Commit Graph

114 Commits

Author SHA1 Message Date
fix94.1
f57507c4f3 -general code cleanup
-added crc32 buffer and limited checked filesize to 1gb
2012-11-18 13:40:26 +00:00
fix94.1
b2fdc18998 -some cleanup stuff
-added alpha channel handling to covers up to 640x480
(homebrew icons should look fine now)
2012-11-11 18:28:03 +00:00
fledge68
48737c010a -Fix for source menu buttons transparency, but left/minus page button disappears when you hover over it only on default theme. It still works you just can't see it. 2012-11-07 14:19:01 +00:00
fix94.1
447fdd7cec -fixed those sometimes fucked up backgrounds
-fixed last played gamecube game was not selected
-fixed sounds didnt load anymore
-added some more stuff to the cleanup
2012-11-04 19:22:02 +00:00
fix94.1
9665ea5dc7 -huge code cleanup
-fixed some fatal theme memory management bugs
-fixed some cover loading memory management bugs
-speed up thp trailer playback
2012-11-03 19:16:03 +00:00
fledge68
edc886ecdc - changed source menu pages max to 6 for 72 buttons max.
- added custom missing covers support.  Totally optional - without them wiiflow will display the usual blank question marks or theme related ones just like normal.  Does not affect downloading covers or manually putting covers in wiiflow's cover folder.  Wiiflow still checks for the cached cover first, then the box cover and flat cover, but before displaying the usual blank question mark ones wiiflow now looks for these custom missing covers.

Put your custom missing covers in your normal wiiflow boxcovers folder with all the other wii game covers. Rename them to the magicnumber.jpg and for non plugins - wii.jpg, channels.jpg, gamecube.jpg, and homebrew.jpg. You have to use jpg's when using this default method.

For theme related cover images still put them in your normal wiiflow boxcovers folder and rename them if necessary.  I recommend adding the theme name and underscore as a prefix to the image name.  Then add the following to your theme.ini modifying it to your liking. Note when using theme related cover images they can be png's.

[BLANK_COVERS]
wii=carbonik_wii.jpg
gamecube=carbonik_gamecube.jpg
channels=carbonik_channels.jpg
homebrew=carbonik_homebrew.jpg
53454741=carbonik_53454741.jpg
4D504345=carbonik_4D504345.jpg
534e4553=carbonik_534e4553.jpg
57493634=carbonik_57493634.jpg
56424158=carbonik_56424158.jpg
5343564D=carbonik_5343564D.jpg
2012-11-01 18:38:22 +00:00
fledge68
c23025a63f - Source menu update. Now you can have 46 buttons and 4 pages and I can easily add more if needed. Now you can have multiple magic numbers/plugins per button seperated by commas. This means you can have a wii64 button for both not64 and wii64 for example. 2012-10-18 14:44:41 +00:00
fix94.1
17b9e10a16 -FINALLY rewrote the game list creator code, the new one is faster
and smaller, I cant promise its bugfree though :P
-fixed wiiflow autoboot feature (for programs like crap)
2012-10-03 21:34:37 +00:00
fix94.1
dd50c080a2 Changed plugin argument system, now you can decide everything,
all previous INIs cant boot any games until you add those lines:
For fceugx, genplusgx, wii64, snes9xgx, vbagx and wiimednafen add:
"arguments={device}:/{path}|{name}|{loader}"
For mplayerce and not64 (havent tested yet) add:
"arguments={device}:/{path}/{name}"
And for scummvm add:
"arguments={name}"
You can also remove the "ReturnLoader" line from the INIs.
Any magicword for scummvm and mplayerce is accepted now, just
make sure in scummvm the "romdir" is still "scummvm.ini".
2012-10-01 19:55:55 +00:00
fix94.1
46b386112e -fixed game boots if you just press a and the pointer is off screen
(issue 125)
-set the button type to s16 (now its correct :P)
-corrected some possible bugs with the button gui management
2012-09-13 14:54:17 +00:00
fix94.1
4e345b651f -cleaned up that exit to code 2012-09-09 18:35:15 +00:00
fledge68
f90a4eedd7 - Categories update.
- now you can have as many categories as you want.
- copied the idea of selected, hidden, and required categories from USB Loader GX. Thanks Cyan. Checkmark = selected, X = Hidden, and + = Required.  
- redid categories.ini layout and renamed it categories_v4.ini so you can copy and paste settings from the old one to the new one. Each view (USB,DML,EMU,NAND,HOMEBREW) has it's own numcategories, category names, and category settings. All games are now seperated based on the view. Don't forget to add 1 to numcategories for the show All mode.
- Replaced All checkbox with CLEAR button which clears all checkboxes so no category is selected and all games will be shown.
- Added features to the Game Selected Categories Menu.  Now the title is the title of the current game. You can now press plus(+) and minus(-) on wiimote to go to the next or previous games without going back to previous screen making it easier to setup categories for your games.
- note: all changes will not be saved in categories_v4.ini unless you exit wiiflow or launch a game.
2012-08-31 17:51:49 +00:00
fledge68
a31fb36a37 - Finally fixed 'b' to source menu the correct way. now just press 'b' and release. Thanks Maxternal. No need to hold it or point at anything. But don't worry b on mode and home buttons are still there but there's really no need for them now. 2012-08-21 14:30:42 +00:00
fledge68
1d6b882f0d -now source menu only uses 12 buttons instead of 36. Just changes textures when changing pages. The source_menu.ini will still have up to 36 buttons.
-now source menu looks for images in current theme folder first, then source_menu folder.  All images must be named the same as what's in the source_menu.ini. If not found in either folder uses wiiflow's favorite star image.
-removed source menu exit button.
2012-08-06 13:48:57 +00:00