-horribly cleaned up and simplified the whole game list loading

code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
This commit is contained in:
fix94.1 2012-06-16 17:03:23 +00:00
parent 452c8b4f46
commit d12e9e84d6
20 changed files with 423 additions and 446 deletions

View File

@ -805,7 +805,7 @@ void Nand::CreatePath(const char *path, ...)
void Nand::CreateTitleTMD(const char *path, dir_discHdr *hdr)
{
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->hdr.id, (char *)hdr->path);
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *)&hdr->id, (char *)hdr->path);
if(!disc)
return;

View File

@ -1,3 +1,4 @@
#define APP_NAME "WiiFlow"
#define APP_VERSION "Mod 3.1"
@ -50,8 +51,3 @@ Triiforce"
#define WIINNERTAG_URL "http://www.wiinnertag.com/wiinnertag_scripts/update_sign.php?key={KEY}&game_id={ID6}"
#define DUTAG_URL "http://tag.darkumbra.net/{KEY}.update={ID6}"
#define WII_MAGIC 0x5D1C9EA3
#define GC_MAGIC 0xC2339F3D
#define PLUGIN_MAGIC 0x4C4F4C4F
#define HB_MAGIC 0x484F4D45

View File

@ -8,7 +8,6 @@
#include <sys/stat.h>
#include "libwbfs.h"
#include "gecko/gecko.h"
#define likely(x) __builtin_expect(!!(x), 1)
#define unlikely(x) __builtin_expect(!!(x), 0)

View File

@ -6,10 +6,12 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <gccore.h>
#include "utils.h"
#include "mem2.hpp"
#include "gecko/gecko.h"
#include "loader/disc.h"
#define wbfs_fatal(x) do { gprintf(x); wd_last_error = 1; } while(0)
#define wbfs_error(x) do { gprintf(x); wd_last_error = 2; } while(0)

View File

@ -15,7 +15,7 @@
#include "lockMutex.hpp"
#include "fonts.h"
#include "gecko.h"
#include "defines.h"
#include "types.h"
extern const u8 dvdskin_png[];
extern const u8 dvdskin_red_png[];
@ -1348,7 +1348,7 @@ void CCoverFlow::_drawCoverBox(int i, bool mirror, CCoverFlow::DrawMode dm)
}
if (dm == CCoverFlow::CFDR_NORMAL)
{
u32 casecolor = m_items[m_covers[i].index].hdr->hdr.casecolor;
u32 casecolor = m_items[m_covers[i].index].hdr->casecolor;
// set dvd box texture, depending on game
if(casecolor == 0xFFFFFF)
GX_InitTexObj(&texObj, m_dvdSkin.data.get(), m_dvdSkin.width, m_dvdSkin.height, m_dvdSkin.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
@ -1362,34 +1362,34 @@ void CCoverFlow::_drawCoverBox(int i, bool mirror, CCoverFlow::DrawMode dm)
GX_InitTexObj(&texObj, m_dvdSkin_GreenOne.data.get(), m_dvdSkin_GreenOne.width, m_dvdSkin_GreenOne.height, m_dvdSkin_GreenOne.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
else if (casecolor == 0x00E360)
GX_InitTexObj(&texObj, m_dvdSkin_GreenTwo.data.get(), m_dvdSkin_GreenTwo.width, m_dvdSkin_GreenTwo.height, m_dvdSkin_GreenTwo.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->hdr.id,red,red_len))
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->id,red,red_len))
{
m_items[m_covers[i].index].hdr->hdr.casecolor = 0xFF0000;
m_items[m_covers[i].index].hdr->casecolor = 0xFF0000;
GX_InitTexObj(&texObj, m_dvdSkin_Red.data.get(), m_dvdSkin_Red.width, m_dvdSkin_Red.height, m_dvdSkin_Red.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
}
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->hdr.id,black,black_len))
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->id,black,black_len))
{
m_items[m_covers[i].index].hdr->hdr.casecolor = 0x000000;
m_items[m_covers[i].index].hdr->casecolor = 0x000000;
GX_InitTexObj(&texObj, m_dvdSkin_Black.data.get(), m_dvdSkin_Black.width, m_dvdSkin_Black.height, m_dvdSkin_Black.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
}
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->hdr.id,yellow,yellow_len))
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->id,yellow,yellow_len))
{
m_items[m_covers[i].index].hdr->hdr.casecolor = 0xFCFF00;
m_items[m_covers[i].index].hdr->casecolor = 0xFCFF00;
GX_InitTexObj(&texObj, m_dvdSkin_Yellow.data.get(), m_dvdSkin_Yellow.width, m_dvdSkin_Yellow.height, m_dvdSkin_Yellow.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
}
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->hdr.id,greenOne,greenOne_len))
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->id,greenOne,greenOne_len))
{
m_items[m_covers[i].index].hdr->hdr.casecolor = 0x01A300;
m_items[m_covers[i].index].hdr->casecolor = 0x01A300;
GX_InitTexObj(&texObj, m_dvdSkin_GreenOne.data.get(), m_dvdSkin_GreenOne.width, m_dvdSkin_GreenOne.height, m_dvdSkin_GreenOne.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
}
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->hdr.id,greenTwo,greenTwo_len))
else if(_checkCoverColor((char *)m_items[m_covers[i].index].hdr->id,greenTwo,greenTwo_len))
{
m_items[m_covers[i].index].hdr->hdr.casecolor = 0x00E360;
m_items[m_covers[i].index].hdr->casecolor = 0x00E360;
GX_InitTexObj(&texObj, m_dvdSkin_GreenTwo.data.get(), m_dvdSkin_GreenTwo.width, m_dvdSkin_GreenTwo.height, m_dvdSkin_GreenTwo.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
}
else
{
m_items[m_covers[i].index].hdr->hdr.casecolor = 0xFFFFFF;
m_items[m_covers[i].index].hdr->casecolor = 0xFFFFFF;
GX_InitTexObj(&texObj, m_dvdSkin.data.get(), m_dvdSkin.width, m_dvdSkin.height, m_dvdSkin.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
}
GX_LoadTexObj(&texObj, GX_TEXMAP0);
@ -1460,13 +1460,13 @@ void CCoverFlow::_loadCover(int i, int item)
string CCoverFlow::getId(void) const
{
if (m_covers.empty() || m_items.empty()) return "";
return string((char *) &m_items[loopNum(m_covers[m_range / 2].index + m_jump, m_items.size())].hdr->hdr.id);
return string(m_items[loopNum(m_covers[m_range / 2].index + m_jump, m_items.size())].hdr->id);
}
string CCoverFlow::getNextId(void) const
{
if (m_covers.empty() || m_items.empty()) return "";
return string((char *) &m_items[loopNum(m_covers[m_range / 2].index + m_jump + 1, m_items.size())].hdr->hdr.id);
return string((char *) &m_items[loopNum(m_covers[m_range / 2].index + m_jump + 1, m_items.size())].hdr->id);
}
dir_discHdr * CCoverFlow::getHdr(void) const
@ -1492,7 +1492,7 @@ u64 CCoverFlow::getChanTitle(void) const
{
if (m_covers.empty() || m_items.empty()) return 0;
return m_items[loopNum(m_covers[m_range / 2].index + m_jump, m_items.size())].hdr->hdr.chantitle;
return m_items[loopNum(m_covers[m_range / 2].index + m_jump, m_items.size())].hdr->chantitle;
}
@ -1736,16 +1736,16 @@ bool CCoverFlow::_sortByLastPlayed(CItem item1, CItem item2)
bool CCoverFlow::_sortByGameID(CItem item1, CItem item2)
{
u32 s = min(strlen((char *) &item1.hdr->hdr.id), strlen((char *) &item2.hdr->hdr.id));
u32 s = min(strlen((char *) &item1.hdr->id), strlen((char *) &item2.hdr->id));
for (u32 k = 0; k < s; ++k)
{
if (toupper(item1.hdr->hdr.id[k]) > toupper(item2.hdr->hdr.id[k]))
if (toupper(item1.hdr->id[k]) > toupper(item2.hdr->id[k]))
return false;
else if (toupper(item1.hdr->hdr.id[k]) < toupper(item2.hdr->hdr.id[k]))
else if (toupper(item1.hdr->id[k]) < toupper(item2.hdr->id[k]))
return true;
}
return strlen((char *) &item1.hdr->hdr.id) < strlen((char *) &item2.hdr->hdr.id);
return strlen((char *) &item1.hdr->id) < strlen((char *) &item2.hdr->id);
}
bool CCoverFlow::_sortByAlpha(CItem item1, CItem item2)
@ -1769,14 +1769,14 @@ bool CCoverFlow::_sortByAlpha(CItem item1, CItem item2)
bool CCoverFlow::_sortByPlayers(CItem item1, CItem item2)
{
if(item1.hdr->hdr.players == item2.hdr->hdr.players) return _sortByAlpha(item1, item2);
return item1.hdr->hdr.players < item2.hdr->hdr.players;
if(item1.hdr->players == item2.hdr->players) return _sortByAlpha(item1, item2);
return item1.hdr->players < item2.hdr->players;
}
bool CCoverFlow::_sortByWifiPlayers(CItem item1, CItem item2)
{
if(item1.hdr->hdr.wifi == item2.hdr->hdr.wifi) return _sortByAlpha(item1, item2);
return item1.hdr->hdr.wifi < item2.hdr->hdr.wifi;
if(item1.hdr->wifi == item2.hdr->wifi) return _sortByAlpha(item1, item2);
return item1.hdr->wifi < item2.hdr->wifi;
}
bool CCoverFlow::start(const char *id)
@ -2014,7 +2014,7 @@ bool CCoverFlow::findId(const char *id, bool instant)
return false;
//
for (i = 0; i < m_items.size(); ++i)
if (memcmp(&m_items[i].hdr->hdr.id, id, strlen(id)) == 0)
if (memcmp(&m_items[i].hdr->id, id, strlen(id)) == 0)
break;
else if (strlen(id) > 6 && memcmp(&m_items[i].hdr->path[string(m_items[i].hdr->path).find_last_of("/")], id, strlen(id)) == 0)
break;
@ -2256,16 +2256,16 @@ void CCoverFlow::nextPlayers(bool wifi, wchar_t *c)
_completeJump();
u32 curPos = _currentPos();
int players = wifi ? m_items[curPos].hdr->hdr.wifi : m_items[curPos].hdr->hdr.players;
int players = wifi ? m_items[curPos].hdr->wifi : m_items[curPos].hdr->players;
for (i = 1; i < n; ++i)
if ((wifi ? m_items[loopNum(curPos + i, n)].hdr->hdr.wifi : m_items[loopNum(curPos + i, n)].hdr->hdr.players) != players)
if ((wifi ? m_items[loopNum(curPos + i, n)].hdr->wifi : m_items[loopNum(curPos + i, n)].hdr->players) != players)
break;
if (i < n)
{
_setJump(i);
players = wifi ? m_items[loopNum(curPos + i, n)].hdr->hdr.wifi : m_items[loopNum(curPos + i, n)].hdr->hdr.players;
players = wifi ? m_items[loopNum(curPos + i, n)].hdr->wifi : m_items[loopNum(curPos + i, n)].hdr->players;
}
char p[4] = {0 ,0 ,0 ,0};
@ -2282,13 +2282,13 @@ void CCoverFlow::prevPlayers(bool wifi, wchar_t *c)
_completeJump();
u32 curPos = _currentPos();
int players = wifi ? m_items[curPos].hdr->hdr.wifi : m_items[curPos].hdr->hdr.players;
int players = wifi ? m_items[curPos].hdr->wifi : m_items[curPos].hdr->players;
for (i = 1; i < n; ++i)
if ((wifi ? m_items[loopNum(curPos - i, n)].hdr->hdr.wifi : m_items[loopNum(curPos - i, n)].hdr->hdr.players) != players)
if ((wifi ? m_items[loopNum(curPos - i, n)].hdr->wifi : m_items[loopNum(curPos - i, n)].hdr->players) != players)
{
players = wifi ? m_items[loopNum(curPos - i, n)].hdr->hdr.wifi : m_items[loopNum(curPos - i, n)].hdr->hdr.players;
while(i < n && (wifi ? m_items[loopNum(curPos - i, n)].hdr->hdr.wifi : m_items[loopNum(curPos - i, n)].hdr->hdr.players) == players) ++i;
players = wifi ? m_items[loopNum(curPos - i, n)].hdr->wifi : m_items[loopNum(curPos - i, n)].hdr->players;
while(i < n && (wifi ? m_items[loopNum(curPos - i, n)].hdr->wifi : m_items[loopNum(curPos - i, n)].hdr->players) == players) ++i;
i--;
break;
}
@ -2296,7 +2296,7 @@ void CCoverFlow::prevPlayers(bool wifi, wchar_t *c)
if (i < n)
{
_setJump(-i);
players = wifi ? m_items[loopNum(curPos - i, n)].hdr->hdr.wifi : m_items[loopNum(curPos - i, n)].hdr->hdr.players;
players = wifi ? m_items[loopNum(curPos - i, n)].hdr->wifi : m_items[loopNum(curPos - i, n)].hdr->players;
}
char p[4] = {0 ,0 ,0 ,0};
@ -2313,16 +2313,16 @@ void CCoverFlow::nextID(wchar_t *c)
_completeJump();
u32 curPos = _currentPos();
char *system = (char *)m_items[curPos].hdr->hdr.id;
char *system = (char *)m_items[curPos].hdr->id;
for (i = 1; i < n; ++i)
if ((char)m_items[loopNum(curPos + i, n)].hdr->hdr.id[0] != system[0])
if ((char)m_items[loopNum(curPos + i, n)].hdr->id[0] != system[0])
break;
if (i < n)
{
_setJump(i);
system = (char *)m_items[loopNum(curPos + i, n)].hdr->hdr.id;
system = (char *)m_items[loopNum(curPos + i, n)].hdr->id;
}
system[1] = '\0';
@ -2338,13 +2338,13 @@ void CCoverFlow::prevID(wchar_t *c)
_completeJump();
u32 curPos = _currentPos();
char *system = (char *)m_items[curPos].hdr->hdr.id;
char *system = (char *)m_items[curPos].hdr->id;
for (i = 1; i < n; ++i)
if ((char)m_items[loopNum(curPos - i, n)].hdr->hdr.id[0] != system[0])
if ((char)m_items[loopNum(curPos - i, n)].hdr->id[0] != system[0])
{
system = (char *)m_items[loopNum(curPos - i, n)].hdr->hdr.id;
while(i < n && (char)m_items[loopNum(curPos - i, n)].hdr->hdr.id[0] == system[0]) ++i;
system = (char *)m_items[loopNum(curPos - i, n)].hdr->id;
while(i < n && (char)m_items[loopNum(curPos - i, n)].hdr->id[0] == system[0]) ++i;
i--;
break;
}
@ -2352,7 +2352,7 @@ void CCoverFlow::prevID(wchar_t *c)
if (i < n)
{
_setJump(-i);
system = (char *)m_items[loopNum(curPos - i, n)].hdr->hdr.id;
system = (char *)m_items[loopNum(curPos - i, n)].hdr->id;
}
system[1] = '\0';
@ -2555,14 +2555,14 @@ bool CCoverFlow::_loadCoverTexPNG(u32 i, bool box, bool hq)
if (!!zBuffer && (!m_compressCache || compress(zBuffer.get(), &zBufferSize, tex.data.get(), bufSize) == Z_OK))
{
char gamePath[256];
if(NoGameID(m_items[i].hdr->hdr.gc_magic))
if(NoGameID(m_items[i].hdr->type))
{
if(string(m_items[i].hdr->path).find_last_of("/") != string::npos)
strncpy(gamePath, &m_items[i].hdr->path[string(m_items[i].hdr->path).find_last_of("/")], sizeof(gamePath));
else
strncpy(gamePath, m_items[i].hdr->path, sizeof(gamePath));
}
FILE *file = fopen(fmt("%s/%s.wfc", m_cachePath.c_str(), (NoGameID(m_items[i].hdr->hdr.gc_magic) ? gamePath : (char*)m_items[i].hdr->hdr.id)), "wb");
FILE *file = fopen(fmt("%s/%s.wfc", m_cachePath.c_str(), (NoGameID(m_items[i].hdr->type) ? gamePath : (char*)m_items[i].hdr->id)), "wb");
if (file != 0)
{
SWFCHeader header(tex, box, m_compressCache);
@ -2630,14 +2630,14 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq)
if(!m_cachePath.empty())
{
char gamePath[256];
if(NoGameID(m_items[i].hdr->hdr.gc_magic))
if(NoGameID(m_items[i].hdr->type))
{
if(string(m_items[i].hdr->path).find_last_of("/") != string::npos)
strncpy(gamePath, &m_items[i].hdr->path[string(m_items[i].hdr->path).find_last_of("/")], sizeof(gamePath));
else
strncpy(gamePath, m_items[i].hdr->path, sizeof(gamePath));
}
FILE *file = fopen(fmt("%s/%s.wfc", m_cachePath.c_str(), (NoGameID(m_items[i].hdr->hdr.gc_magic) ? gamePath : (char*)m_items[i].hdr->hdr.id)), "rb");
FILE *file = fopen(fmt("%s/%s.wfc", m_cachePath.c_str(), (NoGameID(m_items[i].hdr->type) ? gamePath : (char*)m_items[i].hdr->id)), "rb");
if(file != 0)
{
bool success = false;

View File

@ -2,7 +2,7 @@
#include "gecko.h"
#include "GameTDB.hpp"
#include "config.hpp"
#include "defines.h"
#include "types.h"
#include "channels.h"
#include "gc.h"
#include "fileOps.h"
@ -92,11 +92,13 @@ void CList<T>::GetPaths(vector<string> &pathlist, string containing, string dire
}
else
{
if(strcasestr(containing.c_str(), ".dol") != 0) return;
if(strcasestr(containing.c_str(), ".dol") != 0)
return;
int partition = DeviceHandler::Instance()->PathToDriveType(directory.c_str());
wbfs_t* handle = DeviceHandler::Instance()->GetWbfsHandle(partition);
if (!handle) return;
if(!handle)
return;
u32 count = wbfs_count_discs(handle);
for(u32 i = 0; i < count; i++)
@ -109,7 +111,9 @@ void CList<string>::GetHeaders(vector<string> pathlist, vector<string> &headerli
{
//gprintf("Getting headers for CList<string>\n");
if(pathlist.size() < 1) return;
if(pathlist.size() < 1)
return;
headerlist.reserve(pathlist.size() + headerlist.size());
for(vector<string>::iterator itr = pathlist.begin(); itr != pathlist.end(); itr++)
@ -119,9 +123,10 @@ void CList<string>::GetHeaders(vector<string> pathlist, vector<string> &headerli
template <>
void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr> &headerlist, string settingsDir, string curLanguage, string DMLgameUSBDir, Config &plugin)
{
if(pathlist.size() < 1) return;
headerlist.reserve(pathlist.size() + headerlist.size());
if(pathlist.size() < 1)
return;
headerlist.reserve(pathlist.size() + headerlist.size());
gprintf("Getting headers for paths in pathlist (%d)\n", pathlist.size());
dir_discHdr tmp;
@ -129,14 +134,14 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
string GTitle;
Config custom_titles;
if (settingsDir.size() > 0)
if(settingsDir.size() > 0)
{
string custom_titles_path = sfmt("%s/" CTITLES_FILENAME, settingsDir.c_str());
custom_titles.load(custom_titles_path.c_str());
}
GameTDB gameTDB;
if (settingsDir.size() > 0)
if(settingsDir.size() > 0)
{
gameTDB.OpenFile(fmt("%s/wiitdb.xml", settingsDir.c_str()));
if(curLanguage.size() == 0) curLanguage = "EN";
@ -145,10 +150,10 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
for(vector<string>::iterator itr = pathlist.begin(); itr != pathlist.end(); itr++)
{
bzero(&tmp, sizeof(dir_discHdr));
memset(&tmp, 0, sizeof(tmp));
strncpy(tmp.path, (*itr).c_str(), sizeof(tmp.path));
tmp.hdr.index = headerlist.size();
tmp.hdr.casecolor = 1;
tmp.index = headerlist.size();
tmp.casecolor = 1;
bool wbfs = (*itr).rfind(".wbfs") != string::npos || (*itr).rfind(".WBFS") != string::npos;
@ -162,26 +167,23 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
if(lowerCase(*itr).rfind((*type_itr).c_str()) != string::npos)
{
strncpy(tmp.path, (*itr).c_str(), sizeof(tmp.path));
strncpy((char*)tmp.hdr.id, "PLUGIN", sizeof(tmp.hdr.id));
int plugin_ccolor;
sscanf(plugin.getString("PLUGIN","coverColor","").c_str(), "%08x", &plugin_ccolor);
int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, plugin_ccolor).intVal();
tmp.hdr.casecolor = ccolor != plugin_ccolor ? ccolor : plugin_ccolor;
strncpy(tmp.id, "PLUGIN", sizeof(tmp.id));
sscanf(plugin.getString("PLUGIN","coverColor","").c_str(), "%08x", &tmp.casecolor);
char tempname[64];
(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
if((*itr).find_last_of('.') != string::npos)
(*itr).erase((*itr).find_last_of('.'), (*itr).size() - (*itr).find_last_of('.'));
strncpy(tempname, (*itr).c_str(), sizeof(tempname));
wstringEx tmpString;
tmpString.fromUTF8(tempname);
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
gprintf("Found: %s\n", tmp.path);
sscanf(plugin.getString("PLUGIN","magic","").c_str(), "%08x", &tmp.hdr.magic); //Plugin magic
tmp.hdr.gc_magic = PLUGIN_MAGIC; //Abusing gc_magic for general emu detection ;)
//gprintf("Found: %ls\n", tmp.title);
sscanf(plugin.getString("PLUGIN","magic","").c_str(), "%08x", &tmp.plugin_magic); //Plugin magic
tmp.type = TYPE_PLUGIN;
headerlist.push_back(tmp);
break;
}
@ -189,7 +191,7 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
}
continue;
}
else if (wbfs || (*itr).rfind(".iso") != string::npos || (*itr).rfind(".ISO") != string::npos
else if(wbfs || (*itr).rfind(".iso") != string::npos || (*itr).rfind(".ISO") != string::npos
|| (*itr).rfind(".bin") != string::npos || (*itr).rfind(".BIN") != string::npos)
{
char* filename = &(*itr)[(*itr).find_last_of('/')+1];
@ -197,220 +199,191 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
if((strcasecmp(filename, "game.iso") == 0 || strcasecmp(filename, "boot.bin") == 0) && strstr((*itr).c_str(), sfmt((strncmp(dml_partition, "sd", 2) != 0) ? DMLgameUSBDir.c_str() : DML_DIR, dml_partition).c_str()) != NULL)
{
FILE *fp = fopen((*itr).c_str(), "rb");
if( fp )
if(fp)
{
fseek( fp, 0, SEEK_SET );
fread( tmp.hdr.id, 1, 6, fp );
u8 gc_disc[1];
fseek(fp, 6, SEEK_SET);
fread(gc_disc, 1, 1, fp);
GTitle = custom_titles.getString( "TITLES", (const char *) tmp.hdr.id );
int ccolor = custom_titles.getColor( "COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor ).intVal();
if( GTitle.size() > 0 || ( gameTDB.IsLoaded() && gameTDB.GetTitle( (char *)tmp.hdr.id, GTitle ) ) )
{
wstringEx tmpString;
tmpString.fromUTF8(GTitle.c_str());
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
if(gc_disc[0])
wcslcat(tmp.title, L" disc 2", sizeof(tmp.title));
tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor( (char *)tmp.hdr.id );
if( tmp.hdr.casecolor == 0xffffffff )
tmp.hdr.casecolor = 0;
tmp.hdr.gc_magic = GC_MAGIC;
(*itr)[(*itr).find_last_of('/')] = 0;
if(strcasecmp(filename, "boot.bin") == 0)
(*itr)[(*itr).find_last_of('/')] = 0;
(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
strcpy( tmp.path, (*itr).c_str() );
if(strncmp(dml_partition, "sd", 2) != 0)
{
if (GC_GameIsInstalled((char*)tmp.hdr.id, DeviceName[SD], DML_DIR) || GC_GameIsInstalled((char*)fmt("%s [%s]", tmp.hdr.title, (char *)tmp.hdr.id), DeviceName[SD], DML_DIR) || GC_GameIsInstalled(tmp.path, DeviceName[SD], DML_DIR))
wcslcat(tmp.title, L" \n(on SD)", sizeof(tmp.title));
}
gprintf("Found: %s\n", tmp.path);
headerlist.push_back( tmp );
continue;
}
fseek( fp, 0, SEEK_SET );
fread( &tmp.hdr, sizeof( discHdr ), 1, fp);
discHdr gc_hdr;
fseek(fp, 0, SEEK_SET);
fread(&gc_hdr, sizeof(discHdr), 1, fp);
fclose(fp);
if (tmp.hdr.gc_magic == GC_MAGIC)
if(gc_hdr.gc_magic == GC_MAGIC)
{
wstringEx tmpString;
tmpString.fromUTF8((const char *)tmp.hdr.title);
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
if(gc_disc[0])
wcslcat(tmp.title, L" disc 2", sizeof(tmp.title));
tmp.hdr.casecolor = 0;
strncpy(tmp.id, (char*)gc_hdr.id, 6);
(*itr)[(*itr).find_last_of('/')] = 0;
if(strcasecmp(filename, "boot.bin") == 0)
(*itr)[(*itr).find_last_of('/')] = 0;
(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
strcpy( tmp.path, (*itr).c_str() );
strcpy(tmp.path, (*itr).c_str());
GTitle = custom_titles.getString("TITLES", tmp.id);
tmp.casecolor = 0;
int ccolor = custom_titles.getColor("COVERS", tmp.id, tmp.casecolor).intVal();
wstringEx tmpString;
if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle(tmp.id, GTitle)))
{
tmpString.fromUTF8(GTitle.c_str());
tmp.casecolor = ccolor != 0 ? ccolor : gameTDB.GetCaseColor(tmp.id);
}
else
{
tmpString.fromUTF8(gc_hdr.title);
tmp.casecolor = ccolor;
}
wcsncpy(tmp.title, tmpString.c_str(), 64);
if(gc_disc[0])
wcslcat(tmp.title, L" disc 2", sizeof(tmp.title));
if(strncmp(dml_partition, "sd", 2) != 0)
{
if (GC_GameIsInstalled((char*)tmp.hdr.id, DeviceName[SD], DML_DIR) || GC_GameIsInstalled((char*)fmt("%s [%s]", tmp.hdr.title, (char *)tmp.hdr.id), DeviceName[SD], DML_DIR) || GC_GameIsInstalled(tmp.path, DeviceName[SD], DML_DIR))
if(GC_GameIsInstalled(tmp.id, DeviceName[SD], DML_DIR) || GC_GameIsInstalled((char*)fmt("%s [%s]", tmp.title, tmp.id), DeviceName[SD], DML_DIR) || GC_GameIsInstalled(tmp.path, DeviceName[SD], DML_DIR))
wcslcat(tmp.title, L" \n(on SD)", sizeof(tmp.title));
}
Asciify(tmp.title);
gprintf("Found: %s\n", tmp.path);
headerlist.push_back( tmp );
//gprintf("Found: %ls\n", tmp.title);
tmp.type = TYPE_GC_GAME;
headerlist.push_back(tmp);
continue;
}
}
continue;
}
Check_For_ID(tmp.hdr.id, (*itr).c_str(), "[", "]"); /* [GAMEID] Title, [GAMEID]_Title, Title [GAMEID], Title_[GAMEID] */
if(tmp.hdr.id[0] == 0)
Check_For_ID(tmp.id, (*itr).c_str(), "[", "]"); /* [GAMEID] Title, [GAMEID]_Title, Title [GAMEID], Title_[GAMEID] */
if(tmp.id[0] == 0)
{
Check_For_ID(tmp.hdr.id, (*itr).c_str(), "/", "."); /* GAMEID.wbfs, GAMEID.iso */
if(tmp.hdr.id[0] == 0)
Check_For_ID(tmp.id, (*itr).c_str(), "/", "."); /* GAMEID.wbfs, GAMEID.iso */
if(tmp.id[0] == 0)
{
Check_For_ID(tmp.hdr.id, (*itr).c_str(), "/", "_"); /* GAMEID_Title */
if(tmp.hdr.id[0] == 0)
Check_For_ID(tmp.id, (*itr).c_str(), "/", "_"); /* GAMEID_Title */
if(tmp.id[0] == 0)
{
Check_For_ID(tmp.hdr.id, (*itr).c_str(), "_", "."); /* Title_GAMEID */ // <-- Unsafe?
if(tmp.hdr.id[0] == 0)
Check_For_ID(tmp.hdr.id, (*itr).c_str(), " ", "."); /* Title GAMEID */ //<-- Unsafe?
Check_For_ID(tmp.id, (*itr).c_str(), "_", "."); /* Title_GAMEID */ // <-- Unsafe?
if(tmp.id[0] == 0)
Check_For_ID(tmp.id, (*itr).c_str(), " ", "."); /* Title GAMEID */ //<-- Unsafe?
}
}
}
if(!isalnum(tmp.hdr.id[0]) || tmp.hdr.id[0] == 0 || memcmp(tmp.hdr.id, "__CFG_", sizeof tmp.hdr.id) == 0)
if(!isalnum(tmp.id[0]) || tmp.id[0] == 0 || memcmp(tmp.id, "__CFG_", sizeof tmp.id) == 0)
{
gprintf("Skipping file: '%s'\n", (*itr).c_str());
continue;
}
// Get info from custom titles
GTitle = custom_titles.getString("TITLES", (const char *) tmp.hdr.id);
int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor).intVal();
if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
{
wstringEx tmpString;
tmpString.fromUTF8(GTitle.c_str());
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
tmp.hdr.wifi = gameTDB.GetWifiPlayers((char *)tmp.hdr.id);
tmp.hdr.players = gameTDB.GetPlayers((char *)tmp.hdr.id);
//tmp.hdr.controllers = gameTDB.GetAccessories((char *)tmp.hdr.id);
tmp.hdr.magic = WII_MAGIC;
headerlist.push_back(tmp);
continue;
}
discHdr wii_hdr;
FILE *fp = fopen((*itr).c_str(), "rb");
if (fp)
if(fp)
{
fseek(fp, wbfs ? 512 : 0, SEEK_SET);
fread(&tmp.hdr, sizeof(discHdr), 1, fp);
fread(&wii_hdr, sizeof(discHdr), 1, fp);
fclose(fp);
}
if (tmp.hdr.magic == WII_MAGIC)
if(wii_hdr.magic == WII_MAGIC)
{
strncpy(tmp.id, (char*)wii_hdr.id, 6);
GTitle = custom_titles.getString("TITLES", tmp.id);
int ccolor = custom_titles.getColor("COVERS", tmp.id, tmp.casecolor).intVal();
wstringEx tmpString;
tmpString.fromUTF8((const char *)tmp.hdr.title);
if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle(tmp.id, GTitle)))
{
tmpString.fromUTF8(GTitle.c_str());
tmp.wifi = gameTDB.GetWifiPlayers(tmp.id);
tmp.players = gameTDB.GetPlayers(tmp.id);
tmp.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor(tmp.id);
}
else
{
tmpString.fromUTF8(wii_hdr.title);
tmp.casecolor = ccolor;
}
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
//gprintf("Found: %ls\n", tmp.title);
tmp.type = TYPE_WII_GAME;
headerlist.push_back(tmp);
continue;
}
}
else if((*itr).rfind(".dol") != string::npos || (*itr).rfind(".DOL") != string::npos
|| (*itr).rfind(".elf") != string::npos || (*itr).rfind(".ELF") != string::npos)
{
char *filename = &(*itr)[(*itr).find_last_of('/')+1];
strncpy((char*)tmp.hdr.id, "HB_APP", sizeof(tmp.hdr.id));
if(strcasecmp(filename, "boot.dol") != 0 && strcasecmp(filename, "boot.elf") != 0) continue;
(*itr)[(*itr).find_last_of('/')] = 0;
strncpy(tmp.path, (*itr).c_str(), sizeof(tmp.path));
(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
char foldername[64];
strncpy(foldername, (*itr).c_str(), sizeof(foldername));
gprintf("Found: %s\n", foldername);
// Get info from custom titles
wstringEx tmpString;
GTitle = custom_titles.getString("TITLES", (const char *)foldername);
int ccolor = custom_titles.getColor("COVERS", (const char *)foldername, tmp.hdr.casecolor).intVal();
if(GTitle.size() > 0)
tmpString.fromUTF8(GTitle.c_str());
else
tmpString.fromUTF8(foldername);
tmp.hdr.casecolor = ccolor;
tmp.hdr.gc_magic = HB_MAGIC;
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
headerlist.push_back(tmp);
continue;
}
else if(strncasecmp(DeviceHandler::Instance()->PathToFSName((*itr).c_str()), "WBFS", 4) == 0)
{
u8 partition = DeviceHandler::Instance()->PathToDriveType((*itr).c_str());
wbfs_t* handle = DeviceHandler::Instance()->GetWbfsHandle(partition);
if (!handle)
if(!handle)
return;
s32 ret = wbfs_get_disc_info(handle, count, (u8 *)&tmp.hdr, sizeof(struct discHdr), NULL);
discHdr wbfs_hdr;
s32 ret = wbfs_get_disc_info(handle, count, (u8 *)&wbfs_hdr, sizeof(struct discHdr), NULL);
count++;
if(ret != 0)
continue;
GTitle = custom_titles.getString("TITLES", (const char *) tmp.hdr.id);
int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, 1).intVal();
wstringEx tmpString;
if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
if(wbfs_hdr.magic == WII_MAGIC)
{
tmpString.fromUTF8(GTitle.c_str());
tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
tmp.hdr.wifi = gameTDB.GetWifiPlayers((char *)tmp.hdr.id);
tmp.hdr.players = gameTDB.GetPlayers((char *)tmp.hdr.id);
strncpy(tmp.id, (char*)wbfs_hdr.id, 6);
GTitle = custom_titles.getString("TITLES", tmp.id);
int ccolor = custom_titles.getColor("COVERS", tmp.id, tmp.casecolor).intVal();
//tmp.hdr.controllers = gameTDB.GetAccessories((char *)tmp.hdr.id);
if (tmp.hdr.magic == WII_MAGIC)
wstringEx tmpString;
if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle(tmp.id, GTitle)))
{
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
headerlist.push_back(tmp);
tmpString.fromUTF8(GTitle.c_str());
tmp.wifi = gameTDB.GetWifiPlayers(tmp.id);
tmp.players = gameTDB.GetPlayers(tmp.id);
tmp.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor(tmp.id);
}
else
{
tmpString.fromUTF8((const char *)wbfs_hdr.title);
tmp.casecolor = ccolor;
}
continue;
}
if (tmp.hdr.magic == WII_MAGIC)
{
tmpString.fromUTF8((const char *)tmp.hdr.title);
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
//gprintf("Found: %ls\n", tmp.title);
tmp.type = TYPE_WII_GAME;
headerlist.push_back(tmp);
}
continue;
}
else if((*itr).rfind(".dol") != string::npos || (*itr).rfind(".DOL") != string::npos
|| (*itr).rfind(".elf") != string::npos || (*itr).rfind(".ELF") != string::npos)
{
char *filename = &(*itr)[(*itr).find_last_of('/')+1];
if(strcasecmp(filename, "boot.dol") != 0 && strcasecmp(filename, "boot.elf") != 0)
continue;
strncpy(tmp.id, "HB_APP", sizeof(tmp.id));
(*itr)[(*itr).find_last_of('/')] = 0;
strncpy(tmp.path, (*itr).c_str(), sizeof(tmp.path));
(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
char homebrewtitle[64];
strncpy(homebrewtitle, (*itr).c_str(), sizeof(homebrewtitle));
tmp.casecolor = custom_titles.getColor("COVERS", homebrewtitle, tmp.casecolor).intVal();
wstringEx tmpString;
GTitle = custom_titles.getString("TITLES", homebrewtitle);
if(GTitle.size() > 0)
tmpString.fromUTF8(GTitle.c_str());
else
tmpString.fromUTF8(homebrewtitle);
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
//gprintf("Found: %ls\n", tmp.title);
tmp.type = TYPE_HOMEBREW;
headerlist.push_back(tmp);
continue;
}
}
if(gameTDB.IsLoaded())
@ -446,34 +419,37 @@ void CList<dir_discHdr>::GetChannels(vector<dir_discHdr> &headerlist, string set
{
Channel *chan = m_channels.GetChannel(i);
if (chan->id == NULL)
if(chan->id == NULL)
continue; // Skip invalid channels
dir_discHdr tmp;
bzero(&tmp, sizeof(dir_discHdr));
tmp.hdr.index = headerlist.size();
tmp.hdr.casecolor = 1;
tmp.index = headerlist.size();
tmp.casecolor = 1;
memcpy(tmp.hdr.id, chan->id, 4);
memcpy(tmp.title, chan->name, sizeof(tmp.title));
string GTitle = custom_titles.getString("TITLES", (const char *) tmp.hdr.id);
int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor).intVal();
tmp.chantitle = chan->title;
strncpy(tmp.id, chan->id, 4);
int ccolor = custom_titles.getColor("COVERS", tmp.id, tmp.casecolor).intVal();
if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
wstringEx tmpString;
string GTitle = custom_titles.getString("TITLES", tmp.id);
if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle(tmp.id, GTitle)))
{
wstringEx tmpString;
tmpString.fromUTF8(GTitle.c_str());
wcsncpy(tmp.title, tmpString.c_str(), 64);
tmp.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor(tmp.id);
tmp.wifi = gameTDB.GetWifiPlayers(tmp.id);
tmp.players = gameTDB.GetPlayers(tmp.id);
}
else
{
tmpString = chan->name;
tmp.casecolor = ccolor;
}
tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
tmp.hdr.wifi = gameTDB.GetWifiPlayers((char *)tmp.hdr.id);
tmp.hdr.players = gameTDB.GetPlayers((char *)tmp.hdr.id);
//tmp.hdr.controllers = gameTDB.GetAccessories((char *)tmp.hdr.id);
tmp.hdr.chantitle = chan->title;
wcsncpy(tmp.title, tmpString.c_str(), 64);
Asciify(tmp.title);
//gprintf("Found: %ls\n", tmp.title);
tmp.type = TYPE_CHANNEL;
headerlist.push_back(tmp);
}
@ -482,8 +458,9 @@ void CList<dir_discHdr>::GetChannels(vector<dir_discHdr> &headerlist, string set
}
template <typename T>
void CList<T>::Check_For_ID(u8 *id, string path, string one, string two)
void CList<T>::Check_For_ID(char *id, string path, string one, string two)
{
memset(id, 0, sizeof(id));
size_t idstart = path.find_last_of(one);
size_t idend = path.find_last_of(two);
if (idend != string::npos && idstart != string::npos && idend - idstart == 7)

View File

@ -26,6 +26,6 @@ class CList
void GetHeaders(vector<string> pathlist, vector<T> &headerlist, string, string, string, Config &plugin);
void GetChannels(vector<T> &headerlist, string, u32, string);
private:
void Check_For_ID(u8 *id, string path, string one, string two);
void Check_For_ID(char *id, string path, string one, string two);
};
#endif

View File

@ -22,9 +22,7 @@
#include "wip.h"
#include "memory.h"
#include "gecko.h"
#include "defines.h"
#define ALIGNED(x) __attribute__((aligned(x)))
#include "utils.h"
/* Constants */
#define PTABLE_OFFSET 0x40000

View File

@ -1,6 +1,10 @@
#ifndef _DISC_H_
#define _DISC_H_
#define WII_MAGIC 0x5D1C9EA3
#define GC_MAGIC 0xC2339F3D
/* Disc header structure */
struct discHdr
{
@ -42,13 +46,6 @@ struct discHdr
u8 unused3[26];
} ATTRIBUTE_PACKED;
struct dir_discHdr
{
struct discHdr hdr;
char path[256];
wchar_t title[64];
} ATTRIBUTE_PACKED;
struct gc_discHdr
{
/* Game ID */
@ -74,6 +71,25 @@ struct gc_discHdr
u8 unused2[64];
} ATTRIBUTE_PACKED;
struct dir_discHdr
{
char id[7]; //6+1 for null character
char path[256];
wchar_t title[64];
u64 chantitle;
u32 plugin_magic;
u8 type;
u32 casecolor;
u16 index;
u8 esrb;
u8 controllers;
u8 players;
u8 wifi;
} ATTRIBUTE_PACKED;
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */

View File

@ -25,8 +25,6 @@
#define Write16(addr, val) *(u16 *)addr = val; DCFlushRange((void *)addr, sizeof(u16));
#define Write32(addr, val) *(u32 *)addr = val; DCFlushRange((void *)addr, sizeof(u32));
#define NoGameID(x) (x == PLUGIN_MAGIC || x == HB_MAGIC)
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */

View File

@ -14,7 +14,7 @@
#include <errno.h>
#include "gecko.h"
#include "defines.h"
#include "types.h"
#include "fonts.h"
#include "music/SoundHandler.hpp"
#include "fs.h"
@ -1504,21 +1504,19 @@ void CMenu::_initCF(void)
}
}
const char *catviews = m_cat.getString(domain, "categories", "100000000000000000000").c_str();
string id;
for (u32 i = 0; i < m_gameList.size(); ++i)
{
u64 chantitle = m_gameList[i].hdr.chantitle;
if(m_current_view == COVERFLOW_CHANNEL && chantitle == HBC_108)
strncpy((char *) m_gameList[i].hdr.id, "JODI", 6);
if(NoGameID(m_gameList[i].hdr.gc_magic))
string id;
string tempname(m_gameList[i].path);
u64 chantitle = m_gameList[i].chantitle;
if(m_gameList[i].type == TYPE_HOMEBREW)
{
string tempname(m_gameList[i].path);
if(m_gameList[i].hdr.gc_magic == HB_MAGIC)
{
tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
id = tempname;
}
else if(!m_plugin.isScummVM(m_gameList[i].hdr.magic))
tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
id = tempname;
}
else if(m_gameList[i].type == TYPE_PLUGIN)
{
if(!m_plugin.isScummVM(m_gameList[i].plugin_magic))
{
if(tempname.empty() || tempname.find_first_of('/') == string::npos)
{
@ -1542,7 +1540,12 @@ void CMenu::_initCF(void)
id = tempname;
}
else
id = string((const char *)m_gameList[i].hdr.id, m_current_view == COVERFLOW_CHANNEL ? 4 : 6);
{
if(m_gameList[i].type == TYPE_CHANNEL && chantitle == HBC_108)
strncpy(m_gameList[i].id, "JODI", 6);
id = string(m_gameList[i].id);
}
string idcats = m_cat.getString("CATEGORIES", id, "").c_str();
if (idcats.length() < 21 && idcats.length() > 0)
{
@ -1555,10 +1558,10 @@ void CMenu::_initCF(void)
{
int ageRated = min(max(gameAgeList.getInt(domain, id), 0), 19);
if (ageRated == 0 && (m_current_view == COVERFLOW_USB || m_current_view == COVERFLOW_CHANNEL))
if(ageRated == 0 && (m_current_view == COVERFLOW_USB || m_current_view == COVERFLOW_CHANNEL))
{
GameXMLInfo gameinfo;
if (gametdb.IsLoaded() && gametdb.GetGameXMLInfo(id.c_str(), &gameinfo))
if(gametdb.IsLoaded() && gametdb.GetGameXMLInfo(id.c_str(), &gameinfo))
{
switch(gameinfo.RatingType)
{
@ -1615,15 +1618,15 @@ void CMenu::_initCF(void)
}
}
}
if (ageRated == 0)
if(ageRated == 0)
ageRated = min(max(m_cfg.getInt("GENERAL", "age_lock_default", AGE_LOCK_DEFAULT), 2), 19);
if (ageRated == 0)
if(ageRated == 0)
ageRated = AGE_LOCK_DEFAULT;
if (ageRated > ageLock)
if(ageRated > ageLock)
ageLocked = true;
}
if ((!m_favorites || m_gcfg1.getBool("FAVORITES", id, false))
if((!m_favorites || m_gcfg1.getBool("FAVORITES", id, false))
&& (!m_locked || !m_gcfg1.getBool("ADULTONLY", id, false))
&& !ageLocked)
{
@ -1653,21 +1656,19 @@ void CMenu::_initCF(void)
if(dumpGameLst)
dump.setWString(domain, id, m_gameList[i].title);
if(m_gameList[i].hdr.gc_magic == PLUGIN_MAGIC)
if(m_gameList[i].type == TYPE_PLUGIN)
{
string tempname(m_gameList[i].path);
if(tempname.find_last_of("/") != string::npos)
tempname.assign(&tempname[tempname.find_last_of("/") + 1]);
string coverFolder(m_plugin.GetCoverFolderName(m_gameList[i].hdr.magic));
//if(tempname.find_last_of('.') != string::npos)
// tempname.erase(tempname.find_last_of('.'), tempname.size() - tempname.find_last_of('.'));
string coverFolder(m_plugin.GetCoverFolderName(m_gameList[i].plugin_magic));
if(EnabledPlugins.size() == 0) //all plugins
m_cf.addItem(&m_gameList[i], fmt("%s/%s/%s.png", m_picDir.c_str(), coverFolder.c_str(), tempname.c_str()), fmt("%s/%s/%s.png", m_boxPicDir.c_str(), coverFolder.c_str(), tempname.c_str()), playcount, lastPlayed);
else
{
for(u8 j = 0; j < EnabledPlugins.size(); j++)
{
if(EnabledPlugins[j] == true && m_gameList[i].hdr.magic == m_plugin.getPluginMagic(j))
if(EnabledPlugins[j] == true && m_gameList[i].plugin_magic == m_plugin.getPluginMagic(j))
{
m_cf.addItem(&m_gameList[i], fmt("%s/%s/%s.png", m_picDir.c_str(), coverFolder.c_str(), tempname.c_str()), fmt("%s/%s/%s.png", m_boxPicDir.c_str(), coverFolder.c_str(), tempname.c_str()), playcount, lastPlayed);
break;
@ -1675,7 +1676,7 @@ void CMenu::_initCF(void)
}
}
}
else if(m_gameList[i].hdr.gc_magic == HB_MAGIC)
else if(m_gameList[i].type == TYPE_HOMEBREW)
m_cf.addItem(&m_gameList[i], fmt("%s/icon.png", m_gameList[i].path), fmt("%s/%s.png", m_boxPicDir.c_str(), id.c_str()), playcount, lastPlayed);
else
m_cf.addItem(&m_gameList[i], fmt("%s/%s.png", m_picDir.c_str(), id.c_str()), fmt("%s/%s.png", m_boxPicDir.c_str(), id.c_str()), playcount, lastPlayed);

View File

@ -1,7 +1,7 @@
#include "loader/wbfs.h"
#include "libwbfs/wiidisc.h"
#include "menu.hpp"
#include "defines.h"
#include "types.h"
#include "loader/sys.h"
#include "gecko.h"
@ -120,27 +120,38 @@ void CMenu::_showGameSettings(void)
m_btnMgr.show(m_gameSettingsBtnPageP);
m_btnMgr.show(m_gameSettingsBtnBack);
m_btnMgr.show(m_gameSettingsLblTitle);
if(m_cf.getHdr()->hdr.gc_magic != GC_MAGIC)
{
if(m_current_view == COVERFLOW_USB && _checkSave(string((const char *)m_cf.getHdr()->hdr.id), false))
g_numGCfPages = 5;
else
g_numGCfPages = 4;
}
else
if(m_cf.getHdr()->type == TYPE_GC_GAME)
{
if(m_new_dml)
g_numGCfPages = 3;
else
g_numGCfPages = 2;
}
else
{
if(m_current_view == COVERFLOW_USB && _checkSave(string((const char *)m_cf.getHdr()->id), false))
g_numGCfPages = 5;
else
g_numGCfPages = 4;
}
if (m_gameSettingsPage == 1)
{
m_btnMgr.show(m_gameSettingsLblCover);
m_btnMgr.show(m_gameSettingsBtnCover);
if(m_cf.getHdr()->type == TYPE_GC_GAME)
{
m_btnMgr.show(m_gameSettingsLblDMLGameVideo);
m_btnMgr.show(m_gameSettingsLblDMLVideo);
m_btnMgr.show(m_gameSettingsBtnDMLVideoP);
m_btnMgr.show(m_gameSettingsBtnDMLVideoM);
if(m_cf.getHdr()->hdr.gc_magic != GC_MAGIC)
m_btnMgr.show(m_gameSettingsLblGClanguageVal);
m_btnMgr.show(m_gameSettingsLblGClanguage);
m_btnMgr.show(m_gameSettingsBtnGClanguageP);
m_btnMgr.show(m_gameSettingsBtnGClanguageM);
}
else
{
m_btnMgr.show(m_gameSettingsBtnCategoryMain);
m_btnMgr.show(m_gameSettingsLblCategoryMain);
@ -155,25 +166,24 @@ void CMenu::_showGameSettings(void)
m_btnMgr.show(m_gameSettingsBtnVideoP);
m_btnMgr.show(m_gameSettingsBtnVideoM);
}
else
{
m_btnMgr.show(m_gameSettingsLblDMLGameVideo);
m_btnMgr.show(m_gameSettingsLblDMLVideo);
m_btnMgr.show(m_gameSettingsBtnDMLVideoP);
m_btnMgr.show(m_gameSettingsBtnDMLVideoM);
m_btnMgr.show(m_gameSettingsLblGClanguageVal);
m_btnMgr.show(m_gameSettingsLblGClanguage);
m_btnMgr.show(m_gameSettingsBtnGClanguageP);
m_btnMgr.show(m_gameSettingsBtnGClanguageM);
}
}
else
{
m_btnMgr.hide(m_gameSettingsLblCover);
m_btnMgr.hide(m_gameSettingsBtnCover);
if(m_cf.getHdr()->type == TYPE_GC_GAME)
{
m_btnMgr.hide(m_gameSettingsLblGClanguageVal);
m_btnMgr.hide(m_gameSettingsLblGClanguage);
m_btnMgr.hide(m_gameSettingsBtnGClanguageP);
m_btnMgr.hide(m_gameSettingsBtnGClanguageM);
if(m_cf.getHdr()->hdr.gc_magic != GC_MAGIC)
m_btnMgr.hide(m_gameSettingsLblDMLGameVideo);
m_btnMgr.hide(m_gameSettingsLblDMLVideo);
m_btnMgr.hide(m_gameSettingsBtnDMLVideoP);
m_btnMgr.hide(m_gameSettingsBtnDMLVideoM);
}
else
{
m_btnMgr.hide(m_gameSettingsBtnCategoryMain);
m_btnMgr.hide(m_gameSettingsLblCategoryMain);
@ -188,18 +198,6 @@ void CMenu::_showGameSettings(void)
m_btnMgr.hide(m_gameSettingsBtnVideoP);
m_btnMgr.hide(m_gameSettingsBtnVideoM);
}
else
{
m_btnMgr.hide(m_gameSettingsLblGClanguageVal);
m_btnMgr.hide(m_gameSettingsLblGClanguage);
m_btnMgr.hide(m_gameSettingsBtnGClanguageP);
m_btnMgr.hide(m_gameSettingsBtnGClanguageM);
m_btnMgr.hide(m_gameSettingsLblDMLGameVideo);
m_btnMgr.hide(m_gameSettingsLblDMLVideo);
m_btnMgr.hide(m_gameSettingsBtnDMLVideoP);
m_btnMgr.hide(m_gameSettingsBtnDMLVideoM);
}
}
if (m_gameSettingsPage == 2)
{
@ -208,7 +206,7 @@ void CMenu::_showGameSettings(void)
m_btnMgr.show(m_gameSettingsBtnDebuggerP);
m_btnMgr.show(m_gameSettingsBtnDebuggerM);
if(m_cf.getHdr()->hdr.gc_magic != GC_MAGIC)
if(m_cf.getHdr()->type != TYPE_GC_GAME)
{
m_btnMgr.show(m_gameSettingsLblHooktype);
m_btnMgr.show(m_gameSettingsLblHooktypeVal);
@ -229,7 +227,7 @@ void CMenu::_showGameSettings(void)
m_btnMgr.hide(m_gameSettingsBtnDebuggerP);
m_btnMgr.hide(m_gameSettingsBtnDebuggerM);
if(m_cf.getHdr()->hdr.gc_magic != GC_MAGIC)
if(m_cf.getHdr()->type != TYPE_GC_GAME)
{
m_btnMgr.hide(m_gameSettingsLblHooktype);
m_btnMgr.hide(m_gameSettingsLblHooktypeVal);
@ -245,7 +243,7 @@ void CMenu::_showGameSettings(void)
}
if (m_gameSettingsPage == 3)
{
if(m_cf.getHdr()->hdr.gc_magic != GC_MAGIC)
if(m_cf.getHdr()->type != TYPE_GC_GAME)
{
m_btnMgr.show(m_gameSettingsLblPatchVidModes);
m_btnMgr.show(m_gameSettingsLblPatchVidModesVal);
@ -257,7 +255,7 @@ void CMenu::_showGameSettings(void)
m_btnMgr.show(m_gameSettingsLblCountryPatch);
m_btnMgr.show(m_gameSettingsBtnCountryPatch);
if (m_current_view != COVERFLOW_HOMEBREW)
if(m_cf.getHdr()->type == TYPE_WII_GAME)
{
m_btnMgr.show(m_gameSettingsLblAspectRatio);
m_btnMgr.show(m_gameSettingsLblAspectRatioVal);
@ -280,7 +278,7 @@ void CMenu::_showGameSettings(void)
}
else
{
if(m_cf.getHdr()->hdr.gc_magic != GC_MAGIC)
if(m_cf.getHdr()->type != TYPE_GC_GAME)
{
m_btnMgr.hide(m_gameSettingsLblPatchVidModes);
m_btnMgr.hide(m_gameSettingsLblPatchVidModesVal);
@ -313,29 +311,27 @@ void CMenu::_showGameSettings(void)
}
if (m_gameSettingsPage == 4)
{
if (m_current_view == COVERFLOW_CHANNEL)
if(m_cf.getHdr()->type == TYPE_CHANNEL)
{
m_btnMgr.show(m_gameSettingsLblCustom);
m_btnMgr.show(m_gameSettingsBtnCustom);
}
if(m_current_view == COVERFLOW_USB)
else if(m_cf.getHdr()->type == TYPE_WII_GAME)
{
m_btnMgr.show(m_gameSettingsLblEmulationVal);
m_btnMgr.show(m_gameSettingsLblEmulation);
m_btnMgr.show(m_gameSettingsBtnEmulationP);
m_btnMgr.show(m_gameSettingsBtnEmulationM);
if(_checkSave(string((const char *)m_cf.getHdr()->id), true))
{
m_btnMgr.show(m_gameSettingsLblExtractSave);
m_btnMgr.show(m_gameSettingsBtnExtractSave);
}
}
m_btnMgr.show(m_gameSettingsLblGameIOS);
m_btnMgr.show(m_gameSettingsLblIOS);
m_btnMgr.show(m_gameSettingsBtnIOSP);
m_btnMgr.show(m_gameSettingsBtnIOSM);
if(m_current_view == COVERFLOW_USB && _checkSave(string((const char *)m_cf.getHdr()->hdr.id), true))
{
m_btnMgr.show(m_gameSettingsLblExtractSave);
m_btnMgr.show(m_gameSettingsBtnExtractSave);
}
}
else
{
@ -377,7 +373,18 @@ void CMenu::_showGameSettings(void)
m_btnMgr.setText(m_gameSettingsLblPage, wfmt(L"%i / %i", page, maxpage));
m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat")));
if(m_cf.getHdr()->hdr.gc_magic != GC_MAGIC)
if(m_cf.getHdr()->type == TYPE_GC_GAME)
{
i = min((u32)m_gcfg2.getInt(id, "dml_video_mode", 0), ARRAY_SIZE(CMenu::_DMLvideoModes) - 1u);
m_btnMgr.setText(m_gameSettingsLblDMLVideo, _t(CMenu::_DMLvideoModes[i].id, CMenu::_DMLvideoModes[i].text));
i = min((u32)m_gcfg2.getInt(id, "gc_language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
m_btnMgr.setText(m_gameSettingsLblGClanguageVal, _t(CMenu::_GClanguages[i].id, CMenu::_GClanguages[i].text));
i = min((u32)m_gcfg2.getInt(id, "dml_nmm", 0), ARRAY_SIZE(CMenu::_NMM) - 1u);
m_btnMgr.setText(m_gameSettingsLblNMM_Val, _t(CMenu::_NMM[i].id, CMenu::_NMM[i].text));
i = min((u32)m_gcfg2.getInt(id, "no_disc_patch", 0), ARRAY_SIZE(CMenu::_NoDVD) - 1u);
m_btnMgr.setText(m_gameSettingsLblNoDVD_Val, _t(CMenu::_NoDVD[i].id, CMenu::_NoDVD[i].text));
}
else
{
m_btnMgr.setText(m_gameSettingsBtnVipatch, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0)));
m_btnMgr.setText(m_gameSettingsBtnCountryPatch, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0)));
@ -390,17 +397,7 @@ void CMenu::_showGameSettings(void)
m_btnMgr.setText(m_gameSettingsLblAspectRatioVal, _t(CMenu::_AspectRatio[i].id, CMenu::_AspectRatio[i].text));
m_btnMgr.setText(m_gameSettingsBtnCustom, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0)));
}
else
{
i = min((u32)m_gcfg2.getInt(id, "dml_video_mode", 0), ARRAY_SIZE(CMenu::_DMLvideoModes) - 1u);
m_btnMgr.setText(m_gameSettingsLblDMLVideo, _t(CMenu::_DMLvideoModes[i].id, CMenu::_DMLvideoModes[i].text));
i = min((u32)m_gcfg2.getInt(id, "gc_language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
m_btnMgr.setText(m_gameSettingsLblGClanguageVal, _t(CMenu::_GClanguages[i].id, CMenu::_GClanguages[i].text));
i = min((u32)m_gcfg2.getInt(id, "dml_nmm", 0), ARRAY_SIZE(CMenu::_NMM) - 1u);
m_btnMgr.setText(m_gameSettingsLblNMM_Val, _t(CMenu::_NMM[i].id, CMenu::_NMM[i].text));
i = min((u32)m_gcfg2.getInt(id, "no_disc_patch", 0), ARRAY_SIZE(CMenu::_NoDVD) - 1u);
m_btnMgr.setText(m_gameSettingsLblNoDVD_Val, _t(CMenu::_NoDVD[i].id, CMenu::_NoDVD[i].text));
}
int j = 0;
if (m_gcfg2.getInt(id, "ios", &j) && _installed_cios.size() > 0)
{

View File

@ -516,7 +516,7 @@ int CMenu::_coverDownloader(bool missingOnly)
}
else
{
id = (const char *)m_gameList[i].hdr.id;
id = (const char *)m_gameList[i].id;
path = sfmt("%s/%s.png", m_boxPicDir.c_str(), id.c_str());
}
if (!missingOnly || (!m_cf.fullCoverCached(id.c_str()) && !checkPNGFile(path.c_str())))

View File

@ -31,7 +31,7 @@
#include "alt_ios.h"
#include "gecko.h"
#include "homebrew.h"
#include "defines.h"
#include "types.h"
#include "gc/gc.h"
#include "gc/fileOps.h"
#include "Gekko.h"
@ -242,7 +242,7 @@ static Banner *_extractChannelBnr(const u64 chantitle)
static Banner *_extractBnr(dir_discHdr *hdr)
{
Banner *banner = NULL;
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->hdr.id, (char *) hdr->path);
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->id, (char *) hdr->path);
if (disc != NULL)
{
void *bnr = NULL;
@ -275,7 +275,7 @@ static u8 GetRequestedGameIOS(dir_discHdr *hdr)
{
u8 IOS = 0;
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->hdr.id, (char *) hdr->path);
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->id, (char *) hdr->path);
if (!disc) return IOS;
u8 *titleTMD = NULL;
@ -385,7 +385,7 @@ void CMenu::_game(bool launch)
ClearGameSoundThreadStack();
break;
}
else if(BTN_PLUS_PRESSED && m_GameTDBLoaded && (m_cf.getHdr()->hdr.magic == WII_MAGIC || m_cf.getHdr()->hdr.gc_magic == GC_MAGIC || m_current_view == COVERFLOW_CHANNEL))
else if(BTN_PLUS_PRESSED && m_GameTDBLoaded && (m_cf.getHdr()->type == TYPE_WII_GAME || m_cf.getHdr()->type == TYPE_GC_GAME || m_cf.getHdr()->type == TYPE_CHANNEL))
{
_hideGame();
m_gameSelected = true;
@ -474,14 +474,14 @@ void CMenu::_game(bool launch)
{
_hideGame();
dir_discHdr *hdr = m_cf.getHdr();
if(currentPartition != SD && hdr->hdr.gc_magic == GC_MAGIC)
if(currentPartition != SD && hdr->type == TYPE_GC_GAME)
{
char gcfolder[300];
snprintf(gcfolder, sizeof(gcfolder), "%s [%s]", m_cf.getTitle().toUTF8().c_str(), (char *)hdr->hdr.id);
if(GC_GameIsInstalled((char *)hdr->hdr.id, DeviceName[SD], DML_DIR))
snprintf(gcfolder, sizeof(gcfolder), "%s [%s]", m_cf.getTitle().toUTF8().c_str(), (char *)hdr->id);
if(GC_GameIsInstalled((char *)hdr->id, DeviceName[SD], DML_DIR))
{
memset(hdr->path, 0, sizeof(hdr->path));
strncpy(hdr->path, (char*)hdr->hdr.id, sizeof(hdr->path));
strncpy(hdr->path, (char*)hdr->id, sizeof(hdr->path));
}
else if(GC_GameIsInstalled(gcfolder, DeviceName[SD], DML_DIR))
{
@ -496,10 +496,10 @@ void CMenu::_game(bool launch)
m_cf.clear();
_showWaitMessage();
if(m_current_view != COVERFLOW_HOMEBREW && m_current_view != COVERFLOW_EMU)
if(hdr->type != TYPE_HOMEBREW && hdr->type != TYPE_PLUGIN)
{
// Get banner_title
Banner * banner = m_current_view == COVERFLOW_CHANNEL ? _extractChannelBnr(chantitle) : (m_current_view == COVERFLOW_USB && hdr->hdr.gc_magic != GC_MAGIC) ? _extractBnr(hdr) : NULL;
Banner *banner = hdr->type == TYPE_CHANNEL ? _extractChannelBnr(chantitle) : (hdr->type == TYPE_WII_GAME ? _extractBnr(hdr) : NULL);
if(banner != NULL)
{
if(banner->IsValid())
@ -581,7 +581,7 @@ void CMenu::_game(bool launch)
m_btnMgr.show(m_gameBtnSettings);
}
if ((m_current_view == COVERFLOW_USB || m_current_view == COVERFLOW_EMU || m_cf.getHdr()->hdr.gc_magic == GC_MAGIC) && !m_locked)
if ((m_cf.getHdr()->type != TYPE_HOMEBREW && m_cf.getHdr()->type != TYPE_CHANNEL) && !m_locked)
m_btnMgr.show(m_gameBtnDelete);
}
else
@ -633,7 +633,12 @@ void CMenu::_directlaunch(const string &id)
void CMenu::_launch(dir_discHdr *hdr)
{
m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str()));
if(hdr->hdr.gc_magic == PLUGIN_MAGIC)
if(hdr->type == TYPE_WII_GAME)
{
_launchGame(hdr, false);
return;
}
else if(hdr->type == TYPE_PLUGIN)
{
string title(&hdr->path[string(hdr->path).find_last_of("/")+1]);
string wiiflow_dol(m_dol);
@ -642,7 +647,7 @@ void CMenu::_launch(dir_discHdr *hdr)
string path((char*)hdr->path, size_t(strlen((char*)hdr->path) - title.size()));
vector<string> arguments;
gprintf("Game title: %s\n", title.c_str());
if(m_plugin.isMplayerCE(hdr->hdr.magic))
if(m_plugin.isMplayerCE(hdr->plugin_magic))
arguments = m_plugin.CreateMplayerCEArguments(string(hdr->path).c_str());
else if(strstr(path.c_str(), ":/") != NULL)
{
@ -650,7 +655,7 @@ void CMenu::_launch(dir_discHdr *hdr)
path.erase(3,1);
arguments.push_back(path);
arguments.push_back(title);
if(m_plugin.UseReturnLoader(hdr->hdr.magic))
if(m_plugin.UseReturnLoader(hdr->plugin_magic))
arguments.push_back(sfmt("%s/WiiFlowLoader.dol",m_pluginsDir.c_str()));
else
arguments.push_back(wiiflow_dol);
@ -663,10 +668,10 @@ void CMenu::_launch(dir_discHdr *hdr)
wcstombs(gametitle, hdr->title, sizeof(gametitle));
m_cfg.setString("EMULATOR", "current_item", gametitle);
}
_launchHomebrew(fmt("%s/%s", m_pluginsDir.c_str(), m_plugin.GetDolName(hdr->hdr.magic)), arguments);
_launchHomebrew(fmt("%s/%s", m_pluginsDir.c_str(), m_plugin.GetDolName(hdr->plugin_magic)), arguments);
return;
}
else if(hdr->hdr.gc_magic == HB_MAGIC)
else if(hdr->type == TYPE_HOMEBREW)
{
char gamepath[128];
snprintf(gamepath, sizeof(gamepath), "%s/boot.dol", hdr->path);
@ -675,24 +680,23 @@ void CMenu::_launch(dir_discHdr *hdr)
_launchHomebrew(gamepath, m_homebrewArgs);
return;
}
else if(hdr->hdr.gc_magic == GC_MAGIC)
else if(hdr->type == TYPE_GC_GAME)
{
_launchGC(hdr, true);
return;
}
else if(m_current_view == COVERFLOW_CHANNEL)
else if(hdr->type == TYPE_CHANNEL)
{
_launchChannel(hdr);
return;
}
_launchGame(hdr, false);
}
extern "C" {extern void USBStorage_Deinit(void);}
void CMenu::_launchGC(dir_discHdr *hdr, bool DML)
{
char* id = (char *)hdr->hdr.id;
char* id = (char *)hdr->id;
Nand::Instance()->Disable_Emu();
@ -882,7 +886,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
u32 entry = 0;
Nand::Instance()->Disable_Emu();
string id = string((const char *) hdr->hdr.id);
string id = string((const char *)hdr->id);
bool forwarder = true;
for (u8 num = 0; num < ARRAY_SIZE(systems); num++)
@ -976,13 +980,13 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
if(!forwarder)
{
entry = channel.Load(hdr->hdr.chantitle, &ios);
entry = channel.Load(hdr->chantitle, &ios);
setLanguage(language);
SmartBuf cheatFile;
u32 cheatSize = 0;
if (cheat)
_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", hdr->hdr.id));
_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", hdr->id));
ocarina_load_code(cheatFile.get(), cheatSize);
@ -1068,17 +1072,17 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
if(forwarder)
{
WII_Initialize();
if(WII_LaunchTitle(hdr->hdr.chantitle) < 0)
if(WII_LaunchTitle(hdr->chantitle) < 0)
Sys_LoadMenu();
}
if(!BootChannel(entry, hdr->hdr.chantitle, ios, videoMode, vipatch, countryPatch, patchVidMode, aspectRatio))
if(!BootChannel(entry, hdr->chantitle, ios, videoMode, vipatch, countryPatch, patchVidMode, aspectRatio))
Sys_LoadMenu();
}
void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
{
string id = string((const char *) hdr->hdr.id);
string id = string((const char *) hdr->id);
Nand::Instance()->Disable_Emu();
if (dvd)
@ -1119,7 +1123,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
/* Read GC disc header */
struct gc_discHdr *gcHeader = (struct gc_discHdr *)MEM2_alloc(sizeof(struct gc_discHdr));
Disc_ReadGCHeader(gcHeader);
memcpy(hdr->hdr.id, gcHeader->id, 6);
memcpy(hdr->id, gcHeader->id, 6);
MEM2_free(gcHeader);
/* Launching GC Game */
_launchGC(hdr, false);
@ -1206,7 +1210,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
}
}
if (!dvd && get_frag_list((u8 *) hdr->hdr.id, (char *) hdr->path, currentPartition == 0 ? 0x200 : sector_size) < 0)
if (!dvd && get_frag_list((u8 *)hdr->id, (char *) hdr->path, currentPartition == 0 ? 0x200 : sector_size) < 0)
return;
u8 patchVidMode = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
@ -1243,12 +1247,12 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
setLanguage(language);
if(cheat)
_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", hdr->hdr.id));
_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", hdr->id));
_loadFile(gameconfig, gameconfigSize, m_txtCheatDir.c_str(), "gameconfig.txt");
load_wip_patches((u8 *) m_wipDir.c_str(), (u8 *) &hdr->hdr.id);
app_gameconfig_load((u8 *) &hdr->hdr.id, gameconfig.get(), gameconfigSize);
load_wip_patches((u8 *)m_wipDir.c_str(), (u8 *) &hdr->id);
app_gameconfig_load((u8 *) &hdr->id, gameconfig.get(), gameconfigSize);
ocarina_load_code(cheatFile.get(), cheatSize);
if (!m_use_wifi_gecko)
@ -1310,7 +1314,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
if (!dvd)
{
s32 ret = Disc_SetUSB((u8 *) hdr->hdr.id);
s32 ret = Disc_SetUSB((u8 *)hdr->id);
if (ret < 0)
{
gprintf("Set USB failed: %d\n", ret);
@ -1430,26 +1434,26 @@ unsigned int gameSoundThreadStackSize = (unsigned int)32768;
void CMenu::_gameSoundThread(CMenu *m)
{
if(m->m_cf.getHdr()->hdr.gc_magic == GC_MAGIC)
if(m->m_cf.getHdr()->type == TYPE_GC_GAME)
{
m->m_gameSound.Load(gc_ogg, gc_ogg_size, false);
m->m_gamesound_changed = true;
return;
}
else if(m->m_cf.getHdr()->hdr.gc_magic == PLUGIN_MAGIC)
else if(m->m_cf.getHdr()->type == TYPE_PLUGIN)
{
m->m_gameSound.Load(m->m_plugin.GetBannerSound(m->m_cf.getHdr()->hdr.magic), m->m_plugin.GetBannerSoundSize(), false);
m->m_gameSound.Load(m->m_plugin.GetBannerSound(m->m_cf.getHdr()->plugin_magic), m->m_plugin.GetBannerSoundSize(), false);
m->m_gamesound_changed = true;
return;
}
m->m_gameSoundHdr = m->m_cf.getHdr();
m->m_gamesound_changed = false;
u32 sndSize = 0;
m->m_gameSoundHdr = m->m_cf.getHdr();
Banner *banner = m->m_current_view == COVERFLOW_USB ?
_extractBnr(m->m_gameSoundHdr) : m->m_current_view == COVERFLOW_CHANNEL ?
_extractChannelBnr(m->m_gameSoundHdr->hdr.chantitle) : NULL;
Banner *banner = m->m_gameSoundHdr->type == TYPE_WII_GAME ?
_extractBnr(m->m_gameSoundHdr) : m->m_gameSoundHdr->type == TYPE_CHANNEL ?
_extractChannelBnr(m->m_gameSoundHdr->chantitle) : NULL;
m->m_gameSoundHdr = NULL;
if (banner == NULL || !banner->IsValid())

View File

@ -654,7 +654,7 @@ int CMenu::main(void)
_hideMain(true);
dir_discHdr hdr;
memset(&hdr, 0, sizeof(dir_discHdr));
memcpy(&hdr.hdr.id, "dvddvd", 6);
memcpy(&hdr.id, "dvddvd", 6);
_launchGame(&hdr, true);
_showMain();
}

View File

@ -801,7 +801,7 @@ int CMenu::_NandDumper(void *obj)
m._setDumpMsg(m._t("cfgne18", L"Listing game saves to extract..."), 0.f, 0.f);
LWP_MutexUnlock(m.m_mutex);
string id((const char *)m.m_gameList[i].hdr.id, 4);
string id((const char *)m.m_gameList[i].id, 4);
if(!missingOnly || !m._checkSave(id, false))
{

View File

@ -1,46 +0,0 @@
#include "menu.hpp"
#include "gecko.h"
#include <stdlib.h>
// Returns a list of games which starts with the specified (partial) gameId
// We can enhance the code in this file later on to support more search features
// Using a search class as argument or something like that
vector<dir_discHdr> CMenu::_searchGamesByID(const char *gameId)
{
vector<dir_discHdr> retval;
for (vector<dir_discHdr>::iterator itr = m_gameList.begin(); itr != m_gameList.end(); itr++)
if (strncmp((const char *) (*itr).hdr.id, gameId, strlen(gameId)) == 0)
retval.push_back(*itr);
return retval;
}
/*
vector<dir_discHdr> CMenu::_searchGamesByTitle(wchar_t letter)
{
vector<dir_discHdr> retval;
for (vector<dir_discHdr>::iterator itr = m_gameList.begin(); itr != m_gameList.end(); itr++)
if ((*itr).title[0] == letter)
retval.push_back(*itr);
return retval;
}
vector<dir_discHdr> CMenu::_searchGamesByType(const char type)
{
vector<dir_discHdr> retval;
for (vector<dir_discHdr>::iterator itr = m_gameList.begin(); itr != m_gameList.end(); itr++)
if ((*itr).id[0] == type)
retval.push_back(*itr);
return retval;
}
vector<dir_discHdr> CMenu::_searchGamesByRegion(const char region)
{
vector<dir_discHdr> retval;
for (vector<dir_discHdr>::iterator itr = m_gameList.begin(); itr != m_gameList.end(); itr++)
if ((*itr).id[3] == region)
retval.push_back(*itr);
return retval;
} */

View File

@ -7,7 +7,7 @@
#include "fileOps.h"
#include "music/SoundHandler.hpp"
#include "channel/nand.hpp"
#include "defines.h"
#include "types.h"
#include "wdvd.h"
void CMenu::_hideWBFS(bool instant)
@ -71,6 +71,16 @@ void CMenu::_addDiscProgress(int status, int total, void *user_data)
}
}
vector<dir_discHdr> CMenu::_searchGamesByID(const char *gameId)
{
vector<dir_discHdr> retval;
for (vector<dir_discHdr>::iterator itr = m_gameList.begin(); itr != m_gameList.end(); itr++)
if (strncmp((const char *) (*itr).id, gameId, strlen(gameId)) == 0)
retval.push_back(*itr);
return retval;
}
void CMenu::_Messenger(int message, int info, char *cinfo, void *user_data)
{
CMenu &m = *(CMenu *)user_data;
@ -365,19 +375,19 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
}
break;
case CMenu::WO_REMOVE_GAME:
if(m_cf.getHdr()->hdr.gc_magic == GC_MAGIC)
if(m_cf.getHdr()->type == TYPE_GC_GAME)
{
char source[300];
snprintf(source, sizeof(source), "%s/%s", fmt((currentPartition != SD) ? m_DMLgameDir.c_str() : DML_DIR, DeviceName[currentPartition]), (char *)m_cf.getHdr()->path);
fsop_deleteFolder(source);
upd_dml = true;
}
else if(m_cf.getHdr()->hdr.gc_magic == PLUGIN_MAGIC)
else if(m_cf.getHdr()->type == TYPE_PLUGIN)
{
fsop_deleteFile((char*)m_cf.getHdr()->path);
upd_emu = true;
}
else if(m_current_view == COVERFLOW_USB)
else if(m_cf.getHdr()->type == TYPE_WII_GAME)
{
WBFS_RemoveGame((u8 *)m_cf.getId().c_str(), (char *) m_cf.getHdr()->path);
upd_usb = true;
@ -413,8 +423,8 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
m_btnMgr.hide(m_wbfsBtnBack);
m_btnMgr.show(m_wbfsLblMessage);
m_btnMgr.setText(m_wbfsLblMessage, L"");
cfPos = string((char*)m_cf.getHdr()->hdr.id);
m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop10", L"Copying [%s] %s..."), (u8*)m_cf.getHdr()->hdr.id, (u8*)m_cf.getTitle().toUTF8().c_str()));
cfPos = string((char*)m_cf.getHdr()->id);
m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop10", L"Copying [%s] %s..."), (u8*)m_cf.getHdr()->id, (u8*)m_cf.getTitle().toUTF8().c_str()));
done = true;
upd_dml = true;
m_thrdWorking = true;

View File

@ -14,7 +14,7 @@
#include "gecko/gecko.h"
#include "devicemounter/PartitionHandle.h"
#include "devicemounter/DeviceHandler.hpp"
#include "defines.h"
#include "types.h"
#include "crc32.h"
static const string emptyString;
@ -214,15 +214,15 @@ vector<dir_discHdr> Plugin::ParseScummvmINI(Config &ini, string Device)
continue;
}
memset(&tmp, 0, sizeof(dir_discHdr));
strncpy((char*)tmp.hdr.id, "PLUGIN", sizeof(tmp.hdr.id));
tmp.hdr.casecolor = Plugins.back().caseColor;
strncpy((char*)tmp.id, "PLUGIN", sizeof(tmp.id));
tmp.casecolor = Plugins.back().caseColor;
wstringEx tmpString;
tmpString.fromUTF8(GameName.c_str());
wcsncpy(tmp.title, tmpString.c_str(), 64);
strncpy(tmp.path, game.c_str(), sizeof(tmp.path));
gprintf("Found: %ls\n", tmp.title);
tmp.hdr.magic = Plugins.back().magicWord;
tmp.hdr.gc_magic = PLUGIN_MAGIC;
tmp.plugin_magic = Plugins.back().magicWord;
tmp.type = TYPE_PLUGIN;
gameHeader.push_back(tmp);
game = ini.nextDomain();
}
@ -281,7 +281,7 @@ bool Plugin::isScummVM(u32 magic)
string Plugin::GenerateCoverLink(dir_discHdr gameHeader, string url)
{
Plugin_Pos = GetPluginPosition(gameHeader.hdr.magic);
Plugin_Pos = GetPluginPosition(gameHeader.plugin_magic);
if(url.find(TAG_LOC) != url.npos)
url.replace(url.find(TAG_LOC), strlen(TAG_LOC), "EN");

25
source/types.h Normal file
View File

@ -0,0 +1,25 @@
#ifndef _TYPES_H_
#define _TYPES_H_
#ifdef __cplusplus
extern "C" {
#endif
enum
{
TYPE_WII_GAME = 0,
TYPE_GC_GAME,
TYPE_CHANNEL,
TYPE_PLUGIN,
TYPE_HOMEBREW,
TYPE_END
};
#define NoGameID(x) (x == TYPE_PLUGIN || x == TYPE_HOMEBREW)
#ifdef __cplusplus
}
#endif
#endif