..
channel
-horribly cleaned up and simplified the whole game list loading
2012-06-16 17:03:23 +00:00
cheats
mirrored wiiflow r417
2012-01-21 20:57:41 +00:00
config
-fixed codedump if no separator in string found
2012-06-15 10:45:57 +00:00
devicemounter
-horribly cleaned up and simplified the whole game list loading
2012-06-16 17:03:23 +00:00
gc
-lets use libogc svn r4902 again, sure the new libogc got some
2012-06-14 15:27:57 +00:00
gecko
-lets use libogc svn r4902 again, sure the new libogc got some
2012-06-14 15:27:57 +00:00
gui
-more powerful detection if gamecube game is installed on
2012-06-17 10:22:00 +00:00
homebrew
-added check for homebrew if the wiiflow loader channel is
2012-05-27 16:37:52 +00:00
list
-more powerful detection if gamecube game is installed on
2012-06-17 10:22:00 +00:00
loader
-more powerful detection if gamecube game is installed on
2012-06-17 10:22:00 +00:00
memory
Overjoy, you are right, but that shouldn't happen, it also
2012-06-07 16:02:23 +00:00
menu
-more powerful detection if gamecube game is installed on
2012-06-17 10:22:00 +00:00
music
-some people reported problems with sound buffers in mem1, since
2012-06-12 20:32:17 +00:00
network
-code cleanup and correction, should print more debug messages
2012-05-12 16:03:14 +00:00
plugin
-more powerful detection if gamecube game is installed on
2012-06-17 10:22:00 +00:00
unzip
-code cleanup, removed six (!) unneeded source files
2012-06-07 18:18:21 +00:00
wstringEx
mirrored wiiflow r417
2012-01-21 20:57:41 +00:00
btnmap.h
-updated button mapping and names for wiiflow input
2012-05-26 09:43:59 +00:00
defines.h
-horribly cleaned up and simplified the whole game list loading
2012-06-16 17:03:23 +00:00
fonts.h
-various menu and font fixes
2012-02-10 18:45:42 +00:00
lockMutex.hpp
mirrored wiiflow r417
2012-01-21 20:57:41 +00:00
main.cpp
-lets use libogc svn r4902 again, sure the new libogc got some
2012-06-14 15:27:57 +00:00
types.h
-horribly cleaned up and simplified the whole game list loading
2012-06-16 17:03:23 +00:00