WiiFlow_Lite/source/channel
fledge68 ac4012e708 -now gamecube view defaults to on if either devolution or nintendont are installed.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
2016-04-21 00:05:28 +00:00
..
banner.cpp -fixed a mixed up background (thanks ayatus) 2014-02-28 23:11:02 +00:00
banner.h -reading in cached/custom banners into a 2mb fixed region now to save some memory allocations and gain a bit speed reading them in 2013-10-19 18:59:17 +00:00
channel_launcher.cpp -fixed memory leak in download manager 2012-12-09 20:21:47 +00:00
channel_launcher.h -WIP moved code to load channels into external game booter 2012-09-07 20:10:04 +00:00
channels.cpp -reading in cached/custom banners into a 2mb fixed region now to save some memory allocations and gain a bit speed reading them in 2013-10-19 18:59:17 +00:00
channels.h -cleaned up some more shit, should give us more free mem and speed 2012-12-27 20:22:40 +00:00
identify.c -fixed wad installation and missing fonts in the default theme when using older cIOS versions 2013-08-22 16:39:38 +00:00
identify.h -fixed wad installation and missing fonts in the default theme when using older cIOS versions 2013-08-22 16:39:38 +00:00
MD5.c -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
MD5.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
nand_save.cpp -fixed a mixed up background (thanks ayatus) 2014-02-28 23:11:02 +00:00
nand_save.hpp -removed the press b on channel icon to switch to emu nand and back, 2013-04-08 21:45:13 +00:00
nand.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
nand.hpp * Small fix for ppl that use an usb device with 4k sectors 2014-02-16 20:12:35 +00:00