mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 09:05:06 +01:00
71064e3f77
-moved this stupid now hide wait message debug print to less annoying place -wiiflow wants the dsp shutdown back, so I'll leave it in -we shouldnt try to alloc mem1 after running apploader, just some good advice before booting a game, should prevent codedumps -sd file buffer can be mem1 too, we have enough left -set mem2 usage to 49mb, thats everything we get anyways -banner sounds should load faster now, also banner sound in emulator coverflow when switching game should work again -forcing check wait thread now on boot, not that the thread is still working without noticing ;) |
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mem2.cpp | ||
mem2.hpp | ||
mem2alloc.cpp | ||
mem2alloc.hpp | ||
memory.h | ||
smartalloc.cpp | ||
smartptr.hpp |