mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
b782337d27
- added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one. - switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect. - re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3. - re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited. - added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings. - addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first. - fixed switching from full covers to smallbox covers in sourceflow and brewflow. - updated the Help Guide to any new button controls (English only). - updated the xml file. - other minor theme and code cleanup
14 lines
394 B
C++
14 lines
394 B
C++
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#ifndef _CONST_STR_HPP_
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#define _CONST_STR_HPP_
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#include "wstringEx/wstringEx.hpp"
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#include "gui/text.hpp"
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#include "defines.h"
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#include "svnrev.h"
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static const string &VERSION_STRING = sfmt("%s %s (r%s)", APP_NAME, APP_VERSION, SVN_REV);
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static const wstringEx SVN_REV_W(SVN_REV);
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static const wstringEx PLAYER_BATTERY_LABEL("P1 %003.f%% | P2 %003.f%% | P3 %003.f%% | P4 %003.f%%");
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#endif
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