mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-thp videos now behave very similar to banners using a new drawing system (not fully tested, may not work correctly)
-you can use thp videos for plugins, just use the same name system like covers (the whole game name with extension for both thp and ogg), if wiiflow finds such a video it'll play it in plugin flow by default
This commit is contained in:
parent
18bab7faf5
commit
fad956006c
@ -1,6 +1,6 @@
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/***************************************************************************
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* Copyright (C) 2010
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* by Dimok
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* Copyright (C) 2010 by Dimok
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* (C) 2014 by FIX94
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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@ -31,36 +31,42 @@
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#include "gecko/gecko.hpp"
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WiiMovie movie;
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void WiiMovie::Init(const char *filepath)
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{
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Frame = NULL;
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BufferPos = 0;
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Buffer[0].thread = false;
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Buffer[1].thread = false;
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VideoFrameCount = 0;
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fps = 0.0f;
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ExitRequested = false;
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Playing = false;
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ThreadStack = NULL;
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rendered = false;
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gprintf("Opening video '%s'\n", filepath);
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//gprintf("Opening video '%s'\n", filepath);
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ReadThread = LWP_THREAD_NULL;
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vFile = fopen(filepath, "rb");
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if(!vFile)
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{
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gprintf("Open video failed\n");
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//gprintf("Open video failed\n");
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ExitRequested = true;
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return;
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}
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if(Video.Init(vFile) == false)
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{
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gprintf("Memory Allocation failed\n");
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//gprintf("Memory Allocation failed\n");
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ExitRequested = true;
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return;
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}
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fps = Video.getFps();
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inited = true;
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}
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void WiiMovie::DeInit()
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{
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gprintf("Destructing WiiMovie object\n");
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if(inited == false)
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return;
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inited = false;
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//gprintf("Destructing WiiMovie object\n");
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Playing = false;
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ExitRequested = true;
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@ -81,9 +87,15 @@ void WiiMovie::DeInit()
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if(vFile != NULL)
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fclose(vFile);
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vFile = NULL;
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Frame = NULL;
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TexHandle.Cleanup(Buffer[0]);
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TexHandle.Cleanup(Buffer[1]);
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Buffer[0].thread = false;
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Buffer[1].thread = false;
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BufferPos = 0;
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}
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bool WiiMovie::Play(TexData *Background, bool loop)
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bool WiiMovie::Play(bool loop)
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{
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if(!vFile)
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return false;
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@ -92,21 +104,20 @@ bool WiiMovie::Play(TexData *Background, bool loop)
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if(!ThreadStack)
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return false;
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gprintf("Start playing video\n");
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//gprintf("Start playing video\n");
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Video.loop = loop;
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Frame = Background;
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rendered = true;
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PlayTime.reset();
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Playing = true;
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LWP_CreateThread(&ReadThread, UpdateThread, this, ThreadStack, 32768, LWP_PRIO_HIGHEST);
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gprintf("Reading frames thread started\n");
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Buffer[0].thread = false;
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Buffer[1].thread = false;
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LWP_CreateThread(&ReadThread, UpdateThread, this, ThreadStack, 32768, 60);
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//gprintf("Reading frames thread started\n");
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return true;
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}
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void WiiMovie::Stop()
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{
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gprintf("Stopping WiiMovie video\n");
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//gprintf("Stopping WiiMovie video\n");
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ExitRequested = true;
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}
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@ -116,9 +127,13 @@ void * WiiMovie::UpdateThread(void *arg)
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while(!movie->ExitRequested)
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{
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movie->ReadNextFrame();
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if(movie->rendered == true)
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if(movie->Buffer[movie->BufferPos].thread == false)
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movie->LoadNextFrame();
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usleep(100);
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else if(movie->Frame->thread == false)
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{
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movie->Frame = &movie->Buffer[movie->BufferPos];
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movie->BufferPos ^= 1;
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}
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}
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return NULL;
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}
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@ -144,14 +159,19 @@ void WiiMovie::LoadNextFrame()
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if(!VideoF.getData())
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return;
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if(TexHandle.fromTHP(Frame, VideoF.getData(), VideoF.getWidth(), VideoF.getHeight()) == TE_OK)
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rendered = false;
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TexData *CurFrame = &Buffer[BufferPos];
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if(TexHandle.fromTHP(CurFrame, VideoF.getData(), VideoF.getWidth(), VideoF.getHeight()) == TE_OK)
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{
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CurFrame->thread = true;
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Frame = CurFrame;
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BufferPos ^= 1;
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}
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VideoF.dealloc();
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}
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bool WiiMovie::Continue()
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{
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if(!vFile || !Playing || Frame->data == NULL)
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if(!vFile || !Playing)
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return false;
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return true;
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}
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@ -10,13 +10,16 @@ using namespace std;
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class WiiMovie
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{
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public:
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WiiMovie() { inited = false; };
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void Init(const char * filepath);
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void DeInit();
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bool Play(TexData *Background, bool loop = false);
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bool Play(bool loop = false);
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void Stop();
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bool Continue();
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volatile bool loaded;
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volatile bool rendered;
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TexData *Frame; //our current texture
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TexData Buffer[2];
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u8 BufferPos;
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protected:
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static void * UpdateThread(void *arg);
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void FrameLoadLoop();
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@ -31,11 +34,21 @@ protected:
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float fps;
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Timer PlayTime;
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u32 VideoFrameCount;
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TexData *Frame;
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bool Playing;
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bool ExitRequested;
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bool inited;
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};
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struct movieP
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{
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float x1;
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float y1;
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float x2;
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float y2;
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};
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extern struct movieP normalMoviePos;
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extern struct movieP zoomedMoviePos;
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extern struct movieP currentMoviePos;
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extern WiiMovie movie;
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#endif
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@ -2651,19 +2651,17 @@ bool CCoverFlow::_loadCoverTexPNG(u32 i, bool box, bool hq, bool blankBoxCover)
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if(menuPath != NULL && strrchr(menuPath, '/') != NULL)
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gamePath = strrchr(menuPath, '/') + 1;
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}
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else if(NoGameID(m_items[i].hdr->type))
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else
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{
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gamePath = getPathId(m_items[i].hdr);
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if(NoGameID(m_items[i].hdr->type))
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{
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if(m_pluginCacheFolders && m_items[i].hdr->type == TYPE_PLUGIN)
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coverDir = m_plugin.GetCoverFolderName(m_items[i].hdr->settings[0]);
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if(m_items[i].hdr->type == TYPE_SOURCE)
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coverDir = "sourceflow";
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if(strrchr(m_items[i].hdr->path, '/') != NULL)
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gamePath = strrchr(m_items[i].hdr->path, '/') + 1;
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else
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gamePath = m_items[i].hdr->path;
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}
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else
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gamePath = m_items[i].hdr->id;
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}
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FILE *file = NULL;
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if(gamePath != NULL)
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@ -2763,6 +2761,21 @@ void CCoverFlow::_dropHQLOD(int i)
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m_items[i].texture = newTex;
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}
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const char *CCoverFlow::getPathId(const dir_discHdr *curHdr)
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{
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const char *gamePath = NULL;
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if(NoGameID(curHdr->type))
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{
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if(strrchr(curHdr->path, '/') != NULL)
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gamePath = strrchr(curHdr->path, '/') + 1;
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else
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gamePath = curHdr->path;
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}
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else
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gamePath = curHdr->id;
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return gamePath;
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}
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CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blankBoxCover)
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{
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if (!m_loadingCovers)
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@ -2781,19 +2794,17 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
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if(menuPath != NULL && strrchr(menuPath, '/') != NULL)
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gamePath = strrchr(menuPath, '/') + 1;
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}
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else if(NoGameID(m_items[i].hdr->type))
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else
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{
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gamePath = getPathId(m_items[i].hdr);
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if(NoGameID(m_items[i].hdr->type))
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{
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if(m_pluginCacheFolders && m_items[i].hdr->type == TYPE_PLUGIN)
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coverDir = m_plugin.GetCoverFolderName(m_items[i].hdr->settings[0]);
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if(m_items[i].hdr->type == TYPE_SOURCE)
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coverDir = "sourceflow";
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if(strrchr(m_items[i].hdr->path, '/') != NULL)
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gamePath = strrchr(m_items[i].hdr->path, '/') + 1;
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else
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gamePath = m_items[i].hdr->path;
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}
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else
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gamePath = m_items[i].hdr->id;
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}
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FILE *fp = NULL;
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if(gamePath != NULL)
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@ -134,6 +134,7 @@ public:
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const dir_discHdr * getSpecificHdr(u32) const;
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wstringEx getTitle(void) const;
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u64 getChanTitle(void) const;
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const char *getPathId(const dir_discHdr *curHdr);
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//
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bool getRenderTex(void);
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void setRenderTex(bool);
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@ -7,6 +7,7 @@
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#include "video.hpp"
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#include "pngu.h"
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#include "hw/Gekko.h"
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#include "WiiMovie.hpp"
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#include "gecko/gecko.hpp"
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#include "loader/sys.h"
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#include "loader/utils.h"
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@ -78,6 +79,10 @@ const float CVideo::_jitter8[8][2] = {
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{ 0.164216f, -0.054399f }
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};
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struct movieP normalMoviePos = { 410, 31, 610, 181 };
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struct movieP zoomedMoviePos = { 0, 0, 640, 480 };
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struct movieP currentMoviePos = normalMoviePos;
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const int CVideo::_stencilWidth = 128;
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const int CVideo::_stencilHeight = 128;
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@ -747,6 +752,41 @@ void DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color)
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GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
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}
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void DrawTexturePos(const TexData *tex)
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{
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Mtx modelViewMtx;
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GXTexObj texObj;
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GX_ClearVtxDesc();
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GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_F32, 0);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetNumTexGens(1);
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GX_SetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
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GX_SetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
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GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
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GX_SetBlendMode(GX_BM_NONE, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
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GX_SetAlphaUpdate(GX_FALSE);
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GX_SetCullMode(GX_CULL_NONE);
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GX_SetZMode(GX_DISABLE, GX_ALWAYS, GX_FALSE);
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guMtxIdentity(modelViewMtx);
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GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
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GX_InitTexObj(&texObj, tex->data, tex->width, tex->height, tex->format, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_LoadTexObj(&texObj, GX_TEXMAP0);
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2f32(currentMoviePos.x1, currentMoviePos.y1);
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GX_TexCoord2f32(0.f, 0.f);
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GX_Position2f32(currentMoviePos.x2, currentMoviePos.y1);
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GX_TexCoord2f32(1.f, 0.f);
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GX_Position2f32(currentMoviePos.x2, currentMoviePos.y2);
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GX_TexCoord2f32(1.f, 1.f);
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GX_Position2f32(currentMoviePos.x1, currentMoviePos.y2);
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GX_TexCoord2f32(0.f, 1.f);
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GX_End();
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}
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void CVideo::screensaver(u32 no_input, u32 max_no_input)
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{
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if(no_input == 0)
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@ -126,6 +126,7 @@ private:
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};
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void DrawTexture(TexData * &tex);
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void DrawTexturePos(const TexData *tex);
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void DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color);
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extern CVideo m_vid;
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@ -16,6 +16,7 @@
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#include "gc/gc.hpp"
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#include "hw/Gekko.h"
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#include "gui/GameTDB.hpp"
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#include "gui/WiiMovie.hpp"
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#include "loader/alt_ios.h"
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#include "loader/cios.h"
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#include "loader/fs.h"
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@ -1959,11 +1960,21 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
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CoverFlow.drawText(adjusting);
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}
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}
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if(m_gameSelected)
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{
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if(m_fa.isLoaded())
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m_fa.draw();
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else if(m_video_playing)
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{
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if(movie.Frame != NULL)
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{
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DrawTexturePos(movie.Frame);
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movie.Frame->thread = false;
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}
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}
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else if(m_banner.GetSelectedGame() && (!m_banner.GetInGameSettings() || (m_banner.GetInGameSettings() && m_bnr_settings)))
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m_banner.Draw();
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}
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m_btnMgr.draw();
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ScanInput();
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if(!m_vid.showingWaitMessage())
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@ -1088,6 +1088,9 @@ public:
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u64 m_thrdTotal;
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void update_pThread(u64 added);
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private:
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void _cleanupBanner(bool gamechange = false);
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void _cleanupVideo();
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bool _startVideo();
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static int _pThread(void *obj);
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void _start_pThread(void);
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void _stop_pThread(void);
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|
@ -283,6 +283,7 @@ static u8 GetRequestedGameIOS(dir_discHdr *hdr)
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void CMenu::_hideGame(bool instant)
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{
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m_gameSelected = false;
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_cleanupVideo();
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m_fa.unload();
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CoverFlow.showCover();
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m_btnMgr.hide(m_gameBtnPlay, instant);
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@ -347,40 +348,88 @@ static void setLanguage(int l)
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configbytes[0] = 0xCD;
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}
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void CMenu::_cleanupBanner(bool gamechange)
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{
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//banner
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m_gameSound.FreeMemory();
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CheckGameSoundThread();
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m_banner.DeleteBanner(gamechange);
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//movie
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_cleanupVideo();
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//fanart
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m_fa.unload();
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}
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void CMenu::_cleanupVideo()
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{
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m_video_playing = false;
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movie.DeInit();
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}
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bool CMenu::_startVideo()
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{
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char curId3[4];
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memset(curId3, 0, 4);
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const char *videoId = CoverFlow.getPathId(CoverFlow.getHdr());
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if(!NoGameID(CoverFlow.getHdr()->type))
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{ //id3
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memcpy(curId3, CoverFlow.getId(), 3);
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videoId = curId3;
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}
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const char *videoPath = fmt("%s/%s.thp", m_videoDir.c_str(), videoId);
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if(fsop_FileExist(videoPath))
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{
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m_gameSound.Stop();
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MusicPlayer.Stop();
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m_banner.SetShowBanner(false);
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/* Lets play the movie */
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movie.Init(videoPath);
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m_gameSound.Load(fmt("%s/%s.ogg", m_videoDir.c_str(), videoId));
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m_gameSound.SetVolume(m_cfg.getInt("GENERAL", "sound_volume_bnr", 255));
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m_video_playing = true;
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m_gameSound.Play();
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movie.Play(true); //video loops sound doesnt
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return true;
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}
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return false;
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}
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void CMenu::_game(bool launch)
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{
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m_gcfg1.load(fmt("%s/" GAME_SETTINGS1_FILENAME, m_settingsDir.c_str()));
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m_zoom_banner = m_cfg.getBool(_domainFromView(), "show_full_banner", false) && !NoGameID(CoverFlow.getHdr()->type);
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m_zoom_banner = m_cfg.getBool(_domainFromView(), "show_full_banner", false);
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if(NoGameID(CoverFlow.getHdr()->type))
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{
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m_zoom_banner = m_zoom_banner && fsop_FileExist(fmt("%s/%s.thp", m_videoDir.c_str(), CoverFlow.getPathId(CoverFlow.getHdr())));
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m_cfg.setBool(_domainFromView(), "show_full_banner", m_zoom_banner);
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}
|
||||
currentMoviePos = (m_zoom_banner ? zoomedMoviePos : normalMoviePos);
|
||||
if(m_banner.GetZoomSetting() != m_zoom_banner)
|
||||
m_banner.ToogleZoom();
|
||||
|
||||
if(!launch)
|
||||
{
|
||||
SetupInput();
|
||||
_playGameSound();
|
||||
_showGame();
|
||||
m_gameSelected = true;
|
||||
_playGameSound();
|
||||
}
|
||||
|
||||
if(m_banner.GetZoomSetting() != m_zoom_banner)
|
||||
m_banner.ToogleZoom();
|
||||
|
||||
s8 startGameSound = 1;
|
||||
while(!m_exit)
|
||||
{
|
||||
if(startGameSound < 1)
|
||||
startGameSound++;
|
||||
|
||||
u64 chantitle = CoverFlow.getChanTitle();
|
||||
|
||||
if(startGameSound == -5)
|
||||
{
|
||||
_playGameSound();
|
||||
_showGame();
|
||||
}
|
||||
_mainLoopCommon(true);
|
||||
|
||||
if(startGameSound == 0)
|
||||
{
|
||||
m_gameSelected = true;
|
||||
startGameSound = 1;
|
||||
_playGameSound();
|
||||
}
|
||||
if(BTN_B_PRESSED && !m_locked && (m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff)))
|
||||
{
|
||||
@ -395,9 +444,7 @@ void CMenu::_game(bool launch)
|
||||
}
|
||||
if(BTN_HOME_PRESSED || BTN_B_PRESSED)
|
||||
{
|
||||
m_gameSound.FreeMemory();
|
||||
CheckGameSoundThread();
|
||||
m_banner.DeleteBanner();
|
||||
_cleanupBanner();
|
||||
break;
|
||||
}
|
||||
else if(BTN_PLUS_PRESSED && m_GameTDBLoaded && (CoverFlow.getHdr()->type == TYPE_WII_GAME || CoverFlow.getHdr()->type == TYPE_GC_GAME || CoverFlow.getHdr()->type == TYPE_CHANNEL))
|
||||
@ -413,53 +460,17 @@ void CMenu::_game(bool launch)
|
||||
}
|
||||
else if(BTN_MINUS_PRESSED)
|
||||
{
|
||||
const char *videoPath = fmt("%s/%.3s.thp", m_videoDir.c_str(), CoverFlow.getId());
|
||||
if(fsop_FileExist(videoPath))
|
||||
if(m_video_playing)
|
||||
{
|
||||
GuiSound OggFile;
|
||||
m_gameSound.Stop();
|
||||
MusicPlayer.Stop();
|
||||
m_banner.SetShowBanner(false);
|
||||
_hideGame();
|
||||
/* Set Background empty */
|
||||
TexData EmptyBG;
|
||||
_setBg(EmptyBG, EmptyBG);
|
||||
/* Lets play the movie */
|
||||
movie.Init(videoPath);
|
||||
OggFile.Load(fmt("%s/%.3s.ogg", m_videoDir.c_str(), CoverFlow.getId()));
|
||||
OggFile.SetVolume(m_cfg.getInt("GENERAL", "sound_volume_bnr", 255));
|
||||
m_video_playing = true;
|
||||
m_banner.ReSetup_GX();
|
||||
m_vid.setup2DProjection();
|
||||
OggFile.Play();
|
||||
movie.Play(&m_curBg);
|
||||
while(!BTN_B_PRESSED && !BTN_A_PRESSED && !BTN_HOME_PRESSED && movie.Continue() == true)
|
||||
{
|
||||
/* Draw movie BG and render */
|
||||
if(movie.rendered == false)
|
||||
{
|
||||
_drawBg();
|
||||
m_vid.render();
|
||||
movie.rendered = true;
|
||||
}
|
||||
/* Check if we want to stop */
|
||||
WPAD_ScanPads();
|
||||
PAD_ScanPads();
|
||||
ButtonsPressed();
|
||||
}
|
||||
movie.DeInit();
|
||||
OggFile.FreeMemory();
|
||||
TexHandle.Cleanup(m_curBg);
|
||||
/* Finished, so lets re-setup the background */
|
||||
_setBg(m_gameBg, m_gameBgLQ);
|
||||
_updateBg();
|
||||
/* Get back into our coverflow */
|
||||
_showGame();
|
||||
m_video_playing = false;
|
||||
movie.DeInit();
|
||||
m_gameSound.FreeMemory();
|
||||
m_banner.SetShowBanner(true);
|
||||
if(!m_gameSound.IsPlaying())
|
||||
startGameSound = -6;
|
||||
}
|
||||
else
|
||||
_startVideo();
|
||||
}
|
||||
else if((BTN_1_PRESSED) || (BTN_2_PRESSED))
|
||||
{
|
||||
@ -482,9 +493,7 @@ void CMenu::_game(bool launch)
|
||||
m_banner.SetShowBanner(false);
|
||||
if(_wbfsOp(WO_REMOVE_GAME))
|
||||
{
|
||||
m_gameSound.FreeMemory();
|
||||
CheckGameSoundThread();
|
||||
m_banner.DeleteBanner();
|
||||
_cleanupBanner();
|
||||
break;
|
||||
}
|
||||
m_banner.SetShowBanner(true);
|
||||
@ -499,15 +508,15 @@ void CMenu::_game(bool launch)
|
||||
m_gcfg1.setBool("ADULTONLY", _getId(), !m_gcfg1.getBool("ADULTONLY", _getId(), false));
|
||||
else if(m_btnMgr.selected(m_gameBtnBack) || m_btnMgr.selected(m_gameBtnBackFull))
|
||||
{
|
||||
m_gameSound.FreeMemory();
|
||||
CheckGameSoundThread();
|
||||
m_banner.DeleteBanner();
|
||||
_cleanupBanner();
|
||||
break;
|
||||
}
|
||||
else if((m_btnMgr.selected(m_gameBtnToogle) || m_btnMgr.selected(m_gameBtnToogleFull)) && !NoGameID(CoverFlow.getHdr()->type))
|
||||
else if((m_btnMgr.selected(m_gameBtnToogle) || m_btnMgr.selected(m_gameBtnToogleFull))
|
||||
&& (!NoGameID(CoverFlow.getHdr()->type) || m_video_playing))
|
||||
{
|
||||
m_zoom_banner = m_banner.ToogleZoom();
|
||||
m_cfg.setBool(_domainFromView(), "show_full_banner", m_zoom_banner);
|
||||
currentMoviePos = (m_zoom_banner ? zoomedMoviePos : normalMoviePos);
|
||||
m_show_zone_game = false;
|
||||
m_btnMgr.hide(m_gameBtnPlayFull);
|
||||
m_btnMgr.hide(m_gameBtnBackFull);
|
||||
@ -530,9 +539,7 @@ void CMenu::_game(bool launch)
|
||||
{
|
||||
_hideGame();
|
||||
MusicPlayer.Stop();
|
||||
m_gameSound.FreeMemory();
|
||||
CheckGameSoundThread();
|
||||
m_banner.DeleteBanner();
|
||||
_cleanupBanner();
|
||||
dir_discHdr *hdr = (dir_discHdr*)MEM2_alloc(sizeof(dir_discHdr));
|
||||
memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));
|
||||
m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str()));
|
||||
@ -569,7 +576,10 @@ void CMenu::_game(bool launch)
|
||||
/* Get Banner Title for Playlog */
|
||||
CurrentBanner.ClearBanner();
|
||||
if(hdr->type == TYPE_CHANNEL)
|
||||
{
|
||||
u64 chantitle = CoverFlow.getChanTitle();
|
||||
_extractChannelBnr(chantitle);
|
||||
}
|
||||
else if(hdr->type == TYPE_WII_GAME)
|
||||
_extractBnr(hdr);
|
||||
if(CurrentBanner.IsValid())
|
||||
@ -607,38 +617,31 @@ void CMenu::_game(bool launch)
|
||||
}
|
||||
if((startGameSound == 1 || startGameSound < -8) && (BTN_UP_REPEAT || RIGHT_STICK_UP))
|
||||
{
|
||||
if(m_gameSoundThread != LWP_THREAD_NULL)
|
||||
CheckGameSoundThread();
|
||||
_cleanupBanner(true);
|
||||
CoverFlow.up();
|
||||
startGameSound = -10;
|
||||
}
|
||||
if((startGameSound == 1 || startGameSound < -8) && (BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT))
|
||||
{
|
||||
if(m_gameSoundThread != LWP_THREAD_NULL)
|
||||
CheckGameSoundThread();
|
||||
_cleanupBanner(true);
|
||||
CoverFlow.right();
|
||||
startGameSound = -10;
|
||||
}
|
||||
if((startGameSound == 1 || startGameSound < -8) && (BTN_DOWN_REPEAT || RIGHT_STICK_DOWN))
|
||||
{
|
||||
if(m_gameSoundThread != LWP_THREAD_NULL)
|
||||
CheckGameSoundThread();
|
||||
_cleanupBanner(true);
|
||||
CoverFlow.down();
|
||||
startGameSound = -10;
|
||||
}
|
||||
if((startGameSound == 1 || startGameSound < -8) && (BTN_LEFT_REPEAT || RIGHT_STICK_LEFT))
|
||||
{
|
||||
if(m_gameSoundThread != LWP_THREAD_NULL)
|
||||
CheckGameSoundThread();
|
||||
_cleanupBanner(true);
|
||||
CoverFlow.left();
|
||||
startGameSound = -10;
|
||||
}
|
||||
if(startGameSound == -10)
|
||||
{
|
||||
m_gameSound.Stop();
|
||||
m_gameSelected = false;
|
||||
m_fa.unload();
|
||||
m_banner.DeleteBanner(true);
|
||||
_setBg(m_gameBg, m_gameBgLQ);
|
||||
}
|
||||
if(m_show_zone_game && !m_zoom_banner)
|
||||
@ -1746,6 +1749,17 @@ u8 *GameSoundStack = NULL;
|
||||
u32 GameSoundSize = 0x10000; //64kb
|
||||
void CMenu::_playGameSound(void)
|
||||
{
|
||||
if(NoGameID(CoverFlow.getHdr()->type))
|
||||
{
|
||||
if(_startVideo())
|
||||
return;
|
||||
if(m_zoom_banner == true)
|
||||
{
|
||||
m_zoom_banner = m_banner.ToogleZoom();
|
||||
m_cfg.setBool(_domainFromView(), "show_full_banner", m_zoom_banner);
|
||||
currentMoviePos = normalMoviePos;
|
||||
}
|
||||
}
|
||||
m_gamesound_changed = false;
|
||||
if(m_bnrSndVol == 0)
|
||||
return;
|
||||
|
Loading…
Reference in New Issue
Block a user