- added 'no SSL only' as a private server choice (issue #217). this allows you to patch games on your own with other wifi server url's besides wiimmfi.
- added private server as an option for nand wiiware games.
- added 480p pixel patch as option for nand wiiware/vc games. seems to only work if apploader is set to ON. loading via main dol is broke for the time being.
This commit is contained in:
Fledge68 2020-11-28 18:20:39 -06:00
parent 96a89ba708
commit ff94e73be8
25 changed files with 272 additions and 227 deletions

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@ -150,7 +150,8 @@ u32 LoadChannel(u64 title, bool dol, u32 *IOS)
return entry; return entry;
} }
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u8 bootType) void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
u8 private_server, bool patchFix480p, u8 bootType)
{ {
bool hookpatched = false; bool hookpatched = false;
for(u8 i = 0; i < dolchunkcount; i++) for(u8 i = 0; i < dolchunkcount; i++)
@ -164,6 +165,8 @@ void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
PatchCountryStrings(dolchunkoffset[i], dolchunksize[i]); PatchCountryStrings(dolchunkoffset[i], dolchunksize[i]);
if(aspectRatio != -1) if(aspectRatio != -1)
PatchAspectRatio(dolchunkoffset[i], dolchunksize[i], aspectRatio); PatchAspectRatio(dolchunkoffset[i], dolchunksize[i], aspectRatio);
if(private_server)
PrivateServerPatcher(dolchunkoffset[i], dolchunksize[i], private_server);
if(hooktype != 0 && hookpatched == false) if(hooktype != 0 && hookpatched == false)
hookpatched = dogamehooks(dolchunkoffset[i], dolchunksize[i], true); hookpatched = dogamehooks(dolchunkoffset[i], dolchunksize[i], true);
DCFlushRange(dolchunkoffset[i], dolchunksize[i]); DCFlushRange(dolchunkoffset[i], dolchunksize[i]);
@ -172,4 +175,7 @@ void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
} }
if(hookpatched) if(hookpatched)
ocarina_do_code(); ocarina_do_code();
if(patchFix480p)
PatchFix480p();
} }

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@ -14,7 +14,7 @@ typedef struct _dolheader
} ATTRIBUTE_PACKED dolheader; } ATTRIBUTE_PACKED dolheader;
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
u8 patchVidModes, int aspectRatio, u8 bootType); u8 patchVidModes, int aspectRatio, u8 private_server, bool patchFix480p, u8 bootType);
u32 LoadChannel(u64 title, bool dol, u32 *IOS); u32 LoadChannel(u64 title, bool dol, u32 *IOS);
#endif /* __CHANHANDLE_HPP_ */ #endif /* __CHANHANDLE_HPP_ */

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@ -30,31 +30,31 @@ struct the_CFG {
u8 GameBootType; u8 GameBootType;
WIP_Code *wip_list; WIP_Code *wip_list;
u32 wip_count; u32 wip_count;
bool use_led; u32 *gameconf;
u32 gameconfsize;
void *codelist;
u8 *codelistend;
bool patchregion; bool patchregion;
bool private_server;
bool patchFix480p;
/* needed for channels */ /* needed for channels */
u64 title; u64 title;
bool use_dol; bool use_dol;
/* General Stuff */ /* needed for both channels and wii games */
IOS_Info IOS; IOS_Info IOS;
u8 BootType; u8 BootType;
u8 configbytes[2];// [0] used for language. [1] not used
u8 countryString;
u8 vidMode; u8 vidMode;
u8 patchVidMode; u8 patchVidMode;
u8 configbytes[2];
u8 debugger;
u8 vipatch; u8 vipatch;
u8 countryString; s8 aspectRatio;
int aspectRatio; bool patchFix480p;
void *codelist; u8 private_server;
u8 *codelistend;
u8 *cheats; u8 *cheats;
u32 cheatSize; u32 cheatSize;
u8 debugger;
u32 hooktype; u32 hooktype;
u32 *gameconf;
u32 gameconfsize;
u32 returnTo; u32 returnTo;
bool use_led;
} ATTRIBUTE_PACKED; } ATTRIBUTE_PACKED;
#endif /* _CFG_HPP_ */ #endif /* _CFG_HPP_ */

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@ -29,13 +29,13 @@ static const char *GameID = (const char*)0x80000000;
#define APPLDR_CODE 0x918 #define APPLDR_CODE 0x918
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch,
bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion, bool private_server, u8 bootType); bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion, u8 private_server, u8 bootType);
static void patch_NoDiscinDrive(void *buffer, u32 len); static void patch_NoDiscinDrive(void *buffer, u32 len);
static void Anti_002_fix(void *Address, int Size); static void Anti_002_fix(void *Address, int Size);
static bool Remove_001_Protection(void *Address, int Size); static bool Remove_001_Protection(void *Address, int Size);
static void PrinceOfPersiaPatch(); static void PrinceOfPersiaPatch();
static void NewSuperMarioBrosPatch(); static void NewSuperMarioBrosPatch();
static void MarioKartWiiWiimmfiPatch( bool server); static void MarioKartWiiWiimmfiPatch(u8 server);
bool hookpatched = false; bool hookpatched = false;
/* Thanks Tinyload */ /* Thanks Tinyload */
@ -49,7 +49,7 @@ static struct
} apploader_hdr ATTRIBUTE_ALIGN(32); } apploader_hdr ATTRIBUTE_ALIGN(32);
u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo,
bool patchregion , bool private_server, bool patchFix480p, u8 bootType) bool patchregion , u8 private_server, bool patchFix480p, u8 bootType)
{ {
PrinceOfPersiaPatch(); PrinceOfPersiaPatch();
NewSuperMarioBrosPatch(); NewSuperMarioBrosPatch();
@ -95,8 +95,12 @@ u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
{ {
/* Read data from DVD */ /* Read data from DVD */
WDVD_Read(dst, len, offset); WDVD_Read(dst, len, offset);
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, // if server is wiimmfi and game is mario kart wii don't use private server. use MarioKartWiiWiimmfiPatch below
patchVidModes, aspectRatio, returnTo, patchregion, private_server, bootType); if(private_server == PRIVSERV_WIIMMFI && memcmp("RMC", GameID, 3) == 0)// 2= wiimmfi
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion, 0, bootType);
else
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion, private_server, bootType);
DCFlushRange(dst, len); DCFlushRange(dst, len);
ICInvalidateRange(dst, len); ICInvalidateRange(dst, len);
prog(20); prog(20);
@ -108,13 +112,13 @@ u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
if(patchFix480p) if(patchFix480p)
PatchFix480p(); PatchFix480p();
MarioKartWiiWiimmfiPatch(private_server); MarioKartWiiWiimmfiPatch(private_server);// only done if wiimfi server and game is mario kart wii
/* Set entry point from apploader */ /* Set entry point from apploader */
return (u32)appldr_final(); return (u32)appldr_final();
} }
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion , bool private_server, u8 bootType) void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion , u8 private_server, u8 bootType)
{ {
do_wip_code((u8 *)dst, len); do_wip_code((u8 *)dst, len);
Remove_001_Protection(dst, len); Remove_001_Protection(dst, len);
@ -143,7 +147,7 @@ void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipa
if(patchregion) if(patchregion)
PatchRegion(dst, len); PatchRegion(dst, len);
if(private_server) if(private_server)
PrivateServerPatcher(dst,len); PrivateServerPatcher(dst,len, private_server);
} }
static void patch_NoDiscinDrive(void *buffer, u32 len) static void patch_NoDiscinDrive(void *buffer, u32 len)
@ -175,9 +179,9 @@ static void Anti_002_fix(void *Address, int Size)
} }
} }
static void MarioKartWiiWiimmfiPatch( bool server) { static void MarioKartWiiWiimmfiPatch(u8 server) {
if(memcmp("RMC", GameID, 3) != 0) return; // This isn't MKWii if(memcmp("RMC", GameID, 3) != 0) return; // This isn't MKWii
if(server == 0) return; // no Wiimmfi patch wanted if(server != PRIVSERV_WIIMMFI) return; // no Wiimmfi patch wanted
do_new_wiimmfi(); do_new_wiimmfi();
} }

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@ -7,7 +7,16 @@ extern "C" {
/* Prototypes */ /* Prototypes */
u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo,
bool patchregion, bool private_server, bool patchFix480p, u8 bootType); bool patchregion, u8 private_server, bool patchFix480p, u8 bootType);
enum
{
PRIVSERV_OFF,
PRIVSERV_NOSSL,
PRIVSERV_WIIMMFI,
PRIVSERV_MAX_CHOICE
};
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -117,8 +117,8 @@ int main()
*Disc_ID = TITLE_LOWER(normalCFG.title); *Disc_ID = TITLE_LOWER(normalCFG.title);
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg); vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
AppEntrypoint = LoadChannel(normalCFG.title, normalCFG.use_dol, &GameIOS); AppEntrypoint = LoadChannel(normalCFG.title, normalCFG.use_dol, &GameIOS);
PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio,
normalCFG.patchVidMode, normalCFG.aspectRatio, normalCFG.BootType); normalCFG.private_server, normalCFG.patchFix480p, normalCFG.BootType);
ISFS_Deinitialize(); ISFS_Deinitialize();
} }
gprintf("Entrypoint: %08x, Requested Game IOS: %i\n", AppEntrypoint, GameIOS); gprintf("Entrypoint: %08x, Requested Game IOS: %i\n", AppEntrypoint, GameIOS);
@ -129,6 +129,9 @@ int main()
if(normalCFG.BootType == TYPE_CHANNEL && AppEntrypoint != 0x3400) if(normalCFG.BootType == TYPE_CHANNEL && AppEntrypoint != 0x3400)
Disc_SetLowMemChan(); /* Real DOL without appldr */ Disc_SetLowMemChan(); /* Real DOL without appldr */
/* Enable front LED if requested */
if(normalCFG.use_led) *HW_GPIOB_OUT |= 0x20;
/* Set an appropriate video mode */ /* Set an appropriate video mode */
Disc_SetVMode(vmode, vmode_reg); Disc_SetVMode(vmode, vmode_reg);
@ -137,9 +140,6 @@ int main()
__IOS_ShutdownSubsystems(); __IOS_ShutdownSubsystems();
__exception_closeall(); __exception_closeall();
/* Enable front LED if requested */
if(normalCFG.use_led) *HW_GPIOB_OUT |= 0x20;
/* Originally from tueidj - taken from NeoGamma (thx) */ /* Originally from tueidj - taken from NeoGamma (thx) */
*(vu32*)0xCC003024 = 1; *(vu32*)0xCC003024 = 1;

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@ -643,7 +643,7 @@ void PatchRegion(void *Address, int Size)
} }
/** Patch URLs for private Servers - Thanks to ULGX **/ /** Patch URLs for private Servers - Thanks to ULGX **/
void PrivateServerPatcher(void *addr, u32 len) void PrivateServerPatcher(void *addr, u32 len, u8 private_server)
{ {
// Patch protocol https -> http // Patch protocol https -> http
char *cur = (char *)addr; char *cur = (char *)addr;
@ -659,7 +659,8 @@ void PrivateServerPatcher(void *addr, u32 len)
} }
} }
while (++cur < end); while (++cur < end);
domainpatcher(addr, len, "wiimmfi.de"); if(private_server == PRIVSERV_WIIMMFI)
domainpatcher(addr, len, "wiimmfi.de");
} }
void domainpatcher(void *addr, u32 len, const char* domain) void domainpatcher(void *addr, u32 len, const char* domain)
@ -852,7 +853,7 @@ u32 do_new_wiimmfi() {
strncpy(patched, (char *)&patcher, 42); strncpy(patched, (char *)&patcher, 42);
// Do the plain old patching with the string search // Do the plain old patching with the string search
PrivateServerPatcher((void*)0x80004000, 0x385200); PrivateServerPatcher((void*)0x80004000, 0x385200, PRIVSERV_WIIMMFI);
// Replace some URLs for Wiimmfi's new update system // Replace some URLs for Wiimmfi's new update system
char newURL1[] = "http://ca.nas.wiimmfi.de/ca"; char newURL1[] = "http://ca.nas.wiimmfi.de/ca";

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@ -42,7 +42,7 @@ s32 BlockIOSReload(void);
void PatchRegion(void *Address, int Size); void PatchRegion(void *Address, int Size);
void PatchFix480p(); void PatchFix480p();
u32 do_new_wiimmfi(); u32 do_new_wiimmfi();
void PrivateServerPatcher(void *addr, u32 len); void PrivateServerPatcher(void *addr, u32 len, u8 private_server);
void domainpatcher(void *addr, u32 len, const char* domain); void domainpatcher(void *addr, u32 len, const char* domain);
#ifdef __cplusplus #ifdef __cplusplus

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@ -30,31 +30,31 @@ struct the_CFG {
u8 GameBootType; u8 GameBootType;
WIP_Code *wip_list; WIP_Code *wip_list;
u32 wip_count; u32 wip_count;
bool use_led; u32 *gameconf;
bool patchregion; u32 gameconfsize;
bool private_server; void *codelist;
bool patchFix480p; u8 *codelistend;
bool patchregion;
/* needed for channels */ /* needed for channels */
u64 title; u64 title;
bool use_dol; bool use_dol;
/* General Stuff */ /* needed for both channels and wii games */
IOS_Info IOS; IOS_Info IOS;
u8 BootType; u8 BootType;
u8 configbytes[2];// [0] used for language. [1] not used
u8 countryString;
u8 vidMode; u8 vidMode;
u8 patchVidMode; u8 patchVidMode;
u8 configbytes[2];
u8 debugger;
u8 vipatch; u8 vipatch;
u8 countryString; s8 aspectRatio;
int aspectRatio; bool patchFix480p;
void *codelist; u8 private_server;
u8 *codelistend;
u8 *cheats; u8 *cheats;
u32 cheatSize; u32 cheatSize;
u8 debugger;
u32 hooktype; u32 hooktype;
u32 *gameconf;
u32 gameconfsize;
u32 returnTo; u32 returnTo;
bool use_led;
} ATTRIBUTE_PACKED; } ATTRIBUTE_PACKED;
#endif /* _CFG_HPP_ */ #endif /* _CFG_HPP_ */

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@ -61,14 +61,16 @@ extern u32 *gameconf;
u8 *booter_ptr = NULL; u8 *booter_ptr = NULL;
u32 booter_size = 0; u32 booter_size = 0;
void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, s8 aspectRatio, u8 private_server, bool patchFix480p,
int aspectRatio, u32 returnTo, u8 BootType, bool use_led) u32 returnTo, u8 BootType, bool use_led)
{ {
normalCFG.vidMode = vidMode; normalCFG.vidMode = vidMode;
normalCFG.vipatch = vipatch; normalCFG.vipatch = vipatch;
normalCFG.countryString = countryString; normalCFG.countryString = countryString;
normalCFG.patchVidMode = patchVidMode; normalCFG.patchVidMode = patchVidMode;
normalCFG.aspectRatio = aspectRatio; normalCFG.aspectRatio = aspectRatio;
normalCFG.private_server = private_server;
normalCFG.patchFix480p = patchFix480p;
normalCFG.returnTo = returnTo; normalCFG.returnTo = returnTo;
normalCFG.configbytes[0] = configbytes[0]; normalCFG.configbytes[0] = configbytes[0];
normalCFG.configbytes[1] = configbytes[1]; normalCFG.configbytes[1] = configbytes[1];
@ -124,7 +126,7 @@ bool ExternalBooter_LoadBins(const char *binDir)
extern FragList *frag_list; extern FragList *frag_list;
extern s32 wbfsDev; extern s32 wbfsDev;
extern u32 wbfs_part_idx; extern u32 wbfs_part_idx;
void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, bool private_server, bool patchFix480p, const char *ID) void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, const char *ID)
{ {
memset(&normalCFG, 0, sizeof(the_CFG)); memset(&normalCFG, 0, sizeof(the_CFG));
normalCFG.GameBootType = dvd ? TYPE_WII_DISC : (wbfs ? TYPE_WII_WBFS : TYPE_WII_WBFS_EXT); normalCFG.GameBootType = dvd ? TYPE_WII_DISC : (wbfs ? TYPE_WII_WBFS : TYPE_WII_WBFS_EXT);
@ -133,8 +135,6 @@ void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, bool pri
normalCFG.wbfsDevice = wbfsDev; normalCFG.wbfsDevice = wbfsDev;
normalCFG.wbfsPart = wbfs_part_idx; normalCFG.wbfsPart = wbfs_part_idx;
normalCFG.patchregion = patchregion; normalCFG.patchregion = patchregion;
normalCFG.private_server = private_server;
normalCFG.patchFix480p = patchFix480p;
} }
void ExternalBooter_ChannelSetup(u64 title, bool dol) void ExternalBooter_ChannelSetup(u64 title, bool dol)

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@ -28,11 +28,11 @@ extern u32 hooktype;
} }
#endif #endif
void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, s8 aspectRatio, u8 private_server, bool patchFix480p,
int aspectRatio, u32 returnTo, u8 BootType, bool use_led); u32 returnTo, u8 BootType, bool use_led);
bool ExternalBooter_LoadBins(const char *binDir); bool ExternalBooter_LoadBins(const char *binDir);
void ExternalBooter_ChannelSetup(u64 title, bool dol); void ExternalBooter_ChannelSetup(u64 title, bool dol);
void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, bool private_server, bool patchFix480p, const char *ID); void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, const char *ID);
void ShutdownBeforeExit(void); void ShutdownBeforeExit(void);
#endif #endif

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@ -1,6 +1,6 @@
#define APP_NAME "WiiFlow WFL" #define APP_NAME "WiiFlow WFL"
#define APP_VERSION "5.4.9 beta 2" #define APP_VERSION "5.4.9 beta 4"
#define APP_DATA_DIR "wiiflow" #define APP_DATA_DIR "wiiflow"
#define APPS_DIR "apps/wiiflow" #define APPS_DIR "apps/wiiflow"

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@ -583,7 +583,9 @@ private:
s16 m_gameSettingsBtnCountryPatch; s16 m_gameSettingsBtnCountryPatch;
s16 m_gameSettingsLblPrivateServer; s16 m_gameSettingsLblPrivateServer;
s16 m_gameSettingsBtnPrivateServer; s16 m_gameSettingsLblPrivateServerVal;
s16 m_gameSettingsBtnPrivateServerM;
s16 m_gameSettingsBtnPrivateServerP;
s16 m_gameSettingsLblFix480p; s16 m_gameSettingsLblFix480p;
s16 m_gameSettingsBtnFix480p; s16 m_gameSettingsBtnFix480p;
@ -1307,6 +1309,7 @@ private:
static const SOption _debugger[3]; static const SOption _debugger[3];
static const SOption _hooktype[8]; static const SOption _hooktype[8];
static const SOption _exitTo[3]; static const SOption _exitTo[3];
static const SOption _privateServer[3];
static int _version[9]; static int _version[9];
static const SCFParamDesc _cfParams[]; static const SCFParamDesc _cfParams[];

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@ -12,6 +12,158 @@ u8 GCLoader = 0;
int videoScale, videoOffset; int videoScale, videoOffset;
const dir_discHdr *GameHdr; const dir_discHdr *GameHdr;
const CMenu::SOption CMenu::_GlobalVideoModes[6] = {
{ "vidgame", L"Game" },
{ "vidsys", L"System" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_VideoModes[7] = {
{ "viddef", L"Default" },
{ "vidgame", L"Game" },
{ "vidsys", L"System" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_GlobalGCvideoModes[6] = {
{ "vidgame", L"Game" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "DMLmpal", L"MPAL" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_GCvideoModes[7] = {
{ "viddef", L"Default" },
{ "vidgame", L"Game" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "DMLmpal", L"MPAL" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_languages[11] = {
{ "lngdef", L"Default" },// next should be console
{ "lngjap", L"Japanese" },
{ "lngeng", L"English" },
{ "lngger", L"German" },
{ "lngfre", L"French" },
{ "lngspa", L"Spanish" },
{ "lngita", L"Italian" },
{ "lngdut", L"Dutch" },
{ "lngsch", L"S. Chinese" },
{ "lngtch", L"T. Chinese" },
{ "lngkor", L"Korean" }
};
const CMenu::SOption CMenu::_GlobalGClanguages[7] = {
{ "lngsys", L"System" },
{ "lngeng", L"English" },
{ "lngger", L"German" },
{ "lngfre", L"French" },
{ "lngspa", L"Spanish" },
{ "lngita", L"Italian" },
{ "lngdut", L"Dutch" }
};
const CMenu::SOption CMenu::_GClanguages[8] = {
{ "lngdef", L"Default" },
{ "lngsys", L"System" },
{ "lngeng", L"English" },
{ "lngger", L"German" },
{ "lngfre", L"French" },
{ "lngspa", L"Spanish" },
{ "lngita", L"Italian" },
{ "lngdut", L"Dutch" }
};
const CMenu::SOption CMenu::_ChannelsType[3] = {
{ "ChanReal", L"Real NAND" },
{ "ChanEmu", L"Emu NAND" },
{ "ChanBoth", L"Both" },
};
const CMenu::SOption CMenu::_NandEmu[2] = {
{ "NANDpart", L"Partial" },
{ "NANDfull", L"Full" },
};
const CMenu::SOption CMenu::_GlobalSaveEmu[3] = {
{ "SaveOffG", L"Off" },
{ "SavePartG", L"Game save" },
{ "SaveFullG", L"Full" },
};
const CMenu::SOption CMenu::_SaveEmu[4] = {
{ "SaveDef", L"Default" },
{ "SaveOff", L"Off" },
{ "SavePart", L"Game save" },
{ "SaveFull", L"Full" },
};
const CMenu::SOption CMenu::_AspectRatio[3] = {
{ "aspectDef", L"Default" },
{ "aspect43", L"Force 4:3" },
{ "aspect169", L"Force 16:9" },
};
const CMenu::SOption CMenu::_NinEmuCard[5] = {
{ "NinMCDef", L"Default" },
{ "NinMCOff", L"Disabled" },
{ "NinMCon", L"Enabled" },
{ "NinMCMulti", L"Multi Saves" },
{ "NinMCdebug", L"Debug" },
};
const CMenu::SOption CMenu::_GlobalGCLoaders[2] = {
{ "GC_Devo", L"Devolution" },
{ "GC_Nindnt", L"Nintendont" },
};
const CMenu::SOption CMenu::_GCLoader[3] = {
{ "GC_Def", L"Default" },
{ "GC_Devo", L"Devolution" },
{ "GC_Nindnt", L"Nintendont" },
};
const CMenu::SOption CMenu::_vidModePatch[4] = {
{ "vmpnone", L"None" },
{ "vmpnormal", L"Normal" },
{ "vmpmore", L"More" },
{ "vmpall", L"All" }
};
const CMenu::SOption CMenu::_hooktype[8] = {
{ "hook_auto", L"AUTO" },
{ "hooktype1", L"VBI" },
{ "hooktype2", L"KPAD read" },
{ "hooktype3", L"Joypad" },
{ "hooktype4", L"GXDraw" },
{ "hooktype5", L"GXFlush" },
{ "hooktype6", L"OSSleepThread" },
{ "hooktype7", L"AXNextFrame" },
};
const CMenu::SOption CMenu::_debugger[3] = {
{ "disabled", L"Disabled" },
{ "dbg_gecko", L"Gecko" },
{ "dbgfwrite", L"OSReport" },
};
const CMenu::SOption CMenu::_privateServer[3] = {
{ "off", L"Off" },
{ "ps_nossl", L"No SSL only" },
{ "ps_wiimmfi", L"wiimmfi" },
};
template <class T> static inline T loopNum(T i, T s) template <class T> static inline T loopNum(T i, T s)
{ {
return (i + s) % s; return (i + s) % s;
@ -77,7 +229,9 @@ void CMenu::_hideGameSettingsPg(bool instant)
m_btnMgr.hide(m_gameSettingsLblFlashSave, instant); m_btnMgr.hide(m_gameSettingsLblFlashSave, instant);
m_btnMgr.hide(m_gameSettingsBtnFlashSave, instant); m_btnMgr.hide(m_gameSettingsBtnFlashSave, instant);
m_btnMgr.hide(m_gameSettingsLblPrivateServer, instant); m_btnMgr.hide(m_gameSettingsLblPrivateServer, instant);
m_btnMgr.hide(m_gameSettingsBtnPrivateServer, instant); m_btnMgr.hide(m_gameSettingsLblPrivateServerVal, instant);
m_btnMgr.hide(m_gameSettingsBtnPrivateServerP, instant);
m_btnMgr.hide(m_gameSettingsBtnPrivateServerM, instant);
m_btnMgr.hide(m_gameSettingsLblFix480p, instant); m_btnMgr.hide(m_gameSettingsLblFix480p, instant);
m_btnMgr.hide(m_gameSettingsBtnFix480p, instant); m_btnMgr.hide(m_gameSettingsBtnFix480p, instant);
//All //All
@ -406,14 +560,16 @@ void CMenu::_showGameSettings()
m_btnMgr.show(m_gameSettingsLblLED); m_btnMgr.show(m_gameSettingsLblLED);
m_btnMgr.show(m_gameSettingsBtnLED); m_btnMgr.show(m_gameSettingsBtnLED);
if(GameHdr->type == TYPE_WII_GAME) //if(GameHdr->type == TYPE_WII_GAME)
{ //{
m_btnMgr.show(m_gameSettingsLblPrivateServer); m_btnMgr.show(m_gameSettingsLblPrivateServer);
m_btnMgr.show(m_gameSettingsBtnPrivateServer); m_btnMgr.show(m_gameSettingsLblPrivateServerVal);
m_btnMgr.show(m_gameSettingsBtnPrivateServerP);
m_btnMgr.show(m_gameSettingsBtnPrivateServerM);
m_btnMgr.show(m_gameSettingsLblFix480p); m_btnMgr.show(m_gameSettingsLblFix480p);
m_btnMgr.show(m_gameSettingsBtnFix480p); m_btnMgr.show(m_gameSettingsBtnFix480p);
} //}
} }
} }
if(m_gameSettingsPage == 6) if(m_gameSettingsPage == 6)
@ -482,7 +638,9 @@ void CMenu::_showGameSettings()
{ {
m_btnMgr.setText(m_gameSettingsBtnVipatch, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0))); m_btnMgr.setText(m_gameSettingsBtnVipatch, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0)));
m_btnMgr.setText(m_gameSettingsBtnCountryPatch, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0))); m_btnMgr.setText(m_gameSettingsBtnCountryPatch, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0)));
m_btnMgr.setText(m_gameSettingsBtnPrivateServer, _optBoolToString(m_gcfg2.getOptBool(id, "private_server", 0))); i = min(m_gcfg2.getUInt(id, "private_server", 0), ARRAY_SIZE(CMenu::_privateServer) - 1u);
m_btnMgr.setText(m_gameSettingsLblPrivateServerVal, _t(CMenu::_privateServer[i].id, CMenu::_privateServer[i].text));
m_btnMgr.setText(m_gameSettingsBtnFix480p, _optBoolToString(m_gcfg2.getOptBool(id, "fix480p", 2))); m_btnMgr.setText(m_gameSettingsBtnFix480p, _optBoolToString(m_gcfg2.getOptBool(id, "fix480p", 2)));
m_btnMgr.setText(m_gameSettingsBtnCustom, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0))); m_btnMgr.setText(m_gameSettingsBtnCustom, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0)));
m_btnMgr.setText(m_gameSettingsBtnLaunchNK, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", 0))); m_btnMgr.setText(m_gameSettingsBtnLaunchNK, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", 0)));
@ -828,9 +986,10 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
m_gcfg2.setInt(id, "net_profile", loopNum(m_gcfg2.getInt(id, "net_profile") + direction, 4)); m_gcfg2.setInt(id, "net_profile", loopNum(m_gcfg2.getInt(id, "net_profile") + direction, 4));
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnPrivateServer)) else if(m_btnMgr.selected(m_gameSettingsBtnPrivateServerP) || m_btnMgr.selected(m_gameSettingsBtnPrivateServerM))
{ {
m_gcfg2.setBool(id, "private_server", !m_gcfg2.getBool(id, "private_server", 0)); s8 direction = m_btnMgr.selected(m_gameSettingsBtnPrivateServerP) ? 1 : -1;
m_gcfg2.setInt(id, "private_server", loopNum(m_gcfg2.getUInt(id, "private_server") + direction, ARRAY_SIZE(CMenu::_privateServer)));
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnFix480p)) else if(m_btnMgr.selected(m_gameSettingsBtnFix480p))
@ -1005,7 +1164,9 @@ void CMenu::_initGameSettingsMenu()
m_gameSettingsBtnLED = _addButton("GAME_SETTINGS/LED_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor); m_gameSettingsBtnLED = _addButton("GAME_SETTINGS/LED_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor);
m_gameSettingsLblPrivateServer = _addLabel("GAME_SETTINGS/PRIVATE_SERVER", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_gameSettingsLblPrivateServer = _addLabel("GAME_SETTINGS/PRIVATE_SERVER", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_gameSettingsBtnPrivateServer = _addButton("GAME_SETTINGS/PRIVATE_SERVER_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor); m_gameSettingsLblPrivateServerVal = _addLabel("GAME_SETTINGS/PRIVATE_SERVER_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_gameSettingsBtnPrivateServerM = _addPicButton("GAME_SETTINGS/PRIVATE_SERVER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
m_gameSettingsBtnPrivateServerP = _addPicButton("GAME_SETTINGS/PRIVATE_SERVER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
m_gameSettingsLblFix480p = _addLabel("GAME_SETTINGS/FIX480P", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_gameSettingsLblFix480p = _addLabel("GAME_SETTINGS/FIX480P", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_gameSettingsBtnFix480p = _addButton("GAME_SETTINGS/FIX480P_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor); m_gameSettingsBtnFix480p = _addButton("GAME_SETTINGS/FIX480P_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
@ -1067,7 +1228,9 @@ void CMenu::_initGameSettingsMenu()
_setHideAnim(m_gameSettingsBtnCountryPatch, "GAME_SETTINGS/COUNTRY_PATCH_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsBtnCountryPatch, "GAME_SETTINGS/COUNTRY_PATCH_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsLblPrivateServer, "GAME_SETTINGS/PRIVATE_SERVER", 50, 0, -2.f, 0.f); _setHideAnim(m_gameSettingsLblPrivateServer, "GAME_SETTINGS/PRIVATE_SERVER", 50, 0, -2.f, 0.f);
_setHideAnim(m_gameSettingsBtnPrivateServer, "GAME_SETTINGS/PRIVATE_SERVER_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsLblPrivateServerVal, "GAME_SETTINGS/PRIVATE_SERVER_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnPrivateServerM, "GAME_SETTINGS/PRIVATE_SERVER_MINUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnPrivateServerP, "GAME_SETTINGS/PRIVATE_SERVER_PLUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsLblFix480p, "GAME_SETTINGS/FIX480P", 50, 0, -2.f, 0.f); _setHideAnim(m_gameSettingsLblFix480p, "GAME_SETTINGS/FIX480P", 50, 0, -2.f, 0.f);
_setHideAnim(m_gameSettingsBtnFix480p, "GAME_SETTINGS/FIX480P_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsBtnFix480p, "GAME_SETTINGS/FIX480P_BTN", -50, 0, 1.f, 0.f);
@ -1233,7 +1396,7 @@ void CMenu::_textGameSettings(void)
m_btnMgr.setText(m_gameSettingsLblFlashSave, _t("cfgg32", L"Flash Save to NAND")); m_btnMgr.setText(m_gameSettingsLblFlashSave, _t("cfgg32", L"Flash Save to NAND"));
m_btnMgr.setText(m_gameSettingsBtnFlashSave, _t("cfgg33", L"Flash")); m_btnMgr.setText(m_gameSettingsBtnFlashSave, _t("cfgg33", L"Flash"));
m_btnMgr.setText(m_gameSettingsLblPrivateServer, _t("cfgg45", L"Private Server (Wiimmfi)")); m_btnMgr.setText(m_gameSettingsLblPrivateServer, _t("cfgg45", L"Private Server"));
m_btnMgr.setText(m_gameSettingsLblFix480p, _t("cfgg49", L"480p Pixel Patch")); m_btnMgr.setText(m_gameSettingsLblFix480p, _t("cfgg49", L"480p Pixel Patch"));
m_btnMgr.setText(m_gameSettingsLblWidth, _t("cfgg54", L"Video Width")); m_btnMgr.setText(m_gameSettingsLblWidth, _t("cfgg54", L"Video Width"));
m_btnMgr.setText(m_gameSettingsLblPos, _t("cfgg55", L"Video Position")); m_btnMgr.setText(m_gameSettingsLblPos, _t("cfgg55", L"Video Position"));

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@ -18,152 +18,6 @@ s16 m_gameLblSnapBg;
s16 m_gameLblSnapFrame; s16 m_gameLblSnapFrame;
s16 m_gameLblBannerFrame; s16 m_gameLblBannerFrame;
const CMenu::SOption CMenu::_GlobalVideoModes[6] = {
{ "vidgame", L"Game" },
{ "vidsys", L"System" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_VideoModes[7] = {
{ "viddef", L"Default" },
{ "vidgame", L"Game" },
{ "vidsys", L"System" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_GlobalGCvideoModes[6] = {
{ "vidgame", L"Game" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "DMLmpal", L"MPAL" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_GCvideoModes[7] = {
{ "viddef", L"Default" },
{ "vidgame", L"Game" },
{ "vidp50", L"PAL 50Hz" },
{ "vidp60", L"PAL 60Hz" },
{ "vidntsc", L"NTSC" },
{ "DMLmpal", L"MPAL" },
{ "vidprog", L"Progressive" },
};
const CMenu::SOption CMenu::_languages[11] = {
{ "lngdef", L"Default" },// next should be console
{ "lngjap", L"Japanese" },
{ "lngeng", L"English" },
{ "lngger", L"German" },
{ "lngfre", L"French" },
{ "lngspa", L"Spanish" },
{ "lngita", L"Italian" },
{ "lngdut", L"Dutch" },
{ "lngsch", L"S. Chinese" },
{ "lngtch", L"T. Chinese" },
{ "lngkor", L"Korean" }
};
const CMenu::SOption CMenu::_GlobalGClanguages[7] = {
{ "lngsys", L"System" },
{ "lngeng", L"English" },
{ "lngger", L"German" },
{ "lngfre", L"French" },
{ "lngspa", L"Spanish" },
{ "lngita", L"Italian" },
{ "lngdut", L"Dutch" }
};
const CMenu::SOption CMenu::_GClanguages[8] = {
{ "lngdef", L"Default" },
{ "lngsys", L"System" },
{ "lngeng", L"English" },
{ "lngger", L"German" },
{ "lngfre", L"French" },
{ "lngspa", L"Spanish" },
{ "lngita", L"Italian" },
{ "lngdut", L"Dutch" }
};
const CMenu::SOption CMenu::_ChannelsType[3] = {
{ "ChanReal", L"Real NAND" },
{ "ChanEmu", L"Emu NAND" },
{ "ChanBoth", L"Both" },
};
const CMenu::SOption CMenu::_NandEmu[2] = {
{ "NANDpart", L"Partial" },
{ "NANDfull", L"Full" },
};
const CMenu::SOption CMenu::_GlobalSaveEmu[3] = {
{ "SaveOffG", L"Off" },
{ "SavePartG", L"Game save" },
{ "SaveFullG", L"Full" },
};
const CMenu::SOption CMenu::_SaveEmu[4] = {
{ "SaveDef", L"Default" },
{ "SaveOff", L"Off" },
{ "SavePart", L"Game save" },
{ "SaveFull", L"Full" },
};
const CMenu::SOption CMenu::_AspectRatio[3] = {
{ "aspectDef", L"Default" },
{ "aspect43", L"Force 4:3" },
{ "aspect169", L"Force 16:9" },
};
const CMenu::SOption CMenu::_NinEmuCard[5] = {
{ "NinMCDef", L"Default" },
{ "NinMCOff", L"Disabled" },
{ "NinMCon", L"Enabled" },
{ "NinMCMulti", L"Multi Saves" },
{ "NinMCdebug", L"Debug" },
};
const CMenu::SOption CMenu::_GlobalGCLoaders[2] = {
{ "GC_Devo", L"Devolution" },
{ "GC_Nindnt", L"Nintendont" },
};
const CMenu::SOption CMenu::_GCLoader[3] = {
{ "GC_Def", L"Default" },
{ "GC_Devo", L"Devolution" },
{ "GC_Nindnt", L"Nintendont" },
};
const CMenu::SOption CMenu::_vidModePatch[4] = {
{ "vmpnone", L"None" },
{ "vmpnormal", L"Normal" },
{ "vmpmore", L"More" },
{ "vmpall", L"All" }
};
const CMenu::SOption CMenu::_hooktype[8] = {
{ "hook_auto", L"AUTO" },
{ "hooktype1", L"VBI" },
{ "hooktype2", L"KPAD read" },
{ "hooktype3", L"Joypad" },
{ "hooktype4", L"GXDraw" },
{ "hooktype5", L"GXFlush" },
{ "hooktype6", L"OSSleepThread" },
{ "hooktype7", L"AXNextFrame" },
};
const CMenu::SOption CMenu::_debugger[3] = {
{ "disabled", L"Disabled" },
{ "dbg_gecko", L"Gecko" },
{ "dbgfwrite", L"OSReport" },
};
static inline int loopNum(int i, int s) static inline int loopNum(int i, int s)
{ {
return (i + s) % s; return (i + s) % s;

View File

@ -777,7 +777,10 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
language = (language == 0) ? min(m_cfg.getUInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1u) : language; language = (language == 0) ? min(m_cfg.getUInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1u) : language;
u8 patchVidMode = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u); u8 patchVidMode = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
int aspectRatio = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1) - 1;// -1,0,1 s8 aspectRatio = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1) - 1;// -1,0,1
u8 private_server = m_gcfg2.getUInt(id, "private_server", 0);
int fix480pVal = m_gcfg2.getOptBool(id, "fix480p", 2);
bool fix480p = fix480pVal == 0 ? false : (fix480pVal == 1 ? true : m_cfg.getBool(WII_DOMAIN, "fix480p", false));
u32 returnTo = 0; u32 returnTo = 0;
const char *rtrn = m_cfg.getString("GENERAL", "returnto").c_str(); const char *rtrn = m_cfg.getString("GENERAL", "returnto").c_str();
@ -906,7 +909,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
Identify(gameTitle); Identify(gameTitle);
ExternalBooter_ChannelSetup(gameTitle, use_dol); ExternalBooter_ChannelSetup(gameTitle, use_dol);
WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, 0, TYPE_CHANNEL, use_led); WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, private_server, fix480p, 0, TYPE_CHANNEL, use_led);
} }
Sys_Exit(); Sys_Exit();
} }
@ -979,7 +982,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
_launchShutdown(); _launchShutdown();
bool vipatch = m_gcfg2.getBool(id, "vipatch", false); bool vipatch = m_gcfg2.getBool(id, "vipatch", false);
bool countryPatch = m_gcfg2.getBool(id, "country_patch", false); bool countryPatch = m_gcfg2.getBool(id, "country_patch", false);
bool private_server = m_gcfg2.getBool(id, "private_server", false); u8 private_server = m_gcfg2.getUInt(id, "private_server", 0);
int fix480pVal = m_gcfg2.getOptBool(id, "fix480p", 2); int fix480pVal = m_gcfg2.getOptBool(id, "fix480p", 2);
bool fix480p = fix480pVal == 0 ? false : (fix480pVal == 1 ? true : m_cfg.getBool(WII_DOMAIN, "fix480p", false)); bool fix480p = fix480pVal == 0 ? false : (fix480pVal == 1 ? true : m_cfg.getBool(WII_DOMAIN, "fix480p", false));
@ -995,7 +998,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
if(strlen(rtrn) == 4) if(strlen(rtrn) == 4)
returnTo = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3]; returnTo = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3];
int aspectRatio = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u) - 1; s8 aspectRatio = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u) - 1;
u8 patchVidMode = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u); u8 patchVidMode = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
u8 emulate_mode = min(m_gcfg2.getUInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u); u8 emulate_mode = min(m_gcfg2.getUInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
@ -1167,8 +1170,8 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
MEM2_free(gameconfig); MEM2_free(gameconfig);
} }
ExternalBooter_WiiGameSetup(wbfs_partition, dvd, patchregion, private_server, fix480p, id.c_str()); ExternalBooter_WiiGameSetup(wbfs_partition, dvd, patchregion, id.c_str());
WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, returnTo, TYPE_WII_GAME, use_led); WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, private_server, fix480p, returnTo, TYPE_WII_GAME, use_led);
Sys_Exit(); Sys_Exit();
} }

View File

@ -148,7 +148,7 @@ cfgg41=Gerenciar
cfgg42=Controle USB cfgg42=Controle USB
cfgg43=Controle nativo cfgg43=Controle nativo
cfgg44=Deflicker de vídeo cfgg44=Deflicker de vídeo
cfgg45=Servidor privado (Wiimmfi) cfgg45=Servidor privado
cfgg46=Tela estendida WiiU cfgg46=Tela estendida WiiU
cfgg47=MemCard emulado cfgg47=MemCard emulado
cfgg48=Modo Arcade Triforce cfgg48=Modo Arcade Triforce

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@ -151,7 +151,7 @@ cfgg41=Manage
cfgg42=USB-HID Controller cfgg42=USB-HID Controller
cfgg43=Native Control cfgg43=Native Control
cfgg44=Video Deflicker cfgg44=Video Deflicker
cfgg45=Private Server (Wiimmfi) cfgg45=Private Server
cfgg46=WiiU Widescreen cfgg46=WiiU Widescreen
cfgg47=Emulated MemCard cfgg47=Emulated MemCard
cfgg48=Triforce Arcade Mode cfgg48=Triforce Arcade Mode
@ -439,6 +439,8 @@ part4=Plugins Default Partition
part5=Partitions Settings part5=Partitions Settings
players=Players players=Players
prii=Priiloader prii=Priiloader
ps_nossl=No SSL only
ps_wiimmfi
real=Real Nand real=Real Nand
SaveDef=Default SaveDef=Default
SaveFull=Full SaveFull=Full

View File

@ -148,7 +148,7 @@ cfgg41=Gérer
cfgg42=Manette USB-HID cfgg42=Manette USB-HID
cfgg43=Controle Natif cfgg43=Controle Natif
cfgg44=Lissage Vidéo cfgg44=Lissage Vidéo
cfgg45=Serveur Privé(Wiimmfi) cfgg45=Serveur Privé
cfgg46=Plein écran WiiU cfgg46=Plein écran WiiU
cfgg47=Carte Mémoire emulée cfgg47=Carte Mémoire emulée
cfgg48=Mode Arcade TriForce cfgg48=Mode Arcade TriForce

View File

@ -151,7 +151,7 @@ cfgg41=Einstellen
cfgg42=USB-HID-Controller cfgg42=USB-HID-Controller
cfgg43=Native Control cfgg43=Native Control
cfgg44=Video-Deflicker cfgg44=Video-Deflicker
cfgg45=Privater Server (Wiimmfi) cfgg45=Privater Server
cfgg46=Wii U Widescreen cfgg46=Wii U Widescreen
cfgg47=Emulierte MemCard cfgg47=Emulierte MemCard
cfgg48=Triforce Arcade Modus cfgg48=Triforce Arcade Modus

View File

@ -151,7 +151,7 @@ cfgg41=관리
cfgg42=USB-HID 컨트롤러 cfgg42=USB-HID 컨트롤러
cfgg43=네이티브 컨트롤 cfgg43=네이티브 컨트롤
cfgg44=비디오 디플리커 cfgg44=비디오 디플리커
cfgg45=사설 서버 (Wiimmfi) cfgg45=사설 서버
cfgg46=WiiU 와이드스크린 cfgg46=WiiU 와이드스크린
cfgg47=에뮬레이트 된 메모리카드 cfgg47=에뮬레이트 된 메모리카드
cfgg48=트라이포스 아케이드 모드 cfgg48=트라이포스 아케이드 모드

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@ -151,7 +151,7 @@ cfgg41=Zarządzaj
cfgg42=Kontroler USB-HID cfgg42=Kontroler USB-HID
cfgg43=Natywna kontrola cfgg43=Natywna kontrola
cfgg44=Deflicker Video cfgg44=Deflicker Video
cfgg45=Prywatny serwer (Wiimmfi) cfgg45=Prywatny serwer
cfgg46=WiiU Widescreen cfgg46=WiiU Widescreen
cfgg47=Emulowany MemCard cfgg47=Emulowany MemCard
cfgg48=Tryb Triforce Arcade cfgg48=Tryb Triforce Arcade

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@ -151,7 +151,7 @@ cfgg41=Gestionar
cfgg42=Control USB-HID cfgg42=Control USB-HID
cfgg43=Control nativo cfgg43=Control nativo
cfgg44=Antiparpadeo de video cfgg44=Antiparpadeo de video
cfgg45=Servidor privado (Wiimmfi) cfgg45=Servidor privado
cfgg46=Pantalla ancha en Wii U cfgg46=Pantalla ancha en Wii U
cfgg47=Tarjeta de memoria emulada cfgg47=Tarjeta de memoria emulada
cfgg48=Modo arcade Triforce cfgg48=Modo arcade Triforce