mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-28 12:51:52 +01:00
-zzzZZZzz left memory usage display enabled
This commit is contained in:
parent
7905a0a9b0
commit
ff0e302043
@ -1510,7 +1510,7 @@ void CMenu::_mainLoopCommon(bool withCF, bool blockReboot, bool adjusting)
|
||||
Sys_Test();
|
||||
}
|
||||
|
||||
if (withCF && m_gameSelected && m_gamesound_changed && (!m_gameSoundHdr) && !m_gameSound.IsPlaying() && MusicPlayer::Instance()->GetVolume() == 0)
|
||||
if (withCF && m_gameSelected && m_gamesound_changed && (m_gameSoundHdr == NULL) && !m_gameSound.IsPlaying() && MusicPlayer::Instance()->GetVolume() == 0)
|
||||
{
|
||||
m_gameSound.Play(m_bnrSndVol);
|
||||
m_gamesound_changed = false;
|
||||
|
@ -1,7 +1,7 @@
|
||||
#ifndef __MENU_HPP
|
||||
#define __MENU_HPP
|
||||
//#define SHOWMEM 1
|
||||
#define SHOWMEMGECKO
|
||||
//#define SHOWMEMGECKO
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <ogc/pad.h>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user