WiiFlow_Lite/source/menu/menu_home.cpp
2022-07-13 17:11:44 -05:00

651 lines
20 KiB
C++

/****************************************************************************
* Copyright (C) 2013 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "menu.hpp"
#include "channel/nand.hpp"
#include "loader/cios.h"
#include "loader/nk.h"
#include "wstringEx/wstringEx.hpp"
/* home menu */
s16 m_homeLblTitle;
s16 m_homeLblUser[4];
s16 m_homeBtnHelp;
s16 m_homeBtnReloadCache;
s16 m_homeBtnExplorer;
s16 m_homeBtnSelPlugin;
s16 m_homeBtnCredits;
s16 m_homeBtnShutdown;
s16 m_homeBtnExitTo;
s16 m_homeBtnSettings;
s16 m_homeLblBattery;
/* exit to menu */
s16 m_exittoLblTitle;
s16 m_exittoLblUser[4];
s16 m_homeBtnExitToHBC;
s16 m_homeBtnExitToMenu;
s16 m_homeBtnExitToNeek;
s16 m_homeBtnExitToPriiloader;
s16 m_homeBtnExitToBootmii;
/* shutdown menu */
s16 m_shutdownLblQuestion;
s16 m_shutdownBtnFull;
s16 m_shutdownBtnStandby;
s16 m_shutdownBtnCancel;
TexData m_homeBg;
static const wstringEx PLAYER_BATTERY_LABEL("P1 %003.f%% | P2 %003.f%% | P3 %003.f%% | P4 %003.f%%");
bool CMenu::_Home(void)
{
SetupInput();
if(isWiiVC || m_locked)
m_btnMgr.setText(m_homeBtnExitTo, _t("home12", L"Exit"));
else
m_btnMgr.setText(m_homeBtnExitTo, _t("home5", L"Exit To"));
_showHome();
while(!m_exit)
{
/* battery gets refreshed in here... */
_mainLoopCommon();
/* and it always changes so... */
m_btnMgr.setText(m_homeLblBattery, wfmt(PLAYER_BATTERY_LABEL, min((float)wd[0]->battery_level, 100.f),
min((float)wd[1]->battery_level, 100.f), min((float)wd[2]->battery_level, 100.f), min((float)wd[3]->battery_level, 100.f)));
if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
else if(BTN_1_PRESSED)
{
//m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
m_theme.save();
_hideHome();
_error(_t("savedtheme", L"Theme config saved!"));
_showHome();
}
else if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_homeBtnHelp))
{
_hideHome();
_about(true);
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnReloadCache))
{
if(m_current_view & COVERFLOW_WII)
m_cfg.setBool(WII_DOMAIN, "update_cache", true);
if(m_current_view & COVERFLOW_GAMECUBE)
m_cfg.setBool(GC_DOMAIN, "update_cache", true);
if(m_current_view & COVERFLOW_CHANNEL)
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
if(m_current_view & COVERFLOW_PLUGIN)
m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true);
if(m_current_view & COVERFLOW_HOMEBREW)
m_cfg.setBool(HOMEBREW_DOMAIN, "update_cache", true);
m_refreshGameList = true;
break;
}
else if(m_btnMgr.selected(m_homeBtnSettings))
{
_hideHome();
_configMain();
//if(m_refreshGameList)
break;
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnShutdown))
{
_hideHome();
_Shutdown();
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnCredits))
{
_hideHome();
_about();
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnExitTo))
{
_hideHome();
if(isWiiVC)
{
exitHandler(EXIT_TO_MENU);
break;
}
_ExitTo();
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnExplorer))
{
_hideHome();
_Explorer();
_showHome();
}
else if(m_btnMgr.selected(m_homeBtnSelPlugin))
{
_hideHome();
_PluginSettings();
if(m_refreshGameList)
break;
_showHome();
}
}
else if(BTN_HOME_PRESSED)
{
if(BTN_B_HELD)// reboot wiiflow if B button held and HOME button pressed.
{
m_reload = true;
return true;
}
if(isWiiVC)
{
exitHandler(EXIT_TO_MENU);
break;
}
exitHandler(WIIFLOW_DEF);// WIIFLOW_DEF is what is set in main config as the exit to option
break;
}
else if(BTN_B_PRESSED)
break;
}
_hideHome();
return m_exit;
}
bool CMenu::_ExitTo(void)
{
SetupInput();
_showExitTo();
while(!m_exit)
{
_mainLoopCommon();
if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
else if(BTN_A_PRESSED)// note exitHandler sets m_exit = true
{
if(m_btnMgr.selected(m_homeBtnExitToHBC))
{
exitHandler(EXIT_TO_HBC);
break;
}
else if(m_btnMgr.selected(m_homeBtnExitToMenu))
{
exitHandler(EXIT_TO_MENU);
break;
}
else if(m_btnMgr.selected(m_homeBtnExitToPriiloader))
{
if(IsOnWiiU())
exitHandler(EXIT_TO_WIIU);
else
exitHandler(EXIT_TO_PRIILOADER);
break;
}
else if(m_btnMgr.selected(m_homeBtnExitToBootmii))
{
exitHandler(EXIT_TO_BOOTMII);
break;
}
else if(m_btnMgr.selected(m_homeBtnExitToNeek))
{
if(Load_Neek2o_Kernel() && _FindEmuPart(EMU_NAND, false) >= 0)// make sure neek2o and emunand exists
{
Sys_SetNeekPath(NandHandle.Get_NandPath());
exitHandler(EXIT_TO_SMNK2O);
break;
}
else
{
_error(_fmt("errneek1", L"Cannot launch neek2o. Verify your neek2o setup"));
_showExitTo();
}
}
}
else if(BTN_HOME_PRESSED)
{
exitHandler(WIIFLOW_DEF);
break;
}
else if(BTN_B_PRESSED)
break;
}
_hideExitTo();
return m_exit;
}
void CMenu::_Shutdown(void)
{
SetupInput();
_showShutdown();
while(!m_exit)
{
_mainLoopCommon();
if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
else if(BTN_B_PRESSED)
break;
else if(BTN_A_PRESSED)// note exitHandler sets m_exit = true
{
if(m_btnMgr.selected(m_shutdownBtnFull))
exitHandler(SHUTDOWN_STANDBY);
else if(m_btnMgr.selected(m_shutdownBtnStandby))
exitHandler(SHUTDOWN_IDLE);
else if(m_btnMgr.selected(m_shutdownBtnCancel))
break;
}
}
_hideShutdown();
}
void CMenu::_showHome(void)
{
_setBg(m_homeBg, m_homeBg);
m_btnMgr.show(m_homeLblTitle);
if(!m_locked)
{
m_btnMgr.show(m_homeBtnHelp);
m_btnMgr.show(m_homeBtnReloadCache);
m_btnMgr.show(m_homeBtnExplorer);
m_btnMgr.show(m_homeBtnCredits);
m_btnMgr.show(m_homeBtnShutdown);
m_btnMgr.show(m_homeBtnExitTo);
}
m_btnMgr.show(m_homeBtnSettings);
m_btnMgr.show(m_homeBtnSelPlugin);
m_btnMgr.show(m_homeLblBattery);
for(u8 i = 0; i < ARRAY_SIZE(m_homeLblUser); ++i)
if(m_homeLblUser[i] != -1)
m_btnMgr.show(m_homeLblUser[i]);
}
void CMenu::_showExitTo(void)
{
_setBg(m_homeBg, m_homeBg);
m_btnMgr.show(m_exittoLblTitle);
m_btnMgr.show(m_homeBtnExitToHBC);
m_btnMgr.show(m_homeBtnExitToMenu);
m_btnMgr.show(m_homeBtnExitToNeek);
m_btnMgr.show(m_homeBtnExitToPriiloader);// exit to wii u on wii u
if(IsOnWiiU() == false)
m_btnMgr.show(m_homeBtnExitToBootmii);
for(u8 i = 0; i < ARRAY_SIZE(m_exittoLblUser); ++i)
if(m_exittoLblUser[i] != -1)
m_btnMgr.show(m_exittoLblUser[i]);
}
void CMenu::_showShutdown(void)
{
_setBg(m_homeBg, m_homeBg);
m_btnMgr.show(m_shutdownLblQuestion);
m_btnMgr.show(m_shutdownBtnFull);
if(IsOnWiiU() == false)
m_btnMgr.show(m_shutdownBtnStandby);
m_btnMgr.show(m_shutdownBtnCancel);
}
void CMenu::_hideHome(bool instant)
{
m_btnMgr.hide(m_homeLblTitle, instant);
m_btnMgr.hide(m_homeBtnHelp, instant);
m_btnMgr.hide(m_homeBtnReloadCache, instant);
m_btnMgr.hide(m_homeBtnExplorer, instant);
m_btnMgr.hide(m_homeBtnSelPlugin, instant);
m_btnMgr.hide(m_homeBtnCredits, instant);
m_btnMgr.hide(m_homeBtnShutdown, instant);
m_btnMgr.hide(m_homeBtnExitTo, instant);
m_btnMgr.hide(m_homeBtnSettings, instant);
m_btnMgr.hide(m_homeLblBattery, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_homeLblUser); ++i)
if(m_homeLblUser[i] != -1)
m_btnMgr.hide(m_homeLblUser[i], instant);
}
void CMenu::_hideExitTo(bool instant)
{
m_btnMgr.hide(m_exittoLblTitle, instant);
m_btnMgr.hide(m_homeBtnExitToHBC, instant);
m_btnMgr.hide(m_homeBtnExitToMenu, instant);
m_btnMgr.hide(m_homeBtnExitToNeek, instant);
m_btnMgr.hide(m_homeBtnExitToPriiloader, instant);
m_btnMgr.hide(m_homeBtnExitToBootmii, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_exittoLblUser); ++i)
if(m_exittoLblUser[i] != -1)
m_btnMgr.hide(m_exittoLblUser[i], instant);
}
void CMenu::_hideShutdown(bool instant)
{
m_btnMgr.hide(m_shutdownLblQuestion, instant);
m_btnMgr.hide(m_shutdownBtnFull, instant);
m_btnMgr.hide(m_shutdownBtnStandby, instant);
m_btnMgr.hide(m_shutdownBtnCancel, instant);
}
void CMenu::_initHomeAndExitToMenu()
{
m_homeBg = _texture("HOME/BG", "texture", theme.bg, false);
//Home Menu
_addUserLabels(m_homeLblUser, ARRAY_SIZE(m_homeLblUser), "HOME");
m_homeLblTitle = _addLabel("HOME/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_homeBtnHelp = _addButton("HOME/HELP", theme.btnFont, L"", 60, 100, 250, 48, theme.btnFontColor);
m_homeBtnReloadCache = _addButton("HOME/RELOAD_CACHE", theme.btnFont, L"", 60, 180, 250, 48, theme.btnFontColor);
m_homeBtnExplorer = _addButton("HOME/EXPLORER", theme.btnFont, L"", 60, 260, 250, 48, theme.btnFontColor);
m_homeBtnSelPlugin = _addButton("HOME/SELECT_PLUGIN", theme.btnFont, L"", 60, 340, 250, 48, theme.btnFontColor);
m_homeBtnCredits = _addButton("HOME/CREDITS", theme.btnFont, L"", 330, 100, 250, 48, theme.btnFontColor);
m_homeBtnShutdown = _addButton("HOME/SHUTDOWN", theme.btnFont, L"", 330, 180, 250, 48, theme.btnFontColor);
m_homeBtnExitTo = _addButton("HOME/EXIT_TO", theme.btnFont, L"", 330, 260, 250, 48, theme.btnFontColor);
m_homeBtnSettings = _addButton("HOME/SETTINGS", theme.btnFont, L"", 330, 340, 250, 48, theme.btnFontColor);
m_homeLblBattery = _addLabel("HOME/BATTERY", theme.btnFont, L"", 0, 420, 640, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
_setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_homeBtnHelp, "HOME/HELP", 50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnExplorer, "HOME/EXPLORER", 50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnSelPlugin, "HOME/SELECT_PLUGIN", 50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnCredits, "HOME/CREDITS", -50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnShutdown, "HOME/SHUTDOWN", -50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnExitTo, "HOME/EXIT_TO", -50, 0, 1.f, 0.f);
_setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", -50, 0, 1.f, 0.f);
_setHideAnim(m_homeLblBattery, "HOME/BATTERY", 0, 0, -2.f, 0.f);
_textHome();
_hideHome(true);
//ExitTo Menu
_addUserLabels(m_exittoLblUser, ARRAY_SIZE(m_exittoLblUser), "EXIT_TO");
m_exittoLblTitle = _addLabel("EXIT_TO/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_homeBtnExitToHBC = _addButton("EXIT_TO/HBC", theme.btnFont, L"", 185, 120, 270, 48, theme.btnFontColor);
m_homeBtnExitToMenu = _addButton("EXIT_TO/MENU", theme.btnFont, L"", 185, 180, 270, 48, theme.btnFontColor);
m_homeBtnExitToNeek = _addButton("EXIT_TO/NEEK", theme.btnFont, L"", 185, 240, 270, 48, theme.btnFontColor);
m_homeBtnExitToPriiloader = _addButton("EXIT_TO/PRIILOADER", theme.btnFont, L"", 185, 300, 270, 48, theme.btnFontColor);
m_homeBtnExitToBootmii = _addButton("EXIT_TO/BOOTMII", theme.btnFont, L"", 185, 360, 270, 48, theme.btnFontColor);
_setHideAnim(m_exittoLblTitle, "EXIT_TO/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_homeBtnExitToHBC, "EXIT_TO/HBC", 0, 0, -4.f, 0.f);
_setHideAnim(m_homeBtnExitToMenu, "EXIT_TO/MENU", 0, 0, -4.f, 0.f);
_setHideAnim(m_homeBtnExitToPriiloader, "EXIT_TO/PRIILOADER", 0, 0, -4.f, 0.f);
_setHideAnim(m_homeBtnExitToBootmii, "EXIT_TO/BOOTMII", 0, 0, -4.f, 0.f);
_setHideAnim(m_homeBtnExitToNeek, "EXIT_TO/NEEK", 0, 0, -4.f, 0.f);
_textExitTo();
_hideExitTo(true);
//Shutdown Menu
m_shutdownLblQuestion = _addLabel("SHUTDOWN/QUESTION", theme.lblFont, L"", 185, 120, 270, 48, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_shutdownBtnFull = _addButton("SHUTDOWN/FULL", theme.btnFont, L"", 185, 180, 270, 48, theme.btnFontColor);
m_shutdownBtnStandby = _addButton("SHUTDOWN/STANDBY", theme.btnFont, L"", 185, 240, 270, 48, theme.btnFontColor);
m_shutdownBtnCancel = _addButton("SHUTDOWN/CANCEL", theme.btnFont, L"", 185, 300, 270, 48, theme.btnFontColor);
_setHideAnim(m_shutdownLblQuestion, "SHUTDOWN/QUESTION", 0, 0, -4.f, 0.f);
_setHideAnim(m_shutdownBtnFull, "SHUTDOWN/FULL", 0, 0, -4.f, 0.f);
_setHideAnim(m_shutdownBtnStandby, "SHUTDOWN/STANDBY", 0, 0, -4.f, 0.f);
_setHideAnim(m_shutdownBtnCancel, "SHUTDOWN/CANCEL", 0, 0, -4.f, 0.f);
_textShutdown();
_hideShutdown(true);
}
void CMenu::_textHome(void)
{
#ifdef COMMITHASH
m_btnMgr.setText(m_homeLblTitle, wfmt(L"%s %s %s", APP_NAME, APP_VERSION, COMMITHASH));
#else
m_btnMgr.setText(m_homeLblTitle, wfmt(L"%s %s", APP_NAME, APP_VERSION));
#endif
m_btnMgr.setText(m_homeBtnHelp, _t("about10", L"Help Guide"));
m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache"));
m_btnMgr.setText(m_homeBtnExplorer, _t("home8", L"File Explorer"));
m_btnMgr.setText(m_homeBtnSelPlugin, _t("cfgpl1", L"Select Plugins"));
m_btnMgr.setText(m_homeBtnCredits, _t("home4", L"Credits"));
m_btnMgr.setText(m_homeBtnShutdown, _t("home13", L"Shutdown"));
m_btnMgr.setText(m_homeBtnExitTo, _t("home5", L"Exit To"));
m_btnMgr.setText(m_homeBtnSettings, _t("cfg1", L"Settings"));
}
void CMenu::_textExitTo(void)
{
m_btnMgr.setText(m_exittoLblTitle, _t("exit_to", L"Exit To"));
m_btnMgr.setText(m_homeBtnExitToHBC, _t("hbc", L"Homebrew Channel"));
m_btnMgr.setText(m_homeBtnExitToMenu, _t("menu", L"System Menu"));
m_btnMgr.setText(m_homeBtnExitToNeek, _t("neek2o", L"neek2o"));
if(IsOnWiiU())
m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("wiiu", L"Wii U Menu"));
else
m_btnMgr.setText(m_homeBtnExitToPriiloader, _t("prii", L"Priiloader"));
m_btnMgr.setText(m_homeBtnExitToBootmii, _t("bootmii", L"Bootmii"));
}
void CMenu::_textShutdown(void)
{
m_btnMgr.setText(m_shutdownLblQuestion, _t("shutdown1", L"Shutdown how?"));
m_btnMgr.setText(m_shutdownBtnFull, _t("shutdown2", L"Full Shutdown"));
m_btnMgr.setText(m_shutdownBtnStandby, _t("shutdown3", L"Standby"));
m_btnMgr.setText(m_shutdownBtnCancel, _t("shutdown4", L"Cancel"));
}
/*******************************************************************************/
int CMenu::_sfCacheCoversNeeded()// for sourceflow
{
CoverFlow.stopCoverLoader(true);
string coverPath;
string wfcPath;
string cachePath = m_cacheDir + "/sourceflow/";
string gameNameOrID;
bool smallBox = m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", false);
int missing = 0;
for(vector<dir_discHdr>::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
{
/* get cover png path */
bool blankCover = false;
bool fullCover = true;
coverPath.assign(getBoxPath(&(*hdr)));
if(!fsop_FileExist(coverPath.c_str()) || smallBox)
{
fullCover = false;
coverPath.assign(getFrontPath(&(*hdr)));
if(!fsop_FileExist(coverPath.c_str()) && !smallBox)
{
fullCover = true;
coverPath.assign(getBlankCoverPath(&(*hdr)));
blankCover = true;
if(!fsop_FileExist(coverPath.c_str()))
continue;
}
}
/* get game name or ID */
if(!blankCover)
gameNameOrID.assign(CoverFlow.getFilenameId(&(*hdr)));
else
gameNameOrID.assign(coverPath.substr(coverPath.find_last_of("/") + 1));
/* get cover wfc path */
if(smallBox)
wfcPath.assign(cachePath + gameNameOrID + "_small.wfc");
else
wfcPath.assign(cachePath + gameNameOrID);
/* if wfc doesn't exist or is flat and have full cover */
if(!fsop_FileExist(wfcPath.c_str()) || (!CoverFlow.fullCoverCached(wfcPath.c_str()) && fullCover))
missing++;
}
return missing;
}
int CMenu::_cacheCovers()
{
CoverFlow.stopCoverLoader(true);
char coverPath[MAX_FAT_PATH];//1024
char wfcPath[MAX_FAT_PATH+20];
char cachePath[MAX_FAT_PATH];
u32 total = m_gameList.size();
m_thrdTotal = total;
u32 index = 0;
bool smallBox = false;
if(m_current_view == COVERFLOW_HOMEBREW && !m_sourceflow)
smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
else if(m_sourceflow)
smallBox = m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", false);
else if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
{
if(enabledPluginsCount == 1 && m_plugin.GetEnabledStatus(m_plugin.GetPluginPosition(strtoul("48425257", NULL, 16))))
smallBox = m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false);
}
for(vector<dir_discHdr>::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
{
index++;
update_pThread(index, false);
m_thrdMessage = wfmt(_fmt("dlmsg31", L"Converting cover %i of %i"), index, total);
m_thrdMessageAdded = true;
/* get cover png path */
bool blankCover = false;
bool fullCover = true;
if(smallBox)// homebrew or sourceflow
{
fullCover = false;
strlcpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
if(!fsop_FileExist(coverPath))
continue;
}
else
{
strlcpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath));
//gprintf("boxpath=%s\n", coverPath);
if(!fsop_FileExist(coverPath))
{
fullCover = false;
strlcpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
//gprintf("frontpath=%s\n", coverPath);
if(!fsop_FileExist(coverPath))
{
fullCover = true;
strlcpy(coverPath, getBlankCoverPath(&(*hdr)), sizeof(coverPath));
//gprintf("blankpath=%s\n", coverPath);
blankCover = true;
if(!fsop_FileExist(coverPath))
continue;
}
}
}
/* get cache folder path */
if(hdr->type == TYPE_PLUGIN)
snprintf(cachePath, sizeof(cachePath), "%s/%s", m_cacheDir.c_str(), m_plugin.GetCoverFolderName(hdr->settings[0]));
else if(m_sourceflow)
snprintf(cachePath, sizeof(cachePath), "%s/sourceflow", m_cacheDir.c_str());
else if(hdr->type == TYPE_HOMEBREW)
snprintf(cachePath, sizeof(cachePath), "%s/homebrew", m_cacheDir.c_str());
else
snprintf(cachePath, sizeof(cachePath), "%s", m_cacheDir.c_str());
//gprintf("cachepath=%s\n", cachePath);
/* get game name or ID */
const char *gameNameOrID = NULL;
if(!blankCover)
gameNameOrID = CoverFlow.getFilenameId(&(*hdr));// &(*hdr) converts iterator to pointer to mem address
else
gameNameOrID = strrchr(coverPath, '/') + 1;
//gprintf("nameorid=%s\n", gameNameOrID);
/* get cover wfc path */
if(smallBox)
snprintf(wfcPath, sizeof(wfcPath), "%s/%s_small.wfc", cachePath, gameNameOrID);
else
snprintf(wfcPath, sizeof(wfcPath), "%s/%s.wfc", cachePath, gameNameOrID);
//gprintf("wfcpath=%s\n", wfcPath);
/* if wfc doesn't exist or is flat and have full cover */
if(!fsop_FileExist(wfcPath) || (!CoverFlow.fullCoverCached(wfcPath) && fullCover))
{
// create cache subfolders if needed
if(!fsop_FolderExist(cachePath))
fsop_MakeFolder(cachePath);
// create cover texture
CoverFlow.cacheCoverFile(wfcPath, coverPath, fullCover);
}
/* cache wii and channel banners */
if(hdr->type == TYPE_WII_GAME || hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
{
CurrentBanner.ClearBanner();
char cached_banner[256];
strlcpy(cached_banner, fmt("%s/%s.bnr", m_bnrCacheDir.c_str(), hdr->id), sizeof(cached_banner));
if(fsop_FileExist(cached_banner))
continue;
if(hdr->type == TYPE_WII_GAME)
{
_extractBnr(&(*hdr));
}
else if(hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
{
ChannelHandle.GetBanner(TITLE_ID(hdr->settings[0], hdr->settings[1]));
}
if(CurrentBanner.IsValid())
fsop_WriteFile(cached_banner, CurrentBanner.GetBannerFile(), CurrentBanner.GetBannerFileSize());
}
}
CurrentBanner.ClearBanner();
CoverFlow.startCoverLoader();
return 0;
}