mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-Categories Page update. Now you can have 20 categories and select to view more than one category at a time. Plus if Wiiflow finds old 12 categories.ini it will update it to 20 by appending eight 0's.
This commit is contained in:
parent
aaad7c07ef
commit
c3e21c2698
@ -795,7 +795,7 @@ void CMenu::_buildMenus(void)
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theme.txtFont = _font(theme.fontSet, "GENERAL", "text_font", TEXTFONT);
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theme.txtFont = _font(theme.fontSet, "GENERAL", "text_font", TEXTFONT);
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theme.txtFontColor = m_theme.getColor("GENERAL", "text_font_color", 0xFFFFFFFF);
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theme.txtFontColor = m_theme.getColor("GENERAL", "text_font_color", 0xFFFFFFFF);
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theme.selsbtnFontColor = m_theme.getColor("GENERAL", "selsbtn_font_color", 0xD0BFDFFF);
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theme.selsbtnFontColor = m_theme.getColor("GENERAL", "selsbtn_font_color", 0xFA5882FF);
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theme.selubtnFontColor = m_theme.getColor("GENERAL", "selubtn_font_color", 0xD0BFDFFF);
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theme.selubtnFontColor = m_theme.getColor("GENERAL", "selubtn_font_color", 0xD0BFDFFF);
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// Default Sounds
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// Default Sounds
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@ -1404,6 +1404,7 @@ void CMenu::_initCF(void)
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{
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{
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Config m_dump;
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Config m_dump;
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const char *domain = _domainFromView();
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const char *domain = _domainFromView();
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const char *catviews = m_cat.getString("GENERAL", "categories", "").c_str();
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m_cf.clear();
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m_cf.clear();
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m_cf.reserve(m_gameList.size());
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m_cf.reserve(m_gameList.size());
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@ -1419,16 +1420,25 @@ void CMenu::_initCF(void)
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strncpy((char *) m_gameList[i].hdr.id, "JODI", 6);
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strncpy((char *) m_gameList[i].hdr.id, "JODI", 6);
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string id = string((const char *)m_gameList[i].hdr.id, m_current_view == COVERFLOW_CHANNEL ? 4 : 6);
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string id = string((const char *)m_gameList[i].hdr.id, m_current_view == COVERFLOW_CHANNEL ? 4 : 6);
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string idcats = m_cat.getString("CATEGORIES", id, "").c_str();
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if (idcats.length() == 12)
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{
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idcats.append("00000000");
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m_cat.setString("CATEGORIES", id, idcats);
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}
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if ((!m_favorites || m_gcfg1.getBool("FAVORITES", id, false)) && (!m_locked || !m_gcfg1.getBool("ADULTONLY", id, false)) && !m_gcfg1.getBool("HIDDEN", id, false))
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if ((!m_favorites || m_gcfg1.getBool("FAVORITES", id, false)) && (!m_locked || !m_gcfg1.getBool("ADULTONLY", id, false)) && !m_gcfg1.getBool("HIDDEN", id, false))
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{
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{
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if (m_category != 0)
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if (catviews[0] == '0')
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{
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{
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const char *categories = m_cat.getString("CATEGORIES", id, "").c_str();
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const char *idcats = m_cat.getString("CATEGORIES", id, "").c_str();
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if (strlen(categories) != 12 || categories[m_category] == '0')
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if (strlen(idcats) != 20) continue;
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continue;
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else
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{
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bool idinacat=0;
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for (u32 j = 1; j<20; ++j) if (catviews[j] == '1' && idcats[j] == '1') idinacat=1;
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if (!idinacat) continue;
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}
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}
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}
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int playcount = m_gcfg1.getInt("PLAYCOUNT", id, 0);
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int playcount = m_gcfg1.getInt("PLAYCOUNT", id, 0);
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unsigned int lastPlayed = m_gcfg1.getUInt("LASTPLAYED", id, 0);
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unsigned int lastPlayed = m_gcfg1.getUInt("LASTPLAYED", id, 0);
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@ -542,8 +542,14 @@ private:
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STexture m_controlsreq[4];
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STexture m_controlsreq[4];
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STexture m_controls[4];
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STexture m_controls[4];
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// Category menu
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// Category menu
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u32 m_categoryBtn[12];
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u32 m_categoryLblPage;
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u32 m_categoryBtnPageM;
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u32 m_categoryBtnPageP;
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u32 m_categoryBtnBack;
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u32 m_categoryBtnBack;
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u32 m_categoryLblTitle;
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u32 m_categoryLblCat[20];
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u32 m_categoryBtnCat[20];
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u32 m_categoryBtnCats[20];
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u32 m_categoryLblUser[4];
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u32 m_categoryLblUser[4];
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u8 m_max_categories;
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u8 m_max_categories;
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u8 m_category;
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u8 m_category;
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@ -878,7 +884,7 @@ private:
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void _gameinfo(void);
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void _gameinfo(void);
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void _gameSettings(void);
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void _gameSettings(void);
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void _CheatSettings();
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void _CheatSettings();
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void _CategorySettings();
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void _CategorySettings(bool fromGameSet=false);
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//
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//
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void _mainLoopCommon(bool withCF = false, bool blockReboot = false, bool adjusting = false);
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void _mainLoopCommon(bool withCF = false, bool blockReboot = false, bool adjusting = false);
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//
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//
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@ -3,10 +3,79 @@
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#include <string.h>
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#include <string.h>
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#include <gccore.h>
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#include <gccore.h>
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void CMenu::_CategorySettings()
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u8 m_categories[20];
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u32 C_curPage;
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bool gameSet;
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void CMenu::_hideCategorySettings(bool instant)
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{
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m_btnMgr.hide(m_categoryLblTitle, instant);
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m_btnMgr.hide(m_categoryBtnBack, instant);
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m_btnMgr.hide(m_categoryLblPage, instant);
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m_btnMgr.hide(m_categoryBtnPageM, instant);
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m_btnMgr.hide(m_categoryBtnPageP, instant);
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for (u32 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
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if (m_categoryLblUser[i] != -1u) m_btnMgr.hide(m_categoryLblUser[i], instant);
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for (int i=0; i<20; ++i)
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{
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m_btnMgr.hide(m_categoryLblCat[i]);
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m_btnMgr.hide(m_categoryBtnCat[i]);
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m_btnMgr.hide(m_categoryBtnCats[i]);
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}
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}
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void CMenu::_showCategorySettings(void)
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{
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_setBg(m_categoryBg, m_categoryBg);
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m_btnMgr.show(m_categoryLblTitle);
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m_btnMgr.show(m_categoryBtnBack);
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m_btnMgr.setText(m_categoryLblPage, wfmt(L"%i / 2", C_curPage));
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m_btnMgr.show(m_categoryLblPage);
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m_btnMgr.show(m_categoryBtnPageM);
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m_btnMgr.show(m_categoryBtnPageP);
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for (u32 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i) if (m_categoryLblUser[i] != -1u) m_btnMgr.show(m_categoryLblUser[i]);
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string id(m_cf.getId());
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const char *catflags;
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if (gameSet) catflags = m_cat.getString("CATEGORIES", id, "").c_str();
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else catflags = m_cat.getString("GENERAL", "categories", "10000000000000000000").c_str();
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memset(&m_categories, '0', sizeof(m_categories));
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if (strlen(catflags) == sizeof(m_categories)) memcpy(&m_categories, catflags, sizeof(m_categories));
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if (C_curPage == 1)
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{
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for (int i = 0; i < 10; ++i)
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{
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if (i == 0 && gameSet) continue;
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m_btnMgr.show(m_categoryLblCat[i]);
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if (catflags[i] == '1') m_btnMgr.show(m_categoryBtnCats[i]);
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else m_btnMgr.show(m_categoryBtnCat[i]);
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m_btnMgr.hide(m_categoryLblCat[i+10]);
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m_btnMgr.hide(m_categoryBtnCat[i+10]);
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m_btnMgr.hide(m_categoryBtnCats[i+10]);
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}
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}
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else
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{
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for (int i = 10; i < 20; ++i)
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{
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m_btnMgr.show(m_categoryLblCat[i]);
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if (catflags[i] == '1') m_btnMgr.show(m_categoryBtnCats[i]);
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else m_btnMgr.show(m_categoryBtnCat[i]);
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m_btnMgr.hide(m_categoryLblCat[i-10]);
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m_btnMgr.hide(m_categoryBtnCat[i-10]);
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m_btnMgr.hide(m_categoryBtnCats[i-10]);
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}
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}
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}
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void CMenu::_CategorySettings(bool fromGameSet)
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{
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{
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SetupInput();
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SetupInput();
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bool exitloop = false;
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C_curPage = 1;
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gameSet = false;
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if (fromGameSet) gameSet=true;
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_showCategorySettings();
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_showCategorySettings();
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while (true)
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while (true)
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{
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{
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@ -17,85 +86,99 @@ void CMenu::_CategorySettings()
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m_btnMgr.up();
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m_btnMgr.up();
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else if (BTN_DOWN_PRESSED)
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else if (BTN_DOWN_PRESSED)
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m_btnMgr.down();
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m_btnMgr.down();
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if (BTN_MINUS_PRESSED || BTN_LEFT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageM)))
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{
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C_curPage = C_curPage == 1 ? 2 : 1;
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if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED) m_btnMgr.click(m_categoryBtnPageM);
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_hideCategorySettings();
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_showCategorySettings();
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}
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else if (BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageP)))
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{
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C_curPage = C_curPage == 1 ? 2 : 1;
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if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED) m_btnMgr.click(m_categoryBtnPageP);
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_hideCategorySettings();
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_showCategorySettings();
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}
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if (BTN_A_PRESSED)
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if (BTN_A_PRESSED)
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{
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{
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if (m_btnMgr.selected(m_categoryBtnBack))
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if (m_btnMgr.selected(m_categoryBtnBack))
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break;
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break;
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for (int i = 0; i < 12; ++i)
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for (int i = 0; i < 20; ++i)
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{
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{
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if (m_btnMgr.selected(m_categoryBtn[i]))
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if (m_btnMgr.selected(m_categoryBtnCat[i]) || m_btnMgr.selected(m_categoryBtnCats[i]))
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{
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{
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// handling code for clicked favorite
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m_categories[i] = m_categories[i] == '1' ? '0' : '1';
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m_category = i;
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if (i == 0 && m_categories[i] == '1') for (int j=1; j<20; ++j) m_categories[j] = '0';
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m_cat.setInt("GENERAL", "category", i);
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else m_categories[0] = '0';
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exitloop = true;
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char catflags[21];
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memset(&catflags, 0, sizeof(catflags));
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memcpy(&catflags, &m_categories, sizeof(m_categories));
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string id(m_cf.getId());
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if (gameSet) m_cat.setString("CATEGORIES", id, catflags);
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else m_cat.setString("GENERAL", "categories", catflags);
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_hideCategorySettings();
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_showCategorySettings();
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break;
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break;
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}
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}
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}
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}
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}
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}
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if (exitloop == true)
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break;
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}
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}
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_hideCategorySettings();
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_hideCategorySettings();
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}
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}
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void CMenu::_hideCategorySettings(bool instant)
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{
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m_btnMgr.hide(m_categoryBtnBack,instant);
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for (int i = 0; i < 12; ++i)
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m_btnMgr.hide(m_categoryBtn[i],instant);
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for (u32 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
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if (m_categoryLblUser[i] != -1u)
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m_btnMgr.hide(m_categoryLblUser[i], instant);
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}
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void CMenu::_showCategorySettings(void)
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{
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_setBg(m_categoryBg, m_categoryBg);
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m_btnMgr.show(m_categoryBtnBack);
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for (int i = 0; i < m_max_categories+1; ++i)
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m_btnMgr.show(m_categoryBtn[i]);
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for (u32 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
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if (m_categoryLblUser[i] != -1u)
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m_btnMgr.show(m_categoryLblUser[i]);
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}
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void CMenu::_initCategorySettingsMenu(CMenu::SThemeData &theme)
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void CMenu::_initCategorySettingsMenu(CMenu::SThemeData &theme)
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{
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{
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_addUserLabels(theme, m_categoryLblUser, ARRAY_SIZE(m_categoryLblUser), "CATEGORY");
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_addUserLabels(theme, m_categoryLblUser, ARRAY_SIZE(m_categoryLblUser), "CATEGORY");
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m_categoryBg = _texture(theme.texSet, "CATEGORY/BG", "texture", theme.bg);
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m_categoryBg = _texture(theme.texSet, "CATEGORY/BG", "texture", theme.bg);
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m_categoryBtnBack = _addButton(theme, "CATEGORY/BACK_BTN", theme.btnFont, L"", 420, 410, 200, 56, theme.btnFontColor);
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m_categoryLblTitle = _addTitle(theme, "CATEGORY/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_categoryBtn[0] = _addButton(theme, "CATEGORY/ALL_BTN", theme.btnFont, L"", 60, 40, 200, 50, theme.btnFontColor);
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m_categoryBtnBack = _addButton(theme, "CATEGORY/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
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m_categoryBtn[1] = _addButton(theme, "CATEGORY/1_BTN", theme.btnFont, L"", 340, 40, 200, 50, theme.btnFontColor);
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m_categoryLblPage = _addLabel(theme, "CATEGORY/PAGE_BTN", theme.btnFont, L"", 76, 400, 100, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_categoryBtn[2] = _addButton(theme, "CATEGORY/2_BTN", theme.btnFont, L"", 60, 100, 200, 50, theme.btnFontColor);
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m_categoryBtnPageM = _addPicButton(theme, "CATEGORY/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 56, 56);
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m_categoryBtn[3] = _addButton(theme, "CATEGORY/3_BTN", theme.btnFont, L"", 340, 100, 200, 50, theme.btnFontColor);
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m_categoryBtnPageP = _addPicButton(theme, "CATEGORY/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 176, 400, 56, 56);
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m_categoryBtn[4] = _addButton(theme, "CATEGORY/4_BTN", theme.btnFont, L"", 60, 160, 200, 50, theme.btnFontColor);
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m_categoryBtn[5] = _addButton(theme, "CATEGORY/5_BTN", theme.btnFont, L"", 340, 160, 200, 50, theme.btnFontColor);
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m_categoryBtn[6] = _addButton(theme, "CATEGORY/6_BTN", theme.btnFont, L"", 60, 220, 200, 50, theme.btnFontColor);
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m_categoryBtn[7] = _addButton(theme, "CATEGORY/7_BTN", theme.btnFont, L"", 340, 220, 200, 50, theme.btnFontColor);
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m_categoryBtn[8] = _addButton(theme, "CATEGORY/8_BTN", theme.btnFont, L"", 60, 280, 200, 50, theme.btnFontColor);
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m_categoryBtn[9] = _addButton(theme, "CATEGORY/9_BTN", theme.btnFont, L"", 340, 280, 200, 50, theme.btnFontColor);
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m_categoryBtn[10] = _addButton(theme, "CATEGORY/10_BTN", theme.btnFont, L"", 60, 340, 200, 50, theme.btnFontColor);
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m_categoryBtn[11] = _addButton(theme, "CATEGORY/11_BTN", theme.btnFont, L"",340, 340, 200, 50, theme.btnFontColor);
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_setHideAnim(m_categoryBtnBack, "CATEGORY/BACK_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_categoryBtn[0], "CATEGORY/ALL_BTN", 0, 0, 0.f, 0.f);
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for (int i = 1; i < 12; ++i)
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_setHideAnim(m_categoryBtn[i], sfmt("CATEGORY/%i_BTN", i).c_str(), 0, 0, 0.f, 0.f);
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for (int i = 0; i < 5; i++)
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{ // Page 1
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m_categoryLblCat[i] = _addLabel(theme, sfmt("CATEGORY/CAT_%i", i).c_str(), theme.lblFont, L"", 125, (100+i*58), 185, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_categoryBtnCat[i] = _addButton(theme, sfmt("CATEGORY/CAT_%i_BTN", i).c_str(), theme.btnFont, L"", 20, (100+i*58), 96, 48, theme.btnFontColor);
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m_categoryBtnCats[i] = _addButton(theme, sfmt("CATEGORY/CAT_%i_BTNS", i).c_str(), theme.btnFont, L"", 20, (100+i*58), 96, 48, theme.selsbtnFontColor);
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// right half
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m_categoryLblCat[i+5] = _addLabel(theme, sfmt("CATEGORY/CAT_%i", i+5).c_str(), theme.txtFont, L"", 425, (100+i*58), 185, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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||||||
|
m_categoryBtnCat[i+5] = _addButton(theme, sfmt("CATEGORY/CAT_%i_BTN", i+5).c_str(), theme.btnFont, L"", 320, (100+i*58), 96, 48, theme.btnFontColor);
|
||||||
|
m_categoryBtnCats[i+5] = _addButton(theme, sfmt("CATEGORY/CAT_%i_BTNS", i+5).c_str(), theme.btnFont, L"", 320, (100+i*58), 96, 48, theme.selsbtnFontColor);
|
||||||
|
// Page 2
|
||||||
|
m_categoryLblCat[i+10] = _addLabel(theme, sfmt("CATEGORY/CAT_%i", i+10).c_str(), theme.lblFont, L"", 125, (100+i*58), 185, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
|
m_categoryBtnCat[i+10] = _addButton(theme, sfmt("CATEGORY/CAT_%i_BTN", i+10).c_str(), theme.btnFont, L"", 20, (100+i*58), 96, 48, theme.btnFontColor);
|
||||||
|
m_categoryBtnCats[i+10] = _addButton(theme, sfmt("CATEGORY/CAT_%i_BTNS", i+10).c_str(), theme.btnFont, L"", 20, (100+i*58), 96, 48, theme.selsbtnFontColor);
|
||||||
|
// right half
|
||||||
|
m_categoryLblCat[i+15] = _addLabel(theme, sfmt("CATEGORY/CAT_%i", i+15).c_str(), theme.txtFont, L"", 425, (100+i*58), 185, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
|
m_categoryBtnCat[i+15] = _addButton(theme, sfmt("CATEGORY/CAT_%i_BTN", i+15).c_str(), theme.btnFont, L"", 320, (100+i*58), 96, 48, theme.btnFontColor);
|
||||||
|
m_categoryBtnCats[i+15] = _addButton(theme, sfmt("CATEGORY/CAT_%i_BTNS", i+15).c_str(), theme.btnFont, L"", 320, (100+i*58), 96, 48, theme.selsbtnFontColor);
|
||||||
|
}
|
||||||
|
_setHideAnim(m_categoryLblTitle, "CATEGORY/TITLE", 0, -200, 0.f, 1.f);
|
||||||
|
_setHideAnim(m_categoryLblPage, "CATEGORY/PAGE_BTN", 0, 200, 1.f, 0.f);
|
||||||
|
_setHideAnim(m_categoryBtnPageM, "CATEGORY/PAGE_MINUS", 0, 200, 1.f, 0.f);
|
||||||
|
_setHideAnim(m_categoryBtnPageP, "CATEGORY/PAGE_PLUS", 0, 200, 1.f, 0.f);
|
||||||
|
_setHideAnim(m_categoryBtnBack, "CATEGORY/BACK_BTN", 0, 200, 1.f, 0.f);
|
||||||
|
for (int i = 0; i < 20; ++i) {
|
||||||
|
_setHideAnim(m_categoryBtnCat[i], sfmt("CATEGORY/CAT_%i_BTN", i).c_str(), 0, 0, 1.f, 0.f);
|
||||||
|
_setHideAnim(m_categoryBtnCats[i], sfmt("CATEGORY/CAT_%i_BTNS", i).c_str(), 0, 0, 1.f, 0.f);
|
||||||
|
_setHideAnim(m_categoryLblCat[i], sfmt("CATEGORY/CAT_%i", i).c_str(), 0, 0, 1.f, 0.f);
|
||||||
|
}
|
||||||
_hideCategorySettings(true);
|
_hideCategorySettings(true);
|
||||||
_textCategorySettings();
|
_textCategorySettings();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CMenu::_textCategorySettings(void)
|
void CMenu::_textCategorySettings(void)
|
||||||
{
|
{
|
||||||
|
m_btnMgr.setText(m_categoryLblTitle, _t("cfgg17", L"Categories"));
|
||||||
m_btnMgr.setText(m_categoryBtnBack, _t("cd1", L"Back"));
|
m_btnMgr.setText(m_categoryBtnBack, _t("cd1", L"Back"));
|
||||||
m_btnMgr.setText(m_categoryBtn[0], _t("dl3", L"All"));
|
for (int i=0; i<20; ++i)
|
||||||
for (int i = 1; i < 12; i++)
|
{
|
||||||
m_btnMgr.setText(m_categoryBtn[i], m_cat.getWString("GENERAL", sfmt("cat%d",i).c_str(), wfmt(L"Category %i",i).c_str()));
|
if (i == 0) m_btnMgr.setText(m_categoryLblCat[i], _t("dl3", L"All"));
|
||||||
|
else m_btnMgr.setText(m_categoryLblCat[i], m_cat.getWString("GENERAL", fmt("cat%d",i), wfmt(L"Category %i",i).c_str()));
|
||||||
|
m_btnMgr.setText(m_categoryBtnCat[i], _t("off", L"OFF"));
|
||||||
|
m_btnMgr.setText(m_categoryBtnCats[i], _t("on", L"ON"));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,7 +14,6 @@ static inline int loopNum(int i, int s)
|
|||||||
return i < 0 ? (s - (-i % s)) % s : i % s;
|
return i < 0 ? (s - (-i % s)) % s : i % s;
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 m_gameSettingCategories[12];
|
|
||||||
u32 g_numGCfPages = 4;
|
u32 g_numGCfPages = 4;
|
||||||
|
|
||||||
void CMenu::_hideGameSettings(bool instant)
|
void CMenu::_hideGameSettings(bool instant)
|
||||||
@ -89,10 +88,6 @@ void CMenu::_hideGameSettings(bool instant)
|
|||||||
m_btnMgr.hide(m_gameSettingsBtnIOSP, instant);
|
m_btnMgr.hide(m_gameSettingsBtnIOSP, instant);
|
||||||
m_btnMgr.hide(m_gameSettingsBtnIOSM, instant);
|
m_btnMgr.hide(m_gameSettingsBtnIOSM, instant);
|
||||||
|
|
||||||
for (int i = 0; i < 12; ++i) {
|
|
||||||
m_btnMgr.hide(m_gameSettingsBtnCategory[i], instant);
|
|
||||||
m_btnMgr.hide(m_gameSettingsLblCategory[i], instant);
|
|
||||||
}
|
|
||||||
for (u32 i = 0; i < ARRAY_SIZE(m_gameSettingsLblUser); ++i)
|
for (u32 i = 0; i < ARRAY_SIZE(m_gameSettingsLblUser); ++i)
|
||||||
if (m_gameSettingsLblUser[i] != -1u)
|
if (m_gameSettingsLblUser[i] != -1u)
|
||||||
m_btnMgr.hide(m_gameSettingsLblUser[i], instant);
|
m_btnMgr.hide(m_gameSettingsLblUser[i], instant);
|
||||||
@ -351,71 +346,15 @@ void CMenu::_showGameSettings(void)
|
|||||||
m_btnMgr.hide(m_gameSettingsLblCustom);
|
m_btnMgr.hide(m_gameSettingsLblCustom);
|
||||||
m_btnMgr.hide(m_gameSettingsBtnCustom);
|
m_btnMgr.hide(m_gameSettingsBtnCustom);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 i = 0;
|
u32 i = 0;
|
||||||
|
|
||||||
//Categories Pages
|
|
||||||
if (m_gameSettingsPage == 51)
|
|
||||||
{
|
|
||||||
for (i = 1; i < (u32)min(m_max_categories+1, 5); ++i)
|
|
||||||
{
|
|
||||||
m_btnMgr.show(m_gameSettingsBtnCategory[i]);
|
|
||||||
m_btnMgr.show(m_gameSettingsLblCategory[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
for (i = 1; i < 5; ++i)
|
|
||||||
{
|
|
||||||
m_btnMgr.hide(m_gameSettingsBtnCategory[i]);
|
|
||||||
m_btnMgr.hide(m_gameSettingsLblCategory[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (m_gameSettingsPage == 52)
|
|
||||||
{
|
|
||||||
for (i = 5; i < (u32)min(m_max_categories+1, 9); ++i)
|
|
||||||
{
|
|
||||||
m_btnMgr.show(m_gameSettingsBtnCategory[i]);
|
|
||||||
m_btnMgr.show(m_gameSettingsLblCategory[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
for (i = 5; i < 9; ++i)
|
|
||||||
{
|
|
||||||
m_btnMgr.hide(m_gameSettingsBtnCategory[i]);
|
|
||||||
m_btnMgr.hide(m_gameSettingsLblCategory[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (m_gameSettingsPage == 53)
|
|
||||||
{
|
|
||||||
for (i = 9; i < (u32)min(m_max_categories+1, 12);++i)
|
|
||||||
{
|
|
||||||
m_btnMgr.show(m_gameSettingsBtnCategory[i]);
|
|
||||||
m_btnMgr.show(m_gameSettingsLblCategory[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
for (i = 9; i < 12; ++i)
|
|
||||||
{
|
|
||||||
m_btnMgr.hide(m_gameSettingsBtnCategory[i]);
|
|
||||||
m_btnMgr.hide(m_gameSettingsLblCategory[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0; i < ARRAY_SIZE(m_gameSettingsLblUser); ++i)
|
for (i = 0; i < ARRAY_SIZE(m_gameSettingsLblUser); ++i)
|
||||||
if (m_gameSettingsLblUser[i] != -1u)
|
if (m_gameSettingsLblUser[i] != -1u)
|
||||||
m_btnMgr.show(m_gameSettingsLblUser[i]);
|
m_btnMgr.show(m_gameSettingsLblUser[i]);
|
||||||
|
|
||||||
string id(m_cf.getId());
|
string id(m_cf.getId());
|
||||||
int page = m_gameSettingsPage;
|
int page = m_gameSettingsPage;
|
||||||
|
|
||||||
u32 maxpage = g_numGCfPages;
|
u32 maxpage = g_numGCfPages;
|
||||||
|
|
||||||
if (m_gameSettingsPage > maxpage)
|
|
||||||
page = m_gameSettingsPage-50;
|
|
||||||
|
|
||||||
m_btnMgr.setText(m_gameSettingsLblPage, wfmt(L"%i / %i", page, maxpage));
|
m_btnMgr.setText(m_gameSettingsLblPage, wfmt(L"%i / %i", page, maxpage));
|
||||||
m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat")));
|
m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat")));
|
||||||
if(m_cf.getHdr()->hdr.gc_magic != 0xc2339f3d)
|
if(m_cf.getHdr()->hdr.gc_magic != 0xc2339f3d)
|
||||||
@ -465,13 +404,6 @@ void CMenu::_showGameSettings(void)
|
|||||||
|
|
||||||
m_btnMgr.setText(m_gameSettingsBtnCategoryMain, _fmt("cfgg16", wfmt(L"Select",i).c_str() ));
|
m_btnMgr.setText(m_gameSettingsBtnCategoryMain, _fmt("cfgg16", wfmt(L"Select",i).c_str() ));
|
||||||
|
|
||||||
char *categories = (char *) m_cat.getString("CATEGORIES", id, "").c_str();
|
|
||||||
memset(&m_gameSettingCategories, '0', sizeof(m_gameSettingCategories));
|
|
||||||
if (strlen(categories) == sizeof(m_gameSettingCategories))
|
|
||||||
memcpy(&m_gameSettingCategories, categories, sizeof(m_gameSettingCategories));
|
|
||||||
for (int i=0; i<12; ++i)
|
|
||||||
m_btnMgr.setText(m_gameSettingsBtnCategory[i], _optBoolToString(m_gameSettingCategories[i] == '1'));
|
|
||||||
|
|
||||||
i = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
i = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
||||||
m_btnMgr.setText(m_gameSettingsLblEmulationVal, _t(CMenu::_SaveEmu[i].id, CMenu::_SaveEmu[i].text));
|
m_btnMgr.setText(m_gameSettingsLblEmulationVal, _t(CMenu::_SaveEmu[i].id, CMenu::_SaveEmu[i].text));
|
||||||
|
|
||||||
@ -498,10 +430,7 @@ void CMenu::_gameSettings(void)
|
|||||||
{
|
{
|
||||||
if (m_gameSettingsPage == 1)
|
if (m_gameSettingsPage == 1)
|
||||||
m_gameSettingsPage = g_numGCfPages;
|
m_gameSettingsPage = g_numGCfPages;
|
||||||
else if (m_gameSettingsPage == 51)
|
else --m_gameSettingsPage;
|
||||||
m_gameSettingsPage = 53;
|
|
||||||
else if ((m_gameSettingsPage > 1 && m_gameSettingsPage <= g_numGCfPages) || m_gameSettingsPage > 51)
|
|
||||||
--m_gameSettingsPage;
|
|
||||||
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED) m_btnMgr.click(m_gameSettingsBtnPageM);
|
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED) m_btnMgr.click(m_gameSettingsBtnPageM);
|
||||||
_showGameSettings();
|
_showGameSettings();
|
||||||
}
|
}
|
||||||
@ -509,11 +438,7 @@ void CMenu::_gameSettings(void)
|
|||||||
{
|
{
|
||||||
if (m_gameSettingsPage == g_numGCfPages)
|
if (m_gameSettingsPage == g_numGCfPages)
|
||||||
m_gameSettingsPage = 1;
|
m_gameSettingsPage = 1;
|
||||||
else if (m_gameSettingsPage == 53)
|
else ++m_gameSettingsPage;
|
||||||
m_gameSettingsPage = 51;
|
|
||||||
else if (m_gameSettingsPage < g_numGCfPages || (m_gameSettingsPage > g_numGCfPages && m_gameSettingsPage < 53 && m_max_categories > 8)
|
|
||||||
|| (m_gameSettingsPage > g_numGCfPages && m_gameSettingsPage < 52 && m_max_categories > 3))
|
|
||||||
++m_gameSettingsPage;
|
|
||||||
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED) m_btnMgr.click(m_gameSettingsBtnPageP);
|
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED) m_btnMgr.click(m_gameSettingsBtnPageP);
|
||||||
_showGameSettings();
|
_showGameSettings();
|
||||||
}
|
}
|
||||||
@ -678,20 +603,9 @@ void CMenu::_gameSettings(void)
|
|||||||
else if (m_btnMgr.selected(m_gameSettingsBtnCategoryMain))
|
else if (m_btnMgr.selected(m_gameSettingsBtnCategoryMain))
|
||||||
{
|
{
|
||||||
_hideGameSettings();
|
_hideGameSettings();
|
||||||
m_gameSettingsPage = 51;
|
_CategorySettings(true);
|
||||||
_showGameSettings();
|
_showGameSettings();
|
||||||
}
|
}
|
||||||
for (int i = 0; i < 12; ++i)
|
|
||||||
if (m_btnMgr.selected(m_gameSettingsBtnCategory[i]))
|
|
||||||
{
|
|
||||||
m_gameSettingCategories[i] = m_gameSettingCategories[i] == '1' ? '0' : '1';
|
|
||||||
char categories[13];
|
|
||||||
memset(&categories, 0, sizeof(categories));
|
|
||||||
memcpy(&categories, &m_gameSettingCategories, sizeof(m_gameSettingCategories));
|
|
||||||
m_cat.setString("CATEGORIES", id, categories);
|
|
||||||
_showGameSettings();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else if ((WBTN_2_HELD && WBTN_1_PRESSED) || (WBTN_1_HELD && WBTN_2_PRESSED))
|
else if ((WBTN_2_HELD && WBTN_1_PRESSED) || (WBTN_1_HELD && WBTN_2_PRESSED))
|
||||||
{
|
{
|
||||||
@ -805,37 +719,6 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
|
|||||||
m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 310, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 310, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 350, 310, 240, 56, theme.btnFontColor);
|
m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 350, 310, 240, 56, theme.btnFontColor);
|
||||||
|
|
||||||
//Categories Page 1
|
|
||||||
//m_gameSettingsLblCategory[0] = _addLabel(theme, "GAME_SETTINGS/CAT_ALL", theme.lblFont, L"All", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
//m_gameSettingsBtnCategory[0] = _addButton(theme, "GAME_SETTINGS/CAT_ALL_BTN", theme.btnFont, L"", 330, 130, 270, 56, theme.btnFontColor);
|
|
||||||
|
|
||||||
m_gameSettingsLblCategory[1] = _addLabel(theme, "GAME_SETTINGS/CAT_1", theme.lblFont, L"", 40, 130, 190, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[1] = _addButton(theme, "GAME_SETTINGS/CAT_1_BTN", theme.btnFont, L"", 330, 130, 270, 56, theme.btnFontColor);
|
|
||||||
m_gameSettingsLblCategory[2] = _addLabel(theme, "GAME_SETTINGS/CAT_2", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[2] = _addButton(theme, "GAME_SETTINGS/CAT_2_BTN", theme.btnFont, L"", 330, 190, 270, 56, theme.btnFontColor);
|
|
||||||
m_gameSettingsLblCategory[3] = _addLabel(theme, "GAME_SETTINGS/CAT_3", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[3] = _addButton(theme, "GAME_SETTINGS/CAT_3_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
|
|
||||||
m_gameSettingsLblCategory[4] = _addLabel(theme, "GAME_SETTINGS/CAT_4", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[4] = _addButton(theme, "GAME_SETTINGS/CAT_4_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
|
|
||||||
|
|
||||||
//Categories Page 2
|
|
||||||
m_gameSettingsLblCategory[5] = _addLabel(theme, "GAME_SETTINGS/CAT_5", theme.lblFont, L"", 40, 130, 190, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[5] = _addButton(theme, "GAME_SETTINGS/CAT_5_BTN", theme.btnFont, L"", 330, 130, 270, 56, theme.btnFontColor);
|
|
||||||
m_gameSettingsLblCategory[6] = _addLabel(theme, "GAME_SETTINGS/CAT_6", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[6] = _addButton(theme, "GAME_SETTINGS/CAT_6_BTN", theme.btnFont, L"", 330, 190, 270, 56, theme.btnFontColor);
|
|
||||||
m_gameSettingsLblCategory[7] = _addLabel(theme, "GAME_SETTINGS/CAT_7", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[7] = _addButton(theme, "GAME_SETTINGS/CAT_7_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
|
|
||||||
m_gameSettingsLblCategory[8] = _addLabel(theme, "GAME_SETTINGS/CAT_8", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[8] = _addButton(theme, "GAME_SETTINGS/CAT_8_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
|
|
||||||
|
|
||||||
//Categories Page 3
|
|
||||||
m_gameSettingsLblCategory[9] = _addLabel(theme, "GAME_SETTINGS/CAT_9", theme.lblFont, L"", 40, 130, 190, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[9] = _addButton(theme, "GAME_SETTINGS/CAT_9_BTN", theme.btnFont, L"", 330, 130, 270, 56, theme.btnFontColor);
|
|
||||||
m_gameSettingsLblCategory[10] = _addLabel(theme, "GAME_SETTINGS/CAT_10", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[10] = _addButton(theme, "GAME_SETTINGS/CAT_10_BTN", theme.btnFont, L"", 330, 190, 270, 56, theme.btnFontColor);
|
|
||||||
m_gameSettingsLblCategory[11] = _addLabel(theme, "GAME_SETTINGS/CAT_11", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
||||||
m_gameSettingsBtnCategory[11] = _addButton(theme, "GAME_SETTINGS/CAT_11_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
|
|
||||||
|
|
||||||
m_gameSettingsLblPage = _addLabel(theme, "GAME_SETTINGS/PAGE_BTN", theme.btnFont, L"", 76, 400, 80, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
m_gameSettingsLblPage = _addLabel(theme, "GAME_SETTINGS/PAGE_BTN", theme.btnFont, L"", 76, 400, 80, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||||
m_gameSettingsBtnPageM = _addPicButton(theme, "GAME_SETTINGS/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 56, 56);
|
m_gameSettingsBtnPageM = _addPicButton(theme, "GAME_SETTINGS/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 56, 56);
|
||||||
m_gameSettingsBtnPageP = _addPicButton(theme, "GAME_SETTINGS/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 156, 400, 56, 56);
|
m_gameSettingsBtnPageP = _addPicButton(theme, "GAME_SETTINGS/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 156, 400, 56, 56);
|
||||||
@ -911,12 +794,6 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
|
|||||||
//Categories
|
//Categories
|
||||||
_setHideAnim(m_gameSettingsBtnCategoryMain, "GAME_SETTINGS/CAT_MAIN_BTN", 200, 0, 1.f, 0.f);
|
_setHideAnim(m_gameSettingsBtnCategoryMain, "GAME_SETTINGS/CAT_MAIN_BTN", 200, 0, 1.f, 0.f);
|
||||||
_setHideAnim(m_gameSettingsLblCategoryMain, "GAME_SETTINGS/CAT_MAIN", -200, 0, 1.f, 0.f);
|
_setHideAnim(m_gameSettingsLblCategoryMain, "GAME_SETTINGS/CAT_MAIN", -200, 0, 1.f, 0.f);
|
||||||
//_setHideAnim(m_gameSettingsBtnCategory[0], "GAME_SETTINGS/CAT_ALL_BTN", 200, 0, 1.f, 0.f);
|
|
||||||
//_setHideAnim(m_gameSettingsLblCategory[0], "GAME_SETTINGS/CAT_ALL", -200, 0, 1.f, 0.f);
|
|
||||||
for (int i = 1; i < 12; ++i) {
|
|
||||||
_setHideAnim(m_gameSettingsBtnCategory[i], sfmt("GAME_SETTINGS/CAT_%i_BTN", i).c_str(), 200, 0, 1.f, 0.f);
|
|
||||||
_setHideAnim(m_gameSettingsLblCategory[i], sfmt("GAME_SETTINGS/CAT_%i", i).c_str(), -200, 0, 1.f, 0.f);
|
|
||||||
}
|
|
||||||
|
|
||||||
_hideGameSettings(true);
|
_hideGameSettings(true);
|
||||||
_textGameSettings();
|
_textGameSettings();
|
||||||
@ -949,6 +826,4 @@ void CMenu::_textGameSettings(void)
|
|||||||
m_btnMgr.setText(m_gameSettingsLblNMM, _t("cfgg28", L"NMM"));
|
m_btnMgr.setText(m_gameSettingsLblNMM, _t("cfgg28", L"NMM"));
|
||||||
m_btnMgr.setText(m_gameSettingsLblNoDVD, _t("cfgg29", L"No DVD Patch"));
|
m_btnMgr.setText(m_gameSettingsLblNoDVD, _t("cfgg29", L"No DVD Patch"));
|
||||||
m_btnMgr.setText(m_gameSettingsLblCustom, _t("custom", L"Custom"));
|
m_btnMgr.setText(m_gameSettingsLblCustom, _t("custom", L"Custom"));
|
||||||
for (int i = 1; i < 12; ++i)
|
|
||||||
m_btnMgr.setText(m_gameSettingsLblCategory[i], m_cat.getWString("GENERAL", fmt("cat%d",i), wfmt(L"Category %i",i).c_str()));
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user