is the slot and the second u8 is the base if its a d2x cios otherwise the slot number again.
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slot 0 is set to 1 - first = 0 and second = 1
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@ -38,19 +38,27 @@ using std::min;
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class CMenu
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{
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public:
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public: // functions called from outside CMenu
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CMenu();
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bool init(bool usb_mounted);
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void error(const wstringEx &msg);
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void terror(const char *key, const wchar_t *msg) { error(_fmt(key, msg)); }
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int main(void);
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void cleanup(void);
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void directlaunch(const char *GameID);
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void TempLoadIOS(int IOS = 0);
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const char *getBoxPath(const dir_discHdr *element);
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const char *getFrontPath(const dir_discHdr *element);
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const char *getBlankCoverPath(const dir_discHdr *element);
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// gc_disc_dump
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u64 m_thrdTotal;
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void update_pThread(u64 amount, bool add = true);
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void GC_Messenger(int message, int info, char *cinfo);
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// proxy settings
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bool proxyUseSystem;
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char proxyAddress[256];
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u16 proxyPort;
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char proxyUsername[33];
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char proxyPassword[33];
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private:
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u8 m_prev_view;
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@ -75,15 +83,6 @@ private:
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string sm_numbers_backup;
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string sm_tiers_backup;
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struct SZone
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{
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int x;
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int y;
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int w;
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int h;
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bool hide;
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};
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CCursor m_cursor[WPAD_MAX_WIIMOTES];
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CFanart m_fa;
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Config m_cfg;
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Config m_loc;
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@ -95,7 +94,6 @@ private:
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Config m_coverflow;
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Config m_platform;
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//vector<string> m_homebrewArgs;
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u8 *m_base_font;
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u32 m_base_font_size;
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u8 *m_wbf1_font;
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@ -107,6 +105,7 @@ private:
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u8 m_max_source_btn;
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u8 curCustBg;
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char cf_domain[16];
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volatile bool m_exit;
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bool m_use_source;// source_menu.ini found & ok to use source menu/flow
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bool m_sourceflow;// in sourceflow view
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bool m_refreshGameList;
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@ -128,7 +127,7 @@ private:
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string m_curLanguage;
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string m_themeName;
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/* Dir strings */
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// Dir strings
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string m_appDir;
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string m_imgsDir;
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string m_binsDir;
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@ -165,18 +164,17 @@ private:
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string m_snapDir;
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/* NandEmulation */
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// Nand Emulation
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char emu_nands_dir[32];
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string m_saveExtGameId;
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bool m_forceext;
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bool m_emuSaveNand;
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s32 m_partRequest;
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/* GC sound stuff */
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// GC sound stuff
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bool m_gc_play_banner_sound;
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bool m_gc_play_default_sound;
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/* Explorer stuff */
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// Explorer stuff
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bool m_txt_view;
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const char *m_txt_path;
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@ -186,7 +184,7 @@ private:
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const TexData *m_nextBg;
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const TexData *m_lqBg;
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u8 m_bgCrossFade;
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//
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// Background textures
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TexData m_errorBg;
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TexData m_configBg;
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TexData m_cheatBg;
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@ -204,7 +202,7 @@ private:
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TexData m_mainBgLQ;
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TexData m_mainCustomBg[2];
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//Main Coverflow
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// Main Coverflow
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s16 m_mainBtnCategories;
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s16 m_mainBtnConfig;
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s16 m_mainBtnHome;
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@ -232,7 +230,7 @@ private:
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unsigned int mem2;
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#endif
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//Main Config menus
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// Main Config menus
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s16 m_configLblPage;
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s16 m_configBtnPageM;
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s16 m_configBtnPageP;
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@ -266,7 +264,7 @@ private:
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s16 m_configBtn4M;
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s16 m_configBtn4P;
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//Download menu
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// Download menu
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s16 m_downloadLblTitle;
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s16 m_downloadBtnBack;
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s16 m_downloadLblGameTDB;
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@ -347,7 +345,7 @@ private:
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s16 m_downloadBtnKOs;
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s16 m_downloadBtnZHCNs;
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s16 m_downloadBtnAUs;
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//Game menu
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// Game menu
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enum
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{
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LOAD_IOS_FAILED = 0,
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@ -373,14 +371,21 @@ private:
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s16 m_codeBtnBack;
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s16 m_codeBtnErase;
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s16 m_codeLblUser[4];
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//menu_wbfs
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// wbfs menu
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s16 m_wbfsLblTitle;
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s16 m_wbfsPBar;
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s16 m_wbfsBtnGo;
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s16 m_wbfsLblDialog;
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s16 m_wbfsLblMessage;
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s16 m_wbfsLblUser[4];
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//Theme Adjust menus
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enum WBFS_OP
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{
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WO_ADD_GAME,
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WO_REMOVE_GAME,
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WO_FORMAT,
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WO_COPY_GAME,
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};
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//coverflow adjust menu
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s16 m_cfThemeBtnAlt;
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s16 m_cfThemeBtnSelect;
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s16 m_cfThemeBtnWide;
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@ -395,6 +400,32 @@ private:
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s16 m_cfThemeBtnValM[4 * 4];
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s16 m_cfThemeBtnValP[4 * 4];
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s16 m_cfThemeLblValTxt[4];
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struct SCFParamDesc
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{
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enum
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{
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PDT_EMPTY,
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PDT_FLOAT,
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PDT_V3D,
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PDT_COLOR,
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PDT_BOOL,
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PDT_INT,
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PDT_TXTSTYLE,
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} paramType[4];
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enum
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{
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PDD_BOTH,
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PDD_NORMAL,
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PDD_SELECTED,
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} domain;
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bool scrnFmt;
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const char name[32];
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const char valName[4][64];
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const char key[4][48];
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float step[4];
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float minMaxVal[4][2];
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};
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static const SCFParamDesc _cfParams[];
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//Game Settings menus
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s16 m_gameSettingsLblPage;
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s16 m_gameSettingsBtnPageM;
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@ -554,20 +585,6 @@ private:
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s16 m_gameSettingsLblFlashSave;
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s16 m_gameSettingsBtnFlashSave;
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// System Menu
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s16 m_systemBtnBack;
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s16 m_systemLblTitle;
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s16 m_systemLblVersionTxt;
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s16 m_systemLblNINverTxt;
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s16 m_systemLblVersion;
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s16 m_systemLblNINver;
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s16 m_systemLblVersionRev;
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s16 m_systemLblUser[4];
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s16 m_systemBtnDownload;
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s16 m_systemLblInfo;
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s16 m_systemLblVerSelectVal;
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s16 m_systemBtnVerSelectM;
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s16 m_systemBtnVerSelectP;
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//Cheat menu
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s16 m_cheatBtnBack;
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s16 m_cheatBtnApply;
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@ -607,14 +624,8 @@ private:
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TexData m_wifi;
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TexData m_controlsreq[4];
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TexData m_controls[4];
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// Zones
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SZone m_mainPrevZone;
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SZone m_mainNextZone;
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SZone m_mainButtonsZone;
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SZone m_mainButtonsZone2;
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SZone m_mainButtonsZone3;
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SZone m_gameButtonsZone;
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// controller stuff
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WPADData *wd[WPAD_MAX_WIIMOTES];
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u32 wii_btnsPressed[WPAD_MAX_WIIMOTES];
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@ -680,12 +691,30 @@ private:
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bool WPadIR_Valid(int chan);
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bool WPadIR_ANY(void);
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CCursor m_cursor[WPAD_MAX_WIIMOTES];
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u8 pointerhidedelay[WPAD_MAX_WIIMOTES];
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u16 stickPointer_x[WPAD_MAX_WIIMOTES];
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u16 stickPointer_y[WPAD_MAX_WIIMOTES];
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bool m_show_pointer[WPAD_MAX_WIIMOTES];
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bool ShowPointer(void);
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time_t no_input_time;
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u32 NoInputTime(void);
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// Zones
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struct SZone
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{
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int x;
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int y;
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int w;
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int h;
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bool hide;
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};
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SZone m_mainPrevZone;
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SZone m_mainNextZone;
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SZone m_mainButtonsZone;
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SZone m_mainButtonsZone2;
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SZone m_mainButtonsZone3;
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SZone m_gameButtonsZone;
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void ShowZone(SZone zone, bool &showZone);
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void ShowMainZone(void);
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void ShowMainZone2(void);
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@ -700,36 +729,7 @@ private:
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bool m_show_zone_next;
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bool m_show_zone_game;
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time_t no_input_time;
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u32 NoInputTime(void);
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volatile bool m_exit;
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volatile bool m_thrdStop;
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volatile bool m_thrdWorking;
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volatile bool m_thrdNetwork;
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float m_thrdStep;
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float m_thrdStepLen;
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mutex_t m_mutex;
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wstringEx m_thrdMessage;
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volatile float m_thrdProgress;
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volatile float m_fileProgress;
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volatile bool m_thrdMessageAdded;
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volatile bool m_gameSelected;
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GuiSound m_gameSound;
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volatile bool m_soundThrdBusy;
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lwp_t m_gameSoundThread;
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bool m_gamesound_changed;
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u8 m_bnrSndVol;
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bool m_video_playing;
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private:
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enum WBFS_OP
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{
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WO_ADD_GAME,
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WO_REMOVE_GAME,
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WO_FORMAT,
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WO_COPY_GAME,
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};
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// GUI Theme stuff
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typedef std::map<string, TexData> TexSet;
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typedef std::map<string, GuiSound*> SoundSet;
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struct SThemeData
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@ -823,285 +823,12 @@ private:
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GuiSound *cameraSound;
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};
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SThemeData theme;
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struct SCFParamDesc
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{
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enum
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{
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PDT_EMPTY,
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PDT_FLOAT,
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PDT_V3D,
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PDT_COLOR,
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PDT_BOOL,
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PDT_INT,
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PDT_TXTSTYLE,
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} paramType[4];
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enum
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{
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PDD_BOTH,
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PDD_NORMAL,
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PDD_SELECTED,
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} domain;
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bool scrnFmt;
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const char name[32];
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const char valName[4][64];
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const char key[4][48];
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float step[4];
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float minMaxVal[4][2];
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};
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//
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bool _loadList(void);
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bool _loadWiiList(void);
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bool _loadGamecubeList(void);
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bool _loadChannelList(void);
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bool _loadPluginList(void);
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bool _loadHomebrewList(const char *HB_Dir);
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void _initCF(void);
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//
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void _initBoot(void);
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void _initMainMenu();
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void _initErrorMenu();
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void _initConfigMenu();
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void _initConfigGCMenu();
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void _initPartitionsCfgMenu();
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void _initGameMenu();
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void _initDownloadMenu();
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void _initCodeMenu();
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void _initAboutMenu();
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void _initWBFSMenu();
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void _initCFThemeMenu();
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void _initGameSettingsMenu();
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void _initCheatSettingsMenu();
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void _initSourceMenu();
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void _initConfigSrc();
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void _initConfigHB();
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void _initPluginSettingsMenu();
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void _initCategorySettingsMenu();
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void _initGameInfoMenu();
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void _initNandEmuMenu();
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void _initHomeAndExitToMenu();
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void _initCoverBanner();
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void _initExplorer();
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void _initWad();
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void _initPathsMenu();
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void _initCheckboxesMenu();
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//
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void _textSource(void);
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void _textConfigSrc(void);
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void _textConfigHB(void);
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void _textPluginSettings(void);
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void _textCategorySettings(void);
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void _textCheatSettings(void);
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void _textError(void);
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void _textConfig(void);
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void _textConfigGC(void);
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void _textPartitionsCfg(void);
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void _textGame(void);
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void _textDownload(void);
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void _textCode(void);
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void _textAbout(void);
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void _textWBFS(void);
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void _textGameSettings(void);
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void _textGameInfo(void);
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void _textNandEmu(void);
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void _textHome(void);
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void _textExitTo(void);
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void _textShutdown(void);
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void _textBoot(void);
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void _textCoverBanner(void);
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void _textExplorer(void);
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void _textWad(void);
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||||
void _textPaths(void);
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void _textCheckboxesMenu(void);
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//
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void _hideCheatSettings(bool instant = false);
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void _hideError(bool instant = false);
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void _hideMain(bool instant = false);
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void _hideConfigMain(bool instant = true);
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||||
void _hideConfigButtons(bool instant = true);
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void _hideConfigGC(bool instant = true);
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void _hideConfigHB(bool instant = true);
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void _hideConfigSrc(bool instant = true);
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void _hideBoot(bool instant = true);
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void _hideCoverBanner(bool instant = true);
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void _hidePartitionsCfg(bool instant = true);
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void _hidePaths(bool instant = true);
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void _hideNandEmu(bool instant = true);
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void _hideDownload(bool instant = true);
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void _hideCode(bool instant = false);
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void _hideAbout(bool instant = false);
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void _hideWBFS(bool instant = false);
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void _hideCFTheme(bool instant = false);
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void _hideGameSettings(bool instant = false);
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void _hideGameSettingsPg(bool instant = false);
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void _hideCheckboxesMenu(bool instant = false);
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void _hideSM_Editor(bool instant = false);
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void _hidePluginSettings(bool instant = false);
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void _hideCategorySettings(bool instant = false);
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void _hideSource(bool instant = false);
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||||
void _hideGame(bool instant = false);
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void _hideGameInfo(bool instant = false);
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void _hideHome(bool instant = false);
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void _hideExitTo(bool instant = false);
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void _hideShutdown(bool instant = false);
|
||||
void _hideExplorer(bool instant = false);
|
||||
void _hideWad(bool instant = false);
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//
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||||
void _showError(void);
|
||||
void _showMain(void);
|
||||
void _showConfigMain(int curPage);
|
||||
void _showConfigGC(int curPage);
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||||
void _showConfigHB(void);
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||||
void _showConfigSrc(bool m_sourceflow = false);
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void _showPartitionsCfg(void);
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||||
void _showNandEmu(void);
|
||||
void _showGame(void);
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||||
void _showDownload(void);
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||||
void _showCode(void);
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||||
void _showAbout(void);
|
||||
void _showBoot(void);
|
||||
void _showSource(void);
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||||
void _showPluginSettings(void);
|
||||
void _showCategorySettings(void);
|
||||
void _showCheatSettings(void);
|
||||
void _showGameInfo(void);
|
||||
void _showWBFS(WBFS_OP op);
|
||||
void _showCFTheme(u32 curParam, int version, bool wide);
|
||||
void _showGameSettings(void);
|
||||
void _showHome(void);
|
||||
void _showExitTo(void);
|
||||
void _showShutdown(void);
|
||||
void _showCoverBanner(void);
|
||||
void _showExplorer(void);
|
||||
void _showWad(void);
|
||||
void _showPaths(void);
|
||||
void _showCheckboxesMenu(void);
|
||||
void _showSM_Editor(void);
|
||||
|
||||
void _showCF(bool refreshList = false);
|
||||
void _refreshExplorer(s8 direction = 0);
|
||||
void _setSrcOptions(void);
|
||||
void _updateSourceBtns(void);
|
||||
void _updatePluginText(void);
|
||||
void _updatePluginCheckboxes(void);
|
||||
void _updateCheckboxesText(void);
|
||||
void _updateCheckboxes(void);
|
||||
void _updateCatCheckboxes(void);
|
||||
void _getGameCategories(void);
|
||||
void _setGameCategories(void);
|
||||
void _setCatGenDomain(void);
|
||||
void _getCustomBgTex(void);
|
||||
void _setMainBg(void);
|
||||
void _setBg(const TexData &bgTex, const TexData &bglqTex);
|
||||
void _updateBg(void);
|
||||
void _drawBg(void);
|
||||
void _updateText(void);
|
||||
void _setPartition(s8 direction = 0);
|
||||
void _setCFVersion(int version);
|
||||
int _getCFVersion(void);
|
||||
//
|
||||
void _configMain(void);
|
||||
void _configGC(void);
|
||||
void _ConfigSrc();
|
||||
void _ConfigHB();
|
||||
void _partitionsCfg(void);
|
||||
int _NandEmuCfg(void);
|
||||
int _ExtractGameSave(string gameId);
|
||||
int _FlashGameSave(string gameId);
|
||||
void _game(bool launch = false);
|
||||
//void _downloadUrl(const char *url, u8 **dl_file, u32 *dl_size);
|
||||
void _download(string gameId = string(), int dl_type = 0);
|
||||
bool _code(char code[4], bool erase = false);
|
||||
void _about(bool help = false);
|
||||
bool _wbfsOp(WBFS_OP op);
|
||||
void _cfTheme(void);
|
||||
bool _gameinfo(void);
|
||||
void _gameSettings(const dir_discHdr *GameHdr, bool disc = false);
|
||||
void _CoverBanner(void);
|
||||
int _sfCacheCoversNeeded();
|
||||
int _cacheCovers(void);
|
||||
void _Explorer(void);
|
||||
const char *_FolderExplorer(const char *startPath);
|
||||
void _wadExplorer(void);
|
||||
void _Wad(const char *wad_path = NULL);
|
||||
void _CheatSettings();
|
||||
bool _Source();
|
||||
void _PluginSettings();
|
||||
void _checkboxesMenu(u8 md);
|
||||
void _SM_Editor();
|
||||
void _CategorySettings(bool fromGameSet = false);
|
||||
bool _Home();
|
||||
bool _ExitTo();
|
||||
void _Shutdown();
|
||||
void _Boot();
|
||||
void _Paths();
|
||||
void _sourceFlow();
|
||||
int _getSrcFlow();
|
||||
void _setSrcFlow(int version);
|
||||
bool _srcTierBack(bool home);
|
||||
void _srcTierLoad(string fn);
|
||||
void _restoreSrcTiers();
|
||||
void _getSFlowBgTex();
|
||||
void _mainLoopCommon(bool withCF = false, bool adjusting = false);
|
||||
void _loadDefaultFont(void);
|
||||
bool _loadFile(u8 * &buffer, u32 &size, const char *path, const char *file);
|
||||
int _loadGameIOS(u8 ios, int userIOS, string id, bool RealNAND_Channels = false);
|
||||
void _launch(const dir_discHdr *hdr);
|
||||
void _launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg = false);
|
||||
void _launchChannel(dir_discHdr *hdr);
|
||||
void _launchHomebrew(const char *filepath, vector<string> arguments);
|
||||
void _launchGC(dir_discHdr *hdr, bool disc);
|
||||
void _launchPlugin(dir_discHdr *hdr);
|
||||
void _launchShutdown();
|
||||
vector<string> _getMetaXML(const char *bootpath);
|
||||
void _extractBnr(const dir_discHdr *hdr);
|
||||
void _setCurrentItem(const dir_discHdr *hdr);
|
||||
void exitHandler(int ExitTo);
|
||||
void _setAA(int aa);
|
||||
void _loadCFCfg();
|
||||
void _loadCFLayout(int version, bool forceAA = false, bool otherScrnFmt = false);
|
||||
Vector3D _getCFV3D(const string &domain, const string &key, const Vector3D &def, bool otherScrnFmt = false);
|
||||
int _getCFInt(const string &domain, const string &key, int def, bool otherScrnFmt = false);
|
||||
float _getCFFloat(const string &domain, const string &key, float def, bool otherScrnFmt = false);
|
||||
void _cfParam(bool inc, int i, const SCFParamDesc &p, int cfVersion, bool wide);
|
||||
|
||||
void _buildMenus(void);
|
||||
void _cleanupDefaultFont();
|
||||
void _Theme_Cleanup();
|
||||
const char *_domainFromView(void);
|
||||
const char *_cfDomain(bool selected = false);
|
||||
//void UpdateCache(u32 view = COVERFLOW_MAX);
|
||||
void RemoveCover(const char *id);
|
||||
SFont _dfltFont(u32 fontSize, u32 lineSpacing, u32 weight, u32 index, const char *genKey);
|
||||
SFont _font(const char *domain, const char *key, SFont def_font);
|
||||
TexData _texture(const char *domain, const char *key, TexData &def, bool freeDef = true);
|
||||
vector<TexData> _textures(const char *domain, const char *key);
|
||||
void _showWaitMessage();
|
||||
public:
|
||||
void _hideWaitMessage();
|
||||
void GC_Messenger(int message, int info, char *cinfo);
|
||||
|
||||
/* proxy settings */
|
||||
bool proxyUseSystem;
|
||||
char proxyAddress[256];
|
||||
u16 proxyPort;
|
||||
char proxyUsername[33];
|
||||
char proxyPassword[33];
|
||||
|
||||
/* general thread updating stuff */
|
||||
u64 m_thrdTotal;
|
||||
void update_pThread(u64 amount, bool add = true);
|
||||
private:
|
||||
void _cleanupBanner(bool gamechange = false);
|
||||
void _cleanupVideo();
|
||||
bool _startVideo();
|
||||
static void * _pThread(void *obj);
|
||||
void _start_pThread(void);
|
||||
void _stop_pThread(void);
|
||||
lwp_t m_thrdPtr;
|
||||
volatile bool m_thrdInstalling;
|
||||
volatile bool m_thrdUpdated;
|
||||
volatile bool m_thrdDone;
|
||||
vu64 m_thrdWritten;
|
||||
|
||||
GuiSound *_sound(CMenu::SoundSet &soundSet, const char *filename, const u8 * snd, u32 len, const char *name, bool isAllocated);
|
||||
GuiSound *_sound(CMenu::SoundSet &soundSet, const char *domain, const char *key, const char *name);
|
||||
u16 _textStyle(const char *domain, const char *key, u16 def, bool coverflow = false);
|
||||
@ -1113,30 +840,180 @@ private:
|
||||
void _setHideAnim(s16 id, const char *domain, int dx, int dy, float scaleX, float scaleY);
|
||||
void _addUserLabels(s16 *ids, u32 size, const char *domain);
|
||||
void _addUserLabels(s16 *ids, u32 start, u32 size, const char *domain);
|
||||
//
|
||||
const wstringEx _t(const char *key, const wchar_t *def = L"") { return m_loc.getWString(m_curLanguage, key, def); }
|
||||
const wstringEx _fmt(const char *key, const wchar_t *def);
|
||||
wstringEx _getNoticeTranslation(int sorting, wstringEx curLetter);
|
||||
//
|
||||
void _setThrdMsg(const wstringEx &msg, float progress);
|
||||
void _setDumpMsg(const wstringEx &msg, float progress, float fileprog);
|
||||
void _downloadProgress(void *obj, int size, int position);
|
||||
int _coverDownloader();
|
||||
int _gametdbDownloaderAsync();
|
||||
int _bannerDownloader();
|
||||
|
||||
//void _netInit();
|
||||
void _initAsyncNetwork();
|
||||
static s32 _networkComplete(s32 result, void *usrData);
|
||||
bool _isNetworkAvailable();
|
||||
s32 _initNetwork();
|
||||
void LoadView(void);
|
||||
static void _addDiscProgress(int status, int total, void *user_data);
|
||||
static void _ShowProgress(int dumpstat, int dumpprog, int filestat, int fileprog, int files, int folders, const char *tmess, void *user_data);
|
||||
static void * _gameInstaller(void *obj);
|
||||
static void * _GCcopyGame(void *obj);
|
||||
bool _searchGamesByID(const char *gameId);
|
||||
int _GCgameInstaller();
|
||||
//main coverflow functions
|
||||
void _loadCFCfg();
|
||||
void _loadCFLayout(int version, bool forceAA = false, bool otherScrnFmt = false);
|
||||
Vector3D _getCFV3D(const string &domain, const string &key, const Vector3D &def, bool otherScrnFmt = false);
|
||||
int _getCFInt(const string &domain, const string &key, int def, bool otherScrnFmt = false);
|
||||
float _getCFFloat(const string &domain, const string &key, float def, bool otherScrnFmt = false);
|
||||
void _setAA(int aa);
|
||||
void _setCFVersion(int version);
|
||||
int _getCFVersion(void);
|
||||
|
||||
// Menu Inits
|
||||
void _initMainMenu();
|
||||
void _initErrorMenu();
|
||||
void _initConfigMenu();
|
||||
void _initConfigGCMenu();
|
||||
void _initConfigSrc();
|
||||
void _initConfigHB();
|
||||
void _initBoot(void);
|
||||
void _initNandEmuMenu();
|
||||
void _initPartitionsCfgMenu();
|
||||
void _initPathsMenu();
|
||||
void _initDownloadMenu();
|
||||
void _initCodeMenu();
|
||||
void _initCFThemeMenu();
|
||||
void _initGameMenu();
|
||||
void _initGameInfoMenu();
|
||||
void _initGameSettingsMenu();
|
||||
void _initCheatSettingsMenu();
|
||||
void _initCoverBanner();
|
||||
void _initWBFSMenu();
|
||||
void _initCategorySettingsMenu();
|
||||
void _initHomeAndExitToMenu();
|
||||
void _initAboutMenu();
|
||||
void _initExplorer();
|
||||
void _initWad();
|
||||
void _initSourceMenu();
|
||||
void _initPluginSettingsMenu();
|
||||
void _initCheckboxesMenu();
|
||||
// menu texts
|
||||
void _textError(void);
|
||||
void _textConfig(void);
|
||||
void _textConfigGC(void);
|
||||
void _textConfigSrc(void);
|
||||
void _textConfigHB(void);
|
||||
void _textBoot(void);
|
||||
void _textNandEmu(void);
|
||||
void _textPartitionsCfg(void);
|
||||
void _textPaths(void);
|
||||
void _textDownload(void);
|
||||
void _textCode(void);
|
||||
void _textGame(void);
|
||||
void _textGameInfo(void);
|
||||
void _textGameSettings(void);
|
||||
void _textCheatSettings(void);
|
||||
void _textCoverBanner(void);
|
||||
void _textWBFS(void);
|
||||
void _textCategorySettings(void);
|
||||
void _textHome(void);
|
||||
void _textExitTo(void);
|
||||
void _textShutdown(void);
|
||||
void _textAbout(void);
|
||||
void _textExplorer(void);
|
||||
void _textWad(void);
|
||||
void _textSource(void);
|
||||
void _textPluginSettings(void);
|
||||
void _textCheckboxesMenu(void);
|
||||
// menu hides
|
||||
void _hideMain(bool instant = false);
|
||||
void _hideError(bool instant = false);
|
||||
void _hideConfigMain(bool instant = true);
|
||||
void _hideConfigButtons(bool instant = true);
|
||||
void _hideConfigGC(bool instant = true);
|
||||
void _hideConfigSrc(bool instant = true);
|
||||
void _hideConfigHB(bool instant = true);
|
||||
void _hideBoot(bool instant = true);
|
||||
void _hideNandEmu(bool instant = true);
|
||||
void _hidePartitionsCfg(bool instant = true);
|
||||
void _hidePaths(bool instant = true);
|
||||
void _hideDownload(bool instant = true);
|
||||
void _hideCode(bool instant = false);
|
||||
void _hideCFTheme(bool instant = false);
|
||||
void _hideGame(bool instant = false);
|
||||
void _hideGameInfo(bool instant = false);
|
||||
void _hideGameSettings(bool instant = false);
|
||||
void _hideGameSettingsPg(bool instant = false);
|
||||
void _hideCheatSettings(bool instant = false);
|
||||
void _hideCoverBanner(bool instant = true);
|
||||
void _hideWBFS(bool instant = false);
|
||||
void _hideCategorySettings(bool instant = false);
|
||||
void _hideHome(bool instant = false);
|
||||
void _hideExitTo(bool instant = false);
|
||||
void _hideShutdown(bool instant = false);
|
||||
void _hideAbout(bool instant = false);
|
||||
void _hideExplorer(bool instant = false);
|
||||
void _hideWad(bool instant = false);
|
||||
void _hideSource(bool instant = false);
|
||||
void _hidePluginSettings(bool instant = false);
|
||||
void _hideCheckboxesMenu(bool instant = false);
|
||||
void _hideSM_Editor(bool instant = false);
|
||||
// menu shows
|
||||
void _showMain(void);
|
||||
void _showCF(bool refreshList = false);
|
||||
void _showError(void);
|
||||
void _showConfigMain(void);
|
||||
void _showConfigGC(void);
|
||||
void _showConfigSrc(bool m_sourceflow = false);
|
||||
void _showConfigHB(void);
|
||||
void _showBoot(void);
|
||||
void _showNandEmu(void);
|
||||
void _showPartitionsCfg(void);
|
||||
void _showPaths(void);
|
||||
void _showDownload(void);
|
||||
void _showCode(void);
|
||||
void _showCFTheme(u32 curParam, int version, bool wide);
|
||||
void _showGame(void);
|
||||
void _showGameSettings(void);
|
||||
void _showGameInfo(void);
|
||||
void _showCheatSettings(void);
|
||||
void _showCoverBanner(void);
|
||||
void _showWBFS(WBFS_OP op);
|
||||
void _showCategorySettings(void);
|
||||
void _showHome(void);
|
||||
void _showExitTo(void);
|
||||
void _showShutdown(void);
|
||||
void _showAbout(void);
|
||||
void _showExplorer(void);
|
||||
void _showWad(void);
|
||||
void _showSource(void);
|
||||
void _showPluginSettings(void);
|
||||
void _showCheckboxesMenu(void);
|
||||
void _showSM_Editor(void);
|
||||
// menu main functions
|
||||
void _error(const wstringEx &msg);
|
||||
void _configMain(void);
|
||||
void _configGC(void);
|
||||
void _ConfigSrc();
|
||||
void _ConfigHB();
|
||||
void _Boot();
|
||||
int _NandEmuCfg(void);
|
||||
void _partitionsCfg(void);
|
||||
void _Paths();
|
||||
void _download(string gameId = string(), int dl_type = 0);
|
||||
bool _code(char code[4], bool erase = false);
|
||||
void _cfTheme(void);
|
||||
void _game(bool launch = false);
|
||||
bool _gameinfo(void);
|
||||
void _gameSettings(const dir_discHdr *GameHdr, bool disc = false);
|
||||
void _CheatSettings();
|
||||
void _CoverBanner(void);
|
||||
bool _wbfsOp(WBFS_OP op);
|
||||
void _CategorySettings(bool fromGameSet = false);
|
||||
bool _Home();
|
||||
bool _ExitTo();
|
||||
void _Shutdown();
|
||||
void _about(bool help = false);
|
||||
void _Explorer(void);
|
||||
void _Wad(const char *wad_path = NULL);
|
||||
bool _Source();
|
||||
void _PluginSettings();
|
||||
void _checkboxesMenu(u8 md);
|
||||
void _SM_Editor();
|
||||
|
||||
//nand emu functions
|
||||
int _FindEmuPart(bool savesnand, bool searchvalid);
|
||||
bool _checkSave(string id, int nand_type);
|
||||
bool _TestEmuNand(int epart, const char *path, bool indept);
|
||||
void _getEmuNands(void);
|
||||
void _FullNandCheck(void);
|
||||
void _listEmuNands(const char *path, vector<string> &nands);
|
||||
int _ExtractGameSave(string gameId);
|
||||
int _FlashGameSave(string gameId);
|
||||
static void * _NandDumper(void *obj);
|
||||
static void * _NandFlasher(void *obj);
|
||||
float m_progress;
|
||||
float m_fprogress;
|
||||
int m_fileprog;
|
||||
@ -1145,62 +1022,175 @@ private:
|
||||
int m_filesdone;
|
||||
int m_foldersdone;
|
||||
int m_nandexentry;
|
||||
wstringEx _optBoolToString(int b);
|
||||
void _stopSounds(void);
|
||||
static void * _NandDumper(void *obj);
|
||||
static void * _NandFlasher(void *obj);
|
||||
int _FindEmuPart(bool savesnand, bool searchvalid);
|
||||
bool _checkSave(string id, int nand_type);
|
||||
bool _TestEmuNand(int epart, const char *path, bool indept);
|
||||
void _getEmuNands(void);
|
||||
void _FullNandCheck(void);
|
||||
void _listEmuNands(const char *path, vector<string> &nands);
|
||||
|
||||
//explorer menu
|
||||
const char *_FolderExplorer(const char *startPath);
|
||||
void _wadExplorer(void);
|
||||
void _refreshExplorer(s8 direction = 0);
|
||||
//source menu
|
||||
void _setSrcOptions(void);
|
||||
void _updateSourceBtns(void);
|
||||
//select plugins menu
|
||||
void _updatePluginText(void);
|
||||
void _updatePluginCheckboxes(void);
|
||||
void _updateCheckboxesText(void);
|
||||
void _updateCheckboxes(void);
|
||||
//categories menu
|
||||
void _updateCatCheckboxes(void);
|
||||
void _getGameCategories(void);
|
||||
void _setGameCategories(void);
|
||||
void _setCatGenDomain(void);
|
||||
//adjust coverflow menu
|
||||
void _cfParam(bool inc, int i, const SCFParamDesc &p, int cfVersion, bool wide);
|
||||
const char *_cfDomain(bool selected = false);
|
||||
//download menu functions
|
||||
void _setThrdMsg(const wstringEx &msg, float progress);
|
||||
void _setDumpMsg(const wstringEx &msg, float progress, float fileprog);
|
||||
void _downloadProgress(void *obj, int size, int position);
|
||||
int _coverDownloader();
|
||||
int _gametdbDownloaderAsync();
|
||||
int _bannerDownloader();
|
||||
int _downloadCheatFileAsync();
|
||||
//void _downloadUrl(const char *url, u8 **dl_file, u32 *dl_size);
|
||||
//static void * _downloadUrlAsync(void *obj);
|
||||
|
||||
//static u8 downloadStack[8192];
|
||||
//static const u32 downloadStackSize;
|
||||
//void _netInit();
|
||||
void _initAsyncNetwork();
|
||||
static s32 _networkComplete(s32 result, void *usrData);
|
||||
bool _isNetworkAvailable();
|
||||
s32 _initNetwork();
|
||||
static void * _pThread(void *obj);
|
||||
void _start_pThread(void);
|
||||
void _stop_pThread(void);
|
||||
lwp_t m_thrdPtr;
|
||||
volatile bool m_thrdInstalling;
|
||||
volatile bool m_thrdUpdated;
|
||||
volatile bool m_thrdDone;
|
||||
vu64 m_thrdWritten;
|
||||
// wbfs menu functions
|
||||
static void _addDiscProgress(int status, int total, void *user_data);
|
||||
static void _ShowProgress(int dumpstat, int dumpprog, int filestat, int fileprog, int files, int folders, const char *tmess, void *user_data);
|
||||
static void * _gameInstaller(void *obj);
|
||||
static void * _GCcopyGame(void *obj);
|
||||
bool _searchGamesByID(const char *gameId);
|
||||
int _GCgameInstaller();
|
||||
// game selected menu functions
|
||||
void _extractBnr(const dir_discHdr *hdr);
|
||||
void _setCurrentItem(const dir_discHdr *hdr);
|
||||
void _cleanupBanner(bool gamechange = false);
|
||||
void _cleanupVideo();
|
||||
bool _startVideo();
|
||||
void _playGameSound(void);
|
||||
void _stopGameSoundThread(void);
|
||||
static void * _gameSoundThread(void *obj);
|
||||
GuiSound m_gameSound;
|
||||
volatile bool m_gameSelected;
|
||||
volatile bool m_soundThrdBusy;
|
||||
lwp_t m_gameSoundThread;
|
||||
bool m_gamesound_changed;
|
||||
u8 m_bnrSndVol;
|
||||
bool m_video_playing;
|
||||
|
||||
// gamelist functions
|
||||
bool _loadList(void);
|
||||
bool _loadWiiList(void);
|
||||
bool _loadGamecubeList(void);
|
||||
bool _loadChannelList(void);
|
||||
bool _loadPluginList(void);
|
||||
bool _loadHomebrewList(const char *HB_Dir);
|
||||
void _initCF(void);
|
||||
|
||||
//background handling functions
|
||||
void _getCustomBgTex(void);
|
||||
void _setMainBg(void);
|
||||
void _setBg(const TexData &bgTex, const TexData &bglqTex);
|
||||
void _updateBg(void);
|
||||
void _drawBg(void);
|
||||
|
||||
//sourceflow functions
|
||||
void _sourceFlow();
|
||||
int _getSrcFlow();
|
||||
void _setSrcFlow(int version);
|
||||
bool _srcTierBack(bool home);
|
||||
void _srcTierLoad(string fn);
|
||||
void _restoreSrcTiers();
|
||||
void _getSFlowBgTex();
|
||||
|
||||
// misc functions
|
||||
void RemoveCover(const char *id);
|
||||
void _setPartition(s8 direction = 0);
|
||||
int _sfCacheCoversNeeded();
|
||||
int _cacheCovers(void);
|
||||
void _mainLoopCommon(bool withCF = false, bool adjusting = false);
|
||||
void _loadDefaultFont(void);
|
||||
void _cleanupDefaultFont();
|
||||
void cleanup(void);
|
||||
void _Theme_Cleanup();
|
||||
void _stopSounds(void);
|
||||
void TempLoadIOS(int IOS = 0);
|
||||
void exitHandler(int ExitTo);
|
||||
const char *_domainFromView(void);
|
||||
void _showWaitMessage();
|
||||
void _hideWaitMessage();
|
||||
void _updateText(void);
|
||||
const wstringEx _t(const char *key, const wchar_t *def = L"") { return m_loc.getWString(m_curLanguage, key, def); }
|
||||
const wstringEx _fmt(const char *key, const wchar_t *def);
|
||||
wstringEx _getNoticeTranslation(int sorting, wstringEx curLetter);
|
||||
wstringEx _optBoolToString(int b);
|
||||
void _load_installed_cioses();
|
||||
std::map<u8, u8> _installed_cios;
|
||||
typedef std::map<u8, u8>::iterator CIOSItr;
|
||||
|
||||
//game boot functions
|
||||
void _launch(const dir_discHdr *hdr);
|
||||
void _launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg = false);
|
||||
void _launchChannel(dir_discHdr *hdr);
|
||||
void _launchHomebrew(const char *filepath, vector<string> arguments);
|
||||
void _launchGC(dir_discHdr *hdr, bool disc);
|
||||
void _launchPlugin(dir_discHdr *hdr);
|
||||
void _launchShutdown();
|
||||
vector<string> _getMetaXML(const char *bootpath);
|
||||
int _loadGameIOS(u8 ios, int userIOS, string id, bool RealNAND_Channels = false);
|
||||
bool _loadFile(u8 * &buffer, u32 &size, const char *path, const char *file);// gameconfig.txt and cheats.gct
|
||||
|
||||
//
|
||||
struct SOption { const char id[11]; const wchar_t text[16]; };
|
||||
|
||||
static const SOption _GlobalVideoModes[6];
|
||||
static const SOption _VideoModes[7];
|
||||
static const SOption _languages[11];
|
||||
|
||||
static const SOption _GlobalDeflickerOptions[6];
|
||||
static const SOption _DeflickerOptions[7];
|
||||
static const SOption _GlobalGCvideoModes[6];
|
||||
static const SOption _GlobalGClanguages[7];
|
||||
static const SOption _GCvideoModes[7];
|
||||
static const SOption _GClanguages[8];
|
||||
static const SOption _GlobalGCLoaders[2];
|
||||
static const SOption _GCLoader[3];
|
||||
|
||||
static const SOption _ChannelsType[3];
|
||||
static const SOption _NandEmu[2];
|
||||
static const SOption _SaveEmu[4];
|
||||
static const SOption _GlobalSaveEmu[3];
|
||||
static const SOption _AspectRatio[3];
|
||||
static const SOption _WidescreenWiiu[3];
|
||||
static const SOption _NinEmuCard[5];
|
||||
static const SOption _vidModePatch[4];
|
||||
static const SOption _debugger[3];
|
||||
static const SOption _hooktype[8];
|
||||
static const SOption _exitTo[3];
|
||||
static const SOption _privateServer[3];
|
||||
|
||||
static int _version[9];
|
||||
static const SCFParamDesc _cfParams[];
|
||||
static const int _nbCfgPages;
|
||||
//thread stack
|
||||
static u8 downloadStack[8192];
|
||||
static const u32 downloadStackSize;
|
||||
static const SOption _GlobalGCvideoModes[6];
|
||||
static const SOption _GCvideoModes[7];
|
||||
static const SOption _GlobalGClanguages[7];
|
||||
static const SOption _GClanguages[8];
|
||||
static const SOption _GlobalGCLoaders[2];
|
||||
static const SOption _GCLoader[3];
|
||||
static const SOption _NinEmuCard[5];
|
||||
|
||||
static const SOption _ChannelsType[3];
|
||||
static const SOption _NandEmu[2];
|
||||
static const SOption _SaveEmu[4];
|
||||
static const SOption _GlobalSaveEmu[3];
|
||||
|
||||
// thread stuff
|
||||
mutex_t m_mutex;
|
||||
wstringEx m_thrdMessage;
|
||||
volatile float m_thrdProgress;
|
||||
volatile float m_fileProgress;
|
||||
volatile bool m_thrdMessageAdded;
|
||||
volatile bool m_thrdStop;
|
||||
volatile bool m_thrdWorking;
|
||||
volatile bool m_thrdNetwork;
|
||||
};
|
||||
|
||||
extern CMenu mainMenu;
|
||||
|
@ -62,7 +62,7 @@ void CMenu::_Boot(void)
|
||||
{
|
||||
if(isWiiVC)
|
||||
{
|
||||
error(_t("errboot7", L"Access denied in Wii VC mode."));
|
||||
_error(_t("errboot7", L"Access denied in Wii VC mode."));
|
||||
return;
|
||||
}
|
||||
set_port = currentPort;
|
||||
@ -138,7 +138,7 @@ void CMenu::_Boot(void)
|
||||
|
||||
if(prev_load != cur_load || prev_ios != cur_ios || set_port != currentPort || prev_sd != cur_sd)
|
||||
{
|
||||
error(_t("errboot8", L"Press 'A' to reload WiiFlow"));
|
||||
_error(_t("errboot8", L"Press 'A' to reload WiiFlow"));
|
||||
vector<string> arguments = _getMetaXML(fmt("%s/boot.dol", m_appDir.c_str()));
|
||||
_launchHomebrew(fmt("%s/boot.dol", m_appDir.c_str()), arguments);
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ void CMenu::_CoverBanner(void)
|
||||
{
|
||||
_hideCoverBanner();
|
||||
RemoveCover(id);
|
||||
error(_t("deltcover", L"Cover is deleted."));
|
||||
_error(_t("deltcover", L"Cover is deleted."));
|
||||
_showCoverBanner();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn3))
|
||||
@ -95,7 +95,7 @@ void CMenu::_CoverBanner(void)
|
||||
fsop_deleteFile(fmt("%s/%s.bnr", m_customBnrDir.c_str(), id));
|
||||
fsop_deleteFile(fmt("%s/%.3s.bnr", m_bnrCacheDir.c_str(), id));
|
||||
fsop_deleteFile(fmt("%s/%.3s.bnr", m_customBnrDir.c_str(), id));
|
||||
error(_t("deltbanner", L"Banner is deleted."));
|
||||
_error(_t("deltbanner", L"Banner is deleted."));
|
||||
m_newGame = true;
|
||||
_showCoverBanner();
|
||||
}
|
||||
|
@ -971,7 +971,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnManage))
|
||||
{
|
||||
if(disc)
|
||||
error(_t("cfgg57", L"Not allowed for disc!"));
|
||||
_error(_t("cfgg57", L"Not allowed for disc!"));
|
||||
else
|
||||
{
|
||||
CoverFlow.stopCoverLoader(true);
|
||||
@ -1079,7 +1079,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnAdultOnly))
|
||||
{
|
||||
if(disc)
|
||||
error(_t("cfgg57", L"Not allowed for disc!"));
|
||||
_error(_t("cfgg57", L"Not allowed for disc!"));
|
||||
else
|
||||
{
|
||||
if(GameHdr->type == TYPE_PLUGIN)
|
||||
@ -1094,7 +1094,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
|
||||
_hideGameSettings();
|
||||
m_forceext = true;
|
||||
if(!_ExtractGameSave(id))
|
||||
error(_t("cfgg50", L"No save to extract!"));
|
||||
_error(_t("cfgg50", L"No save to extract!"));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnFlashSave))
|
||||
@ -1102,7 +1102,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
|
||||
_hideGameSettings();
|
||||
m_forceext = true;
|
||||
if(!_FlashGameSave(id))
|
||||
error(_t("cfgg51", L"No save to flash to real NAND!"));
|
||||
_error(_t("cfgg51", L"No save to flash to real NAND!"));
|
||||
_showGameSettings();
|
||||
}
|
||||
}
|
||||
|
@ -11,6 +11,8 @@ s16 m_configGCLblPage;
|
||||
s16 m_configGCBtnPageM;
|
||||
s16 m_configGCBtnPageP;
|
||||
|
||||
u8 configGC_curPage = 1;
|
||||
|
||||
template <class T> static inline T loopNum(T i, T s)
|
||||
{
|
||||
return (i + s) % s;
|
||||
@ -29,7 +31,7 @@ void CMenu::_hideConfigGC(bool instant)
|
||||
_hideConfigButtons(instant);
|
||||
}
|
||||
|
||||
void CMenu::_showConfigGC(int curPage)
|
||||
void CMenu::_showConfigGC(void)
|
||||
{
|
||||
_setBg(m_configGCBg, m_configGCBg);
|
||||
m_btnMgr.show(m_configGCLblTitle);
|
||||
@ -41,12 +43,12 @@ void CMenu::_showConfigGC(int curPage)
|
||||
m_btnMgr.show(m_configGCLblPage);
|
||||
m_btnMgr.show(m_configGCBtnPageM);
|
||||
m_btnMgr.show(m_configGCBtnPageP);
|
||||
m_btnMgr.setText(m_configGCLblPage, wfmt(L"%i / %i", curPage, 2));
|
||||
m_btnMgr.setText(m_configGCLblPage, wfmt(L"%i / %i", configGC_curPage, 2));
|
||||
|
||||
_hideConfigButtons(true);
|
||||
|
||||
int i;
|
||||
if(curPage == 1)
|
||||
if(configGC_curPage == 1)
|
||||
{
|
||||
m_btnMgr.setText(m_configLbl1, _t("cfgb5", L"Video mode"));
|
||||
m_btnMgr.setText(m_configLbl2, _t("cfgb6", L"Game language"));
|
||||
@ -103,9 +105,9 @@ void CMenu::_configGC(void)
|
||||
{
|
||||
int i;
|
||||
bool j;
|
||||
int curPage = 1;
|
||||
configGC_curPage = 1;
|
||||
SetupInput();
|
||||
_showConfigGC(curPage);
|
||||
_showConfigGC();
|
||||
while(!m_exit)
|
||||
{
|
||||
_mainLoopCommon();
|
||||
@ -117,27 +119,27 @@ void CMenu::_configGC(void)
|
||||
m_btnMgr.down();
|
||||
else if(BTN_LEFT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configGCBtnPageM)))
|
||||
{
|
||||
curPage--;
|
||||
if(curPage < 1)
|
||||
curPage = 2;
|
||||
configGC_curPage--;
|
||||
if(configGC_curPage < 1)
|
||||
configGC_curPage = 2;
|
||||
if(!BTN_A_PRESSED)
|
||||
m_btnMgr.click(m_configGCBtnPageM);
|
||||
_showConfigGC(curPage);
|
||||
_showConfigGC();
|
||||
}
|
||||
else if(BTN_RIGHT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configGCBtnPageP)))
|
||||
{
|
||||
curPage++;
|
||||
if(curPage > 2)
|
||||
curPage = 1;
|
||||
configGC_curPage++;
|
||||
if(configGC_curPage > 2)
|
||||
configGC_curPage = 1;
|
||||
if(!BTN_A_PRESSED)
|
||||
m_btnMgr.click(m_configGCBtnPageP);
|
||||
_showConfigGC(curPage);
|
||||
_showConfigGC();
|
||||
}
|
||||
else if(BTN_A_PRESSED)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configGCBtnBack))
|
||||
break;
|
||||
if(curPage == 1)
|
||||
if(configGC_curPage == 1)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
|
||||
{
|
||||
|
@ -2,7 +2,8 @@
|
||||
#include <algorithm>
|
||||
#include "menu.hpp"
|
||||
|
||||
const int CMenu::_nbCfgPages = 14;
|
||||
u8 mainCfg_Pages = 14;
|
||||
u8 mainCfg_curPage = 1;
|
||||
|
||||
template <class T> static inline T loopNum(T i, T s)
|
||||
{
|
||||
@ -100,7 +101,7 @@ void CMenu::_hideConfigMain(bool instant)
|
||||
_hideConfigButtons(instant);
|
||||
}
|
||||
|
||||
void CMenu::_showConfigMain(int curPage)
|
||||
void CMenu::_showConfigMain()
|
||||
{
|
||||
_setBg(m_configBg, m_configBg);
|
||||
m_btnMgr.show(m_configLblTitle);
|
||||
@ -112,7 +113,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.show(m_configLblPage);
|
||||
m_btnMgr.show(m_configBtnPageM);
|
||||
m_btnMgr.show(m_configBtnPageP);
|
||||
m_btnMgr.setText(m_configLblPage, wfmt(L"%i / %i", curPage, m_locked ? curPage : _nbCfgPages));
|
||||
m_btnMgr.setText(m_configLblPage, wfmt(L"%i / %i", mainCfg_curPage, m_locked ? mainCfg_curPage : mainCfg_Pages));
|
||||
|
||||
_hideConfigButtons(true);
|
||||
|
||||
@ -121,11 +122,11 @@ void CMenu::_showConfigMain(int curPage)
|
||||
{
|
||||
m_btnMgr.show(m_configLbl1);
|
||||
m_btnMgr.show(m_configLbl3);
|
||||
if(curPage != 14)
|
||||
if(mainCfg_curPage != 14)
|
||||
m_btnMgr.show(m_configLbl4);
|
||||
}
|
||||
|
||||
if(curPage == 1)
|
||||
if(mainCfg_curPage == 1)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
if(!m_locked)
|
||||
@ -147,7 +148,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configBtn3, _t("cfg14", L"Set"));
|
||||
m_btnMgr.setText(m_configBtn4, _t("cfg14", L"Set"));
|
||||
}
|
||||
else if(curPage == 2)
|
||||
else if(mainCfg_curPage == 2)
|
||||
{
|
||||
m_btnMgr.show(m_configLbl1Val);
|
||||
m_btnMgr.show(m_configBtn1M);
|
||||
@ -168,7 +169,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configBtn3, _t("cfgc5", L"Go"));
|
||||
m_btnMgr.setText(m_configBtn4, _t("cfgc5", L"Go"));
|
||||
}
|
||||
else if(curPage == 3)
|
||||
else if(mainCfg_curPage == 3)
|
||||
{
|
||||
m_btnMgr.show(m_configLbl1Val);
|
||||
m_btnMgr.show(m_configBtn1M);
|
||||
@ -197,7 +198,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
i = min(max(1, m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL)), (int)ARRAY_SIZE(CMenu::_ChannelsType)) - 1;
|
||||
m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_ChannelsType[i].id, CMenu::_ChannelsType[i].text));
|
||||
}
|
||||
else if(curPage == 4)
|
||||
else if(mainCfg_curPage == 4)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn1);
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
@ -241,7 +242,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
}
|
||||
m_btnMgr.setText(m_configLbl4Val, channelName);
|
||||
}
|
||||
else if(curPage == 5)
|
||||
else if(mainCfg_curPage == 5)
|
||||
{
|
||||
m_btnMgr.show(m_configLbl1Val);
|
||||
m_btnMgr.show(m_configBtn1M);
|
||||
@ -264,7 +265,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configLbl4, _t("cfgs4", L"Game sound volume"));
|
||||
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "sound_volume_bnr", 255)));
|
||||
}
|
||||
else if(curPage == 6)
|
||||
else if(mainCfg_curPage == 6)
|
||||
{
|
||||
m_btnMgr.show(m_configLbl1Val);
|
||||
m_btnMgr.show(m_configBtn1M);
|
||||
@ -287,7 +288,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configLbl4, _t("cfgc7", L"Vertical offset"));
|
||||
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "tv_y", 0)));
|
||||
}
|
||||
else if(curPage == 7)
|
||||
else if(mainCfg_curPage == 7)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn1);
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
@ -302,7 +303,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configLbl4, _t("cfg704", L"Hide plugins button"));
|
||||
m_btnMgr.setText(m_configBtn4, m_cfg.getBool(PLUGIN_DOMAIN, "disable") ? _t("yes", L"Yes") : _t("no", L"No"));
|
||||
}
|
||||
else if(curPage == 8)
|
||||
else if(mainCfg_curPage == 8)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn1);
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
@ -319,7 +320,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configLbl4, _t("cfg708", L"Fanart default ending delay"));
|
||||
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("FANART", "delay_after_animation", 200)));
|
||||
}
|
||||
else if(curPage == 9)
|
||||
else if(mainCfg_curPage == 9)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn1);
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
@ -336,7 +337,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configLbl4, _t("cfg712", L"Screensaver idle seconds"));
|
||||
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "screensaver_idle_seconds", 60)));// inc by 30
|
||||
}
|
||||
else if(curPage == 10)
|
||||
else if(mainCfg_curPage == 10)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn1);
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
@ -353,7 +354,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configLbl4, _t("cfg716", L"Music fade rate"));
|
||||
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "music_fade_rate", 8)));
|
||||
}
|
||||
else if(curPage == 11)
|
||||
else if(mainCfg_curPage == 11)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn1);
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
@ -368,7 +369,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configLbl4, _t("cfg721", L"Play GC default sound"));
|
||||
m_btnMgr.setText(m_configBtn4, m_cfg.getBool(GC_DOMAIN, "play_default_sound") ? _t("yes", L"Yes") : _t("no", L"No"));
|
||||
}
|
||||
else if(curPage == 12)
|
||||
else if(mainCfg_curPage == 12)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn1);
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
@ -383,7 +384,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
m_btnMgr.setText(m_configLbl4, _t("cfg727", L"Use Plugin Database Titles"));
|
||||
m_btnMgr.setText(m_configBtn4, m_cfg.getBool(PLUGIN_DOMAIN, "database_titles", true) ? _t("yes", L"Yes") : _t("no", L"No"));
|
||||
}
|
||||
else if(curPage == 13)
|
||||
else if(mainCfg_curPage == 13)
|
||||
{
|
||||
m_btnMgr.show(m_configBtn1);
|
||||
m_btnMgr.show(m_configBtn2);
|
||||
@ -417,7 +418,7 @@ void CMenu::_showConfigMain(int curPage)
|
||||
|
||||
void CMenu::_configMain(void)
|
||||
{
|
||||
int curPage = 1;
|
||||
mainCfg_curPage = 1;
|
||||
int val;
|
||||
bool rand_music = m_cfg.getBool("GENERAL", "randomize_music");
|
||||
bool hq_covers = m_cfg.getBool("GENERAL", "cover_use_hq");
|
||||
@ -453,7 +454,7 @@ void CMenu::_configMain(void)
|
||||
}
|
||||
}
|
||||
prevLanguage = languages_available[curLanguage];
|
||||
_showConfigMain(curPage);
|
||||
_showConfigMain();
|
||||
|
||||
while(!m_exit)
|
||||
{
|
||||
@ -468,29 +469,29 @@ void CMenu::_configMain(void)
|
||||
{
|
||||
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
|
||||
m_btnMgr.click(m_configBtnPageM);
|
||||
curPage -= 1;
|
||||
if(curPage < 1)
|
||||
curPage = _nbCfgPages;
|
||||
_showConfigMain(curPage);
|
||||
mainCfg_curPage -= 1;
|
||||
if(mainCfg_curPage < 1)
|
||||
mainCfg_curPage = mainCfg_Pages;
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(!m_locked && (BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configBtnPageP))))
|
||||
{
|
||||
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
|
||||
m_btnMgr.click(m_configBtnPageP);
|
||||
curPage += 1;
|
||||
if(curPage > _nbCfgPages)
|
||||
curPage = 1;
|
||||
_showConfigMain(curPage);
|
||||
mainCfg_curPage += 1;
|
||||
if(mainCfg_curPage > mainCfg_Pages)
|
||||
mainCfg_curPage = 1;
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(BTN_A_PRESSED)
|
||||
{
|
||||
if(curPage == 1)
|
||||
if(mainCfg_curPage == 1)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
_hideConfigMain();
|
||||
_download();
|
||||
_showConfigMain(1);
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn2))
|
||||
{
|
||||
@ -504,8 +505,8 @@ void CMenu::_configMain(void)
|
||||
m_locked = false;
|
||||
}
|
||||
else
|
||||
error(_t("cfgg25",L"Password incorrect."));
|
||||
_showConfigMain(1);
|
||||
_error(_t("cfgg25",L"Password incorrect."));
|
||||
_showConfigMain();
|
||||
}
|
||||
else //set code
|
||||
{
|
||||
@ -517,23 +518,23 @@ void CMenu::_configMain(void)
|
||||
m_cfg.setString("GENERAL", "parent_code", string(code, 4).c_str());
|
||||
m_locked = true;
|
||||
}
|
||||
_showConfigMain(1);
|
||||
_showConfigMain();
|
||||
}
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn3))
|
||||
{
|
||||
_hideConfigMain();
|
||||
_partitionsCfg();
|
||||
_showConfigMain(1);
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn4))
|
||||
{
|
||||
_hideConfigMain();
|
||||
_NandEmuCfg();
|
||||
_showConfigMain(1);
|
||||
_showConfigMain();
|
||||
}
|
||||
}
|
||||
if(curPage == 2)
|
||||
if(mainCfg_curPage == 2)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
|
||||
{
|
||||
@ -557,23 +558,23 @@ void CMenu::_configMain(void)
|
||||
else
|
||||
m_cfg.setString("GENERAL", "language", m_curLanguage.c_str());
|
||||
_updateText();
|
||||
_showConfigMain(2);
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn3))
|
||||
{
|
||||
m_refreshGameList = true;
|
||||
_hideConfigMain();
|
||||
_cfTheme();
|
||||
_showConfigMain(2);
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn4))
|
||||
{
|
||||
_hideConfigMain();
|
||||
_Boot();
|
||||
_showConfigMain(2);
|
||||
_showConfigMain();
|
||||
}
|
||||
}
|
||||
if(curPage == 3)
|
||||
if(mainCfg_curPage == 3)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
|
||||
{
|
||||
@ -593,7 +594,7 @@ void CMenu::_configMain(void)
|
||||
{
|
||||
_hideConfigMain();
|
||||
_configGC();
|
||||
_showConfigMain(3);
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn4P) || m_btnMgr.selected(m_configBtn4M))
|
||||
{
|
||||
@ -605,7 +606,7 @@ void CMenu::_configMain(void)
|
||||
m_refreshGameList = true;
|
||||
}
|
||||
}
|
||||
if(curPage == 4)
|
||||
if(mainCfg_curPage == 4)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
@ -623,7 +624,7 @@ void CMenu::_configMain(void)
|
||||
{
|
||||
_hideConfigMain();
|
||||
_Paths();
|
||||
_showConfigMain(curPage);
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn4P))
|
||||
{
|
||||
@ -659,7 +660,7 @@ void CMenu::_configMain(void)
|
||||
m_btnMgr.setText(m_configLbl4Val, channelName);
|
||||
}
|
||||
}
|
||||
if(curPage == 5)
|
||||
if(mainCfg_curPage == 5)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
|
||||
{
|
||||
@ -697,7 +698,7 @@ void CMenu::_configMain(void)
|
||||
m_bnrSndVol = m_cfg.getInt("GENERAL", "sound_volume_bnr");
|
||||
}
|
||||
}
|
||||
if(curPage == 6)
|
||||
if(mainCfg_curPage == 6)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
|
||||
{
|
||||
@ -736,7 +737,7 @@ void CMenu::_configMain(void)
|
||||
m_vid.set2DViewport(m_cfg.getInt("GENERAL", "tv_width", 640), m_cfg.getInt("GENERAL", "tv_height", 480), m_cfg.getInt("GENERAL", "tv_x", 0), m_cfg.getInt("GENERAL", "tv_y", 0));
|
||||
}
|
||||
}
|
||||
if(curPage == 7)
|
||||
if(mainCfg_curPage == 7)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
@ -759,7 +760,7 @@ void CMenu::_configMain(void)
|
||||
m_btnMgr.setText(m_configBtn4, m_cfg.getBool(PLUGIN_DOMAIN, "disable") ? _t("yes", L"Yes") : _t("no", L"No"));
|
||||
}
|
||||
}
|
||||
if(curPage == 8)
|
||||
if(mainCfg_curPage == 8)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
@ -786,7 +787,7 @@ void CMenu::_configMain(void)
|
||||
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("FANART", "delay_after_animation")));
|
||||
}
|
||||
}
|
||||
if(curPage == 9)
|
||||
if(mainCfg_curPage == 9)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
@ -814,7 +815,7 @@ void CMenu::_configMain(void)
|
||||
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "screensaver_idle_seconds")));
|
||||
}
|
||||
}
|
||||
if(curPage == 10)
|
||||
if(mainCfg_curPage == 10)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
@ -845,7 +846,7 @@ void CMenu::_configMain(void)
|
||||
MusicPlayer.SetFadeRate(m_cfg.getInt("GENERAL", "music_fade_rate"));
|
||||
}
|
||||
}
|
||||
if(curPage == 11)
|
||||
if(mainCfg_curPage == 11)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
@ -871,19 +872,19 @@ void CMenu::_configMain(void)
|
||||
m_gc_play_default_sound = m_cfg.getBool(GC_DOMAIN, "play_default_sound", true);
|
||||
}
|
||||
}
|
||||
if(curPage == 12)
|
||||
if(mainCfg_curPage == 12)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
_hideConfigMain();
|
||||
_ConfigHB();
|
||||
_showConfigMain(12);
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn2))
|
||||
{
|
||||
_hideConfigMain();
|
||||
_ConfigSrc();
|
||||
_showConfigMain(12);
|
||||
_showConfigMain();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configBtn3))
|
||||
{
|
||||
@ -897,7 +898,7 @@ void CMenu::_configMain(void)
|
||||
m_btnMgr.setText(m_configBtn4, val ? _t("yes", L"Yes") : _t("no", L"No"));
|
||||
}
|
||||
}
|
||||
if(curPage == 13)
|
||||
if(mainCfg_curPage == 13)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
@ -924,7 +925,7 @@ void CMenu::_configMain(void)
|
||||
CFLocked = val;
|
||||
}
|
||||
}
|
||||
if(curPage == 14)
|
||||
if(mainCfg_curPage == 14)
|
||||
{
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
@ -950,7 +951,7 @@ void CMenu::_configMain(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
if(curPage == 2 && m_curLanguage != prevLanguage)
|
||||
if(mainCfg_curPage == 2 && m_curLanguage != prevLanguage)
|
||||
{
|
||||
m_cacheList.Init(m_settingsDir.c_str(), m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str(), m_pluginDataDir.c_str(),
|
||||
m_cfg.getString(CONFIG_FILENAME_SKIP_DOMAIN,CONFIG_FILENAME_SKIP_KEY,CONFIG_FILENAME_SKIP_DEFAULT));
|
||||
|
@ -68,7 +68,7 @@ void CMenu::_ConfigSrc(void)
|
||||
{
|
||||
if(!m_use_source)
|
||||
{
|
||||
error(_t("cfgsmerr", L"No source menu found!"));
|
||||
_error(_t("cfgsmerr", L"No source menu found!"));
|
||||
return;
|
||||
}
|
||||
SetupInput();
|
||||
|
@ -5,7 +5,7 @@ s16 m_errorLblMessage;
|
||||
s16 m_errorLblIcon;
|
||||
s16 m_errorLblUser[4];
|
||||
|
||||
void CMenu::error(const wstringEx &msg)
|
||||
void CMenu::_error(const wstringEx &msg)
|
||||
{
|
||||
SetupInput();
|
||||
_hideAbout();
|
||||
|
@ -376,9 +376,9 @@ void CMenu::_game(bool launch)
|
||||
_hideGame();
|
||||
m_banner.SetShowBanner(false);
|
||||
if(m_locked)
|
||||
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
|
||||
_error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
|
||||
else if(hdr->type == TYPE_CHANNEL)
|
||||
error(_t("errgame17", L"Can not delete real NAND Channels!"));
|
||||
_error(_t("errgame17", L"Can not delete real NAND Channels!"));
|
||||
else if(hdr->type == TYPE_HOMEBREW)
|
||||
{
|
||||
bool smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
|
||||
@ -414,7 +414,7 @@ void CMenu::_game(bool launch)
|
||||
if(m_locked)
|
||||
{
|
||||
m_banner.SetShowBanner(false);
|
||||
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
|
||||
_error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
|
||||
m_banner.SetShowBanner(true);
|
||||
}
|
||||
else
|
||||
@ -442,7 +442,7 @@ void CMenu::_game(bool launch)
|
||||
if(m_locked)
|
||||
{
|
||||
m_banner.SetShowBanner(false);
|
||||
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
|
||||
_error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
|
||||
m_banner.SetShowBanner(true);
|
||||
}
|
||||
else
|
||||
@ -479,7 +479,7 @@ void CMenu::_game(bool launch)
|
||||
_hideGame();
|
||||
if(isWiiVC && (hdr->type == TYPE_WII_GAME || hdr->type == TYPE_EMUCHANNEL))
|
||||
{
|
||||
error(_t("errgame19", L"Can't launch in Wii virtual console mode!"));
|
||||
_error(_t("errgame19", L"Can't launch in Wii virtual console mode!"));
|
||||
launch = false;
|
||||
_showGame();
|
||||
}
|
||||
|
@ -92,7 +92,7 @@ void CMenu::directlaunch(const char *GameID)// from boot arg for wii game only
|
||||
}
|
||||
}
|
||||
}
|
||||
error(wfmt(_fmt("errgame1", L"Cannot find the game with ID: %s"), GameID));
|
||||
_error(wfmt(_fmt("errgame1", L"Cannot find the game with ID: %s"), GameID));
|
||||
}
|
||||
|
||||
void CMenu::_launchShutdown()
|
||||
@ -279,7 +279,7 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
|
||||
bool ret = (LoadHomebrew(filepath) && LoadAppBooter(fmt("%s/app_booter.bin", m_binsDir.c_str())));
|
||||
if(ret == false)
|
||||
{
|
||||
error(_t("errgame14", L"app_booter.bin not found!"));
|
||||
_error(_t("errgame14", L"app_booter.bin not found!"));
|
||||
return;
|
||||
}
|
||||
/* no more error msgs - remove btns and sounds */
|
||||
@ -399,7 +399,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
||||
/* Check if loader installed */
|
||||
if((loader == NINTENDONT && !m_nintendont_installed) || (loader == DEVOLUTION && !m_devo_installed))
|
||||
{
|
||||
error(_t("errgame11", L"GameCube Loader not found! Can't launch game."));
|
||||
_error(_t("errgame11", L"GameCube Loader not found! Can't launch game."));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -524,7 +524,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
||||
bool ret = (Nintendont_GetLoader(use_slippi) && LoadAppBooter(fmt("%s/app_booter.bin", m_binsDir.c_str())));
|
||||
if(ret == false)
|
||||
{
|
||||
error(_t("errgame14", L"app_booter.bin not found!"));
|
||||
_error(_t("errgame14", L"app_booter.bin not found!"));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -701,6 +701,21 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
||||
Sys_Exit();
|
||||
}
|
||||
|
||||
/* used to load gameconfig.txt and cheats .gct */
|
||||
bool CMenu::_loadFile(u8 * &buffer, u32 &size, const char *path, const char *file)
|
||||
{
|
||||
u32 fileSize = 0;
|
||||
u8 *fileBuf = fsop_ReadFile(file == NULL ? path : fmt("%s/%s", path, file), &fileSize);
|
||||
if(fileBuf == NULL)
|
||||
return false;
|
||||
|
||||
if(buffer != NULL)
|
||||
MEM2_free(buffer);
|
||||
buffer = fileBuf;
|
||||
size = fileSize;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* used by wii and channel games to load the cIOS to use for the game */
|
||||
/* plugins, apps, and gamecube games don't use cIOS */
|
||||
int CMenu::_loadGameIOS(u8 gameIOS, int userIOS, string id, bool RealNAND_Channels)
|
||||
@ -717,7 +732,7 @@ int CMenu::_loadGameIOS(u8 gameIOS, int userIOS, string id, bool RealNAND_Channe
|
||||
_initAsyncNetwork();// needed after IOS change
|
||||
if(ret == false)
|
||||
{
|
||||
error(wfmt(_fmt("errgame4", L"Couldn't load IOS %i"), gameIOS));
|
||||
_error(wfmt(_fmt("errgame4", L"Couldn't load IOS %i"), gameIOS));
|
||||
return LOAD_IOS_FAILED;
|
||||
}
|
||||
return LOAD_IOS_SUCCEEDED;
|
||||
@ -752,7 +767,7 @@ int CMenu::_loadGameIOS(u8 gameIOS, int userIOS, string id, bool RealNAND_Channe
|
||||
_initAsyncNetwork();// always seem to do netinit after changing IOS
|
||||
if(ret == false)
|
||||
{
|
||||
error(wfmt(_fmt("errgame4", L"Couldn't load IOS %i"), gameIOS));
|
||||
_error(wfmt(_fmt("errgame4", L"Couldn't load IOS %i"), gameIOS));
|
||||
return LOAD_IOS_FAILED;
|
||||
}
|
||||
return LOAD_IOS_SUCCEEDED;
|
||||
@ -882,7 +897,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
{
|
||||
if(!Load_Neek2o_Kernel())
|
||||
{
|
||||
error(_t("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));//kernal.bin not found
|
||||
_error(_t("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));//kernal.bin not found
|
||||
return;
|
||||
}
|
||||
else
|
||||
@ -907,7 +922,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
/* load external booter bins */
|
||||
if(ExternalBooter_LoadBins(m_binsDir.c_str()) == false)
|
||||
{
|
||||
error(_t("errgame16", L"Missing ext_loader.bin or ext_booter.bin!"));
|
||||
_error(_t("errgame16", L"Missing ext_loader.bin or ext_booter.bin!"));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -941,7 +956,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
if(NandHandle.Enable_Emu() < 0)
|
||||
{
|
||||
NandHandle.Disable_Emu();
|
||||
error(_t("errgame5", L"Enabling emu failed!"));
|
||||
_error(_t("errgame5", L"Enabling emu failed!"));
|
||||
return;
|
||||
}
|
||||
DeviceHandle.MountAll();
|
||||
@ -978,7 +993,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
/* Open Disc */
|
||||
if(Disc_Open(true) < 0)
|
||||
{
|
||||
error(_t("wbfsoperr2", L"Disc_Open failed"));
|
||||
_error(_t("wbfsoperr2", L"Disc_Open failed"));
|
||||
Sys_Exit();
|
||||
}
|
||||
/* Check disc */
|
||||
@ -986,14 +1001,14 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
{
|
||||
if(Disc_IsGC() < 0)
|
||||
{
|
||||
error(_t("errgame9", L"This is not a Wii or GC disc"));
|
||||
_error(_t("errgame9", L"This is not a Wii or GC disc"));
|
||||
Sys_Exit();
|
||||
}
|
||||
else // GC disc
|
||||
{
|
||||
if(!m_nintendont_installed)
|
||||
{
|
||||
error(_t("errgame12", L"Nintendont not found! Can't launch GC Disc."));
|
||||
_error(_t("errgame12", L"Nintendont not found! Can't launch GC Disc."));
|
||||
return;
|
||||
}
|
||||
/* Read GC disc header to get id*/
|
||||
@ -1132,7 +1147,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
if(emuPart < 0)//if savepartition is unusable
|
||||
{
|
||||
_hideWaitMessage();
|
||||
error(_t("errgame13", L"EmuNAND for gamesave not found! Using real NAND."));
|
||||
_error(_t("errgame13", L"EmuNAND for gamesave not found! Using real NAND."));
|
||||
emulate_mode = 0;
|
||||
_showWaitMessage();
|
||||
}
|
||||
@ -1207,7 +1222,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
/* load external booter bin files */
|
||||
if(ExternalBooter_LoadBins(m_binsDir.c_str()) == false)
|
||||
{
|
||||
error(_t("errgame16", L"Missing ext_loader.bin or ext_booter.bin!"));
|
||||
_error(_t("errgame16", L"Missing ext_loader.bin or ext_booter.bin!"));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1240,7 +1255,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
if(NandHandle.Enable_Emu() < 0)
|
||||
{
|
||||
NandHandle.Disable_Emu();
|
||||
error(_t("errgame6", L"Enabling emu after reload failed!"));
|
||||
_error(_t("errgame6", L"Enabling emu after reload failed!"));
|
||||
Sys_Exit();
|
||||
}
|
||||
DeviceHandle.MountAll();
|
||||
|
@ -79,7 +79,7 @@ bool CMenu::_Home(void)
|
||||
//m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
|
||||
m_theme.save();
|
||||
_hideHome();
|
||||
error(_t("savedtheme", L"Theme config saved!"));
|
||||
_error(_t("savedtheme", L"Theme config saved!"));
|
||||
_showHome();
|
||||
}
|
||||
else if(BTN_A_PRESSED)
|
||||
@ -221,7 +221,7 @@ bool CMenu::_ExitTo(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
|
||||
_error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
|
||||
_showExitTo();
|
||||
}
|
||||
}
|
||||
|
@ -600,7 +600,7 @@ int CMenu::main(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
error(_t("main8", L"No disc in drive!"));
|
||||
_error(_t("main8", L"No disc in drive!"));
|
||||
if(BTN_B_HELD)
|
||||
{
|
||||
bheld = true;
|
||||
|
@ -159,7 +159,7 @@ int CMenu::_NandEmuCfg(void)
|
||||
{
|
||||
if(isWiiVC)
|
||||
{
|
||||
error(_t("errboot7", L"Access denied in Wii VC mode."));
|
||||
_error(_t("errboot7", L"Access denied in Wii VC mode."));
|
||||
return 0;
|
||||
}
|
||||
s8 direction;
|
||||
@ -251,7 +251,7 @@ int CMenu::_NandEmuCfg(void)
|
||||
int emuPart = _FindEmuPart(!m_nanddump, true);
|
||||
if(emuPart < 0)
|
||||
{
|
||||
error(_t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
|
||||
_error(_t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
|
||||
_showNandEmu();
|
||||
}
|
||||
else
|
||||
|
@ -234,7 +234,7 @@ void CMenu::_checkboxesMenu(u8 md)
|
||||
if(source != "plugin")
|
||||
{
|
||||
_hideCheckboxesMenu();
|
||||
error(_t("smediterr", L"Not allowed!"));
|
||||
_error(_t("smediterr", L"Not allowed!"));
|
||||
_showCheckboxesMenu();
|
||||
}
|
||||
else
|
||||
@ -316,7 +316,7 @@ void CMenu::_checkboxesMenu(u8 md)
|
||||
|
||||
if(!plugin_ok)
|
||||
{
|
||||
error(_t("smediterr", L"Not allowed!"));
|
||||
_error(_t("smediterr", L"Not allowed!"));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -263,7 +263,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
{
|
||||
if(op == WO_ADD_GAME)
|
||||
{
|
||||
error(_t("wbfsoperr6", L"Install game is broken,\nplease use cleanrip."));
|
||||
_error(_t("wbfsoperr6", L"Install game is broken,\nplease use cleanrip."));
|
||||
return false;
|
||||
}
|
||||
lwp_t thread = 0;
|
||||
@ -326,19 +326,19 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
m_btnMgr.setText(m_wbfsLblMessage, L"");
|
||||
if (Disc_Wait() < 0)
|
||||
{
|
||||
error(_t("wbfsoperr1", L"Disc_Wait failed"));
|
||||
_error(_t("wbfsoperr1", L"Disc_Wait failed"));
|
||||
out = true;
|
||||
break;
|
||||
}
|
||||
if (Disc_Open(false) < 0)
|
||||
{
|
||||
error(_t("wbfsoperr2", L"Disc_Open failed"));
|
||||
_error(_t("wbfsoperr2", L"Disc_Open failed"));
|
||||
out = true;
|
||||
break;
|
||||
}
|
||||
if (Disc_IsWii() == 0)
|
||||
{
|
||||
//error(_t("wbfsoperr6", L"Install game is broken, please use cleanrip."));
|
||||
//_error(_t("wbfsoperr6", L"Install game is broken, please use cleanrip."));
|
||||
//out = true;
|
||||
//break;
|
||||
|
||||
@ -346,7 +346,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
memcpy(GameID, wii_hdr.id, 6);
|
||||
if(_searchGamesByID(GameID))
|
||||
{
|
||||
error(_t("wbfsoperr4", L"Game already installed"));
|
||||
_error(_t("wbfsoperr4", L"Game already installed"));
|
||||
out = true;
|
||||
break;
|
||||
}
|
||||
@ -364,7 +364,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
}
|
||||
else if(Disc_IsGC() == 0)
|
||||
{
|
||||
//error(_t("wbfsoperr6", L"Install game is broken, please use cleanrip."));
|
||||
//_error(_t("wbfsoperr6", L"Install game is broken, please use cleanrip."));
|
||||
//out = true;
|
||||
//break;
|
||||
|
||||
@ -372,7 +372,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
memcpy(GameID, gc_hdr.id, 6);
|
||||
if(_searchGamesByID(GameID))
|
||||
{
|
||||
error(_t("wbfsoperr4", L"Game already installed"));
|
||||
_error(_t("wbfsoperr4", L"Game already installed"));
|
||||
out = true;
|
||||
break;
|
||||
}
|
||||
@ -398,7 +398,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
}
|
||||
else
|
||||
{
|
||||
error(_t("wbfsoperr3", L"This is not a Wii or GC disc!"));
|
||||
_error(_t("wbfsoperr3", L"This is not a Wii or GC disc!"));
|
||||
out = true;
|
||||
}
|
||||
break;
|
||||
@ -447,7 +447,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
{
|
||||
if(CF_Hdr->settings[0] != 0x00010001)
|
||||
{
|
||||
error(_t("wbfsoperr5", L"Deleting this Channel is not allowed!"));
|
||||
_error(_t("wbfsoperr5", L"Deleting this Channel is not allowed!"));
|
||||
done = true;
|
||||
out = true;
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user