WiiFlow_Lite/source
2023-01-09 18:06:01 -06:00
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banner - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2. 2020-06-25 18:11:58 -05:00
booter - minor changes. 2022-02-28 12:48:37 -06:00
channel - moved SD only to wiiflow save file to possibly speed up wiiflow start up. note very first time will be slow and try to mount a USB drive but afterwards will be fast again. 2022-06-17 17:29:09 -05:00
cheats - no longer modifying cheat txt file thanks to dimoks code in usb loader gx. #238 2021-10-11 10:51:50 -05:00
config - fixed custom_titles to use the new format of platform name and game ID. old format will be updated to new format so backup custom_titles before using this commit. 2023-01-09 18:06:01 -06:00
devicemounter - small coding change to get rid of a stupid compile warning. 2022-09-08 16:33:45 -05:00
fileOps -added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings. 2018-10-15 09:23:34 -05:00
gc - date patch for wiituka in menu_game_boot.cpp 2022-09-07 09:33:31 -05:00
gecko - Now compiled with ppc r36 and libogc 1.8.24 2021-09-01 15:51:09 -05:00
gui - fix stringToVector if the string ends in a separator. issue #328 2022-12-10 16:07:47 -06:00
homebrew - gui sound volume fix. 2022-05-06 17:55:01 -05:00
hw -back to ppc r30 and libogc 1.8.19 - dosbox wii plugin doesn't like ppc r33 and libogc 1.8.21 2018-11-25 17:37:55 -06:00
libwbfs -moved #define APP_WIIFLOW from sys.h to defines.h 2018-11-12 14:38:37 -06:00
libwolfssl - properly updating libwolfssl since my compiler missed a lot. thanks blackb0x! 2021-09-06 17:33:21 -05:00
list - fixed custom_titles to use the new format of platform name and game ID. old format will be updated to new format so backup custom_titles before using this commit. 2023-01-09 18:06:01 -06:00
loader - moved SD only to wiiflow save file to possibly speed up wiiflow start up. note very first time will be slow and try to mount a USB drive but afterwards will be fast again. 2022-06-17 17:29:09 -05:00
memory - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2. 2020-06-25 18:11:58 -05:00
menu - fix for issue #318. favorites and adult_only in gameconfig1 and categories in categories_lite will now use the platform name and game ID if using the plugin database files. if either the platform name or game ID are not available we will still use old method of plugin magic and game title. With new method if old plugin magic and game title is found it will be converted to platform name and game ID. because of this it is recommended to backup gameconfig1 and categories_lite just in case you have issues with new WFL and need to go back to old WFL. 2023-01-08 17:25:45 -06:00
music - date patch for wiituka in menu_game_boot.cpp 2022-09-07 09:33:31 -05:00
network Handle an OOM error when downloading 2021-02-05 19:51:15 +00:00
plugin - added the partition option to select SD and USB together. issue #325. BUT if you have the same game on both it will be shown twice. adding a check to see if the game is already listed for every time a game is added i think will slow down the process. 2022-12-10 15:10:29 -06:00
sicksaxis-wrapper - reinstated Fix94's keep USB alive thread for IOS58 mode. 2022-01-17 14:50:40 -06:00
unzip - added a fix for plugin rom game info when using a multi platform plugin, ie. genplusgx, wiimednafen, vbagx. if a multi platform plugin is detected then we get the rom's filename extension and use it to determine the platform. if its a zip file we get the filename from inside the zip file. this fix requires an updated platform ini which will be supplied with wfl v5.2.0 2019-02-25 06:09:46 -06:00
wstringEx - now compiled with devkitppc r39-2 (GCC 11) and libogc 2.3.1-1 2021-09-06 14:16:45 -05:00
btnmap.h - mapped classic controller + and - buttons to work like wiimote + and - instead of using the classic controller L and R buttons. makes more sense to me. 2019-08-15 16:01:49 -05:00
defines.h - added the partition option to select SD and USB together. issue #325. BUT if you have the same game on both it will be shown twice. adding a check to see if the game is already listed for every time a game is added i think will slow down the process. 2022-12-10 15:10:29 -06:00
fonts.h - made some changes to the plugin rom info display. 2019-01-10 17:13:13 -06:00
lockMutex.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
main.cpp - moved SD only to wiiflow save file to possibly speed up wiiflow start up. note very first time will be slow and try to mount a USB drive but afterwards will be fast again. 2022-06-17 17:29:09 -05:00
types.h - fixed cache covers progress bar to not show if a plugin has no roms. 2020-05-01 17:32:23 -05:00