- OCD cleanup.

This commit is contained in:
Fledge68 2022-07-13 17:11:44 -05:00
parent 7f269c9406
commit a17c2b7f9d
17 changed files with 532 additions and 540 deletions

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@ -37,8 +37,8 @@ extern const u32 camera_wav_size;
CMenu mainMenu;
u8 CMenu::downloadStack[8192] ATTRIBUTE_ALIGN(32);
const u32 CMenu::downloadStackSize = 8192;
//u8 CMenu::downloadStack[8192] ATTRIBUTE_ALIGN(32);
//const u32 CMenu::downloadStackSize = 8192;
CMenu::CMenu()
{
@ -46,8 +46,6 @@ CMenu::CMenu()
m_thrdWorking = false;
m_thrdStop = false;
m_thrdProgress = 0.f;
m_thrdStep = 0.f;
m_thrdStepLen = 0.f;
m_locked = false;
m_favorites = false;
m_thrdNetwork = false;
@ -2612,20 +2610,6 @@ void CMenu::_stopSounds(void)
m_gameSound.Stop();
}
bool CMenu::_loadFile(u8 * &buffer, u32 &size, const char *path, const char *file)
{
u32 fileSize = 0;
u8 *fileBuf = fsop_ReadFile(file == NULL ? path : fmt("%s/%s", path, file), &fileSize);
if(fileBuf == NULL)
return false;
if(buffer != NULL)
MEM2_free(buffer);
buffer = fileBuf;
size = fileSize;
return true;
}
/* wiiflow creates a map<u8, u8> _installed_cios list for slots 200 to 253 and slot 0
the first u8 is the slot and the second u8 is the base if its a d2x cios otherwise the slot number again.
slot 0 is set to 1 - first = 0 and second = 1

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@ -38,19 +38,27 @@ using std::min;
class CMenu
{
public:
public: // functions called from outside CMenu
CMenu();
bool init(bool usb_mounted);
void error(const wstringEx &msg);
void terror(const char *key, const wchar_t *msg) { error(_fmt(key, msg)); }
int main(void);
void cleanup(void);
void directlaunch(const char *GameID);
void TempLoadIOS(int IOS = 0);
const char *getBoxPath(const dir_discHdr *element);
const char *getFrontPath(const dir_discHdr *element);
const char *getBlankCoverPath(const dir_discHdr *element);
// gc_disc_dump
u64 m_thrdTotal;
void update_pThread(u64 amount, bool add = true);
void GC_Messenger(int message, int info, char *cinfo);
// proxy settings
bool proxyUseSystem;
char proxyAddress[256];
u16 proxyPort;
char proxyUsername[33];
char proxyPassword[33];
private:
u8 m_prev_view;
@ -75,15 +83,6 @@ private:
string sm_numbers_backup;
string sm_tiers_backup;
struct SZone
{
int x;
int y;
int w;
int h;
bool hide;
};
CCursor m_cursor[WPAD_MAX_WIIMOTES];
CFanart m_fa;
Config m_cfg;
Config m_loc;
@ -95,7 +94,6 @@ private:
Config m_coverflow;
Config m_platform;
//vector<string> m_homebrewArgs;
u8 *m_base_font;
u32 m_base_font_size;
u8 *m_wbf1_font;
@ -107,6 +105,7 @@ private:
u8 m_max_source_btn;
u8 curCustBg;
char cf_domain[16];
volatile bool m_exit;
bool m_use_source;// source_menu.ini found & ok to use source menu/flow
bool m_sourceflow;// in sourceflow view
bool m_refreshGameList;
@ -128,7 +127,7 @@ private:
string m_curLanguage;
string m_themeName;
/* Dir strings */
// Dir strings
string m_appDir;
string m_imgsDir;
string m_binsDir;
@ -165,18 +164,17 @@ private:
string m_snapDir;
/* NandEmulation */
// Nand Emulation
char emu_nands_dir[32];
string m_saveExtGameId;
bool m_forceext;
bool m_emuSaveNand;
s32 m_partRequest;
/* GC sound stuff */
// GC sound stuff
bool m_gc_play_banner_sound;
bool m_gc_play_default_sound;
/* Explorer stuff */
// Explorer stuff
bool m_txt_view;
const char *m_txt_path;
@ -186,7 +184,7 @@ private:
const TexData *m_nextBg;
const TexData *m_lqBg;
u8 m_bgCrossFade;
//
// Background textures
TexData m_errorBg;
TexData m_configBg;
TexData m_cheatBg;
@ -204,7 +202,7 @@ private:
TexData m_mainBgLQ;
TexData m_mainCustomBg[2];
//Main Coverflow
// Main Coverflow
s16 m_mainBtnCategories;
s16 m_mainBtnConfig;
s16 m_mainBtnHome;
@ -232,7 +230,7 @@ private:
unsigned int mem2;
#endif
//Main Config menus
// Main Config menus
s16 m_configLblPage;
s16 m_configBtnPageM;
s16 m_configBtnPageP;
@ -266,7 +264,7 @@ private:
s16 m_configBtn4M;
s16 m_configBtn4P;
//Download menu
// Download menu
s16 m_downloadLblTitle;
s16 m_downloadBtnBack;
s16 m_downloadLblGameTDB;
@ -347,7 +345,7 @@ private:
s16 m_downloadBtnKOs;
s16 m_downloadBtnZHCNs;
s16 m_downloadBtnAUs;
//Game menu
// Game menu
enum
{
LOAD_IOS_FAILED = 0,
@ -373,14 +371,21 @@ private:
s16 m_codeBtnBack;
s16 m_codeBtnErase;
s16 m_codeLblUser[4];
//menu_wbfs
// wbfs menu
s16 m_wbfsLblTitle;
s16 m_wbfsPBar;
s16 m_wbfsBtnGo;
s16 m_wbfsLblDialog;
s16 m_wbfsLblMessage;
s16 m_wbfsLblUser[4];
//Theme Adjust menus
enum WBFS_OP
{
WO_ADD_GAME,
WO_REMOVE_GAME,
WO_FORMAT,
WO_COPY_GAME,
};
//coverflow adjust menu
s16 m_cfThemeBtnAlt;
s16 m_cfThemeBtnSelect;
s16 m_cfThemeBtnWide;
@ -395,6 +400,32 @@ private:
s16 m_cfThemeBtnValM[4 * 4];
s16 m_cfThemeBtnValP[4 * 4];
s16 m_cfThemeLblValTxt[4];
struct SCFParamDesc
{
enum
{
PDT_EMPTY,
PDT_FLOAT,
PDT_V3D,
PDT_COLOR,
PDT_BOOL,
PDT_INT,
PDT_TXTSTYLE,
} paramType[4];
enum
{
PDD_BOTH,
PDD_NORMAL,
PDD_SELECTED,
} domain;
bool scrnFmt;
const char name[32];
const char valName[4][64];
const char key[4][48];
float step[4];
float minMaxVal[4][2];
};
static const SCFParamDesc _cfParams[];
//Game Settings menus
s16 m_gameSettingsLblPage;
s16 m_gameSettingsBtnPageM;
@ -554,20 +585,6 @@ private:
s16 m_gameSettingsLblFlashSave;
s16 m_gameSettingsBtnFlashSave;
// System Menu
s16 m_systemBtnBack;
s16 m_systemLblTitle;
s16 m_systemLblVersionTxt;
s16 m_systemLblNINverTxt;
s16 m_systemLblVersion;
s16 m_systemLblNINver;
s16 m_systemLblVersionRev;
s16 m_systemLblUser[4];
s16 m_systemBtnDownload;
s16 m_systemLblInfo;
s16 m_systemLblVerSelectVal;
s16 m_systemBtnVerSelectM;
s16 m_systemBtnVerSelectP;
//Cheat menu
s16 m_cheatBtnBack;
s16 m_cheatBtnApply;
@ -607,14 +624,8 @@ private:
TexData m_wifi;
TexData m_controlsreq[4];
TexData m_controls[4];
// Zones
SZone m_mainPrevZone;
SZone m_mainNextZone;
SZone m_mainButtonsZone;
SZone m_mainButtonsZone2;
SZone m_mainButtonsZone3;
SZone m_gameButtonsZone;
// controller stuff
WPADData *wd[WPAD_MAX_WIIMOTES];
u32 wii_btnsPressed[WPAD_MAX_WIIMOTES];
@ -680,12 +691,30 @@ private:
bool WPadIR_Valid(int chan);
bool WPadIR_ANY(void);
CCursor m_cursor[WPAD_MAX_WIIMOTES];
u8 pointerhidedelay[WPAD_MAX_WIIMOTES];
u16 stickPointer_x[WPAD_MAX_WIIMOTES];
u16 stickPointer_y[WPAD_MAX_WIIMOTES];
bool m_show_pointer[WPAD_MAX_WIIMOTES];
bool ShowPointer(void);
time_t no_input_time;
u32 NoInputTime(void);
// Zones
struct SZone
{
int x;
int y;
int w;
int h;
bool hide;
};
SZone m_mainPrevZone;
SZone m_mainNextZone;
SZone m_mainButtonsZone;
SZone m_mainButtonsZone2;
SZone m_mainButtonsZone3;
SZone m_gameButtonsZone;
void ShowZone(SZone zone, bool &showZone);
void ShowMainZone(void);
void ShowMainZone2(void);
@ -700,36 +729,7 @@ private:
bool m_show_zone_next;
bool m_show_zone_game;
time_t no_input_time;
u32 NoInputTime(void);
volatile bool m_exit;
volatile bool m_thrdStop;
volatile bool m_thrdWorking;
volatile bool m_thrdNetwork;
float m_thrdStep;
float m_thrdStepLen;
mutex_t m_mutex;
wstringEx m_thrdMessage;
volatile float m_thrdProgress;
volatile float m_fileProgress;
volatile bool m_thrdMessageAdded;
volatile bool m_gameSelected;
GuiSound m_gameSound;
volatile bool m_soundThrdBusy;
lwp_t m_gameSoundThread;
bool m_gamesound_changed;
u8 m_bnrSndVol;
bool m_video_playing;
private:
enum WBFS_OP
{
WO_ADD_GAME,
WO_REMOVE_GAME,
WO_FORMAT,
WO_COPY_GAME,
};
// GUI Theme stuff
typedef std::map<string, TexData> TexSet;
typedef std::map<string, GuiSound*> SoundSet;
struct SThemeData
@ -823,285 +823,12 @@ private:
GuiSound *cameraSound;
};
SThemeData theme;
struct SCFParamDesc
{
enum
{
PDT_EMPTY,
PDT_FLOAT,
PDT_V3D,
PDT_COLOR,
PDT_BOOL,
PDT_INT,
PDT_TXTSTYLE,
} paramType[4];
enum
{
PDD_BOTH,
PDD_NORMAL,
PDD_SELECTED,
} domain;
bool scrnFmt;
const char name[32];
const char valName[4][64];
const char key[4][48];
float step[4];
float minMaxVal[4][2];
};
//
bool _loadList(void);
bool _loadWiiList(void);
bool _loadGamecubeList(void);
bool _loadChannelList(void);
bool _loadPluginList(void);
bool _loadHomebrewList(const char *HB_Dir);
void _initCF(void);
//
void _initBoot(void);
void _initMainMenu();
void _initErrorMenu();
void _initConfigMenu();
void _initConfigGCMenu();
void _initPartitionsCfgMenu();
void _initGameMenu();
void _initDownloadMenu();
void _initCodeMenu();
void _initAboutMenu();
void _initWBFSMenu();
void _initCFThemeMenu();
void _initGameSettingsMenu();
void _initCheatSettingsMenu();
void _initSourceMenu();
void _initConfigSrc();
void _initConfigHB();
void _initPluginSettingsMenu();
void _initCategorySettingsMenu();
void _initGameInfoMenu();
void _initNandEmuMenu();
void _initHomeAndExitToMenu();
void _initCoverBanner();
void _initExplorer();
void _initWad();
void _initPathsMenu();
void _initCheckboxesMenu();
//
void _textSource(void);
void _textConfigSrc(void);
void _textConfigHB(void);
void _textPluginSettings(void);
void _textCategorySettings(void);
void _textCheatSettings(void);
void _textError(void);
void _textConfig(void);
void _textConfigGC(void);
void _textPartitionsCfg(void);
void _textGame(void);
void _textDownload(void);
void _textCode(void);
void _textAbout(void);
void _textWBFS(void);
void _textGameSettings(void);
void _textGameInfo(void);
void _textNandEmu(void);
void _textHome(void);
void _textExitTo(void);
void _textShutdown(void);
void _textBoot(void);
void _textCoverBanner(void);
void _textExplorer(void);
void _textWad(void);
void _textPaths(void);
void _textCheckboxesMenu(void);
//
void _hideCheatSettings(bool instant = false);
void _hideError(bool instant = false);
void _hideMain(bool instant = false);
void _hideConfigMain(bool instant = true);
void _hideConfigButtons(bool instant = true);
void _hideConfigGC(bool instant = true);
void _hideConfigHB(bool instant = true);
void _hideConfigSrc(bool instant = true);
void _hideBoot(bool instant = true);
void _hideCoverBanner(bool instant = true);
void _hidePartitionsCfg(bool instant = true);
void _hidePaths(bool instant = true);
void _hideNandEmu(bool instant = true);
void _hideDownload(bool instant = true);
void _hideCode(bool instant = false);
void _hideAbout(bool instant = false);
void _hideWBFS(bool instant = false);
void _hideCFTheme(bool instant = false);
void _hideGameSettings(bool instant = false);
void _hideGameSettingsPg(bool instant = false);
void _hideCheckboxesMenu(bool instant = false);
void _hideSM_Editor(bool instant = false);
void _hidePluginSettings(bool instant = false);
void _hideCategorySettings(bool instant = false);
void _hideSource(bool instant = false);
void _hideGame(bool instant = false);
void _hideGameInfo(bool instant = false);
void _hideHome(bool instant = false);
void _hideExitTo(bool instant = false);
void _hideShutdown(bool instant = false);
void _hideExplorer(bool instant = false);
void _hideWad(bool instant = false);
//
void _showError(void);
void _showMain(void);
void _showConfigMain(int curPage);
void _showConfigGC(int curPage);
void _showConfigHB(void);
void _showConfigSrc(bool m_sourceflow = false);
void _showPartitionsCfg(void);
void _showNandEmu(void);
void _showGame(void);
void _showDownload(void);
void _showCode(void);
void _showAbout(void);
void _showBoot(void);
void _showSource(void);
void _showPluginSettings(void);
void _showCategorySettings(void);
void _showCheatSettings(void);
void _showGameInfo(void);
void _showWBFS(WBFS_OP op);
void _showCFTheme(u32 curParam, int version, bool wide);
void _showGameSettings(void);
void _showHome(void);
void _showExitTo(void);
void _showShutdown(void);
void _showCoverBanner(void);
void _showExplorer(void);
void _showWad(void);
void _showPaths(void);
void _showCheckboxesMenu(void);
void _showSM_Editor(void);
void _showCF(bool refreshList = false);
void _refreshExplorer(s8 direction = 0);
void _setSrcOptions(void);
void _updateSourceBtns(void);
void _updatePluginText(void);
void _updatePluginCheckboxes(void);
void _updateCheckboxesText(void);
void _updateCheckboxes(void);
void _updateCatCheckboxes(void);
void _getGameCategories(void);
void _setGameCategories(void);
void _setCatGenDomain(void);
void _getCustomBgTex(void);
void _setMainBg(void);
void _setBg(const TexData &bgTex, const TexData &bglqTex);
void _updateBg(void);
void _drawBg(void);
void _updateText(void);
void _setPartition(s8 direction = 0);
void _setCFVersion(int version);
int _getCFVersion(void);
//
void _configMain(void);
void _configGC(void);
void _ConfigSrc();
void _ConfigHB();
void _partitionsCfg(void);
int _NandEmuCfg(void);
int _ExtractGameSave(string gameId);
int _FlashGameSave(string gameId);
void _game(bool launch = false);
//void _downloadUrl(const char *url, u8 **dl_file, u32 *dl_size);
void _download(string gameId = string(), int dl_type = 0);
bool _code(char code[4], bool erase = false);
void _about(bool help = false);
bool _wbfsOp(WBFS_OP op);
void _cfTheme(void);
bool _gameinfo(void);
void _gameSettings(const dir_discHdr *GameHdr, bool disc = false);
void _CoverBanner(void);
int _sfCacheCoversNeeded();
int _cacheCovers(void);
void _Explorer(void);
const char *_FolderExplorer(const char *startPath);
void _wadExplorer(void);
void _Wad(const char *wad_path = NULL);
void _CheatSettings();
bool _Source();
void _PluginSettings();
void _checkboxesMenu(u8 md);
void _SM_Editor();
void _CategorySettings(bool fromGameSet = false);
bool _Home();
bool _ExitTo();
void _Shutdown();
void _Boot();
void _Paths();
void _sourceFlow();
int _getSrcFlow();
void _setSrcFlow(int version);
bool _srcTierBack(bool home);
void _srcTierLoad(string fn);
void _restoreSrcTiers();
void _getSFlowBgTex();
void _mainLoopCommon(bool withCF = false, bool adjusting = false);
void _loadDefaultFont(void);
bool _loadFile(u8 * &buffer, u32 &size, const char *path, const char *file);
int _loadGameIOS(u8 ios, int userIOS, string id, bool RealNAND_Channels = false);
void _launch(const dir_discHdr *hdr);
void _launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg = false);
void _launchChannel(dir_discHdr *hdr);
void _launchHomebrew(const char *filepath, vector<string> arguments);
void _launchGC(dir_discHdr *hdr, bool disc);
void _launchPlugin(dir_discHdr *hdr);
void _launchShutdown();
vector<string> _getMetaXML(const char *bootpath);
void _extractBnr(const dir_discHdr *hdr);
void _setCurrentItem(const dir_discHdr *hdr);
void exitHandler(int ExitTo);
void _setAA(int aa);
void _loadCFCfg();
void _loadCFLayout(int version, bool forceAA = false, bool otherScrnFmt = false);
Vector3D _getCFV3D(const string &domain, const string &key, const Vector3D &def, bool otherScrnFmt = false);
int _getCFInt(const string &domain, const string &key, int def, bool otherScrnFmt = false);
float _getCFFloat(const string &domain, const string &key, float def, bool otherScrnFmt = false);
void _cfParam(bool inc, int i, const SCFParamDesc &p, int cfVersion, bool wide);
void _buildMenus(void);
void _cleanupDefaultFont();
void _Theme_Cleanup();
const char *_domainFromView(void);
const char *_cfDomain(bool selected = false);
//void UpdateCache(u32 view = COVERFLOW_MAX);
void RemoveCover(const char *id);
SFont _dfltFont(u32 fontSize, u32 lineSpacing, u32 weight, u32 index, const char *genKey);
SFont _font(const char *domain, const char *key, SFont def_font);
TexData _texture(const char *domain, const char *key, TexData &def, bool freeDef = true);
vector<TexData> _textures(const char *domain, const char *key);
void _showWaitMessage();
public:
void _hideWaitMessage();
void GC_Messenger(int message, int info, char *cinfo);
/* proxy settings */
bool proxyUseSystem;
char proxyAddress[256];
u16 proxyPort;
char proxyUsername[33];
char proxyPassword[33];
/* general thread updating stuff */
u64 m_thrdTotal;
void update_pThread(u64 amount, bool add = true);
private:
void _cleanupBanner(bool gamechange = false);
void _cleanupVideo();
bool _startVideo();
static void * _pThread(void *obj);
void _start_pThread(void);
void _stop_pThread(void);
lwp_t m_thrdPtr;
volatile bool m_thrdInstalling;
volatile bool m_thrdUpdated;
volatile bool m_thrdDone;
vu64 m_thrdWritten;
GuiSound *_sound(CMenu::SoundSet &soundSet, const char *filename, const u8 * snd, u32 len, const char *name, bool isAllocated);
GuiSound *_sound(CMenu::SoundSet &soundSet, const char *domain, const char *key, const char *name);
u16 _textStyle(const char *domain, const char *key, u16 def, bool coverflow = false);
@ -1113,30 +840,180 @@ private:
void _setHideAnim(s16 id, const char *domain, int dx, int dy, float scaleX, float scaleY);
void _addUserLabels(s16 *ids, u32 size, const char *domain);
void _addUserLabels(s16 *ids, u32 start, u32 size, const char *domain);
//
const wstringEx _t(const char *key, const wchar_t *def = L"") { return m_loc.getWString(m_curLanguage, key, def); }
const wstringEx _fmt(const char *key, const wchar_t *def);
wstringEx _getNoticeTranslation(int sorting, wstringEx curLetter);
//
void _setThrdMsg(const wstringEx &msg, float progress);
void _setDumpMsg(const wstringEx &msg, float progress, float fileprog);
void _downloadProgress(void *obj, int size, int position);
int _coverDownloader();
int _gametdbDownloaderAsync();
int _bannerDownloader();
//void _netInit();
void _initAsyncNetwork();
static s32 _networkComplete(s32 result, void *usrData);
bool _isNetworkAvailable();
s32 _initNetwork();
void LoadView(void);
static void _addDiscProgress(int status, int total, void *user_data);
static void _ShowProgress(int dumpstat, int dumpprog, int filestat, int fileprog, int files, int folders, const char *tmess, void *user_data);
static void * _gameInstaller(void *obj);
static void * _GCcopyGame(void *obj);
bool _searchGamesByID(const char *gameId);
int _GCgameInstaller();
//main coverflow functions
void _loadCFCfg();
void _loadCFLayout(int version, bool forceAA = false, bool otherScrnFmt = false);
Vector3D _getCFV3D(const string &domain, const string &key, const Vector3D &def, bool otherScrnFmt = false);
int _getCFInt(const string &domain, const string &key, int def, bool otherScrnFmt = false);
float _getCFFloat(const string &domain, const string &key, float def, bool otherScrnFmt = false);
void _setAA(int aa);
void _setCFVersion(int version);
int _getCFVersion(void);
// Menu Inits
void _initMainMenu();
void _initErrorMenu();
void _initConfigMenu();
void _initConfigGCMenu();
void _initConfigSrc();
void _initConfigHB();
void _initBoot(void);
void _initNandEmuMenu();
void _initPartitionsCfgMenu();
void _initPathsMenu();
void _initDownloadMenu();
void _initCodeMenu();
void _initCFThemeMenu();
void _initGameMenu();
void _initGameInfoMenu();
void _initGameSettingsMenu();
void _initCheatSettingsMenu();
void _initCoverBanner();
void _initWBFSMenu();
void _initCategorySettingsMenu();
void _initHomeAndExitToMenu();
void _initAboutMenu();
void _initExplorer();
void _initWad();
void _initSourceMenu();
void _initPluginSettingsMenu();
void _initCheckboxesMenu();
// menu texts
void _textError(void);
void _textConfig(void);
void _textConfigGC(void);
void _textConfigSrc(void);
void _textConfigHB(void);
void _textBoot(void);
void _textNandEmu(void);
void _textPartitionsCfg(void);
void _textPaths(void);
void _textDownload(void);
void _textCode(void);
void _textGame(void);
void _textGameInfo(void);
void _textGameSettings(void);
void _textCheatSettings(void);
void _textCoverBanner(void);
void _textWBFS(void);
void _textCategorySettings(void);
void _textHome(void);
void _textExitTo(void);
void _textShutdown(void);
void _textAbout(void);
void _textExplorer(void);
void _textWad(void);
void _textSource(void);
void _textPluginSettings(void);
void _textCheckboxesMenu(void);
// menu hides
void _hideMain(bool instant = false);
void _hideError(bool instant = false);
void _hideConfigMain(bool instant = true);
void _hideConfigButtons(bool instant = true);
void _hideConfigGC(bool instant = true);
void _hideConfigSrc(bool instant = true);
void _hideConfigHB(bool instant = true);
void _hideBoot(bool instant = true);
void _hideNandEmu(bool instant = true);
void _hidePartitionsCfg(bool instant = true);
void _hidePaths(bool instant = true);
void _hideDownload(bool instant = true);
void _hideCode(bool instant = false);
void _hideCFTheme(bool instant = false);
void _hideGame(bool instant = false);
void _hideGameInfo(bool instant = false);
void _hideGameSettings(bool instant = false);
void _hideGameSettingsPg(bool instant = false);
void _hideCheatSettings(bool instant = false);
void _hideCoverBanner(bool instant = true);
void _hideWBFS(bool instant = false);
void _hideCategorySettings(bool instant = false);
void _hideHome(bool instant = false);
void _hideExitTo(bool instant = false);
void _hideShutdown(bool instant = false);
void _hideAbout(bool instant = false);
void _hideExplorer(bool instant = false);
void _hideWad(bool instant = false);
void _hideSource(bool instant = false);
void _hidePluginSettings(bool instant = false);
void _hideCheckboxesMenu(bool instant = false);
void _hideSM_Editor(bool instant = false);
// menu shows
void _showMain(void);
void _showCF(bool refreshList = false);
void _showError(void);
void _showConfigMain(void);
void _showConfigGC(void);
void _showConfigSrc(bool m_sourceflow = false);
void _showConfigHB(void);
void _showBoot(void);
void _showNandEmu(void);
void _showPartitionsCfg(void);
void _showPaths(void);
void _showDownload(void);
void _showCode(void);
void _showCFTheme(u32 curParam, int version, bool wide);
void _showGame(void);
void _showGameSettings(void);
void _showGameInfo(void);
void _showCheatSettings(void);
void _showCoverBanner(void);
void _showWBFS(WBFS_OP op);
void _showCategorySettings(void);
void _showHome(void);
void _showExitTo(void);
void _showShutdown(void);
void _showAbout(void);
void _showExplorer(void);
void _showWad(void);
void _showSource(void);
void _showPluginSettings(void);
void _showCheckboxesMenu(void);
void _showSM_Editor(void);
// menu main functions
void _error(const wstringEx &msg);
void _configMain(void);
void _configGC(void);
void _ConfigSrc();
void _ConfigHB();
void _Boot();
int _NandEmuCfg(void);
void _partitionsCfg(void);
void _Paths();
void _download(string gameId = string(), int dl_type = 0);
bool _code(char code[4], bool erase = false);
void _cfTheme(void);
void _game(bool launch = false);
bool _gameinfo(void);
void _gameSettings(const dir_discHdr *GameHdr, bool disc = false);
void _CheatSettings();
void _CoverBanner(void);
bool _wbfsOp(WBFS_OP op);
void _CategorySettings(bool fromGameSet = false);
bool _Home();
bool _ExitTo();
void _Shutdown();
void _about(bool help = false);
void _Explorer(void);
void _Wad(const char *wad_path = NULL);
bool _Source();
void _PluginSettings();
void _checkboxesMenu(u8 md);
void _SM_Editor();
//nand emu functions
int _FindEmuPart(bool savesnand, bool searchvalid);
bool _checkSave(string id, int nand_type);
bool _TestEmuNand(int epart, const char *path, bool indept);
void _getEmuNands(void);
void _FullNandCheck(void);
void _listEmuNands(const char *path, vector<string> &nands);
int _ExtractGameSave(string gameId);
int _FlashGameSave(string gameId);
static void * _NandDumper(void *obj);
static void * _NandFlasher(void *obj);
float m_progress;
float m_fprogress;
int m_fileprog;
@ -1145,62 +1022,175 @@ private:
int m_filesdone;
int m_foldersdone;
int m_nandexentry;
wstringEx _optBoolToString(int b);
void _stopSounds(void);
static void * _NandDumper(void *obj);
static void * _NandFlasher(void *obj);
int _FindEmuPart(bool savesnand, bool searchvalid);
bool _checkSave(string id, int nand_type);
bool _TestEmuNand(int epart, const char *path, bool indept);
void _getEmuNands(void);
void _FullNandCheck(void);
void _listEmuNands(const char *path, vector<string> &nands);
//explorer menu
const char *_FolderExplorer(const char *startPath);
void _wadExplorer(void);
void _refreshExplorer(s8 direction = 0);
//source menu
void _setSrcOptions(void);
void _updateSourceBtns(void);
//select plugins menu
void _updatePluginText(void);
void _updatePluginCheckboxes(void);
void _updateCheckboxesText(void);
void _updateCheckboxes(void);
//categories menu
void _updateCatCheckboxes(void);
void _getGameCategories(void);
void _setGameCategories(void);
void _setCatGenDomain(void);
//adjust coverflow menu
void _cfParam(bool inc, int i, const SCFParamDesc &p, int cfVersion, bool wide);
const char *_cfDomain(bool selected = false);
//download menu functions
void _setThrdMsg(const wstringEx &msg, float progress);
void _setDumpMsg(const wstringEx &msg, float progress, float fileprog);
void _downloadProgress(void *obj, int size, int position);
int _coverDownloader();
int _gametdbDownloaderAsync();
int _bannerDownloader();
int _downloadCheatFileAsync();
//void _downloadUrl(const char *url, u8 **dl_file, u32 *dl_size);
//static void * _downloadUrlAsync(void *obj);
//static u8 downloadStack[8192];
//static const u32 downloadStackSize;
//void _netInit();
void _initAsyncNetwork();
static s32 _networkComplete(s32 result, void *usrData);
bool _isNetworkAvailable();
s32 _initNetwork();
static void * _pThread(void *obj);
void _start_pThread(void);
void _stop_pThread(void);
lwp_t m_thrdPtr;
volatile bool m_thrdInstalling;
volatile bool m_thrdUpdated;
volatile bool m_thrdDone;
vu64 m_thrdWritten;
// wbfs menu functions
static void _addDiscProgress(int status, int total, void *user_data);
static void _ShowProgress(int dumpstat, int dumpprog, int filestat, int fileprog, int files, int folders, const char *tmess, void *user_data);
static void * _gameInstaller(void *obj);
static void * _GCcopyGame(void *obj);
bool _searchGamesByID(const char *gameId);
int _GCgameInstaller();
// game selected menu functions
void _extractBnr(const dir_discHdr *hdr);
void _setCurrentItem(const dir_discHdr *hdr);
void _cleanupBanner(bool gamechange = false);
void _cleanupVideo();
bool _startVideo();
void _playGameSound(void);
void _stopGameSoundThread(void);
static void * _gameSoundThread(void *obj);
GuiSound m_gameSound;
volatile bool m_gameSelected;
volatile bool m_soundThrdBusy;
lwp_t m_gameSoundThread;
bool m_gamesound_changed;
u8 m_bnrSndVol;
bool m_video_playing;
// gamelist functions
bool _loadList(void);
bool _loadWiiList(void);
bool _loadGamecubeList(void);
bool _loadChannelList(void);
bool _loadPluginList(void);
bool _loadHomebrewList(const char *HB_Dir);
void _initCF(void);
//background handling functions
void _getCustomBgTex(void);
void _setMainBg(void);
void _setBg(const TexData &bgTex, const TexData &bglqTex);
void _updateBg(void);
void _drawBg(void);
//sourceflow functions
void _sourceFlow();
int _getSrcFlow();
void _setSrcFlow(int version);
bool _srcTierBack(bool home);
void _srcTierLoad(string fn);
void _restoreSrcTiers();
void _getSFlowBgTex();
// misc functions
void RemoveCover(const char *id);
void _setPartition(s8 direction = 0);
int _sfCacheCoversNeeded();
int _cacheCovers(void);
void _mainLoopCommon(bool withCF = false, bool adjusting = false);
void _loadDefaultFont(void);
void _cleanupDefaultFont();
void cleanup(void);
void _Theme_Cleanup();
void _stopSounds(void);
void TempLoadIOS(int IOS = 0);
void exitHandler(int ExitTo);
const char *_domainFromView(void);
void _showWaitMessage();
void _hideWaitMessage();
void _updateText(void);
const wstringEx _t(const char *key, const wchar_t *def = L"") { return m_loc.getWString(m_curLanguage, key, def); }
const wstringEx _fmt(const char *key, const wchar_t *def);
wstringEx _getNoticeTranslation(int sorting, wstringEx curLetter);
wstringEx _optBoolToString(int b);
void _load_installed_cioses();
std::map<u8, u8> _installed_cios;
typedef std::map<u8, u8>::iterator CIOSItr;
//game boot functions
void _launch(const dir_discHdr *hdr);
void _launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg = false);
void _launchChannel(dir_discHdr *hdr);
void _launchHomebrew(const char *filepath, vector<string> arguments);
void _launchGC(dir_discHdr *hdr, bool disc);
void _launchPlugin(dir_discHdr *hdr);
void _launchShutdown();
vector<string> _getMetaXML(const char *bootpath);
int _loadGameIOS(u8 ios, int userIOS, string id, bool RealNAND_Channels = false);
bool _loadFile(u8 * &buffer, u32 &size, const char *path, const char *file);// gameconfig.txt and cheats.gct
//
struct SOption { const char id[11]; const wchar_t text[16]; };
static const SOption _GlobalVideoModes[6];
static const SOption _VideoModes[7];
static const SOption _languages[11];
static const SOption _GlobalDeflickerOptions[6];
static const SOption _DeflickerOptions[7];
static const SOption _GlobalGCvideoModes[6];
static const SOption _GlobalGClanguages[7];
static const SOption _GCvideoModes[7];
static const SOption _GClanguages[8];
static const SOption _GlobalGCLoaders[2];
static const SOption _GCLoader[3];
static const SOption _ChannelsType[3];
static const SOption _NandEmu[2];
static const SOption _SaveEmu[4];
static const SOption _GlobalSaveEmu[3];
static const SOption _AspectRatio[3];
static const SOption _WidescreenWiiu[3];
static const SOption _NinEmuCard[5];
static const SOption _vidModePatch[4];
static const SOption _debugger[3];
static const SOption _hooktype[8];
static const SOption _exitTo[3];
static const SOption _privateServer[3];
static int _version[9];
static const SCFParamDesc _cfParams[];
static const int _nbCfgPages;
//thread stack
static u8 downloadStack[8192];
static const u32 downloadStackSize;
static const SOption _GlobalGCvideoModes[6];
static const SOption _GCvideoModes[7];
static const SOption _GlobalGClanguages[7];
static const SOption _GClanguages[8];
static const SOption _GlobalGCLoaders[2];
static const SOption _GCLoader[3];
static const SOption _NinEmuCard[5];
static const SOption _ChannelsType[3];
static const SOption _NandEmu[2];
static const SOption _SaveEmu[4];
static const SOption _GlobalSaveEmu[3];
// thread stuff
mutex_t m_mutex;
wstringEx m_thrdMessage;
volatile float m_thrdProgress;
volatile float m_fileProgress;
volatile bool m_thrdMessageAdded;
volatile bool m_thrdStop;
volatile bool m_thrdWorking;
volatile bool m_thrdNetwork;
};
extern CMenu mainMenu;

View File

@ -62,7 +62,7 @@ void CMenu::_Boot(void)
{
if(isWiiVC)
{
error(_t("errboot7", L"Access denied in Wii VC mode."));
_error(_t("errboot7", L"Access denied in Wii VC mode."));
return;
}
set_port = currentPort;
@ -138,7 +138,7 @@ void CMenu::_Boot(void)
if(prev_load != cur_load || prev_ios != cur_ios || set_port != currentPort || prev_sd != cur_sd)
{
error(_t("errboot8", L"Press 'A' to reload WiiFlow"));
_error(_t("errboot8", L"Press 'A' to reload WiiFlow"));
vector<string> arguments = _getMetaXML(fmt("%s/boot.dol", m_appDir.c_str()));
_launchHomebrew(fmt("%s/boot.dol", m_appDir.c_str()), arguments);
}

View File

@ -74,7 +74,7 @@ void CMenu::_CoverBanner(void)
{
_hideCoverBanner();
RemoveCover(id);
error(_t("deltcover", L"Cover is deleted."));
_error(_t("deltcover", L"Cover is deleted."));
_showCoverBanner();
}
else if(m_btnMgr.selected(m_configBtn3))
@ -95,7 +95,7 @@ void CMenu::_CoverBanner(void)
fsop_deleteFile(fmt("%s/%s.bnr", m_customBnrDir.c_str(), id));
fsop_deleteFile(fmt("%s/%.3s.bnr", m_bnrCacheDir.c_str(), id));
fsop_deleteFile(fmt("%s/%.3s.bnr", m_customBnrDir.c_str(), id));
error(_t("deltbanner", L"Banner is deleted."));
_error(_t("deltbanner", L"Banner is deleted."));
m_newGame = true;
_showCoverBanner();
}

View File

@ -971,7 +971,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
else if(m_btnMgr.selected(m_gameSettingsBtnManage))
{
if(disc)
error(_t("cfgg57", L"Not allowed for disc!"));
_error(_t("cfgg57", L"Not allowed for disc!"));
else
{
CoverFlow.stopCoverLoader(true);
@ -1079,7 +1079,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
else if(m_btnMgr.selected(m_gameSettingsBtnAdultOnly))
{
if(disc)
error(_t("cfgg57", L"Not allowed for disc!"));
_error(_t("cfgg57", L"Not allowed for disc!"));
else
{
if(GameHdr->type == TYPE_PLUGIN)
@ -1094,7 +1094,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
_hideGameSettings();
m_forceext = true;
if(!_ExtractGameSave(id))
error(_t("cfgg50", L"No save to extract!"));
_error(_t("cfgg50", L"No save to extract!"));
_showGameSettings();
}
else if(m_btnMgr.selected(m_gameSettingsBtnFlashSave))
@ -1102,7 +1102,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
_hideGameSettings();
m_forceext = true;
if(!_FlashGameSave(id))
error(_t("cfgg51", L"No save to flash to real NAND!"));
_error(_t("cfgg51", L"No save to flash to real NAND!"));
_showGameSettings();
}
}

View File

@ -11,6 +11,8 @@ s16 m_configGCLblPage;
s16 m_configGCBtnPageM;
s16 m_configGCBtnPageP;
u8 configGC_curPage = 1;
template <class T> static inline T loopNum(T i, T s)
{
return (i + s) % s;
@ -29,7 +31,7 @@ void CMenu::_hideConfigGC(bool instant)
_hideConfigButtons(instant);
}
void CMenu::_showConfigGC(int curPage)
void CMenu::_showConfigGC(void)
{
_setBg(m_configGCBg, m_configGCBg);
m_btnMgr.show(m_configGCLblTitle);
@ -41,12 +43,12 @@ void CMenu::_showConfigGC(int curPage)
m_btnMgr.show(m_configGCLblPage);
m_btnMgr.show(m_configGCBtnPageM);
m_btnMgr.show(m_configGCBtnPageP);
m_btnMgr.setText(m_configGCLblPage, wfmt(L"%i / %i", curPage, 2));
m_btnMgr.setText(m_configGCLblPage, wfmt(L"%i / %i", configGC_curPage, 2));
_hideConfigButtons(true);
int i;
if(curPage == 1)
if(configGC_curPage == 1)
{
m_btnMgr.setText(m_configLbl1, _t("cfgb5", L"Video mode"));
m_btnMgr.setText(m_configLbl2, _t("cfgb6", L"Game language"));
@ -103,9 +105,9 @@ void CMenu::_configGC(void)
{
int i;
bool j;
int curPage = 1;
configGC_curPage = 1;
SetupInput();
_showConfigGC(curPage);
_showConfigGC();
while(!m_exit)
{
_mainLoopCommon();
@ -117,27 +119,27 @@ void CMenu::_configGC(void)
m_btnMgr.down();
else if(BTN_LEFT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configGCBtnPageM)))
{
curPage--;
if(curPage < 1)
curPage = 2;
configGC_curPage--;
if(configGC_curPage < 1)
configGC_curPage = 2;
if(!BTN_A_PRESSED)
m_btnMgr.click(m_configGCBtnPageM);
_showConfigGC(curPage);
_showConfigGC();
}
else if(BTN_RIGHT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configGCBtnPageP)))
{
curPage++;
if(curPage > 2)
curPage = 1;
configGC_curPage++;
if(configGC_curPage > 2)
configGC_curPage = 1;
if(!BTN_A_PRESSED)
m_btnMgr.click(m_configGCBtnPageP);
_showConfigGC(curPage);
_showConfigGC();
}
else if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_configGCBtnBack))
break;
if(curPage == 1)
if(configGC_curPage == 1)
{
if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
{

View File

@ -2,7 +2,8 @@
#include <algorithm>
#include "menu.hpp"
const int CMenu::_nbCfgPages = 14;
u8 mainCfg_Pages = 14;
u8 mainCfg_curPage = 1;
template <class T> static inline T loopNum(T i, T s)
{
@ -100,7 +101,7 @@ void CMenu::_hideConfigMain(bool instant)
_hideConfigButtons(instant);
}
void CMenu::_showConfigMain(int curPage)
void CMenu::_showConfigMain()
{
_setBg(m_configBg, m_configBg);
m_btnMgr.show(m_configLblTitle);
@ -112,7 +113,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.show(m_configLblPage);
m_btnMgr.show(m_configBtnPageM);
m_btnMgr.show(m_configBtnPageP);
m_btnMgr.setText(m_configLblPage, wfmt(L"%i / %i", curPage, m_locked ? curPage : _nbCfgPages));
m_btnMgr.setText(m_configLblPage, wfmt(L"%i / %i", mainCfg_curPage, m_locked ? mainCfg_curPage : mainCfg_Pages));
_hideConfigButtons(true);
@ -121,11 +122,11 @@ void CMenu::_showConfigMain(int curPage)
{
m_btnMgr.show(m_configLbl1);
m_btnMgr.show(m_configLbl3);
if(curPage != 14)
if(mainCfg_curPage != 14)
m_btnMgr.show(m_configLbl4);
}
if(curPage == 1)
if(mainCfg_curPage == 1)
{
m_btnMgr.show(m_configBtn2);
if(!m_locked)
@ -147,7 +148,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configBtn3, _t("cfg14", L"Set"));
m_btnMgr.setText(m_configBtn4, _t("cfg14", L"Set"));
}
else if(curPage == 2)
else if(mainCfg_curPage == 2)
{
m_btnMgr.show(m_configLbl1Val);
m_btnMgr.show(m_configBtn1M);
@ -168,7 +169,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configBtn3, _t("cfgc5", L"Go"));
m_btnMgr.setText(m_configBtn4, _t("cfgc5", L"Go"));
}
else if(curPage == 3)
else if(mainCfg_curPage == 3)
{
m_btnMgr.show(m_configLbl1Val);
m_btnMgr.show(m_configBtn1M);
@ -197,7 +198,7 @@ void CMenu::_showConfigMain(int curPage)
i = min(max(1, m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL)), (int)ARRAY_SIZE(CMenu::_ChannelsType)) - 1;
m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_ChannelsType[i].id, CMenu::_ChannelsType[i].text));
}
else if(curPage == 4)
else if(mainCfg_curPage == 4)
{
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configBtn2);
@ -241,7 +242,7 @@ void CMenu::_showConfigMain(int curPage)
}
m_btnMgr.setText(m_configLbl4Val, channelName);
}
else if(curPage == 5)
else if(mainCfg_curPage == 5)
{
m_btnMgr.show(m_configLbl1Val);
m_btnMgr.show(m_configBtn1M);
@ -264,7 +265,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configLbl4, _t("cfgs4", L"Game sound volume"));
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "sound_volume_bnr", 255)));
}
else if(curPage == 6)
else if(mainCfg_curPage == 6)
{
m_btnMgr.show(m_configLbl1Val);
m_btnMgr.show(m_configBtn1M);
@ -287,7 +288,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configLbl4, _t("cfgc7", L"Vertical offset"));
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "tv_y", 0)));
}
else if(curPage == 7)
else if(mainCfg_curPage == 7)
{
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configBtn2);
@ -302,7 +303,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configLbl4, _t("cfg704", L"Hide plugins button"));
m_btnMgr.setText(m_configBtn4, m_cfg.getBool(PLUGIN_DOMAIN, "disable") ? _t("yes", L"Yes") : _t("no", L"No"));
}
else if(curPage == 8)
else if(mainCfg_curPage == 8)
{
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configBtn2);
@ -319,7 +320,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configLbl4, _t("cfg708", L"Fanart default ending delay"));
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("FANART", "delay_after_animation", 200)));
}
else if(curPage == 9)
else if(mainCfg_curPage == 9)
{
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configBtn2);
@ -336,7 +337,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configLbl4, _t("cfg712", L"Screensaver idle seconds"));
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "screensaver_idle_seconds", 60)));// inc by 30
}
else if(curPage == 10)
else if(mainCfg_curPage == 10)
{
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configBtn2);
@ -353,7 +354,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configLbl4, _t("cfg716", L"Music fade rate"));
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "music_fade_rate", 8)));
}
else if(curPage == 11)
else if(mainCfg_curPage == 11)
{
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configBtn2);
@ -368,7 +369,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configLbl4, _t("cfg721", L"Play GC default sound"));
m_btnMgr.setText(m_configBtn4, m_cfg.getBool(GC_DOMAIN, "play_default_sound") ? _t("yes", L"Yes") : _t("no", L"No"));
}
else if(curPage == 12)
else if(mainCfg_curPage == 12)
{
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configBtn2);
@ -383,7 +384,7 @@ void CMenu::_showConfigMain(int curPage)
m_btnMgr.setText(m_configLbl4, _t("cfg727", L"Use Plugin Database Titles"));
m_btnMgr.setText(m_configBtn4, m_cfg.getBool(PLUGIN_DOMAIN, "database_titles", true) ? _t("yes", L"Yes") : _t("no", L"No"));
}
else if(curPage == 13)
else if(mainCfg_curPage == 13)
{
m_btnMgr.show(m_configBtn1);
m_btnMgr.show(m_configBtn2);
@ -417,7 +418,7 @@ void CMenu::_showConfigMain(int curPage)
void CMenu::_configMain(void)
{
int curPage = 1;
mainCfg_curPage = 1;
int val;
bool rand_music = m_cfg.getBool("GENERAL", "randomize_music");
bool hq_covers = m_cfg.getBool("GENERAL", "cover_use_hq");
@ -453,7 +454,7 @@ void CMenu::_configMain(void)
}
}
prevLanguage = languages_available[curLanguage];
_showConfigMain(curPage);
_showConfigMain();
while(!m_exit)
{
@ -468,29 +469,29 @@ void CMenu::_configMain(void)
{
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
m_btnMgr.click(m_configBtnPageM);
curPage -= 1;
if(curPage < 1)
curPage = _nbCfgPages;
_showConfigMain(curPage);
mainCfg_curPage -= 1;
if(mainCfg_curPage < 1)
mainCfg_curPage = mainCfg_Pages;
_showConfigMain();
}
else if(!m_locked && (BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configBtnPageP))))
{
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
m_btnMgr.click(m_configBtnPageP);
curPage += 1;
if(curPage > _nbCfgPages)
curPage = 1;
_showConfigMain(curPage);
mainCfg_curPage += 1;
if(mainCfg_curPage > mainCfg_Pages)
mainCfg_curPage = 1;
_showConfigMain();
}
else if(BTN_A_PRESSED)
{
if(curPage == 1)
if(mainCfg_curPage == 1)
{
if(m_btnMgr.selected(m_configBtn1))
{
_hideConfigMain();
_download();
_showConfigMain(1);
_showConfigMain();
}
else if(m_btnMgr.selected(m_configBtn2))
{
@ -504,8 +505,8 @@ void CMenu::_configMain(void)
m_locked = false;
}
else
error(_t("cfgg25",L"Password incorrect."));
_showConfigMain(1);
_error(_t("cfgg25",L"Password incorrect."));
_showConfigMain();
}
else //set code
{
@ -517,23 +518,23 @@ void CMenu::_configMain(void)
m_cfg.setString("GENERAL", "parent_code", string(code, 4).c_str());
m_locked = true;
}
_showConfigMain(1);
_showConfigMain();
}
}
else if(m_btnMgr.selected(m_configBtn3))
{
_hideConfigMain();
_partitionsCfg();
_showConfigMain(1);
_showConfigMain();
}
else if(m_btnMgr.selected(m_configBtn4))
{
_hideConfigMain();
_NandEmuCfg();
_showConfigMain(1);
_showConfigMain();
}
}
if(curPage == 2)
if(mainCfg_curPage == 2)
{
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
{
@ -557,23 +558,23 @@ void CMenu::_configMain(void)
else
m_cfg.setString("GENERAL", "language", m_curLanguage.c_str());
_updateText();
_showConfigMain(2);
_showConfigMain();
}
else if(m_btnMgr.selected(m_configBtn3))
{
m_refreshGameList = true;
_hideConfigMain();
_cfTheme();
_showConfigMain(2);
_showConfigMain();
}
else if(m_btnMgr.selected(m_configBtn4))
{
_hideConfigMain();
_Boot();
_showConfigMain(2);
_showConfigMain();
}
}
if(curPage == 3)
if(mainCfg_curPage == 3)
{
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
{
@ -593,7 +594,7 @@ void CMenu::_configMain(void)
{
_hideConfigMain();
_configGC();
_showConfigMain(3);
_showConfigMain();
}
else if(m_btnMgr.selected(m_configBtn4P) || m_btnMgr.selected(m_configBtn4M))
{
@ -605,7 +606,7 @@ void CMenu::_configMain(void)
m_refreshGameList = true;
}
}
if(curPage == 4)
if(mainCfg_curPage == 4)
{
if(m_btnMgr.selected(m_configBtn1))
{
@ -623,7 +624,7 @@ void CMenu::_configMain(void)
{
_hideConfigMain();
_Paths();
_showConfigMain(curPage);
_showConfigMain();
}
else if(m_btnMgr.selected(m_configBtn4P))
{
@ -659,7 +660,7 @@ void CMenu::_configMain(void)
m_btnMgr.setText(m_configLbl4Val, channelName);
}
}
if(curPage == 5)
if(mainCfg_curPage == 5)
{
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
{
@ -697,7 +698,7 @@ void CMenu::_configMain(void)
m_bnrSndVol = m_cfg.getInt("GENERAL", "sound_volume_bnr");
}
}
if(curPage == 6)
if(mainCfg_curPage == 6)
{
if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
{
@ -736,7 +737,7 @@ void CMenu::_configMain(void)
m_vid.set2DViewport(m_cfg.getInt("GENERAL", "tv_width", 640), m_cfg.getInt("GENERAL", "tv_height", 480), m_cfg.getInt("GENERAL", "tv_x", 0), m_cfg.getInt("GENERAL", "tv_y", 0));
}
}
if(curPage == 7)
if(mainCfg_curPage == 7)
{
if(m_btnMgr.selected(m_configBtn1))
{
@ -759,7 +760,7 @@ void CMenu::_configMain(void)
m_btnMgr.setText(m_configBtn4, m_cfg.getBool(PLUGIN_DOMAIN, "disable") ? _t("yes", L"Yes") : _t("no", L"No"));
}
}
if(curPage == 8)
if(mainCfg_curPage == 8)
{
if(m_btnMgr.selected(m_configBtn1))
{
@ -786,7 +787,7 @@ void CMenu::_configMain(void)
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("FANART", "delay_after_animation")));
}
}
if(curPage == 9)
if(mainCfg_curPage == 9)
{
if(m_btnMgr.selected(m_configBtn1))
{
@ -814,7 +815,7 @@ void CMenu::_configMain(void)
m_btnMgr.setText(m_configLbl4Val, wfmt(L"%i", m_cfg.getInt("GENERAL", "screensaver_idle_seconds")));
}
}
if(curPage == 10)
if(mainCfg_curPage == 10)
{
if(m_btnMgr.selected(m_configBtn1))
{
@ -845,7 +846,7 @@ void CMenu::_configMain(void)
MusicPlayer.SetFadeRate(m_cfg.getInt("GENERAL", "music_fade_rate"));
}
}
if(curPage == 11)
if(mainCfg_curPage == 11)
{
if(m_btnMgr.selected(m_configBtn1))
{
@ -871,19 +872,19 @@ void CMenu::_configMain(void)
m_gc_play_default_sound = m_cfg.getBool(GC_DOMAIN, "play_default_sound", true);
}
}
if(curPage == 12)
if(mainCfg_curPage == 12)
{
if(m_btnMgr.selected(m_configBtn1))
{
_hideConfigMain();
_ConfigHB();
_showConfigMain(12);
_showConfigMain();
}
else if(m_btnMgr.selected(m_configBtn2))
{
_hideConfigMain();
_ConfigSrc();
_showConfigMain(12);
_showConfigMain();
}
else if(m_btnMgr.selected(m_configBtn3))
{
@ -897,7 +898,7 @@ void CMenu::_configMain(void)
m_btnMgr.setText(m_configBtn4, val ? _t("yes", L"Yes") : _t("no", L"No"));
}
}
if(curPage == 13)
if(mainCfg_curPage == 13)
{
if(m_btnMgr.selected(m_configBtn1))
{
@ -924,7 +925,7 @@ void CMenu::_configMain(void)
CFLocked = val;
}
}
if(curPage == 14)
if(mainCfg_curPage == 14)
{
if(m_btnMgr.selected(m_configBtn1))
{
@ -950,7 +951,7 @@ void CMenu::_configMain(void)
}
}
}
if(curPage == 2 && m_curLanguage != prevLanguage)
if(mainCfg_curPage == 2 && m_curLanguage != prevLanguage)
{
m_cacheList.Init(m_settingsDir.c_str(), m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str(), m_pluginDataDir.c_str(),
m_cfg.getString(CONFIG_FILENAME_SKIP_DOMAIN,CONFIG_FILENAME_SKIP_KEY,CONFIG_FILENAME_SKIP_DEFAULT));

View File

@ -68,7 +68,7 @@ void CMenu::_ConfigSrc(void)
{
if(!m_use_source)
{
error(_t("cfgsmerr", L"No source menu found!"));
_error(_t("cfgsmerr", L"No source menu found!"));
return;
}
SetupInput();

View File

@ -5,7 +5,7 @@ s16 m_errorLblMessage;
s16 m_errorLblIcon;
s16 m_errorLblUser[4];
void CMenu::error(const wstringEx &msg)
void CMenu::_error(const wstringEx &msg)
{
SetupInput();
_hideAbout();

View File

@ -376,9 +376,9 @@ void CMenu::_game(bool launch)
_hideGame();
m_banner.SetShowBanner(false);
if(m_locked)
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
_error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
else if(hdr->type == TYPE_CHANNEL)
error(_t("errgame17", L"Can not delete real NAND Channels!"));
_error(_t("errgame17", L"Can not delete real NAND Channels!"));
else if(hdr->type == TYPE_HOMEBREW)
{
bool smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
@ -414,7 +414,7 @@ void CMenu::_game(bool launch)
if(m_locked)
{
m_banner.SetShowBanner(false);
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
_error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
m_banner.SetShowBanner(true);
}
else
@ -442,7 +442,7 @@ void CMenu::_game(bool launch)
if(m_locked)
{
m_banner.SetShowBanner(false);
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
_error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
m_banner.SetShowBanner(true);
}
else
@ -479,7 +479,7 @@ void CMenu::_game(bool launch)
_hideGame();
if(isWiiVC && (hdr->type == TYPE_WII_GAME || hdr->type == TYPE_EMUCHANNEL))
{
error(_t("errgame19", L"Can't launch in Wii virtual console mode!"));
_error(_t("errgame19", L"Can't launch in Wii virtual console mode!"));
launch = false;
_showGame();
}

View File

@ -92,7 +92,7 @@ void CMenu::directlaunch(const char *GameID)// from boot arg for wii game only
}
}
}
error(wfmt(_fmt("errgame1", L"Cannot find the game with ID: %s"), GameID));
_error(wfmt(_fmt("errgame1", L"Cannot find the game with ID: %s"), GameID));
}
void CMenu::_launchShutdown()
@ -279,7 +279,7 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
bool ret = (LoadHomebrew(filepath) && LoadAppBooter(fmt("%s/app_booter.bin", m_binsDir.c_str())));
if(ret == false)
{
error(_t("errgame14", L"app_booter.bin not found!"));
_error(_t("errgame14", L"app_booter.bin not found!"));
return;
}
/* no more error msgs - remove btns and sounds */
@ -399,7 +399,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
/* Check if loader installed */
if((loader == NINTENDONT && !m_nintendont_installed) || (loader == DEVOLUTION && !m_devo_installed))
{
error(_t("errgame11", L"GameCube Loader not found! Can't launch game."));
_error(_t("errgame11", L"GameCube Loader not found! Can't launch game."));
return;
}
@ -524,7 +524,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
bool ret = (Nintendont_GetLoader(use_slippi) && LoadAppBooter(fmt("%s/app_booter.bin", m_binsDir.c_str())));
if(ret == false)
{
error(_t("errgame14", L"app_booter.bin not found!"));
_error(_t("errgame14", L"app_booter.bin not found!"));
return;
}
@ -701,6 +701,21 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
Sys_Exit();
}
/* used to load gameconfig.txt and cheats .gct */
bool CMenu::_loadFile(u8 * &buffer, u32 &size, const char *path, const char *file)
{
u32 fileSize = 0;
u8 *fileBuf = fsop_ReadFile(file == NULL ? path : fmt("%s/%s", path, file), &fileSize);
if(fileBuf == NULL)
return false;
if(buffer != NULL)
MEM2_free(buffer);
buffer = fileBuf;
size = fileSize;
return true;
}
/* used by wii and channel games to load the cIOS to use for the game */
/* plugins, apps, and gamecube games don't use cIOS */
int CMenu::_loadGameIOS(u8 gameIOS, int userIOS, string id, bool RealNAND_Channels)
@ -717,7 +732,7 @@ int CMenu::_loadGameIOS(u8 gameIOS, int userIOS, string id, bool RealNAND_Channe
_initAsyncNetwork();// needed after IOS change
if(ret == false)
{
error(wfmt(_fmt("errgame4", L"Couldn't load IOS %i"), gameIOS));
_error(wfmt(_fmt("errgame4", L"Couldn't load IOS %i"), gameIOS));
return LOAD_IOS_FAILED;
}
return LOAD_IOS_SUCCEEDED;
@ -752,7 +767,7 @@ int CMenu::_loadGameIOS(u8 gameIOS, int userIOS, string id, bool RealNAND_Channe
_initAsyncNetwork();// always seem to do netinit after changing IOS
if(ret == false)
{
error(wfmt(_fmt("errgame4", L"Couldn't load IOS %i"), gameIOS));
_error(wfmt(_fmt("errgame4", L"Couldn't load IOS %i"), gameIOS));
return LOAD_IOS_FAILED;
}
return LOAD_IOS_SUCCEEDED;
@ -882,7 +897,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
{
if(!Load_Neek2o_Kernel())
{
error(_t("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));//kernal.bin not found
_error(_t("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));//kernal.bin not found
return;
}
else
@ -907,7 +922,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
/* load external booter bins */
if(ExternalBooter_LoadBins(m_binsDir.c_str()) == false)
{
error(_t("errgame16", L"Missing ext_loader.bin or ext_booter.bin!"));
_error(_t("errgame16", L"Missing ext_loader.bin or ext_booter.bin!"));
return;
}
@ -941,7 +956,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
if(NandHandle.Enable_Emu() < 0)
{
NandHandle.Disable_Emu();
error(_t("errgame5", L"Enabling emu failed!"));
_error(_t("errgame5", L"Enabling emu failed!"));
return;
}
DeviceHandle.MountAll();
@ -978,7 +993,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
/* Open Disc */
if(Disc_Open(true) < 0)
{
error(_t("wbfsoperr2", L"Disc_Open failed"));
_error(_t("wbfsoperr2", L"Disc_Open failed"));
Sys_Exit();
}
/* Check disc */
@ -986,14 +1001,14 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
{
if(Disc_IsGC() < 0)
{
error(_t("errgame9", L"This is not a Wii or GC disc"));
_error(_t("errgame9", L"This is not a Wii or GC disc"));
Sys_Exit();
}
else // GC disc
{
if(!m_nintendont_installed)
{
error(_t("errgame12", L"Nintendont not found! Can't launch GC Disc."));
_error(_t("errgame12", L"Nintendont not found! Can't launch GC Disc."));
return;
}
/* Read GC disc header to get id*/
@ -1132,7 +1147,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
if(emuPart < 0)//if savepartition is unusable
{
_hideWaitMessage();
error(_t("errgame13", L"EmuNAND for gamesave not found! Using real NAND."));
_error(_t("errgame13", L"EmuNAND for gamesave not found! Using real NAND."));
emulate_mode = 0;
_showWaitMessage();
}
@ -1207,7 +1222,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
/* load external booter bin files */
if(ExternalBooter_LoadBins(m_binsDir.c_str()) == false)
{
error(_t("errgame16", L"Missing ext_loader.bin or ext_booter.bin!"));
_error(_t("errgame16", L"Missing ext_loader.bin or ext_booter.bin!"));
return;
}
@ -1240,7 +1255,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
if(NandHandle.Enable_Emu() < 0)
{
NandHandle.Disable_Emu();
error(_t("errgame6", L"Enabling emu after reload failed!"));
_error(_t("errgame6", L"Enabling emu after reload failed!"));
Sys_Exit();
}
DeviceHandle.MountAll();

View File

@ -79,7 +79,7 @@ bool CMenu::_Home(void)
//m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
m_theme.save();
_hideHome();
error(_t("savedtheme", L"Theme config saved!"));
_error(_t("savedtheme", L"Theme config saved!"));
_showHome();
}
else if(BTN_A_PRESSED)
@ -221,7 +221,7 @@ bool CMenu::_ExitTo(void)
}
else
{
error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
_error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
_showExitTo();
}
}

View File

@ -600,7 +600,7 @@ int CMenu::main(void)
}
else
{
error(_t("main8", L"No disc in drive!"));
_error(_t("main8", L"No disc in drive!"));
if(BTN_B_HELD)
{
bheld = true;

View File

@ -159,7 +159,7 @@ int CMenu::_NandEmuCfg(void)
{
if(isWiiVC)
{
error(_t("errboot7", L"Access denied in Wii VC mode."));
_error(_t("errboot7", L"Access denied in Wii VC mode."));
return 0;
}
s8 direction;
@ -251,7 +251,7 @@ int CMenu::_NandEmuCfg(void)
int emuPart = _FindEmuPart(!m_nanddump, true);
if(emuPart < 0)
{
error(_t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
_error(_t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
_showNandEmu();
}
else

View File

@ -234,7 +234,7 @@ void CMenu::_checkboxesMenu(u8 md)
if(source != "plugin")
{
_hideCheckboxesMenu();
error(_t("smediterr", L"Not allowed!"));
_error(_t("smediterr", L"Not allowed!"));
_showCheckboxesMenu();
}
else
@ -316,7 +316,7 @@ void CMenu::_checkboxesMenu(u8 md)
if(!plugin_ok)
{
error(_t("smediterr", L"Not allowed!"));
_error(_t("smediterr", L"Not allowed!"));
}
else
{

View File

@ -263,7 +263,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
{
if(op == WO_ADD_GAME)
{
error(_t("wbfsoperr6", L"Install game is broken,\nplease use cleanrip."));
_error(_t("wbfsoperr6", L"Install game is broken,\nplease use cleanrip."));
return false;
}
lwp_t thread = 0;
@ -326,19 +326,19 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
m_btnMgr.setText(m_wbfsLblMessage, L"");
if (Disc_Wait() < 0)
{
error(_t("wbfsoperr1", L"Disc_Wait failed"));
_error(_t("wbfsoperr1", L"Disc_Wait failed"));
out = true;
break;
}
if (Disc_Open(false) < 0)
{
error(_t("wbfsoperr2", L"Disc_Open failed"));
_error(_t("wbfsoperr2", L"Disc_Open failed"));
out = true;
break;
}
if (Disc_IsWii() == 0)
{
//error(_t("wbfsoperr6", L"Install game is broken, please use cleanrip."));
//_error(_t("wbfsoperr6", L"Install game is broken, please use cleanrip."));
//out = true;
//break;
@ -346,7 +346,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
memcpy(GameID, wii_hdr.id, 6);
if(_searchGamesByID(GameID))
{
error(_t("wbfsoperr4", L"Game already installed"));
_error(_t("wbfsoperr4", L"Game already installed"));
out = true;
break;
}
@ -364,7 +364,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
}
else if(Disc_IsGC() == 0)
{
//error(_t("wbfsoperr6", L"Install game is broken, please use cleanrip."));
//_error(_t("wbfsoperr6", L"Install game is broken, please use cleanrip."));
//out = true;
//break;
@ -372,7 +372,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
memcpy(GameID, gc_hdr.id, 6);
if(_searchGamesByID(GameID))
{
error(_t("wbfsoperr4", L"Game already installed"));
_error(_t("wbfsoperr4", L"Game already installed"));
out = true;
break;
}
@ -398,7 +398,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
}
else
{
error(_t("wbfsoperr3", L"This is not a Wii or GC disc!"));
_error(_t("wbfsoperr3", L"This is not a Wii or GC disc!"));
out = true;
}
break;
@ -447,7 +447,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
{
if(CF_Hdr->settings[0] != 0x00010001)
{
error(_t("wbfsoperr5", L"Deleting this Channel is not allowed!"));
_error(_t("wbfsoperr5", L"Deleting this Channel is not allowed!"));
done = true;
out = true;
break;