Commit Graph

23 Commits

Author SHA1 Message Date
Fledge68
354bddc664 - fixed issue #21 downloading covers, gametdb.zip, banners, and cheatfiles. now pausing bg music while downloading to prevent music thread from interfering with the internet network connection. also now clearing downloaded data from memory when done with it. code was missing to free the mem when done which caused out of memory issues of course. my fault i didn't see it till now.
- fixed issue #23 the progress bar and percentage when downloading covers.
- fixed issue #26 reload cache when using wii, gc, and channels plugins in plugin view.
2018-11-19 12:14:40 -06:00
fledge68
9e85032382 * decided to officially commit my recent update patches *
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. 
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
2017-09-21 22:03:41 +00:00
fix94.1
32946bef84 -rewrote the font fix of r960 to hopefully fix issues for some people
-fixed two very minor bugs
2013-09-01 22:31:46 +00:00
fix94.1
128f426ef7 -reading theme wave files into mem now to prevent constant device access to play the sound
-added global file read/write functions to simplify code
2013-06-29 16:54:21 +00:00
fix94.1
fa570d7c43 -fixed small stupid memory bug
-fixed codedump on exit in certain situations
2012-11-07 22:27:41 +00:00
fix94.1
6b47640bfb -fixed last game you played was not selected
-fixed random codedumps when wiiflow loads a game banner
-gave the cover loader a higher priority
2012-11-04 14:13:42 +00:00
fix94.1
9665ea5dc7 -huge code cleanup
-fixed some fatal theme memory management bugs
-fixed some cover loading memory management bugs
-speed up thp trailer playback
2012-11-03 19:16:03 +00:00
fix94.1
74b362e766 -changed this and that, some cleanups, some more corrections
about memory stuff
2012-10-15 19:16:14 +00:00
fix94.1
cca5f4559e -slightly modified the makefile to hopefully get the default
theme images to work properly again
2012-10-10 17:09:23 +00:00
fix94.1
3420882624 -general code cleanup 2012-09-22 13:47:52 +00:00
fix94.1
acb1e5a651 -added message about current song playing on song start/change,
it will fly in for 3 seconds and then fly out again
2012-09-16 13:41:31 +00:00
fix94.1
5cef9d88e6 -fixed the background music issue FINALLY the correct way, found
the core of the problem :D
-made background music code easier and smaller, cleaned it up
2012-08-15 22:33:54 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
fix94.1
a36fab3cdd Making things ready for official wiiflow svn ;)
-made wait animation faster
-removed a few unneeded lines in the wait message code
-fixed booting wii games from disc
-fixed possible bug in wii game launching in general
-gecko output again on wii game booting
-converted alot of spaces to tabs, fitting the general wiiflow
coding style
-general cleaning up things
2012-07-25 22:12:17 +00:00
fix94.1
5640028b17 -lets use the old gui_sound.cpp, because we shouldnt force set
the memory we use for them, not that we get problems
-added debug prints about how much mem left before and after
cleanup
-updated devicehandler, partition handler and usb code to the 
latest usb loader gx one, should give more compatility and
port 1 support (not enabled yet)
2012-07-18 14:09:28 +00:00
fix94.1
706e18c6c0 -internal wii game and channel banner playback, still work in
progress, thanks alot to dimok and the whole usb loader gx team 
for help and the code for it!
To zoom the banner to fullscreen click the back button, to zoom out
the back button again, known bugs:
-some games fuck up the textures of buttons (e.g. wii play motion)
-if no wii game or channel was selected and you try to launch a game
or exit wiiflow it will most likely codedump
2012-07-03 16:26:49 +00:00
fix94.1
50f0e72e17 -moved sounds to mem1 (overjoy, play around with them in mem2 and
you'll notice why I moved them to mem1 now)
2012-06-20 12:45:53 +00:00
fix94.1
e3e04bd584 -now also reading all subdirectories for emulator coverflow
-corrected small debug print mistake
-set down mem1 usage a little bit
-enabled randomize_music by default
2012-05-21 12:42:10 +00:00
fix94.1
49a31c4f25 -cleaned up code more, set clear priority to alloc in which
memory region
2012-05-12 21:08:43 +00:00
fix94.1
1a0908497a -code cleanup and correction, should print more debug messages
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
fix94.1
649dfd6731 -fixed wrong played default wiiflow sounds (issue 23)
also replaced all spaces by tabs in the gui_sound.cpp ;)
-made the default wave sounds smaller
2012-04-03 14:04:47 +00:00
fix94.1
82d67b6413 mirrored wiiflow r417 2012-01-21 20:57:41 +00:00