WiiFlow_Lite/source/memory
fix94.1 550ac3356b -made sfmt, wfmt and gprintf faster and more simple
-set down wiiflows entry point from 0x80A00000 to 0x8062000
(saves ALOT of MEM1 for lists etc, so wiiflow should be able to read
in alot of more games in for example plugin coverflow)
-recompiled libjpeg
-removed alot of annoying debug prints
-made the trailer code faster
2012-09-23 12:10:25 +00:00
..
mem2.cpp -made sfmt, wfmt and gprintf faster and more simple 2012-09-23 12:10:25 +00:00
mem2.hpp -changed version to Beta 4.0.2 2012-09-07 18:13:04 +00:00
mem2alloc.cpp -fixed possible bug in memory allocation (thanks megazig for 2012-07-08 13:35:59 +00:00
mem2alloc.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
memory.h -if wii gets turned off do a full shutdown and ignore standby 2012-09-08 16:55:04 +00:00
smartalloc.cpp -cleaned up mem allocs a bit, also corrected wrong display of 2012-05-18 16:55:04 +00:00
smartptr.hpp -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00