mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 09:05:06 +01:00
71064e3f77
-moved this stupid now hide wait message debug print to less annoying place -wiiflow wants the dsp shutdown back, so I'll leave it in -we shouldnt try to alloc mem1 after running apploader, just some good advice before booting a game, should prevent codedumps -sd file buffer can be mem1 too, we have enough left -set mem2 usage to 49mb, thats everything we get anyways -banner sounds should load faster now, also banner sound in emulator coverflow when switching game should work again -forcing check wait thread now on boot, not that the thread is still working without noticing ;)
237 lines
3.9 KiB
C++
237 lines
3.9 KiB
C++
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#include <malloc.h>
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#include <string.h>
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#include <ogc/system.h>
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#include "mem2.hpp"
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#include "mem2alloc.hpp"
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#include "gecko.h"
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#include "utils.h"
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// Forbid the use of MEM2 through malloc
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u32 MALLOC_MEM2 = 0;
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static CMEM2Alloc g_mem1gp;
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static CMEM2Alloc g_mem2gp;
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bool WrapMEM1 = true;
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extern "C"
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{
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extern __typeof(malloc) __real_malloc;
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extern __typeof(calloc) __real_calloc;
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extern __typeof(realloc) __real_realloc;
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extern __typeof(memalign) __real_memalign;
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extern __typeof(free) __real_free;
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extern __typeof(malloc_usable_size) __real_malloc_usable_size;
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void MEM1_init(void *addr, void *end)
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{
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g_mem1gp.init(addr, end);
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g_mem1gp.clear();
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}
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void MEM1_cleanup(void)
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{
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g_mem1gp.cleanup();
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}
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void MEM1_clear(void)
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{
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g_mem1gp.clear();
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}
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void *MEM1_alloc(unsigned int s)
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{
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return g_mem1gp.allocate(s);
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}
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void *MEM1_memalign(unsigned int a, unsigned int s)
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{
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return g_mem1gp.allocate(ALIGN(a, s));
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}
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void *MEM1_realloc(void *p, unsigned int s)
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{
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return g_mem1gp.reallocate(p, s);
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}
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void MEM1_free(void *p)
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{
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g_mem1gp.release(p);
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}
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void MEM1_wrap(unsigned int enable)
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{
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WrapMEM1 = enable;
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}
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unsigned int MEM1_usableSize(void *p)
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{
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return g_mem1gp.usableSize(p);
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}
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unsigned int MEM1_freesize()
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{
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return g_mem1gp.FreeSize();
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}
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void MEM2_init(unsigned int mem2Size)
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{
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g_mem2gp.init(mem2Size);
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g_mem2gp.clear();
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}
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void MEM2_cleanup(void)
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{
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g_mem2gp.cleanup();
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}
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void MEM2_clear(void)
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{
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g_mem2gp.clear();
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}
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void MEM2_free(void *p)
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{
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g_mem2gp.release(p);
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}
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void *MEM2_alloc(unsigned int s)
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{
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return g_mem2gp.allocate(s);
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}
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void *MEM2_memalign(unsigned int a, unsigned int s)
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{
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return g_mem2gp.allocate(ALIGN(a, s));
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}
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void *MEM2_realloc(void *p, unsigned int s)
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{
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return g_mem2gp.reallocate(p, s);
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}
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unsigned int MEM2_usableSize(void *p)
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{
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return g_mem2gp.usableSize(p);
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}
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unsigned int MEM2_freesize()
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{
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return g_mem2gp.FreeSize();
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}
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void *__wrap_malloc(size_t size)
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{
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void *p;
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE || !WrapMEM1)
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{
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p = g_mem2gp.allocate(size);
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if(p != 0)
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return p;
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return __real_malloc(size);
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}
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p = __real_malloc(size);
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if(p != 0)
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return p;
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return g_mem2gp.allocate(size);
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}
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void *__wrap_calloc(size_t n, size_t size)
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{
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void *p;
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || (n * size) >= MEM2_PRIORITY_SIZE || !WrapMEM1)
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{
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p = g_mem2gp.allocate(n * size);
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if (p != 0)
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{
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memset(p, 0, n * size);
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return p;
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}
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return __real_calloc(n, size);
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}
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p = __real_calloc(n, size);
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if (p != 0) return p;
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p = g_mem2gp.allocate(n * size);
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if (p != 0)
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memset(p, 0, n * size);
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return p;
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}
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void *__wrap_memalign(size_t a, size_t size)
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{
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void *p;
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE || !WrapMEM1)
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{
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p = MEM2_memalign(a, size);
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if (p != 0)
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return p;
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return __real_memalign(a, size);
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}
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p = __real_memalign(a, size);
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if(p != 0)
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return p;
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return MEM2_memalign(a, size);
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}
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void __wrap_free(void *p)
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{
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if(!p)
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return;
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if(((u32)p & 0x10000000) != 0)
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g_mem2gp.release(p);
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else if((u32)p < (u32)0x80b00000 && (u32)p >= (u32)0x80003f00)
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g_mem1gp.release(p);
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else
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__real_free(p);
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}
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void *__wrap_realloc(void *p, size_t size)
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{
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void *n;
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// ptr from mem2
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if (((u32)p & 0x10000000) != 0 || (p == 0 && size > MEM2_PRIORITY_SIZE))
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{
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n = g_mem2gp.reallocate(p, size);
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if (n != 0)
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return n;
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n = __real_malloc(size);
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if (n == 0)
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return 0;
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if (p != 0)
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{
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memcpy(n, p, MEM2_usableSize(p) < size ? MEM2_usableSize(p) : size);
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g_mem2gp.release(p);
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}
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return n;
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}
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// ptr from malloc
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n = __real_realloc(p, size);
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if (n != 0)
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return n;
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n = g_mem2gp.allocate(size);
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if (n == 0)
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return 0;
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if (p != 0)
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{
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memcpy(n, p, __real_malloc_usable_size(p) < size ? __real_malloc_usable_size(p) : size);
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__real_free(p);
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}
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return n;
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}
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size_t __wrap_malloc_usable_size(void *p)
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{
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if(((u32)p & 0x10000000) != 0)
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return CMEM2Alloc::usableSize(p);
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return __real_malloc_usable_size(p);
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}
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} ///extern "C"
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