mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-now compiled with ppc r33 and libogc 1.8.21
-time issues appear to be fixed. thanks wintermute and endrift!
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7c4eb065b2
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out/boot.dol
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out/boot.dol
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Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 3.4 MiB |
@ -54,7 +54,7 @@ char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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static u8 *GetDol(u32 bootcontent, u64 title)
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{
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memset(filepath, 0, ISFS_MAXPATH);
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sprintf(filepath, "/title/%08lx/%08lx/content/%08lx.app", TITLE_UPPER(title), TITLE_LOWER(title), bootcontent);
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sprintf(filepath, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(title), TITLE_LOWER(title), bootcontent);
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u32 contentSize = 0;
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@ -83,7 +83,7 @@ static bool GetAppNameFromTmd(bool dol, u32 *bootcontent, u64 title, u32 *IOS)
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bool ret = false;
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memset(filepath, 0, ISFS_MAXPATH);
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sprintf(filepath, "/title/%08lx/%08lx/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
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sprintf(filepath, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
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u32 size;
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u8 *data = ISFS_GetFile(filepath, &size, -1);
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@ -185,7 +185,7 @@ private:
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u32 tevregid : 2;
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u32 clamp : 1;
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} ATTRIBUTE_PACKED color_in, ATTRIBUTE_PACKED alpha_in;
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} ATTRIBUTE_PACKED color_in, alpha_in;
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struct
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{
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@ -175,7 +175,7 @@ static const uint32_t T[4][16] =
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* Static Functions:
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*/
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static void Permute( uint32_t ABCD[4], const unsigned char block[64] )
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static void Permute( unsigned long int ABCD[4], const unsigned char block[64] )
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/* ------------------------------------------------------------------------ **
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* Permute the ABCD "registers" using the 64-byte <block> as a driver.
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*
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@ -901,11 +901,11 @@ void Nand::CreateTitleTMD(dir_discHdr *hdr)
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u32 highTID = *(u32*)(titleTMD+0x18c);
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u32 lowTID = *(u32*)(titleTMD+0x190);
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CreatePath("%s/title/%08lx/%08lx/data", FullNANDPath, highTID, lowTID);
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CreatePath("%s/title/%08lx/%08lx/content", FullNANDPath, highTID, lowTID);
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CreatePath("%s/title/%08x/%08x/data", FullNANDPath, highTID, lowTID);
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CreatePath("%s/title/%08x/%08x/content", FullNANDPath, highTID, lowTID);
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char nandpath[MAX_FAT_PATH];
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snprintf(nandpath, sizeof(nandpath), "%s/title/%08lx/%08lx/content/title.tmd", FullNANDPath, highTID, lowTID);
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snprintf(nandpath, sizeof(nandpath), "%s/title/%08x/%08x/content/title.tmd", FullNANDPath, highTID, lowTID);
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if(fsop_FileExist(nandpath))
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{
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@ -60,8 +60,8 @@ static const devoptab_t gecko_out = {
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NULL, // device chmod_r
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NULL, // device fchmod_r
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NULL, // device rmdir_r
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//NULL, // lstat_r
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//NULL, // utimes_r
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NULL, // lstat_r
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NULL, // utimes_r
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};
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static void USBGeckoOutput()
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@ -566,7 +566,7 @@ void CCoverFlow::setBlur(u32 blurResolution, u32 blurRadius, float blurFactor)
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static const struct { u32 x; u32 y; } blurRes[] = {
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{ 64, 48 }, { 96, 72 }, { 128, 96 }, { 192, 144 }
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};
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u32 i = min(max(0ul, blurResolution), sizeof blurRes / sizeof blurRes[0] - 1ul);
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u32 i = min(max(0u, blurResolution), sizeof blurRes / sizeof blurRes[0] - 1u);
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m_effectTex.width = blurRes[i].x;
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m_effectTex.height = blurRes[i].y;
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if(m_effectTex.data != NULL)
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@ -574,7 +574,7 @@ void CCoverFlow::setBlur(u32 blurResolution, u32 blurRadius, float blurFactor)
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free(m_effectTex.data);
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m_effectTex.data = NULL;
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}
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m_blurRadius = min(max(1ul, blurRadius), 3ul);
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m_blurRadius = min(max(1u, blurRadius), 3u);
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m_blurFactor = min(max(1.f, blurFactor), 2.f);
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}
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@ -2955,7 +2955,7 @@ void * CCoverFlow::_coverLoader(void *obj)
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u32 i, j;
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bool hq_req = cf->m_useHQcover;
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bool cur_pos_hq = false;
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u32 bufferSize = min(cf->m_numBufCovers * max(2ul, cf->m_rows), 80ul);
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u32 bufferSize = min(cf->m_numBufCovers * max(2u, cf->m_rows), 80u);
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while(cf->m_loadingCovers)
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{
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@ -168,9 +168,9 @@ bool SFont::fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lsp
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{
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if(buffer == NULL)
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return false;
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fSize = min(max(6ul, size), 1000ul);
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lineSpacing = min(max(6ul, lspacing), 1000ul);
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weight = min(w, 32ul);
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fSize = min(max(6u, size), 1000u);
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lineSpacing = min(max(6u, lspacing), 1000u);
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weight = min(w, 32u);
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index = idx;// currently not used
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if(data != NULL)
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@ -190,11 +190,11 @@ bool SFont::fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lsp
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bool SFont::fromFile(const char *path, u32 size, u32 lspacing, u32 w, u32 idx, const char *fontname)
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{
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fSize = min(max(6ul, size), 1000ul);
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weight = min(w, 32ul);
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fSize = min(max(6u, size), 1000u);
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weight = min(w, 32u);
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index = idx;// currently not used
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lineSpacing = min(max(6ul, lspacing), 1000ul);
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lineSpacing = min(max(6u, lspacing), 1000u);
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if(data != NULL)
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free(data);
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@ -292,8 +292,8 @@ void CVideo::shiftViewPort(float x, float y)
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void CVideo::set2DViewport(u32 w, u32 h, int x, int y)
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{
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m_width2D = std::min(std::max(512ul, w), 800ul);
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m_height2D = std::min(std::max(384ul, h), 600ul);
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m_width2D = std::min(std::max(512u, w), 800u);
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m_height2D = std::min(std::max(384u, h), 600u);
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m_x2D = std::min(std::max(-50, x), 50);
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m_y2D = std::min(std::max(-50, y), 50);
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}
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@ -100,13 +100,13 @@ void *light_loop()
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timeoff = light_timeoff;
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// Turn on the light and sleep for a bit
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wiiLightOn();
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//nanosleep(&timeon, NULL);
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nanosleep(&timeon);
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nanosleep(&timeon, NULL);
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//nanosleep(&timeon);
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// Turn off the light (if required) and sleep for a bit
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if(timeoff.tv_nsec > 0)
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wiiLightOff();
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//nanosleep(&timeoff, NULL);
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nanosleep(&timeoff);
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nanosleep(&timeoff, NULL);
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//nanosleep(&timeoff);
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}
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return NULL;
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}
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@ -160,7 +160,7 @@ int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsi
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}
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if (strncasecmp("poke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 4)
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{
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ret = sscanf((char *) tempgameconf + i, "( %lx , %lx", &codeaddr, &codeval);
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ret = sscanf((char *) tempgameconf + i, "( %x , %x", &codeaddr, &codeval);
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if (ret == 2)
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{
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*(gameconf + (gameconfsize / 4)) = 0;
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@ -176,7 +176,7 @@ int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsi
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}
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if (strncasecmp("pokeifequal", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11)
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{
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ret = sscanf((char *) (tempgameconf + i), "( %lx , %lx , %lx , %lx", &codeaddr, &codeval,
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ret = sscanf((char *) (tempgameconf + i), "( %x , %x , %x , %x", &codeaddr, &codeval,
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&codeaddr2, &codeval2);
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if (ret == 4)
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{
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@ -196,7 +196,7 @@ int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsi
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if (strncasecmp("searchandpoke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer)
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== 13)
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{
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ret = sscanf((char *) (tempgameconf + i), "( %lx%ln", &codeval, &tempoffset);
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ret = sscanf((char *) (tempgameconf + i), "( %x%n", &codeval, &tempoffset);
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if (ret == 1)
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{
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gameconfsize += 4;
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@ -207,10 +207,10 @@ int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsi
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gameconfsize += 4;
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temp++;
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i += tempoffset;
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ret = sscanf((char *) (tempgameconf + i), " %lx%ln", &codeval, &tempoffset);
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ret = sscanf((char *) (tempgameconf + i), " %x%n", &codeval, &tempoffset);
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}
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*(gameconf + (gameconfsize / 4) - temp - 1) = temp;
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ret = sscanf((char *) (tempgameconf + i), " , %lx , %lx , %lx , %lx", &codeaddr, &codeaddr2,
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ret = sscanf((char *) (tempgameconf + i), " , %x , %x , %x , %x", &codeaddr, &codeaddr2,
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&codeoffset, &codeval2);
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if (ret == 4)
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{
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@ -17,7 +17,7 @@ void AddLanguage(char *Path)
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char lng[32];
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memset(lng, 0, 32);
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char *lang_chr = strrchr(Path, '/')+1;
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memcpy(lng, lang_chr, min(31ul, (u32)(strrchr(lang_chr, '.')-lang_chr)));
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memcpy(lng, lang_chr, min(31u, (u32)(strrchr(lang_chr, '.')-lang_chr)));
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languages_available.push_back(lng);
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}
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